Hey Capcom, What Did You Think Of Bionic Commando?

Illustration for article titled Hey Capcom, What Did You Think Of Bionic Commando?

While some people cling to the belief that you could wring some enjoyment out of Bionic Commando, like blood from a cold, heavy stone, most people ignored it. Didn't buy it. Why was that, Capcom?

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As part of a Q&A from the company's recent fiscal earnings conference call, Capcom President Haruhiro Tsujimoto gave his two cents.

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"Our analysis indicates that the game elements were not well received by customers", he said, "and that our management of overseas subcontractors wasn't thorough enough."

Translation: broken game, blame management, blame Grin. Interesting that he'd single out Grin (and Capcom's lack of thoroughness), especially when at the time of him saying this, the Swedish devs were still in business.

It wasn't all doom and gloom for Capcom, however, as Tsujimoto says the company learned a valuable lesson or two from the whole thing.

"Establishing partnerships with subcontractors allows us to absorb their know-how and incorporate it into Capcom's own development process" the bossman said, consoling shareholders. "We will take what we learned from "Bionic Commando" and apply these lessons in the future."

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DISCUSSION

FrankieViturello
FrankieViturello

Oh well. Looks like it'll be another 20+ years till Capcom makes another run at the Bionic Commando franchise.

While imperfect I think that the game was superb. This is one of those cases where negative pre-release press and wholly unrealistic expectations of what the product "should have been" vs. what a Bionic Commando game "has always been" really tainted/negatively influenced the general public who had never played a Bionic Commando game before.

Even with nothing to go by but the fantastic "Re-Armed" people should have been able to see the limitations of Bionic Commando (next gen) as conscious design choices NOT flaws.

Look at the passionate support from people who really enjoyed the game on ANY forum or news story that tries to paint the (design of the) game as an utter failure and you'll see that there's a clear division of people who "got it" vs. people who didn't take the time to understand that this wasn't going to be just another a Gears of War clone.