Markus "Notch" Persson didn't succeed with his original attempt at games development, bringing us Minecraft on the first try. The 31-year-old Swedish developer has been programming since age eight. Yesterday, he shared a gallery of his earlier work, showing that success doesn't come from one effort, but from many attempts, in fits and starts.
The work represents a wide variety of genres: platformers, side-scrollers and, yes, first person adventure games. Here are four screengrabs from Persson's gallery. The quotes are his. See more at the Imgur gallery link.
"Over-the top side scrolling shooter. I used a lot of assembler in this one for the sprite rendering, and got kinda disappointed when the game got slow anyway when there was a billion sprites at once." [more]
"I tend to use the name "Rubylands" as a placeholder for almost all my RPGs, hoping it'll stick to one of them. This was a free-scrolling JRPG type engine, complete with monster battles." [more]
"First person tile based dungeon crawler attempt with variable floor/ceiling heights. It had an animated fire texture, variable colored fog, and per-tile brightness. For some reason, this was made in VESA."[more]
"Free-roaming wolfenstein type engine with mouse interaction for clicking items and opening doors. The entire rightmost part of the screen works as an inventory. Purely an engine test and a learning experience. The walls are bump-mapped, and the sky has a neat parallax effect."[more]