This is the Non-Boring Version of Bejeweled That I Can't Stop Playing

Illustration for article titled This is the Non-Boring Version of Bejeweled That I Can't Stop Playing

Bejeweled is an eye-roller. It's The Da Vinci Code of video games or the Lady Gaga or whatever your favorite example is of something that far too many people are into.

To like Bejeweled is to be common. To play it is to be as daring in taste as a person who drinks tap water.

But, have you played the Diamond Mine mode in the revamped Bejeweled on iOS? It is so much better.


It's classic Bejeweled—match three or more colored gems to eliminate them—with a single, excellent twist—the gems are sitting atop layers of dirt and treasure that you're racing against the clock to expose as you dig ever deeper. The game mode is theoretically infinite, but you'll likely stall out within a few minutes. And then you'll want to play again and again.

Diamond Mine mode, unlike vanilla Bejeweled is not a game for patient, mellow players. On my iPhone, it's my anti-Drop7, my game to play for a sudden cataclysmic bit of excitement. It's a game of constant explosions, which I guess makes it my Michael Bay of iPhone games... except no one I spy on the subway in New York City is playing it. They're still playing the regular mode in Bejeweled. So I get to play Bejeweled while still feeling snobbier than thou. I love it! I think you will too.

Diamond Mine mode first appeared in 2010's Mac and PC game Bejeweled 3. Find a way to play it. On the iPhone it's cheap. Hopefully it will be integrated to other mobile versions of Bejeweled soon.

Bejeweled [iTunes, 99 cents]

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J.D. Buffington

I play the hell out of Blitz, which was recently taken away from 2 (at least that's where I first played it). I love it. Can't break 250,000, but a friend is consistently getting 4-600,000 points. What the hell am I doing wrong?