Will Wright Demos Spore in S.F. Today

Illustration for article titled Will Wright Demos Spore in S.F. Today

If you can get to the Apple Store in downtown San Francisco (1 Stockton Street) by 7 pm PDT today, you can catch a one-hour demo of Spore - this would be the full bore Spore due out in September - led by the creator himself, Will Wright.

Interestingly, I'm in Washington D.C. for the weekend - normally we publish a little BART jaunt away from S.F. So if someone up that way can pop in and ask Will what, specifically, will get you banned for making Sporeporn beasts in Spore Creature Creator, I'd be obliged. Use as many clinical terms as possible, like, is an apparent glans by itsef banworthy, or must it also be attached to a shaftlike appendage? Also use "frenulum" and "taint."

The official EA release with who/what/when details is after the jump.

Who: Industry Icon Will Wright, the Chief Designer from Maxis, an EA studio. Wright's games are some of the most popular and acclaimed titles of all time, including SimCity and the mega-hit The Sims, which recently celebrated 100 million units sold.

What: Wright will provide a public demo of his latest project, the hotly anticipated game Spore. One of the most ambitious games ever made, Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe filled with creations made by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs.

Where: The Apple Store

One Stockton Street

San Francisco, CA 94108


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Hey, that's my video!

hah, well, now I'm just kicking myself for not taking any more footage after the security guard walked away or something...

But overall, great public demonstrations! EA/Maxis should do more of this (most likely no)...

And just to add in a little something, I was actually standing right in front of a GameSpot person while in line.

He came in when the line already had several people in front of me, so naturally, he blamed Kotaku.

"This is all Kotaku's fault! I told them not to do this!"

Thanks and no thanks, Kotaku...