David Smit is a concept artist with a ton of experience working in video games, from stints with studios like Guerilla Games (Killzone 2) and Crytek (Project: Ryse).
He's now a freelancer, who in addition to his video game work has also provided art for clients like Adidas and Playboy.
If you like what you see here, you should check out a lot more of his stuff on David's personal page.
To see the larger pics in all their glory (or, if they're big enough, so you can save them as wallpaper), right-click on them below and select "open in new tab".
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!