Siren Blood Curse is coming to the Playstation Network in twelve "TV-style, suspense-packed" downloadable episodes this summer, SCEE announced today.
The next-gen horror-survival title is set in the Japanese village of Hanuda, where a TV crew from America arrive to research the legend of the ‘Vanished Village’ where human sacrifice is said to have taken place thirty years ago. Players discover the horrific curse that haunts Hanuda and battle to save the village’s survivors from the living dead – a spine-tingling struggle that involves using the unique Sight-Jack system to view events from the angle of your undead pursuers. In a gaming first, Siren Blood Curse will be released episodically, keeping gamers on the edge of their seats until the next download arrives in PSN.










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I give it 3 episodes before the developers all go mad and eat their own hands.
I'm very meh on this game.It reminds me of Silent Hill in a way.I just got tired of fighting mine workers and nurses.But,it may get better.
Siren Blood Curse?
That's gotta be up there with
Kill Shoot Angry Guy
and
World War 2 Shoot Nazi's
For imaginative titles.
It's like they just reached in a bag of generic horror words.
"In a gaming first, Siren Blood Curse will be released episodically,"
Their definition of "first" must not be the same as ours. Unless they mean it's the first time Siren Blood Curse has been released episodically, which is almost certainly true.
How much...
wait? this is Siren(Forbidden Siren). that plot is the same... is this the same thing as the Japanese are getting that was shown a couple weeks back, or is this different?
@enewtabie: original Siren was from the original director of SH1, very different than Silent Hill though... very promising story and gameplay concept, and look was mired but insanely frustrating controls and blind trial an error... I just repurchased the first one, and I'm very interested in this...
@Crickets: They probably meant the first PS3/PSN game to do it.
Let me guess...it's Siren: New Translation broken up by chapter for those people who are complain about how "frustrating" Siren 1 was, so they can't say "I paid $60 for this?!"
Considering how quickly they have this "new" Siren game for PS3, I doubt that it's entirely different from the New Translation version in Japan.
USA only or ? I got the distinct impression the UK/Europe version was coming out on disc.
Many people looks angry with this title, maybe it's because it's a PS3 exclusive
"...that involves using the unique Sight-Jack system to view events from the angle of your undead pursuers."
So could you say this is a second-person shooter? I've only seen one or two games that put the gameplay camera in the perspective of your enemies, and then only briefly.
I found the demo on the Japanese PSN store to be pretty darn good -- looking forward to this.
@Bovius:
you can't do anything while sight-jacking.
@Bovius: Nah, the Sight-Jack system is there to avoid enemies. Sometimes playing Siren feels more like playing Commandos or MGS than playing Silent Hill or Resident Evil - a lot of sneaking around instead of open confrontation.
@SenorKaffee:
The gameplay system in the JPN demo is completely overhauled. In fact, it didn't have sight jacking just to showcase the system itself.
The shocker? it's actually fun to play now.
it makes semi-sense to release this episodically, considering how Siren was broken up into missions that didn't take place on a linear timeline. Not so sure I like this "American TV crew" conceit, but whatever- Siren is still the most intellectual and paranoia-inducing survival horror game ever.
@SG79:
To add to that, there is a first person view mode that's varied. You can look, walk around, and even shoot or use melee weapons in that mode.
You can also permanently kill the shibitos. In case you run out of ammo, that serves as a melee weapons too.
The camera style is pure RE4 and so is the shooting. Mind you, the core gameplay is still one that requires you to avoid enemies. If you get surrounded by more than one of them, consider yourself dead.
@Ehardergardens:
Well, it's not supposed to be trial and error since you were supposed to figure out where to go by figuring out the map through what the dead sees.
@J.A.:
You can in part 2 =)
There's a blind character and you sight-jack a dog while controlling your character. All the people that suck at video games were probably gonna bitch about that more so they never released part 2 in states?
@Dir_en_grey:
Nope. The original sold extremely poorly as a matter of fact. I remember Wal Mart clearing out copies with the first 3 months at $5 (CAD(.
@Dir_en_grey: Yes I understood, but even with the walkthrough the system was unforgiving, frustrating and unintuitive i.e. I was fighting the rigor of their gameplay rules rather than feeling like I was failing for any 'fair reason'. I thought the gameplay concept was absolutely wonderful, but the execution needed more polish/better learning curve, and less punishment not to frustrate players. This is a common complaint for Siren 1. I'm just glad that the series didn't die, because it did show great promise, and I did spend hours trying to get the 'feel' of the gameplay because I wanted to enjoy it so much. It was sad that all the horror and story was lost because of finding the precise magic combination of actions to proceed was so irritating.
let the pants crapping commence.
@Ehardergardens:
Read my comments. The system is completely overhauled for the PS3 (gameplay wise)
@SG79:understood. I was only commenting on his comment regarding siren 1. From what I understood it was improved in Siren 2, but I never got to play it.
I'm still very likely to buy this or Siren 2 if I could get my hands on a copy.
I didn't even mind, necessarily, that you couldn't kill the shibotos as that did add to the genuine tension.
I don't think making the game more about combat would make it better. It sounds like they have made it more like Thief, in that you could handle 1 maybe 2 attackers directly, but you really didn't want to that unless there was no alternative, or you messed up. This game works as a stealth game, rather than RE4 or even silent hill style combat, just wanted more freedom in how I actually carried out those sneaking tasks.
@SG79:
really? i noticed the same camera views as SIREN 2 and 2's "easier" fight "game play". About the only thing "overhauled" in Siren 3 is the addition of finishing moves and Hollywood one-liners.
@Dir_en_grey:
rofl yeh, I'd totally forgotten about the blind dude.
Twelve episodes? Let's see ... $10 per episode, $120 for the full game, minus anything like an instruction book or actual disc -- sounds like an epic fail for the consumer.
At $4.99 an episode, it might be palatable as long as you get at least 90 minutes of gameplay out of it.
Making Siren an episodic release is a really good idea, since the original game got boring after about 30 minutes. This way, perhaps people will actually manage to get through the whole thing...
I'm thinking... Game Name Generator?
The original Siren was the biggest "meh" game I ever played. Sight jacking was sort of cool the first time, but got boring after a while.
Cool been looking forward to this. Hopefully the pricing structure isn't too brutal.
Hey, wait, what?
Sorry if this is a silly Q, but is our version of 'Siren: New Translation' which was released as a demo on the Japanese PSN? Because I downloaded that from my Japanese account and thought it was great.
Same game, different title right? (Kind of like Resident Evil to Biohazard).
I think it looks awesome. Another reason to want a PS3.
I've owned a copy of Siren for years. I still really appreciate the visual style and even the way the levels are set up, but I found the level of difficulty / AI accuracy got so frustrating that it was no longer scary. I'm not typically terrible at video games, but I got to the seventh or so level in Siren and just couldn't get any further. Not a fan of episodic content. I'd much rather buy it on a disc.
I liked the demo and I'm looking forward to this more than SH5, despite SH being my favourite games series. But if they can release all the episodes over summer, surely that means they're already finished? In which case they're holding back content from the initial release and charging for it separately which is taking DLC to a whole new level and unless they cost about £5 each I wont be buying this game - I'm not paying over £120 for a single game.
I'm not liking the episodic deal...with PSN full games you can't share with other users on the same machine.
When HOME and trophies come along all my familie's efforts would be lumped into the main PSN id.
Fix this SONY and I'll buy full games and episodic content from you.
@J.A.:
Yeah, the first person view is there for sure and more than just a mere view.
I can't comment about the rest of the matter as you described it, since I never played the 2nd game. I'm in Canada and my Japanese isn't good enough to import Siren 2 to catch up.
@SG79:
First person view was in Siren 2 as well. All that stuff is, except the Hollywood one-liners and the finishing moves.
is this the same game called "Siren: New Translation" in Japan? I created a Japanese PSN account for that demo!
I hope they price it cheaper than the Disc version...
@bubuli:
yes.
This is New Translation? I loved the demo... So much better than the original Siren...
@SG79: Siren 2 came out in PAL-land as "Forbidden Siren 2".
>using the unique Sight-Jack system to view events from the angle of your undead pursuers.<
Mac Hall called it. Five years ago, even.
@Zim: You beat me to it. I was thinking, "They could have just taken any three words..."
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