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		<title><![CDATA[Kotaku: Yves Guillemot]]></title>
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			<title><![CDATA[Kotaku: Yves Guillemot]]></title>
			<link>http://kotaku.com/tag/yves guillemot</link>
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		<description><![CDATA[Kotaku posts tagged Yves Guillemot]]></description>
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			<title><![CDATA[What Does Ubisoft Think of the Wii 2?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Does Ubisoft Think of the Wii 2?" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read What Does Ubisoft Think of the Wii 2?" href="http://kotaku.com/5801436/what-does-ubisoft-think-of-the-wii-2" class="pp_image">
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				According to the French publisher's CEO, not only is Nintendo's Wii successor&mdash;currently known as Project Cafe&mdash;a "fantastic platform," it's also bound to be home to many a port from the PlayStation 3 and Xbox 360.				<a href="http://kotaku.com/5801436/what-does-ubisoft-think-of-the-wii-2" title="Click here to read more about What Does Ubisoft Think of the Wii 2?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5801436/what-does-ubisoft-think-of-the-wii-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5801436]]></guid>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Thu, 12 May 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The CEO of Ubisoft is Tired of Our Current Consoles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The CEO of Ubisoft is Tired of Our Current Consoles" href="http://kotaku.com/quotable/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quotable</span></a></div -->					<div><a title="Click here to read The CEO of Ubisoft is Tired of Our Current Consoles" href="http://kotaku.com/5790894/ubisoft-ceo-is-tired-of-our-current-consoles" class="pp_image">
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				In an interview with <a href="http://www.mcvuk.com/features/911/25-Years-of-Ubisoft">MCVUK</a>, Ubisoft CEO Yves Guillemot lamented the lack of new development platforms, going so far as to blame the lack of new home consoles for the entire industry's fiscal shortcomings. In the interview, Guillemot claims that Ubisoft has developed fewer new IPs of late because there is no more room for new franchises on this generation of consoles: Sequels rule the roost, and Ubisoft has plenty of established series to work with until PS4, Xbox 3 and Wii 2. That said, Guillemot wishes that the consoles would get an update so that the developer can move forward.				<a href="http://kotaku.com/5790894/ubisoft-ceo-is-tired-of-our-current-consoles" title="Click here to read more about The CEO of Ubisoft is Tired of Our Current Consoles">More&nbsp;&raquo;</a>
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			<category><![CDATA[Quotable]]></category>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Mon, 11 Apr 2011 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[A New Assassin's Creed Will Be Revealed In May]]></title>
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				During Ubisoft's third quarter financial results investor phone call today, company president Yves Guillemot confirmed that there would be a new packaged <a href="http://kotaku.com/#!assassinscreed">Assassin's Creed</a> game coming this year, with more details coming in May.				<a href="http://kotaku.com/5760232/a-new-assassins-creed-will-be-revealed-in-may" title="Click here to read more about A New Assassin's Creed Will Be Revealed In May">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5760232/a-new-assassins-creed-will-be-revealed-in-may]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5760232]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[2011]]></category>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Mon, 14 Feb 2011 16:16:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ubisoft: Beyond Good & Evil 2 Must Be Perfect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft: Beyond Good &amp; Evil 2 Must Be Perfect" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft: Beyond Good &amp; Evil 2 Must Be Perfect" href="http://kotaku.com/5616870/ubisoft-beyond-good--evil-2-must-be-perfect" class="pp_image">
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				 Ubisoft CEO Yves Guillemot assured me today that work continues and has never stopped on the highly anticipated sequel to 2003's Beyond Good & Evil.				<a href="http://kotaku.com/5616870/ubisoft-beyond-good--evil-2-must-be-perfect" title="Click here to read more about Ubisoft: Beyond Good & Evil 2 Must Be Perfect">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Aug 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Assassin's Creed Publisher Could Copy EA's Downloadable Content Model]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Assassin's Creed Publisher Could Copy EA's Downloadable Content Model" href="http://kotaku.com/downloadable-content/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadablecontent</span></a></div -->					<div><a title="Click here to read Assassin's Creed Publisher Could Copy EA's Downloadable Content Model" href="http://kotaku.com/5541773/assassins-creed-publisher-could-copy-eas-downloadable-content-model" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Assassin's Creed Publisher Could Copy EA's Downloadable Content Model" alt="Click here to read Assassin's Creed Publisher Could Copy EA's Downloadable Content Model" src="http://cache.kotaku.com/assets/images/9/2010/05/tenddollar.jpg"/>
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				 Answering a question about downloadable content during their fiscal year 2009-10 fiscal earnings call, Ubisoft indicated it would likely they would adopt EA's Project 10 Dollar DLC plan sometime in the future.				<a href="http://kotaku.com/5541773/assassins-creed-publisher-could-copy-eas-downloadable-content-model" title="Click here to read more about Assassin's Creed Publisher Could Copy EA's Downloadable Content Model">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5541773/assassins-creed-publisher-could-copy-eas-downloadable-content-model]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5541773]]></guid>
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			<pubDate><![CDATA[Tue, 18 May 2010 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games" href="http://kotaku.com/5447395/ubisoft-eyes-ps3-360-in-2010-after-losing-big-on-ds-casual-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games" alt="Click here to read Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games" src="http://cache.kotaku.com/assets/images/9/2010/01/ubisoft.jpg"/>
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				Earlier today, publisher Ubisoft warned that it wasn't going to have quite the year it was expecting, in part due to <a href="http://kotaku.com/5447301/ubisoft-delays-splinter-cell-conviction-ruse">big delays</a>, in part due to its efforts on the Nintendo DS and Wii. So it's changing course.				<a href="http://kotaku.com/5447395/ubisoft-eyes-ps3-360-in-2010-after-losing-big-on-ds-casual-games" title="Click here to read more about Ubisoft Eyes PS3, 360 In 2010 After Losing Big On DS Casual Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5447395/ubisoft-eyes-ps3-360-in-2010-after-losing-big-on-ds-casual-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5447395]]></guid>
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			<pubDate><![CDATA[Wed, 13 Jan 2010 18:40:10 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Care for a Ubisoft fighting game or RPG? They're coming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Care for a Ubisoft fighting game or RPG? They're coming" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Care for a Ubisoft fighting game or RPG? They're coming" href="http://kotaku.com/5403071/care-for-a-ubisoft-fighting-game-or-rpg-theyre-coming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Care for a Ubisoft fighting game or RPG? They're coming" alt="Click here to read Care for a Ubisoft fighting game or RPG? They're coming" src="http://cache.kotaku.com/assets/images/9/2009/11/kingdoms.jpg"/>
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				 Ubisoft chairman Yves Guillemot told a group of investors and industry executives in New York today that the publisher of Assassin's Creed is developing games in new genres for the company, including RPGs, sports, music, and fighting games.				<a href="http://kotaku.com/5403071/care-for-a-ubisoft-fighting-game-or-rpg-theyre-coming" title="Click here to read more about Care for a Ubisoft fighting game or RPG? They're coming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5403071/care-for-a-ubisoft-fighting-game-or-rpg-theyre-coming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5403071]]></guid>
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			<pubDate><![CDATA[Thu, 12 Nov 2009 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean" href="http://kotaku.com/5403090/ubisoft-prince-of-persia-movie-could-outperform-pirates-of-the-caribbean" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean" alt="Click here to read Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean" src="http://cache.kotaku.com/assets/images/9/2009/11/340x_chestyjake__2_.jpg"/>
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				 A lot of hopes are riding on the release of the <a class="autolink" title="Click here to read more posts tagged #princeofpersiamovie" title="Click here to read more posts tagged #princeofpersiamovie" href="http://kotaku.com/tag/princeofpersiamovie/">Prince of Persia movie</a> among gamers.				<a href="http://kotaku.com/5403090/ubisoft-prince-of-persia-movie-could-outperform-pirates-of-the-caribbean" title="Click here to read more about Ubisoft: Prince of Persia Movie Could Outperform Pirates of the Caribbean">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5403090/ubisoft-prince-of-persia-movie-could-outperform-pirates-of-the-caribbean]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5403090]]></guid>
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			<pubDate><![CDATA[Thu, 12 Nov 2009 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ubisoft's Guillemot Is The 2009 ESA Champion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft's Guillemot Is The 2009 ESA Champion" href="http://kotaku.com/top-honors/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tophonors</span></a></div -->					<div><a title="Click here to read Ubisoft's Guillemot Is The 2009 ESA Champion" href="http://kotaku.com/5361759/ubisofts-guillemot-is-the-2009-esa-champion" class="pp_image">
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				 The ESA Foundation's annual <a class="autolink" title="Click here to read more posts tagged NITE TO UNITE FOR KIDS" title="Click here to read more posts tagged NITE TO UNITE FOR KIDS" href="http://kotaku.com/tag/nite-to-unite-for-kids/">Nite to Unite for Kids</a> charity event takes place next month, with Ubisoft chairman and CEO <a class="autolink" title="Click here to read more posts tagged YVES GUILLEMOT" title="Click here to read more posts tagged YVES GUILLEMOT" href="http://kotaku.com/tag/yves-guillemot/">Yves Guillemot</a> receiving <a class="autolink" title="Click here to read more posts tagged TOP HONORS" title="Click here to read more posts tagged TOP HONORS" href="http://kotaku.com/tag/top-honors/">top honors</a> as a video game industry visionary.				<a href="http://kotaku.com/5361759/ubisofts-guillemot-is-the-2009-esa-champion" title="Click here to read more about Ubisoft's Guillemot Is The 2009 ESA Champion">More&nbsp;&raquo;</a>
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			<category><![CDATA[Charity]]></category>
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			<category><![CDATA[Nite to Unite For Kids]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Thu, 17 Sep 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Something Assassin's Creed-y Set For Next Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Something Assassin's Creed-y Set For Next Year" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Something Assassin's Creed-y Set For Next Year" href="http://kotaku.com/5324017/something-assassins-creed+y-set-for-next-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Something Assassin's Creed-y Set For Next Year" alt="Click here to read Something Assassin's Creed-y Set For Next Year" src="http://cache.kotaku.com/assets/images/9/2009/07/AC.jpg"/>
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				Fans of <a class="autolink" title="Click here to read more posts tagged ASSASSIN'S CREED" title="Click here to read more posts tagged ASSASSIN'S CREED" href="http://kotaku.com/tag/assassin.s-creed/">Assassin's Creed</a> like to decode riddles, right? Then they'll enjoy the cagey way the CEO of Assassin's Creed publisher Ubisoft described his company's line-up for next year.				<a href="http://kotaku.com/5324017/something-assassins-creed+y-set-for-next-year" title="Click here to read more about Something Assassin's Creed-y Set For Next Year">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5324017/something-assassins-creed+y-set-for-next-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5324017]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Mon, 27 Jul 2009 17:00:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5324017&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft CEO Expects $60 Million Game Budgets Next Gen]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft CEO Expects $60 Million Game Budgets Next Gen" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft CEO Expects $60 Million Game Budgets Next Gen" href="http://kotaku.com/5293126/ubisoft-ceo-expects-60-million-game-budgets-next-gen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft CEO Expects $60 Million Game Budgets Next Gen" alt="Click here to read Ubisoft CEO Expects $60 Million Game Budgets Next Gen" src="http://cache.kotaku.com/assets/images/9/2009/06/avatar_2.jpg"/>
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				If <a class="autolink" title="Click here to read more posts tagged YVES GUILLEMOT" title="Click here to read more posts tagged YVES GUILLEMOT" href="http://kotaku.com/tag/yves-guillemot/">Yves Guillemot</a>, chairman and CEO of publisher Ubisoft, is correct, the next generation of video game consoles won't just look visually on par with current CGI movies, they'll be outrageously expensive to make&mdash;more than double current budgets.				<a href="http://kotaku.com/5293126/ubisoft-ceo-expects-60-million-game-budgets-next-gen" title="Click here to read more about Ubisoft CEO Expects $60 Million Game Budgets Next Gen">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5293126/ubisoft-ceo-expects-60-million-game-budgets-next-gen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5293126]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Tue, 16 Jun 2009 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft CEO Predicts New Apple Gaming Hardware]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft CEO Predicts New Apple Gaming Hardware" href="http://kotaku.com/apple/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">apple</span></a></div -->					<div><a title="Click here to read Ubisoft CEO Predicts New Apple Gaming Hardware" href="http://kotaku.com/5271466/ubisoft-ceo-predicts-new-apple-gaming-hardware" class="pp_image">
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				Ubisoft CEO Yves Guillemot predicted today not just a coming generation of consoles and a gaming revolution in set-top boxes, but a bigger gaming play by Apple than just the iPhone.				<a href="http://kotaku.com/5271466/ubisoft-ceo-predicts-new-apple-gaming-hardware" title="Click here to read more about Ubisoft CEO Predicts New Apple Gaming Hardware">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271466/ubisoft-ceo-predicts-new-apple-gaming-hardware]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271466]]></guid>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[iPhone]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 13:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Ubisoft Believes In Price Drops And Fitness Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Believes In Price Drops And Fitness Games" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Believes In Price Drops And Fitness Games" href="http://kotaku.com/5271434/ubisoft-believes-in-price-drops-and-fitness-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Believes In Price Drops And Fitness Games" alt="Click here to read Ubisoft Believes In Price Drops And Fitness Games" src="http://cache.kotaku.com/assets/images/9/2009/05/fitnesscoach.jpg"/>
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				 During Ubisoft's financial earnings call today, CEO <a class="autolink" title="Click here to read more posts tagged YVES GUILLEMOT" title="Click here to read more posts tagged YVES GUILLEMOT" href="http://kotaku.com/tag/yves-guillemot/">Yves Guillemot</a> highlighted the importance of <a class="autolink" title="Click here to read more posts tagged FITNESS GAMES" title="Click here to read more posts tagged FITNESS GAMES" href="http://kotaku.com/tag/fitness-games/">fitness games</a>, suggesting that coming console <a class="autolink" title="Click here to read more posts tagged PRICE DROPS" title="Click here to read more posts tagged PRICE DROPS" href="http://kotaku.com/tag/price-drops/">price drops</a> could drive the growing genre to even greater heights.				<a href="http://kotaku.com/5271434/ubisoft-believes-in-price-drops-and-fitness-games" title="Click here to read more about Ubisoft Believes In Price Drops And Fitness Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271434/ubisoft-believes-in-price-drops-and-fitness-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271434]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Console Prices]]></category>
			<category><![CDATA[Fitness games]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Price Drops]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271434&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Expects Consoles "Probably" By 2011 - 2012]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Expects Consoles &quot;Probably&quot; By 2011 - 2012" href="http://kotaku.com/yves-guillemot/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yvesguillemot</span></a></div -->					<div><a title="Click here to read Ubisoft Expects Consoles &quot;Probably&quot; By 2011 - 2012" href="http://kotaku.com/5137542/ubisoft-expects-consoles-probably-by-2011-+-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Expects Consoles &quot;Probably&quot; By 2011 - 2012" alt="Click here to read Ubisoft Expects Consoles &quot;Probably&quot; By 2011 - 2012" src="http://cache.kotaku.com/assets/images/9/2009/01/glass_of_milk.jpg"/>
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				Never mind that Sony is touting a ten year PS3 life cycle, Microsoft says it doesn't see a new Xbox anytime soon and the Wii is <i>still</i> hard to find. Don't tell Ubisoft!				<a href="http://kotaku.com/5137542/ubisoft-expects-consoles-probably-by-2011-+-2012" title="Click here to read more about Ubisoft Expects Consoles "Probably" By 2011 - 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5137542/ubisoft-expects-consoles-probably-by-2011-+-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5137542]]></guid>
			<category><![CDATA[Yves Guillemot]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 22 Jan 2009 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5137542&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft's Massive MMO Plans Start Small]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft's Massive MMO Plans Start Small" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft's Massive MMO Plans Start Small" href="http://kotaku.com/5085916/ubisofts-massive-mmo-plans-start-small" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft's Massive MMO Plans Start Small" alt="Click here to read Ubisoft's Massive MMO Plans Start Small" src="http://cache.kotaku.com/assets/images/9/2008/11/massiveubi.jpg"/>
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				 So now that Ubisoft has <a href="http://kotaku.com/5082583/ubisoft-buys-massive-world-in-conflict">purchased World in Conflict development studio Massive Entertainment</a> from Activision, what are they going to do with them?  Speaking at the 16th Annual BMO Capitol Markets Interactive Entertainment conference this morning, Ubisoft President and CEO Yves Guillemot explains that Massive will play a key role in Ubisoft's MMO strategy. 				<a href="http://kotaku.com/5085916/ubisofts-massive-mmo-plans-start-small" title="Click here to read more about Ubisoft's Massive MMO Plans Start Small">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5085916/ubisofts-massive-mmo-plans-start-small]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5085916]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[BMO Capital Markets]]></category>
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			<category><![CDATA[Mmo]]></category>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Thu, 13 Nov 2008 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5085916&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Oh Yes, Ubisoft Knew About Wii Motion Plus]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh Yes, Ubisoft Knew About Wii Motion Plus" href="http://kotaku.com/yves-guillemot/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yvesguillemot</span></a></div -->					<div><a title="Click here to read Oh Yes, Ubisoft Knew About Wii Motion Plus" href="http://kotaku.com/5051555/oh-yes-ubisoft-knew-about-wii-motion-plus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh Yes, Ubisoft Knew About Wii Motion Plus" alt="Click here to read Oh Yes, Ubisoft Knew About Wii Motion Plus" src="http://cache.kotaku.com/assets/images/9/2008/09/guillemotyves.jpg"/>
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				Back when Wii Motion Plus was announced at E3, many developers seemed surprised. Nintendo likes to keep things close to its chest, and developers like Lucasarts were apparently <a href="http://kotaku.com/5036801/lucasarts-totally-pissed-over-wii-motionplus">kept in the dark</a>. Not happy campers! Leave it to Ubisoft honcho Yves Guillemot to stride in and utter "We knew that". According to Guillemot:				<a href="http://kotaku.com/5051555/oh-yes-ubisoft-knew-about-wii-motion-plus" title="Click here to read more about Oh Yes, Ubisoft Knew About Wii Motion Plus">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5051555/oh-yes-ubisoft-knew-about-wii-motion-plus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5051555]]></guid>
			<category><![CDATA[Yves Guillemot]]></category>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Wii motion plus]]></category>
			<pubDate><![CDATA[Thu, 18 Sep 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5051555&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Ready To Blend Movie And Game Business]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Ready To Blend Movie And Game Business" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Ubisoft Ready To Blend Movie And Game Business" href="http://kotaku.com/5012195/ubisoft-ready-to-blend-movie-and-game-business" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Ready To Blend Movie And Game Business" alt="Click here to read Ubisoft Ready To Blend Movie And Game Business" src="http://cache.kotaku.com/assets/images/9/2008/06/c8/83/small_c883c438b0377b311da0d90ffd024244.jpg"/>
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				 Ubisoft just a game maker? Hilarious! The company's CEO Yves Guillemot wants to transform Ubisoft into a multimedia juggernaut. From books to a TV series, Ubisoft is moving every which way. About the CGI movie production studio Ubisoft founded, Guillemot says:				<a href="http://kotaku.com/5012195/ubisoft-ready-to-blend-movie-and-game-business" title="Click here to read more about Ubisoft Ready To Blend Movie And Game Business">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5012195/ubisoft-ready-to-blend-movie-and-game-business]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5012195]]></guid>
			<category><![CDATA[Business]]></category>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Mon, 02 Jun 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Beyond Good & Evil Too Difficult, Sequel More "Accessible"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beyond Good &amp; Evil Too Difficult, Sequel More &quot;Accessible&quot;" href="http://kotaku.com/beyond-good-%26-evil-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beyondgoodevil2</span></a></div -->					<div><a title="Click here to read Beyond Good &amp; Evil Too Difficult, Sequel More &quot;Accessible&quot;" href="http://kotaku.com/5011747/beyond-good--evil-too-difficult-sequel-more-accessible" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beyond Good &amp; Evil Too Difficult, Sequel More &quot;Accessible&quot;" alt="Click here to read Beyond Good &amp; Evil Too Difficult, Sequel More &quot;Accessible&quot;" src="http://cache.kotaku.com/assets/images/9/2008/05/5c/6f/small_5c6f8cbbac1d4f8ced9e1628d5a287aa.jpg"/>
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				 Ubisoft boss Yves Guillemot, speaking with Next-Gen, thinks he knows why the first Beyond Good & Evil didn't do too well. Thinks he knows how to fix that for the sequel: make it easier.				<a href="http://kotaku.com/5011747/beyond-good--evil-too-difficult-sequel-more-accessible" title="Click here to read more about Beyond Good & Evil Too Difficult, Sequel More "Accessible"">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5011747/beyond-good--evil-too-difficult-sequel-more-accessible]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5011747]]></guid>
			<category><![CDATA[Beyond Good & Evil 2]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Thu, 29 May 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ubisoft Profits Surge On Rainbow Six, Rayman]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Profits Surge On Rainbow Six, Rayman" href="http://kotaku.com/ubi-profits-soar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubiprofitssoar</span></a></div -->					<div><a title="Click here to read Ubisoft Profits Surge On Rainbow Six, Rayman" href="http://kotaku.com/5010486/ubisoft-profits-surge-on-rainbow-six-rayman" class="pp_image">
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				Strong performance of the <i>Rainbow Six, Rayman, The Settlers</i> and <i>Ghost Recon</i> franchises drove Ubisoft to a "record-high profits" in the fiscal year ending March 2008, the company announced today. Ubisoft's sales surged 36 percent to €928.3 million ($1.46 billion) , while net income was up 11.8 percent to €109.8 million ($172.45 million).				<a href="http://kotaku.com/5010486/ubisoft-profits-surge-on-rainbow-six-rayman" title="Click here to read more about Ubisoft Profits Surge On Rainbow Six, Rayman">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Thu, 22 May 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[How to Be Successful on the Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How to Be Successful on the Wii" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read How to Be Successful on the Wii" href="http://kotaku.com/357467/how-to-be-successful-on-the-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How to Be Successful on the Wii" alt="Click here to read How to Be Successful on the Wii" src="http://cache.kotaku.com/assets/images/9/2008/02/small_smallyvesface.jpg"/>
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				 A lot of third party publishers have gotten burnt with the Wii. <i>Bad</i>. Not Ubisoft! Ubisoft shits candy canes! With titles like <i>Rayman</i> and <i>Red Steel</i>, the publisher has faired relatively well. Good for them. So Ubisoft, what's the secret? Yves Guillemot explains:				<a href="http://kotaku.com/357467/how-to-be-successful-on-the-wii" title="Click here to read more about How to Be Successful on the Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Feb 2008 02:00:07 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ubisoft Aiming For Nintendo Quality Next Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Aiming For Nintendo Quality Next Year" href="http://kotaku.com/nintendoes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendoes</span></a></div -->					<div><a title="Click here to read Ubisoft Aiming For Nintendo Quality Next Year" href="http://kotaku.com/319971/ubisoft-aiming-for-nintendo-quality-next-year" class="pp_image">
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				Ubisoft CEO Yves Guillemot appears to be a pretty straight shooter. Because after explaining to Next Generation that his company had between 400 and 500 people developing for the Wii, he boasted (or admitted, depending how you read it) that Ubisoft will be making "Nintendo-like quality" games by next year. Of course, in saying that he implies that Ubisoft's big November Wii release Rayman Raving Rabbids 2 is not of Nintendo caliber&mdash;for anyone who assumed the game was synonymous with Super Mario Galaxy. But at the same time, it's refreshing to hear third parties admitting imperfection and striving for quality on the platform (even if the justification is how much freakin' cash it will make them). 				<a href="http://kotaku.com/319971/ubisoft-aiming-for-nintendo-quality-next-year" title="Click here to read more about Ubisoft Aiming For Nintendo Quality Next Year">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yves Guillemot]]></category>
			<pubDate><![CDATA[Wed, 07 Nov 2007 13:58:51 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[UbiSoft Press Conference - Non-Liveblog]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UbiSoft Press Conference - Non-Liveblog" href="http://kotaku.com/e307/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e307</span></a></div -->					<div><a title="Click here to read UbiSoft Press Conference - Non-Liveblog" href="http://kotaku.com/277906/ubisoft-press-conference-+-non+liveblog" class="pp_image">
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				Yves Guillemot, C.E.O., takes the stage, for the Ubisoft presser. He				<a href="http://kotaku.com/277906/ubisoft-press-conference-+-non+liveblog" title="Click here to read more about UbiSoft Press Conference - Non-Liveblog">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Jul 2007 17:07:14 EDT]]></pubDate>
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			<title><![CDATA[Ubisoft CEO Says PS3 Is "Right Price For Consumers"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft CEO Says PS3 Is &quot;Right Price For Consumers&quot;" href="http://kotaku.com/money/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">money</span></a></div -->					<div><a title="Click here to read Ubisoft CEO Says PS3 Is &quot;Right Price For Consumers&quot;" href="http://kotaku.com/270794/ubisoft-ceo-says-ps3-is-right-price-for-consumers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft CEO Says PS3 Is &quot;Right Price For Consumers&quot;" alt="Click here to read Ubisoft CEO Says PS3 Is &quot;Right Price For Consumers&quot;" src="http://cache.kotaku.com/assets/images/9/2007/06/small_nicepriceorange.jpg"/>
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				Ubisoft CEO Yves Guillemot? Rich. He could buy and sell you and me. Still, Yves cares about money and even asked for a PS3 price cut <a href="http://kotaku.com/gaming/mon-dieu/ubisoft-ceo-hints-at-ps3-exclusive-wants-price-cut-261132.php">a while back</a>. But that was a while back! What does he think about the PLAYSTATION 3's price-tag <i>now</i>?				<a href="http://kotaku.com/270794/ubisoft-ceo-says-ps3-is-right-price-for-consumers" title="Click here to read more about Ubisoft CEO Says PS3 Is "Right Price For Consumers"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Jun 2007 23:00:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ubisoft Prez Says Christmas 2007 is Important (Duh)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Prez Says Christmas 2007 is Important (Duh)" href="http://kotaku.com/yves-guillemot/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yvesguillemot</span></a></div -->					<div><a title="Click here to read Ubisoft Prez Says Christmas 2007 is Important (Duh)" href="http://kotaku.com/207274/ubisoft-prez-says-christmas-2007-is-important-duh" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Prez Says Christmas 2007 is Important (Duh)" alt="Click here to read Ubisoft Prez Says Christmas 2007 is Important (Duh)" src="http://cache.kotaku.com/assets/images/9/2006/10/small_guillemotyves.jpg"/>
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      In a recent interview, Ubisoft president Yves Guillemot offers these insightful chestnuts:				<a href="http://kotaku.com/207274/ubisoft-prez-says-christmas-2007-is-important-duh" title="Click here to read more about Ubisoft Prez Says Christmas 2007 is Important (Duh)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yves Guillemot]]></category>
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			<pubDate><![CDATA[Fri, 13 Oct 2006 00:42:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ubisoft Strutting and Running Their Mouth]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Strutting and Running Their Mouth" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Strutting and Running Their Mouth" href="http://kotaku.com/188884/ubisoft-strutting-and-running-their-mouth" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Strutting and Running Their Mouth" alt="Click here to read Ubisoft Strutting and Running Their Mouth" src="http://cache.kotaku.com/assets/images/9/2006/07/small_09c.jpg"/>
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      Ubisoft boss Yves Guillemot is bright-eyed and bushy-tailed in this Eurogamer interview, asserting that his company is from the future and therefore makes superior games than competitors:				<a href="http://kotaku.com/188884/ubisoft-strutting-and-running-their-mouth" title="Click here to read more about Ubisoft Strutting and Running Their Mouth">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Jul 2006 17:20:30 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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