You don't necessarily need noisy, crowded cities to make a section of a game exciting. Uninhabited wastelands,…
Final Earth is a game developed by Chedburn Networks. It is on an extended hiatus.
You don't necessarily need noisy, crowded cities to make a section of a game exciting. Uninhabited wastelands,…
On November 6, 2012 a profoundly simple game called Curiosity was officially launched on iPhones, inviting people to…
Over this last year, the Macross series has been celebrating its 30th anniversary with concerts, movies, and even a…
Developers CD Projekt RED are considering something for the upcoming Cyberpunk 2077 that I really hope makes it…
I admit that I’ve had my doubts about Assassin’s Creed III in the three months since I had last played it.
These might be the most important words in comics: "Hey, have you read that?" The medium's lifeblood has always…
In July I moved back to my hometown to buy a house. After nearly 20 years of renting, I was grateful to never again…
My Apple iPad 2. Crisp display with a density of 132 ppi. Reacts to multi-touch gestures. Contains accelerometer,…
Before there was Macross, before there was Gundam, there was Yamato. Space Battleship Yamato (called Star Blazers in…
If you've played a Zero Escape game like 999: Nine Hours, Nine Persons, Nine Doors or its sequel, Virtue's Last…
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