The Wii U might not get as many Unreal Engine 4 games as we'd like, and so animator Michael Eurek thought it would be a great idea to recreate the Temple of Time from the Legend of Zelda games, just to show how good an HD Zelda game would look like in 2014.

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It took him 6 months using Maya, Z-brush and Photoshop, capturing the results in UE4:

And here's the original Temple of Time for comparison:

Temple of Time [Vimeo]

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