Sit back, enjoy and see if you can spot the damage modeling.
Gamescom was a massive event, both in scale and attendance with a quarter of a million people packing 1.3 million square feet over a week.
Played for a bit at last week's Gamescom, I found my short time with Diablo III's Witch Doctor initially exhilarating, but over time it left me questioning what exactly I liked about Blizzard's famed franchise.
August was packed to the gills with conventions. And conventions mean cosplay. But who had the best in August?
When Sega of America opted for a January 2010 release date for Bayonetta—which hits Japan end-of-October—we thought "Oh, we'll just import then." According to Sega reps at Gamescom, that doesn't sound like much of an option anymore.
Sony had a handful of its new minis available for the PSPgo available at Gamescom this week, including the platform puzzler Kahoots. For easy comparison's sake, think of Kahoots along the same lines of Lemmings or echochrome.
Resonance of Fate is role-playing game developer tri-Ace's first game for Sega, its first not to be published by Japanese RPG giant Square Enix. It may also be the first Japanese role-playing game to feature dogs in neck ties.
James Cameron's Avatar: The Game is getting noticeably different treatment on the Wii, courtesy of publisher and developer Ubisoft. Like the Xbox 360, PC and PlayStation 3 versions you'll play as the alien Na'vi. But you won't play the humans.
Part-transforming marble, part Pokemon card game, Bakugan has taken the world's children by storm over the past year. But how can you turn something so reliant on transforming toys into a successful video game?
R.U.S.E., Ubisoft's upcoming real-time strategy title, is a satisfying combination of trickery and tactics, though it may feel a bit light for hardcore fans of the genre.
Uncharted's Nathan Drake never really struck me as the type to sneak around when he's got a gun handy, but his personal style of stealth in Uncharted 2: Among Thieves is a surprisingly good fit.
Ubisoft had a newly playable copy of Red Steel 2 at Gamescom, its cowboy-samurai western now full of ninja and 360-degree Wii MotionPlus-powered sword swingin'. And I nearly had my delicate wrist snapped off playing the thing.
You've seen the best of what Gamescom's varied halls had to offer, now see the rest—the PC gaming focused Hall 9, where NCSoft, Razer and numerous MMO vendors set up shop, and Hall 8, featuring Nintendo.
Sick of looking at these same Final Fantasy Versus XIII screen shots? Yeah. Me too. Well, the good news is that development on Final Fantasy XIII is doing wonders for that other Fabula Nova Crystallis entry, according to the developer.
Quantic Dream's Guillaume de Fondaumièr offered us our third official look at the developer's PlayStation 3 game Heavy Rain at Gamescom, showing us just a few of the many possibilities that await us in the hi-def choose your own adventure.
We're just a few months away from Final Fantasy XIII's release—in Japan anyway—giving Square Enix good reason to reveal more about the role-playing game's battle system. We got a look at FF XIII's goods this week at Gamescom.
I was excited to hear that the title was going to make its way to the PSPgo as part of the Minis program for the portable announced at Gamescom last week.
New Modern Warfares aren't just coming to the consoles this fall, the DS will also be getting a brand new first-person shooter from Activision.
Singularity was inspired by the childhood memories of Raven Software co-founders Brian and Steve Raffel. Not the protagonists ability to age people until they turn to dust or revert them into pre-human creatures, but the idea of exploration.
Cologne, Germany - There were plenty of reason to go to Cologne's convention center last week: Jet pack flights, beach volleyball, ATV races, motorcycle stunts, performances by skateboarder Tony Hawk and German band Die Toten Hosen. But what really brought in the crowds were the video games.