The strategy RPG looks a lot like several dozen other dungeon crawlers I can think of for handheld systems. But Natsume's President and CEO, Hiro Maekawa, says it's "unique," "charming," and that it should "be on the radar of any RPG fan!" Which means me. Which is why I'm posting about it.
Adventures to Go features customizable dungeons to go with its grid-based combat and bland saving-the-world plot. And it also looks like there's some tongue-in-cheek humor to be had as well.
I just know there's a "would you like fries with that" joke in here somewhere, but I can't quite work it in. Anybody want to take a stab at it?