I’m not the first person at Kotaku to call this wretched hive of GIFs and wordsmithery a family. And I won’t be the…
All the Latest Game Footage and Images from Brothers: A Tale of Two Sons
Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.
I’m not the first person at Kotaku to call this wretched hive of GIFs and wordsmithery a family. And I won’t be the…
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One of gaming’s most emotional journeys from the last few years, Brothers: A Tale of Two Sons, is coming to Xbox One and PS4 during the “holiday season.” It’s also hitting iOS and Android, though one suspects it’ll lose emotional oomph without analog sticks. Read more
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