
When you're 14 years old and set out to make a game, you don't anticipate it will take 16 years to complete. Nor do…
Currently on indefinite hold by Introversion Software, Subversion was to be a heist game set in a procedurally generated modern high-tech environment with the player taking control of a number of skilled operatives in order to engage in acts of subterfuge.
When you're 14 years old and set out to make a game, you don't anticipate it will take 16 years to complete. Nor do…
Who controls the story of a video game—its writers or its players?
Hearts exploded with giddy appreciation for Nintendo this week as the gamemaker announced it would be partnering…
Would a really sweet and totally accurate physics engine really add much to the addictive gameplay of…
By all accounts, "No F@*#king Respect: Social Game Developers Rant Back" was a hit at Game Developers Conference…
Spooky. We were only lamenting the other day around the office water cooler about how there weren't enough good…
If ever proof was needed of how important Valve's Steam platform has become to many PC developers, look no further…
Like the millions of people who have ever sat down for a game of SimCity, Gilles Tréhin has designed the metropolis…
Yesterday we considered that maybe breaking the rules is the best way to play video games. Because — or despite…
From the moment I broke Mario through the ceiling of Super Mario Bros. World 1-2 to bypass the next few levels of…
Advertisement