"Man on the Moon" is a boom compatible map that was designed in about a year (on and off, give or take a few more more months) and it is a rather large map. It serves as a sequel to my previously released "Travelling to the Moon" and, this time, well as the title suggests, it actually takes place on the moon (at least some moon). It has more of a focus on set pieces and incidental combat rather than a succesion of arena fights.
Console gaming is at a crossroads, finding itself in the center of that transitory phase between console…
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