This week, CCP Games announced a massive shakeup to its immersive VR shooter EVE: Valkyrie. A free expansion coming in September called “Warzone” will, among other things, remove the need for a virtual reality headset. By decoupling Valkyrie from its VR roots, a much wider player base will be able to log in and play…
EVE: Valkyrie is still looking fun, but...boy, there’s a LOT going on here, visually. I hope it’s easy to keep track of once you’re actually playing it!
I strap on an Oculus Rift virtual reality headset to try out Lucky's Tale, the candy colored platformer that had Kirk in love at first hop. It's nice, pleasant, and I do enjoying leaning and looking around the environment. But before long I realize something: I'm kinda bored.
EVE Online is a mad melting pot of politics and $300,000 space ship battles, so what happens when it spills over into real life? RPS chronicled the insanity of EVE Fanfest in Iceland, which included a near-fight between the writer and EVE's most important player. It's incredible, passion-fueled stuff. Read here.
Fun, beautiful and stunningly immersive, EVE Valkyrie could be virtual reality’s Wii Sports moment.
Space games never really went away. But they've been on something of a comeback trail all the same. What happened to give all us neglected X-Wing fans reason to have faith once again? I'm willing to bet it has something to do with a little thing called the Oculus Rift.
As I strapped on an Oculus Rift and the looming enormity of EVE Valkyrie's space engulfed me, I realized something was wrong. "Hey," I thought, "where are all the enemies?"
It was once just a demo. Then a full-blown game. Now EVE Valkyrie is the first title to be co-published by Oculus Rift themselves, making it an exclusive, and I couldn't be happier.
Members of the press at E3 2013 and fans at this year's CCP Fanfest wouldn't shut up about how cool the Oculus Rift-powered EVE VR demo was, so CCP is making EVE: Valkyrie, a multiplayer space dogfighting game set in the EVE universe. I hope you're all happy.