There was a time when mines and minecarts dominated video games. If a platformer or RPG didn't have a mine stage or a mine-themed dungeon, it wasn't a game. We felt like mines—where actual mining was eschewed in favor of racing around on minecarts—were the most natural things in the world, just as common as forests.

Oh. You want to go from Town A to Town B? No problem at all, but the only way to do that is by crossing that giant abandoned mine complex in four minutes.


Various Mine Cart Stages In Donkey Kong Country And Donkey Kong Country Returns

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source: Donkey Kong Wiki

The Rollercoaster Version Called Rickety Race In Donkey Kong Country 2

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source: Donkey Kong Wiki

The Lost Labyrinth In Sonic The Hedgehog 4: Episode I

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source: AzureBlade49's LP

LEGO Indiana Jones

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source: LucasArts

Pitfall: The Mayan Adventure

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source: Bablo's TAS Walkthrough

Glitter Gulch Mine In Banjo-Tooie

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source: mcshabaramma's LP

Gaptooth Breach In Red Dead Redemption

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source: Rockstar

The Coal Mines In Super Mario RPG

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source: MrGamingZone

The Lake Cave In Dragon Quest V

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source: William Schram's LP

Croc 2

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source: Forrest Canton's LP

Riding The Mine Cart In Resident Evil 4

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source: Dario8676's LP

Temple Run 2 Proves That Minecart Sections And Stages Are Still Among Us

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source: Google Play

You should submit the most frustrating ones or those that are actually fun—Donkey Kong Country is the best example that they exist—in the comments below with visuals.