The Wii U might not get as many Unreal Engine 4 games as we'd like, and so animator Michael Eurek thought it would be a great idea to recreate the Temple of Time from the Legend of Zelda games, just to show how good an HD Zelda game would look like in 2014.
It took him 6 months using Maya, Z-brush and Photoshop, capturing the results in UE4:
And here's the original Temple of Time for comparison:
Temple of Time [Vimeo]
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