As game designers become more like film directors, the paths they lay out for players becomes increasingly scripted…
All the Latest Game Footage and Images from Façade
Façade is an artificial intelligence-based art/research experiment in electronic narrative – an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama.
As game designers become more like film directors, the paths they lay out for players becomes increasingly scripted…
Following a traditionally content-crammed October and November, another year creeps to a close with few higher…
Assassin's Creed 2 is set in an era of history famous for the creation of beautiful art and master inventions, a…
Was GLaDOS, the artificial intelligence in 2007's critically acclaimed Portal, in fact a game designer? And if so,…
Must we always save the world or preserve the existence of humanity in our video game role-playing games? Must the…
Dexter is a Showtime series about a forensics expert that secretly murders guilty suspects and collects samples of…
I played Dragon Quest IX for the Nintendo DS this weekend at the Shueisha Jump Festa event in Chiba. Then I felt The…
How do a game's designer, player, and protagonist interact? Mike Rubin takes a look at how three parts of a gaming…
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