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		<title><![CDATA[Kotaku: Zenimax]]></title>
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			<title><![CDATA[Kotaku: Zenimax]]></title>
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			<title><![CDATA[UPDATE: Doom 4 &quot;Indefinitely Postponed&quot; Following Rage's Disappointing Launch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" href="http://kotaku.com/5851953/doom-4-indefinitely-postponed-following-rages-disappointing-launch" class="pp_image">
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				A source claiming to be close to the publishers of the recently-launched <em>Rage </em>has told Kotaku that, at a recent "company wide" meeting held in Dallas, Bethesda and parent company Zenimax made the decision to "indefinitely postpone" development of <em>Doom 4</em>.				<a href="http://kotaku.com/5851953/doom-4-indefinitely-postponed-following-rages-disappointing-launch" title="Click here to read more about UPDATE: Doom 4 &quot;Indefinitely Postponed&quot; Following Rage's Disappointing Launch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Oct 2011 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Doom No Longer Regulated Like Porn in Germany]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt; No Longer Regulated Like Porn in Germany" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt; No Longer Regulated Like Porn in Germany" href="http://kotaku.com/5836426/doom-no-longer-regulated-like-porn-in-germany" class="pp_image">
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				When they were released in Germany, <em>Doom</em> and <em>Doom 2</em> were immediately "indexed" into a government regulated category that includes porn. A successful appeal of that decision has them now rated for older teenagers to buy, Joystiq reports.				<a href="http://kotaku.com/5836426/doom-no-longer-regulated-like-porn-in-germany" title="Click here to read more about Doom No Longer Regulated Like Porn in Germany">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 31 Aug 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[John Carmack Explains How to Make Rage Look Terrible]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Carmack Explains How to Make &lt;em&gt;Rage&lt;/em&gt; Look Terrible" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read John Carmack Explains How to Make &lt;em&gt;Rage&lt;/em&gt; Look Terrible" href="http://kotaku.com/5827918/john-carmack-explains-how-to-make-rage-look-terrible" class="pp_image">
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				This afternoon, in an empty conference room inside the Hilton Anatole&mdash;a bizarre amalgam of hotel, conference center, and shopping mall&mdash;John Carmack sat alone in an uncomfortable metal chair, staring straight ahead. The technical director and co-founder of id Software, the company that invented the first-person shooter genre that now dominates much of the hard core video game industry, patiently waited to give the opening keynote of Quakecon 2011, a fan conference held annually in Dallas, Texas since 1997.				<a href="http://kotaku.com/5827918/john-carmack-explains-how-to-make-rage-look-terrible" title="Click here to read more about John Carmack Explains How to Make Rage Look Terrible">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Aug 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
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			<title><![CDATA[Video Game Gave Me Seizures, Says Grounded Navy Fighter Pilot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Game Gave Me Seizures, Says Grounded Navy Fighter Pilot" href="http://kotaku.com/pilot-winged/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pilotwinged</span></a></div -->					<div><a title="Click here to read Video Game Gave Me Seizures, Says Grounded Navy Fighter Pilot" href="http://kotaku.com/5800745/video-game-gave-me-seizures-says-grounded-navy-fighter-pilot" class="pp_image">
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				 A former U.S. Navy F-18 fighter pilot is suing Sony, Bethesda and Zenimax claiming that the Playstation 3 version of<em> Oblivion: The Elder Scrolls IV</em> gave him a grand mal seizure, breaking his shoulder and permanently grounding him.				<a href="http://kotaku.com/5800745/video-game-gave-me-seizures-says-grounded-navy-fighter-pilot" title="Click here to read more about Video Game Gave Me Seizures, Says Grounded Navy Fighter Pilot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 May 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Trademark Filings Tip Hand For New Vegas DLC?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trademark Filings Tip Hand For New Vegas DLC?" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Trademark Filings Tip Hand For New Vegas DLC?" href="http://kotaku.com/5728476/trademark-filings-tip-hand-for-new-vegas-dlc" class="pp_image">
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				Rooting through paperwork, a NeoGAF poster found three trademark filings by ZeniMax Media, parent of Bethesda Softworks, maker of Fallout: New Vegas. One corresponds to a name from a graffiti file (pictured) like one that tipped off December's "Dead Money" DLC.				<a href="http://kotaku.com/5728476/trademark-filings-tip-hand-for-new-vegas-dlc" title="Click here to read more about Trademark Filings Tip Hand For New Vegas DLC?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Jan 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Chronicles of Riddick Creators Have New Owners, New Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" href="http://kotaku.com/shooters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shooters</span></a></div -->					<div><a title="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" href="http://kotaku.com/5687352/chronicles-of-riddick-creators-have-new-owners-new-game" class="pp_image">
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				 The studio behind Chronicles of Riddick is working on a new "AAA title for gamers" using the technology behind upcoming titles Rage, Doom 4 and Quake, Zenimax said today.				<a href="http://kotaku.com/5687352/chronicles-of-riddick-creators-have-new-owners-new-game" title="Click here to read more about Chronicles of Riddick Creators Have New Owners, New Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Nov 2010 09:11:13 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Resident Evil Creator To Develop Games For...Bethesda]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil Creator To Develop Games For...Bethesda" href="http://kotaku.com/tango/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tango</span></a></div -->					<div><a title="Click here to read Resident Evil Creator To Develop Games For...Bethesda" href="http://kotaku.com/5675445/resident-evil-creator-to-develop-games-for-bethesda" class="pp_image">
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				Tango Gameworks,<a href="http://kotaku.com/5506993/nsfw-is-this-the-most-violent-recruitment-site-in-japan"> the new studio</a> headed up by Resident Evil creator Shinji Mikami, has just been bought by Zenimax Media, the firm which also owns Oblivion developers Bethesda and Doom creators id.				<a href="http://kotaku.com/5675445/resident-evil-creator-to-develop-games-for-bethesda" title="Click here to read more about Resident Evil Creator To Develop Games For...Bethesda">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Oct 2010 07:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Bethesda Snaps Up Another Developer, Arkane Studios]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Snaps Up Another Developer, Arkane Studios" href="http://kotaku.com/quakecon-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon2010</span></a></div -->					<div><a title="Click here to read Bethesda Snaps Up Another Developer, Arkane Studios" href="http://kotaku.com/5611517/bethesda-snaps-up-another-developer-arkane-studios" class="pp_image">
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				Bethesda Softworks' Pete Hines just revealed at QuakeCon 2010 that its parent company Zenimax Media has welcomed another developer into its fold. Zenimax, which <a href="http://kotaku.com/5302060/id-software-bought-by-bethesda-parent-company-zenimax">acquired Quake developer id Software last year</a>, is also the new home of Arkane Studios.				<a href="http://kotaku.com/5611517/bethesda-snaps-up-another-developer-arkane-studios" title="Click here to read more about Bethesda Snaps Up Another Developer, Arkane Studios">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Aug 2010 15:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Doom II RPG Now on iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doom II RPG Now on iPhone" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Doom II RPG Now on iPhone" href="http://kotaku.com/5468798/doom-ii-rpg-now-on-iphone/gallery/" class="pp_image">
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				You can now pick up a copy of Doom II RPG for your iPhone or iPod Touch for $4.				<a href="http://kotaku.com/5468798/doom-ii-rpg-now-on-iphone/gallery/" title="Click here to read more about Doom II RPG Now on iPhone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Feb 2010 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Google Yanks Android Ports of Doom, Quake on ZeniMax Demand]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google Yanks Android Ports of Doom, Quake on ZeniMax Demand" href="http://kotaku.com/android/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">android</span></a></div -->					<div><a title="Click here to read Google Yanks Android Ports of Doom, Quake on ZeniMax Demand" href="http://kotaku.com/5427315/google-yanks-android-ports-of-doom-quake-on-zenimax-demand" class="pp_image">
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				A takedown notice sent by ZeniMax led to the Android Store's removal of several ports of Doom, Quake and Wolfenstein; one of the developers admits that, though the port used open-source Doom code, some of the game files were proprietary.				<a href="http://kotaku.com/5427315/google-yanks-android-ports-of-doom-quake-on-zenimax-demand" title="Click here to read more about Google Yanks Android Ports of Doom, Quake on ZeniMax Demand">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Dec 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Vir2L Goes Medieval On The Wii]]></title>
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				 Vir2L Studios is bringing the sights, sounds, and smells (hopefully not) of the Middle Ages to the Wii with Medieval Games, which might have been more accurately titled Ye Olde Mini-Game Collection.				<a href="http://kotaku.com/5130198/vir2l-goes-medieval-on-the-wii" title="Click here to read more about Vir2L Goes Medieval On The Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Jan 2009 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nearly 150 Screenshots of Fallout 3 Leaked]]></title>
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				Although I probably should leave anything in Japanese to Bash, pictures speak any language, and there are nearly 150 of them of <em>Fallout 3</em> that have hit the Internet following the Zenimax Asia expo (Zenimax owns Fallout developer Bethesda.) Tipster Brother None, the forum admin over at No Mutants Allowed, writes: "Apparently the people viewing Fallout 3 in the ZeniMax Asia showing in Taiwan did not take their NDAs very seriously." Apparently so. We have a gallery of 28 screenies on the jump, with a link to the entire set.				<a href="http://kotaku.com/5037984/nearly-150-screenshots-of-fallout-3-leaked" title="Click here to read more about Nearly 150 Screenshots of Fallout 3 Leaked">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 17 Aug 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Firor Heads ZeniMax MMO Studio]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Firor Heads ZeniMax MMO Studio" href="http://kotaku.com/mmo-elder-scrolls-please/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmoelderscrollsplease</span></a></div -->					<div><a title="Click here to read Firor Heads ZeniMax MMO Studio" href="http://kotaku.com/285167/firor-heads-zenimax-mmo-studio" class="pp_image">
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				Bethesda Softworks parent company ZeniMax Media wants to break into the MMO market, and they've got the talent lined up to make it happen. The company has created ZeniMax Online Studios, a division of the company dedicated to the creation of cutting-edge MMOG title, and they've tapped MMO expert Matt Firor to head up the operation. Firor is one of the founders of Mythic Entertainment and the producer on Dark Age of Camelot, so he is directly responsible for the six months of my life I lost fighting for the good of Albion. I'll be wanting that back. <blockquote>"We are excited about the opportunities we have in the online gaming space and felt that Matt is the perfect person to lead this effort," said James Leder, COO of ZeniMax Media. There are relatively few people who have the actual experience and knowledge that comes from having created a successful MMO, and Matt is the real deal. We feel fortunate to have him join our group."</blockquote>Great! Now all they need to do is hand him a copy of Oblivion, tell him, "Just make this, only bigger" and they'll be golden. 				<a href="http://kotaku.com/285167/firor-heads-zenimax-mmo-studio" title="Click here to read more about Firor Heads ZeniMax MMO Studio">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Aug 2007 10:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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