Only a company twisted enough to market a game to kids where the goal is to feed cute animals their dead and mate with their siblings could come up with this unholy pairing. Speaking to MTV Multiplayer's Stephen Totilo, Viva Pinata: Trouble In Paradise designer reveals that they had successfully connected the Xbox 360 and DS versions of the paper animal game...but it was too late.
"We got it to work, but it was too late in the development cycle," Cook said, presumably talking about the cycle of the DS game. If only they'd thought of it sooner, he laughed. "It's one of those things where you just kick yourself."