William Wu is a concept artist, formerly of Ubisoft, who spent two years of his life drawing fantastic images of colonial America for the just-released Assassin's Creed III.
Prior to his work at Ubisoft, Wu was employed at Intel, where he was involved in the ill-fated Project Offset.
If you like what you see, you can check out more of his art on William's personal site.
To see the larger pics in all their glory (or, if they're big enough, so you can save them as wallpaper), right-click on them below and select "open in new tab".
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment or character art you'd like to share, drop us a line!