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		<title><![CDATA[Kotaku: Zenimax Media]]></title>
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			<title><![CDATA[Kotaku: Zenimax Media]]></title>
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		<description><![CDATA[Kotaku posts tagged Zenimax Media]]></description>
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			<title><![CDATA[Doom No Longer Regulated Like Porn in Germany]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt; No Longer Regulated Like Porn in Germany" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Doom&lt;/em&gt; No Longer Regulated Like Porn in Germany" href="http://kotaku.com/5836426/doom-no-longer-regulated-like-porn-in-germany" class="pp_image">
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				When they were released in Germany, <em>Doom</em> and <em>Doom 2</em> were immediately "indexed" into a government regulated category that includes porn. A successful appeal of that decision has them now rated for older teenagers to buy, Joystiq reports.				<a href="http://kotaku.com/5836426/doom-no-longer-regulated-like-porn-in-germany" title="Click here to read more about Doom No Longer Regulated Like Porn in Germany">More&nbsp;&raquo;</a>
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			<category><![CDATA[Doom]]></category>
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			<pubDate><![CDATA[Wed, 31 Aug 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Fallout: New Vegas' First Add-On Pack is an Xbox 360 Exclusive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fallout: New Vegas' First Add-On Pack is an Xbox 360 Exclusive" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Fallout: New Vegas' First Add-On Pack is an Xbox 360 Exclusive" href="http://kotaku.com/5692221/fallout-new-vegas-first-add+on-pack-is-an-xbox-360-exclusive" class="pp_image">
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				 The Xbox 360 version of Fallout: New Vegas is getting a new mission pack on Dec. 21 called Dead Money, Bethesda said today.				<a href="http://kotaku.com/5692221/fallout-new-vegas-first-add+on-pack-is-an-xbox-360-exclusive" title="Click here to read more about Fallout: New Vegas' First Add-On Pack is an Xbox 360 Exclusive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5692221/fallout-new-vegas-first-add+on-pack-is-an-xbox-360-exclusive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5692221]]></guid>
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			<pubDate><![CDATA[Wed, 17 Nov 2010 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Did The House of Fallout Just Buy *Another* Studio?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did The House of Fallout Just Buy *Another* Studio?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Did The House of Fallout Just Buy *Another* Studio?" href="http://kotaku.com/5680866/did-the-house-of-fallout-just-buy-another-studio" class="pp_image">
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				Bethesda (and parent company ZeniMax) has gone on a major shopping spree over the past few years, expanding far beyond Oblivion and Fallout, swallowing up the creators of Doom and Resident Evil. And it doesn't look like they're stopping there.				<a href="http://kotaku.com/5680866/did-the-house-of-fallout-just-buy-another-studio" title="Click here to read more about Did The House of Fallout Just Buy *Another* Studio?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Nov 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Man Who Made Resident Evil Is Making His Last Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Man Who Made Resident Evil Is Making His Last Game" href="http://kotaku.com/shinji-mikami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinjimikami</span></a></div -->					<div><a title="Click here to read The Man Who Made Resident Evil Is Making His Last Game" href="http://kotaku.com/5680820/the-man-who-made-resident-evil-is-making-his-last-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Man Who Made Resident Evil Is Making His Last Game" alt="Click here to read The Man Who Made Resident Evil Is Making His Last Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0a69b799c21b9b9b2746ceba77a3fee6.jpg"/>
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				The director of great video games old (Resident Evil) and new (<a href="http://kotaku.com/5668224/review-vanquish">Vanquish</a>) is going to get out of the business of directing games after his next unannounced title. Instead, famed creator Shinji Mikami will be focusing on things more... presidential.				<a href="http://kotaku.com/5680820/the-man-who-made-resident-evil-is-making-his-last-game" title="Click here to read more about The Man Who Made Resident Evil Is Making His Last Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Nov 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA No Longer A Focus For id's Rage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA No Longer A Focus For id's Rage" href="http://kotaku.com/zenimax-media/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zenimaxmedia</span></a></div -->					<div><a title="Click here to read EA No Longer A Focus For id's Rage" href="http://kotaku.com/5426848/ea-no-longer-a-focus-for-ids-rage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA No Longer A Focus For id's Rage" alt="Click here to read EA No Longer A Focus For id's Rage" src="http://cache.kotaku.com/assets/images/9/2009/12/rage.jpg"/>
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				 EA's involvement with <a class="autolink" title="Click here to read more posts tagged #idsoftware" title="Click here to read more posts tagged #idsoftware" href="http://kotaku.com/tag/idsoftware/">id Software</a>'s combination first-person shooter/racer Rage has come to an end, with publishing duties acquired by id's new parent company <a class="autolink" title="Click here to read more posts tagged #zenimaxmedia" title="Click here to read more posts tagged #zenimaxmedia" href="http://kotaku.com/tag/zenimaxmedia/">ZeniMax Media</a>.				<a href="http://kotaku.com/5426848/ea-no-longer-a-focus-for-ids-rage" title="Click here to read more about EA No Longer A Focus For id's Rage">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Dec 2009 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Bethesda's Parent Captures Prey]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda's Parent Captures Prey" href="http://kotaku.com/trademarks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trademarks</span></a></div -->					<div><a title="Click here to read Bethesda's Parent Captures Prey" href="http://kotaku.com/5355778/bethesdas-parent-captures-prey" class="pp_image">
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				 According to official trademark assignment documents, Bethesda Softworks' parent company <a class="autolink" title="Click here to read more posts tagged ZENIMAX MEDIA" title="Click here to read more posts tagged ZENIMAX MEDIA" href="http://kotaku.com/tag/zenimax-media/">ZeniMax Media</a> now owns the rights to the first-person shooter Prey, and they're filing trademarks left and right.				<a href="http://kotaku.com/5355778/bethesdas-parent-captures-prey" title="Click here to read more about Bethesda's Parent Captures Prey">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Sep 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Bethesda's Big Move]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda's Big Move" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Bethesda's Big Move" href="http://kotaku.com/5302091/bethesdas-big-move" class="pp_image">
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				When Oblivion and Doom meet, the Fallout is bound to yield surprises; and perhaps offer some insight into the future of the video game industry.  				<a href="http://kotaku.com/5302091/bethesdas-big-move" title="Click here to read more about Bethesda's Big Move">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Jun 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[But What Does John Romero Think? [Updated]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read But What Does John Romero Think? [Updated]" href="http://kotaku.com/suck-it-down/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">suckitdown</span></a></div -->					<div><a title="Click here to read But What Does John Romero Think? [Updated]" href="http://kotaku.com/5302306/but-what-does-john-romero-think-[updated]" class="pp_image">
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				ZeniMax Media, parent company of <i>Fallout 3</i> and <i>Elder Scrolls</i> studio Bethesda Softworks, announced today that it is purchasing legendary <i>Doom</i> and <i>Wolfenstein</i> developer id Software. What does id co-founder John Romero think?				<a href="http://kotaku.com/5302306/but-what-does-john-romero-think-[updated]" title="Click here to read more about But What Does John Romero Think? [Updated]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Jun 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[How Fallout 3 Is Different Than Oblivion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Fallout 3 Is Different Than Oblivion" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read How Fallout 3 Is Different Than Oblivion" href="http://kotaku.com/5057227/how-fallout-3-is-different-than-oblivion" class="pp_image">
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				Oblivion had tons of girlie things for me to do. I could pick pretty flowers, collect pretty crystals and buy pretty clothes. Fallout 3 is distinctly un-pretty, but what did you expect from an irradiated post-apocalyptic Earth? The only flowers you'll find here contain death, and you can forget those fancy brocade gowns.

I never played the first two Fallouts and have very little sentimental attachment to Pip-boy, Vault 101, or Dogmeat. When early impressions of Fallout 3 labeled the game as "Oblivion with guns," I thought: sign me up. But many diehard fans and purists don't want that. They want an experience that's true to the spirit of the original Fallout, a game that builds on the innovations and atmosphere that evolved in Fallout 2.

After being filled in by Manfriend, I was able to take a look at Fallout 3 and judge for myself if it has more in common with Oblivion than it does with Fallout. And after three hours with the game, I've decided… it's 50-50.				<a href="http://kotaku.com/5057227/how-fallout-3-is-different-than-oblivion" title="Click here to read more about How Fallout 3 Is Different Than Oblivion">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Oct 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Bethesda Grows European Publishing Arm]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bethesda Grows European Publishing Arm" href="http://kotaku.com/european-expansion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">europeanexpansion</span></a></div -->					<div><a title="Click here to read Bethesda Grows European Publishing Arm" href="http://kotaku.com/357657/bethesda-grows-european-publishing-arm" class="pp_image">
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				Fallout 3 developer Bethesda looks to take a more direct approach to the European market as parent company ZeniMax Media opens a London office to facilitate self-publishing of titles across Europe under the Bethesda Softworks brand.  Located in the heart of London's West End, ZeniMax Europe is being head up by industry vet Sean Brennan. "We are happy to be part of the ZeniMax family," said Sean "Building upon their great reputation and extending their direct reach throughout Europe and the UK is an exciting, new phase in the expansion of the company.<blockquote>"We are happy to be part of the ZeniMax family," said Sean "Building upon their great reputation and extending their direct reach throughout Europe and the UK is an exciting, new phase in the expansion of the company."</blockquote>The first games to be published by the new office are the eagerly anticipated Fallout 3 and Rogue Warrior, which we haven't heard any new on in quite some time. Nice to know it still exists. 				<a href="http://kotaku.com/357657/bethesda-grows-european-publishing-arm" title="Click here to read more about Bethesda Grows European Publishing Arm">More&nbsp;&raquo;</a>
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			<category><![CDATA[European Expansion]]></category>
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			<pubDate><![CDATA[Mon, 18 Feb 2008 12:20:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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