Dark Souls, the Demon's Souls spiritual sequel coming to PlayStation 3 and Xbox 360 this year, will be longer—nearly 60 hours long, says its creator—more globally friendly and thankfully free of cameos from Dig Dug.
Hidetaka Miyazaki, director of Dark Souls, tells 4gamer in a new interview (translated by Andriasang) that we'll see a clean break from some of the design mechanics of Demon's Souls. That means a weapon upgrade system that's easier to understand and unspecified multiplayer—both cooperative and competitive—changes.
What Dark Souls won't have is an injection of cameos from Namco Bandai characters from other franchises, as the publisher is known to do via downloadable content.
Miyazaki also touched on the name Dark Souls, a game that was previously known as Dark Ring and Dark Race. Why did they drop those names? Because Dark Ring is, apparently, slang for anus and Dark Race... well, that just sounds so racist.
Hidetaka Miyazaki Discusses Dark Souls [Andriasang]