
[Editor's Note: Every month, we pay Tim Rogers to share his unique view of video games. But Tim has gone and made a…
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This video game is living proof of how hard it is to make video games.
[Editor's Note: Every month, we pay Tim Rogers to share his unique view of video games. But Tim has gone and made a…
I was designing a user interface for someone else's social game the other day, and I was completely oblivious that…
When I fired up the PS Vita for the first time this past weekend, I couldn't help but think back to Dec. 2004. So…
The Legend of Zelda: Skyward Sword is my one of my favorite games released in 2011. Here's why I hate it.
For all that's been written about Minecraft over the past few years, you'd think it was one of the greatest video…
In a study presented at the annual meeting of the Radiological Society of North America earlier this week,…
It was a promise. British-born game designer Andrzej Zamoyski and his brother Adam made it as soon as they heard the…
QTEs, or Quick Time Events, are a way for video games to let the player feel like they're interacting during a…
Today's Total Recall won't be about video game history. It's about dealing with what happens when video game history…
At times, The Legend of Zelda: Skyward Sword feels a bit like a dream, one of those vivid ones that's all colors and…
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