In 2003, Ion Storm had the unenviable task of releasing a sequel to the critically acclaimed Deus Ex. Released during a time when the intersections of console and PC games were hazy, the end result is Deus Ex: Invisible War. It’s definitely not a good Deus Ex game. But is it as terrible as people say?
Oh those lovely hometowns, starting villages... Their peaceful and harmonious atmosphere ensures that there's nothing to worry about; our journey is yet to begin. And then suddenly, it's all gone, leaving behind nothing but dust. And sometimes a bit of fire.
As part of the marketing campaign for the new Deus Ex title, publishers Square Enix have set up a "viral site" for some of the technology found in the game. And it's gorgeous.