Planetoid Pioneers is a massive 2D side-view physics playground with vehicles, weapons, crafting, and exploration. The plot is wacky: in the future, humans live pretty much forever, so when a person gets to be about 200 years old they head out to explore the galaxy and build bases on planetoids in space.
Cortex Command began life as the project of a Swedish high school student. That high schooler has now turned 30, gotten married, moved to the United States and become a citizen. And, at long last, he's launched his game.
It was impressive when Robert Bowling, creative strategist for Call of Duty studio Infinity Ward, paid $500 for a batch of indie games that only cost $85. Then Notch, maker of Minecraft stepped up, with $2000.
I've spent the past week or two methodically playing though a list of Independent Games Festival entries as a judge for the annual indie awards.