Don’t worry, Guillermo. You are not alone.

The movie director had teamed up with game creator Hideo Kojima for what seemed like a truly interesting video game.

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But, as we’ve known for a while, Konami has officially canned Silent Hills. This spring, Del Toro said, “It’s not gonna happen and that breaks my greasy heart.”

In a recent interview with website Bloody Disgusting (via Gaming Bolt), Del Toro was asked what his experience on Silent Hills was like. His reply:

It was curious.

We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I’ve seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.

The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular.

We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it’s not happening. When you ask about how things operate, that makes no fucking sense at all that that game is not happening.

Makes no fucking sense at all. That’s the randomness that I was talking about.

“Makes no fucking sense at all” sums up what seems to be apparently happening over at Konami.

You can read the full interview over on Bloody Disgusting.

Top photo: Richard Shotwell/Invision/AP

To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter@Brian_Ashcraft.


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