What's happened in the business of video games this past week ...
QUOTE | "Nintendo is building a platform that is effectively a 360."—Phil Spencer, VP of Microsoft Studios, commenting about the Wii U and its power level.
QUOTE | "We're going to be a 100 percent digital company, period. It's going to be there some day. It's inevitable."—Frank Gibeau, head of EA Labels, talking about the future of Electronic Arts.
QUOTE | "This industry will die if it doesn't try more to be innovative."—David Cage, creator of Heavy Rain and Beyond, talking about how the game industry needs to offer deeper experiences.
QUOTE | "Without a doubt this was a genius move by Sony."—Analyst Jesse Divnich of EEDAR, talking about Sony's acquisition of Gaikai and its potential impact on the market.
STAT | $3.4 billion—Amount gamers spent in the US on games during the first three months of 2012, according to NPD reports; $1.38 billion of that was digital spending.
QUOTE | "When they play my games, I want them to feel warmth and kindness, not darkness."—Hironobu Sakaguchi, creator of Final Fantasy, talking about why he makes games.
QUOTE | "The possibilities for new gaming experiences built for the system from the ground-up are mouth-watering."—Richard Leadbetter, Eurogamer's tech expert, talking about Sony's acquisition of Gaikai and the future of cloud gaming.
QUOTE | "Maybe we'll see an end to Microsoft Points, which can join Nintendo's Friend Codes in a special circle of hell hosted by Clippy."—Steve Peterson, industry veteran, talking about the status of marketing forces in the Console War.
STAT | 192 million—Number of mobile game players in China in 2012, as projected by research firm Niko Partners; revenue should be close to $1 billion.
QUOTE | "iPhone has done more to make gaming a regular, normal 'thing' in five years than the traditional games industry has managed in 40."—Johnny Minkley, veteran game writer, talking about the impact of the iPhone on games.
QUOTE | "The data doesn't support that tablet gaming is stealing a lot of dollars from console gaming."—GameStop CEO Paul Raines, talking about Google's new Nexus 7 tablet and gaming.
QUOTE | "It's easy to argue that game developers should stop trying."—Rob Fahey, former editor of GI.biz, talking about how difficult it is to deal with sensitive subjects like race, gender, and sexuality in games.
This Week in the Business courtesy of GamesIndustry International
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