Codemasters, the British publisher and developer behind the F1 and Dirt racing series, among a long list of other games, is joining forces with DriveClub’s recently shut down developer, Evolution Studios.
Evolution Studios, the developers behind Motorstorm and Driveclub, have been shut down, Sony confirmed to GamesIndustry.biz.
British artist Alex Brady has worked for clients like Jaguar, Land Rover, Cadillac, Adobe and Sony, and on game projects like the MotorStorm and DriftMania series. Being a guy with a degree in Transport and Product Design, and not Sticking Giant Norgs On Barbarian Women, his vehicles are a lot more interesting than…
MotorStorm: Pacific Rift, released in 2008, and its PSP counterpart MotorStorm Arctic Edge (2009) are losing their online play features on October 1. An announcement on Sony's UK PlayStation site said servers for those two games and SOCOM: Fireteam Bravo 3 (also PSP) will be closed on that date.
Over the past few weeks, hackers from Wololo.net claimed to have exploited code found in two downloadable PSP games, allowing for the playing of homebrew games on the system.
Games are a commercial endeavor, complete with cross-promotional marketing. Sometimes the messages have questionable ties, but other times, the match is too good to miss.
Sony has posted a new developer interview with Paul Rustchynsky, the game director on the upcoming MotorStorm RC for Sony's Vita handheld.
The next MotorStorm won't take place in the Pacific Rim or during an apocalypse; instead it's a shrunken down version of the game, now starring remote controlled vehicles played on the PS Vita or as a Playstation Network download.
Don't you worry, Evolution Studios plans to keep the end of the world going on for as long as possible.
There was supposed to be chaos. There was supposed to be confusion. There was supposed to be collapse. There's wasn't any, of course.
Disaster racer MotorStorm Apocalypse's rolling out has been a...disaster. The game features buildings falling down, which led to a delayed release in earthquake-affected New Zealand. And then earthquake-affected Japan.
Motorstorm: Apocalypse is a fun, frenetic rolling tour through a world torn asunder by natural devastation.
Since its origins as a PlayStation 3 concept video, Motorstorm has always been known as a series with great visuals. Six years and three console games later, the Motorstorm series still looks damn good. We put three of the PS3 games side-by-side to get a closer look at how the game's graphics have changed over time.
This is natural disaster as roller coaster ride.
Sony Computer Entertainment Europe has cancelled "a small number of projects" formerly in development across its British studios. The same studios that make games like WipeOut.
The box art for MotorStorm: Apocalypse, which got its release date earlier today. U.S. is on the left, Europe's on the right. Once again, the Old World got the winner; apparently dune buggies move product in North America. [via Playstation.Blog]
That means what happens in previous races will carry through to the next, which sounds like something of a linear progression (as opposed to, say, Pacific Rift's festival, in which you ran a bunch of races to unlock the remainder in the series, and went back and raced them for higher medals if necessary.) Evolution…