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    How Many Hours People Play Nintendo's Wii Games (Sorry, Donkey Kong)

    Never mind what's at the bottom of this barrel, here's a list of 29 Wii games from Nintendo and the amount of hours people play them, per gamer.

    (The following stats are pulled from the usage data shared by more than two million Wii users through the system's Nintendo Channel. For more information about how we calculate these total playtimes, check out this week's earlier Wii stats post)

    Average Per-Gamer Playing Time For Nintendo's First-Party Wii Games (as of July 1)
    (Release Dates in Parentheses)
    Super Smash Bros. Brawl (March 2008) — 68 hours, 51 minutes
    Animal Crossing: City Folk (November 2008) — 54 hours, 16 minutes
    Fire Emblem Radiant Dawn (November 2007) – 46 hours, 40 minutes
    The Legend of Zelda: Twilight Princess (November 2006) — 46 hours, 9 minutes
    Wii Sports (November 2006) — 35 hours, 47 minutes
    Mario Kart Wii (April 2008) – 31 hours, 40 minutes
    Super Mario Galaxy (November 2007) — 27 hours, 37 minutes
    Super Paper Mario (April 2007) — 24 hours, 13 minutes
    Metroid Prime 3: Corruption (August 2007) 21 hours, 37 minutes
    Mario Party 8 (May 2007) — 20 hours, 39 minutes
    Pokemon Battle Revolution (June 2007) — 20 hours, 2 minutes
    Wii Fit (May 2008) — 18 hours, 18 minutes
    Mario Super Sluggers (August 2008) — 17 hours, 39 minutes
    Excite Truck – (November 2006) 12 hours, 39 minutes
    Battalion Wars 2 (October 2007) — 12 hours, 23 minutes
    WarioWare: Smooth Moves (January 2007) — 11 hours, 39 minutes
    Excitebots: Trick Racing (April 2009) – 10 hours 56 minutes
    Wii Play (February 2007) — 10 hours, 7 minutes
    New Play Control! Pikmin (March 2009) – 9 hours, 44 minutes
    Endless Ocean (January 2008) — 9 hours, 41 minutes
    Wii Music (October 2008) — 9 hours, 17 minutes
    Wario Land: Shake It! (September 2008) — 8 hours, 47 minutes
    Punch-Out!! (May 2009) – 7 hours, 55 minutes
    Big Brain Academy: Wii Degree (June 2007) — 6 hours, 56 minutes
    Mario Strikers Charged (July 2007) — 6 hours, 18 minutes
    New Play Control! Mario Power Tennis (March 2009) – 6 hours, 14 minutes
    Link's Crossbow Training (November 2007) - 4 hours, 55 minutes
    Donkey Kong: Barrel Blast (October 2007) — 4 hours, 41 minutes
    New Play Control! Donkey Kong Jungle Beat (May 2009) – No Data Listed


    Send an email to Stephen Totilo, the author of this post, at stephentotilo@kotaku.com.