Petri Häkkinen, co-founder of Almost Human Games confirmed in a blog post earlier today, that Legend Of Grimrock, the dungeon crawler game that Mike Fahey loved so much is getting a sequel.
Our beaten, bloodied and bruise party stood before the gold-trimmed door, attempting to unravel the secret means of accessing the treasures beyond it. Decimated after a fierce battle with skeletal knights, we should be making haste to the nearest healing stone, but we'd caught the whiff of treasure, and there was no…
When a commenter on the website of Legend of Grimrock asked about clickable on-screen arrow navigation for the upcoming indie dungeon crawler, developers said they had no plans to implement such a feature. When they found out why the commenter asked, they quickly changed those plans.
Sick of "modern" role-playing games and their fancy graphics engines and free-flowing first-person perspective? Why not try Legend of Grimrock. It's like a breath of stale air (but I don't mean that in a bad way!).