Last year former DICE Sweden creative director Ben Cousins promised to revolutionize touch screen controls for mobile first-person shooters. He's kept that promise with The Drowning, but the game's free-to-play structure is dragging it down.
In December, former Battlefield developer Ben Cousins revealed The Drowning, an ambitious first-person shooter aimed at both hardcore shooter fans and casual players alike. The game's simple two button control scheme is key to bridging the audience gap, and now we get to see how it works.
As the former creative director of DICE Sweden, Ben Cousins knows console shooters. His team at Scattered (formerly Ngmoco Sweden) has collectively worked on five Battlefield games, the first three Halo titles, two Far Cry and Crysis games and the upcoming Tom Cruise film All You Need is Kill. If any development team…