In Northern California, Star Wars creator George Lucas has a sprawling complex called the Skywalker Ranch. If you found your way inside, you might stumble upon a big room full of concept art, design documents, and files for all sorts of old games.
For nearly 23 years, Day of the Tentacle has been resoundingly praised as one of the greatest adventure games of all time, a shining example of point-and-click glory. Two decades later, how does it hold up?
Today on Kotaku Splitscreen, Double Fine CEO Tim Schafer joins us to talk about his piles and piles of money. Plus: how Day of the Tentacle holds up today, what it’s like inside the LucasArts barn, and some Real Talk about the relationships between journalists and game developers.
The HD version of Tim Schafer’s classic time-traveling adventure game, Day of the Tentacle, hits PC in exactly two weeks, on March 22.
There’s a scene in Double Fine Adventure!, a documentary about the making of Broken Age, where designer Tim Schafer visits a mechanic to get his old Barracuda fixed.
Double Fine is remastering Full Throttle for PS4! Also, their remastered version of the wonderful adventure game Day of the Tentacle comes out this March. It’ll be on PS4 and Vita.
I was absolutely delighted when I found out that Tim Schafer’s studio Double Fine was going to be resurrecting Psychonauts.
Developer Double Fine announced a sequel to the much-loved 10-year old adventure-platformer Psychonauts at The Game Awards tonight. Set a little after the events of the first game, which was set in a summer camp that provided training for mind-invading acrobats, it’ll follow Raz’s continuing adventures through the…
See that head with the jetflame coming out of it? Yep, that’s you. Aptly enough, the game is called Headlander.
Three years ago, Tim Schafer raised over $3 million on Kickstarter, and today he’s finally here to deliver what he promised: a Q&A with Kotaku.
If the first part of Broken Age was a game about family, then its follow-up is a game about what happens when you find out that your childhood belief systems don’t work in the adult world.
The second act of Double Fine's Broken Age comes out April 28, as does a complete version for Vita and PS4, the developers just announced. Time to get your point-and-click on.
In the first episode of Double Fine's new "Devs Play" series, Westwood Studios co-founder Louis Castle explores the challenges of turning one of Disney's most beloved animated films into a 16-bit platformer. I've learned so much.
I hope that when Day of the Tentacle is remastered, all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection.
That newly-polished version of Grim Fandango is coming on January 27th for PS4, Vita, PC, Mac and Linux. Dang, it'll be nice to see Manny again after all these years.
A whole new generation of gamers will finally get to play Day of the Tentacle, one of the greatest adventure games ever created, thanks to a newly-announced remaster from Double Fine.
Snazzy, beloved noir adventure game Grim Fandango is getting resurrected: better graphics, new controls, new music—the works. Not so long ago, however, the game was seemingly lost to time, and Double Fine had to go on a journey involving chains of people, stolen hard drives, and lost code to save it.
A sequel to Tim Schafer and co's classic skeleton noir LucasArts adventure, Grim Fandango? Be still, my non-beating heart. This is only an idea that's been kicking around in Schafer's skull for a while, but it's an exciting one nonetheless. And it's inspired by Grand Theft Auto, of all things.