"iPhone Is The Future of Gameplay"

Illustration for article titled iPhone Is The Future of Gameplay

Says who? Says Apple, that's who. In an interview with gadget website T3, Apple iPhone and iPod marketer Greg Joswiak says:

There are already so many games and as we look at it, to us it really seems this is the future of gameplay. Whereas a lot of these devices [Nintendo DS and Sony PSP] are more in the past. And a big part of that is not just the device itself, which is easier to carry, and has the touch display and accelerometer which is great for gameplay, but it’s the electronic distribution of the apps as well.

Spoken like a true marketer! Joswaik goes on to say that the iPhone's computer and graphic power is greater than the DS's. Nothing like the sound of casual gaming smack talk. It's so...casual. T3 interview with Apple's Greg Joswiak [T3 via 1Up] [Pic]

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The iPhone is not the future of gameplay. However, a device similar in power and functionality to the iPhone, with a just as robust online service would probably do really well. The iPhone wasn't designed with gaming in mind, and it shows in the crazy methods iPhone game developers have to implement to get across basic functionality to the user.

Tilting the screen you play on and have to watch constantly just to move around, cutting down screen space to make room for buttons and UI features, and obscuring the screen and the player's sense of what's going on with one's fingers in order to deliver basic commands are just some of the issues I've seen with the platform. It has potential, but it will never truly compete with the existing portable game systems with these shortcomings.