Picture this: you are a game developer, and you are currently working on a shooter. Obviously you are going to design weapons that pack a punch, program the AI so that it can adapt to sundry in-game situations , and design environments that can accommodate multiple combat tactics and strategies that can range from…
Zombie Studios, opened all the way back in 1994, has closed its doors. Best known for its work on the original Spec Ops games and Blacklight series, Zombie also did a lot of licensed stuff, from Zork games to Saw.
Walt Williams, lead writer of last year's subversive (and flawed) shooter Spec Ops: The Line, began his talk at the Game Developers Conference in San Francisco with a bit of flair: "It's going to maybe sound like I'm being critical of violent games," Williams said, "but I want to say right off the bat that I don't…
It's coming up on the end of the year, which means it's time to start looking back. And amid the Kickstarter campaigns and DRM-debates that kept 2012 so interesting, one game keeps coming back up: The brutal Spec Ops: The Line. It was a clever game that despite its hum-drum 3rd person shooter trappings was also a…
The studio responsible for the multiplayer component of Spec Ops: The Line, whose lead designer called it a "cancerous growth" foisted upon the game by publisher 2K Games, defended its work in a statement today.
You may or may not have heard this already, but despite outward appearances, Yager's third-person military shooter Spec Ops: The Line was a surprisingly artful, even audacious game. It wrestled with big ideas like player complicity in onscreen violence, military slaughter of civilians, post-traumatic stress disorder…
Civilian casualties are rare in video games. Every real-life war results in a terrible loss of innocent life; collateral damage is a grim reality of battle. Yet most war video games play out across perfectly crafted arenas in which each "team" is clearly marked and civilians are nowhere to be found.
Knives are dangerous, there's no doubt about it. If a person with a knife gets close enough to you, he can really mess your stuff up.
Spec Ops: The Line takes place beneath a sea of sand, deep within the Arabian Desert. In the game's fiction, the once-opulent city of Dubai lays in ruins, stripped and wrecked by the wrath of nature. (And I mean: The hubris of this place! Maybe Dubai kind of had it coming.)
It's starting to look as though game developers have moved their cinematic ambitions beyond the story of Charles Foster Kane and on to something a good deal more violent and possibly more attainable. To put it glibly: Apocalypse Now is the new Citizen Kane.
How refreshing is it to have a tactical shooter set in Dubai without one side having to be some sort of terrorists? It's The Exiles versus The Damned in Spec Ops: The Line's online multiplayer sandbox.
Mass lynchings. Vultures feasting on unburied soldiers. Lots and lots of sand where it should not be. Things look way past effed up in the new story trailer for 2K Games' military drama.
Cheer up, soldier! 2K Games first foray into the military shooter genre hits retail on June 26 (June 29 internationally), and preorder customers receive a free upgrade to the premium edition in all its FUBAR glory.
Might we be seeing soldiers cry—or, at least get very pensive—in Spec Ops: The Line? Maybe. It may be set in the architectural wonderland of Dubai but bad shit's going to down in 2K Games' upcoming military shooter. These screens and concept art shots show the shattered steel and glass of Dubai festooned with bodies…
Looking at a random aerial shot of Dubai might lead you to think you're looking at a future New York. Or London. Or Hong Kong. But this place actually exists, newer than those places and more remote, too. The hyperreal city sits on the edge of the Arabian Desert, boasting skyscrapers and man-made islands unlike those…
Here's a new trailer for 2K's upcoming Spec Ops: The Line. Hrm.
Survival Mode's one of the biggest tweaks to the multiplayer portion of Activision's upcoming Call of Duty: Modern Warfare 3. It's a variation on Gear of Wars' Horde Mode experience but wrapped up in present-day paramilitary flavor that's made the Modern Warfare series such a dominant franchise.
The last time publisher Take-Two talked about Spec Ops: The Line, the sandy, Dubai-based shooter, it was due no later than March 31, 2012. The new Spec Ops now has another new release date drawn in the sand.
Call me a pessimist, but post-apocalyptic Dubai doesn't look like the sort of place you'd want to vacation in. And look! They've even hung the flag wrong.