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    No Photography, No Jumping, No Zombies

    We already knew that Dead Rising: Chop 'Til You Drop is lacking in the brain-eating-walking-dead department. But it's missing more than just zombies — some of it good, some of it very bad.

    According to the latest Nintendo Power (via Capcom-Unity), there are the differences in Dead Rising: Chop 'Til You Drop

    You ready? Cause they are:

    • There are no time limits.
    • Players are not restricted to a single save file.
    • Main character Frank West can only carry one melee weapon at a time.
    • There is more emphasis on firearms and collecting ammo.
    • Frank cannot jump.

    Oh, and there's no photography element in Dead Rising: Chop 'Til You Drop, either. Doesn't leave us very much, does it? Well, besides new costumes.

    Chop Till You Drop, now with less weapons? [Capcom-Unity via Go Nintendo]


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