Adam Jensen needs a nerf.
Adam Jensen needs a nerf.
Despite abundant expectations that it would be bad, Nintendo’s new Metroid spin-off turns out to be very good.
My lengthy first tour of No Man’s Sky was a disappointment. I spent 30 hours skating across the surface of an endless puddle, searching for depths that didn’t exist. I skipped and skimmed until, with great regret, I stopped.
If you’ve still got your childhood Super Nintendo hooked up and on active duty you’ve probably discovered that while the console is going strong, its original controllers have long since died. But since it’s 2016 and we’ve made so much progress on cutting cords, isn’t it about time for your SNES to go wireless too?
In the bitter war between console and PC gamers, there is one statement neither side can find contentious. It doesn’t matter how much you adore your PS4 or your Xbox One or your Atari Jaguar, consoles suck when playing first person shooters. Man was not meant to frag one’s enemies using two joysticks and some trigger…
The moment Starbound really clicked for me I was tunneling into the center of a planet. I burst through yet another layer of stone, bone, and who knows what else, and I discovered the ruins of an abandoned civilization. It was made up of… tiny toy houses that seemed to have been terrorized by an apocalyptic robot not…
The ocean can be a difficult setting for games. Some, like SOMA or Depth, embrace the horror of the unexplored, while others, like Subnautica, emphasize the survival aspects of being underwater. But Abzu, Giant Squid’s new game for the PC and PS4, frames the ocean’s unknown depths as a place of life, beauty, and…
Staring off into space. Drumming a desk with your fingers. Loading the Facebook app on your phone for the fifth time in 20 minutes. Then, it happens: the a-ha moment where experimentation has a baby with logic and a previously “impossible” puzzle is solved. There are many moments like this in Quadrilateral Cowboy, the…
There are no monsters in Near Death, a new video game about escaping an otherwise abandoned, wrecked and unbearably cold Antarctic research station. There are no bad guys at all. There is just the menace of weather: sub-zero temperatures that make it fatal to be outside for more than a couple of minutes, howling winds…
Deadspin writer and Chopped champion Drew Magary wrote a new book, The Hike, which comes out next week. Since the novel was inspired by old point-and-click adventure games, we’ve asked Drew to come review the original King’s Quest for Kotaku. Don’t worry: the book is way better. - Jason
When I first reviewed Crusader Kings II in 2012, I called it “one of the most challenging, entertaining and rewarding strategy games [I’ve] ever played.” Four years later, it turns out that was only the beginning of my long journey with the game.
Half-Life 2 has my favorite moment in any game. It’s this:
The name “Tokyo RPG Factory” conjures a dreary image. An assembly line for role-playing games, perhaps, where dozens of masked workers flank a conveyor belt, smashing together parts: an oversized sword here, a Firaga there, a melancholy hero to tie it all together. Every day they must crank out a new RPG to be shipped…
The name might be a bit of a mess, but Sega’s new 3DS role-playing game is anything but.
How to improve a game like BoxBoy? How to create a sequel to a game that was simply perfect, flawless in both idea and execution? Easy: you add another box.
Playing Trails of Cold Steel is like eating a hero sandwich that’s way too heavy on the bread. Often you’ll get nice big chunks of turkey and salami. But sometimes—more often than you’d like—you’ll realize that all you can taste is fluffy white filler.
After two Lego Star Wars games covering a movie trilogy each, can Star Wars: The Force Awakens carry an entire Lego game by itself? Not without a lot of help.
There are no video games like Zero Escape. No other series plays with the interactive form to tell stories in such an elaborate, satisfying way. No other game can fuck with your head quite this much. Nothing else even comes close.
Years of hollow hype and months of flashy trailers aimed at getting non-World of Warcraft players into theater seats left me with little hope that I would enjoy Duncan Jones’ Warcraft movie. Well, surprise.