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		<title><![CDATA[Kotaku: Yoshinori Ono]]></title>
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			<title><![CDATA[Kotaku: Yoshinori Ono]]></title>
			<link>http://kotaku.com/tag/yoshinori ono</link>
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		<link>http://kotaku.com/tag/yoshinori ono</link>
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		<description><![CDATA[Kotaku posts tagged Yoshinori Ono]]></description>
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			<title><![CDATA[This Reenactment Won't Win Any Awards, but Neither Did Street Fighter]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Reenactment Won't Win Any Awards, but Neither Did &lt;em&gt;Street Fighter&lt;/em&gt;" href="http://kotaku.com/street-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighter</span></a></div -->					<div><a title="Click here to read This Reenactment Won't Win Any Awards, but Neither Did &lt;em&gt;Street Fighter&lt;/em&gt;" href="http://kotaku.com/5880316/this-reenactment-wont-win-any-awards-but-neither-did-street-fighter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Reenactment Won't Win Any Awards, but Neither Did &lt;em&gt;Street Fighter&lt;/em&gt;" alt="Click here to read This Reenactment Won't Win Any Awards, but Neither Did &lt;em&gt;Street Fighter&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ab3fc17b438320b8b831763f2d99da39.jpg"/>
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				<!-- videoId: E2ad2-Mlcis --><!-- /videoId: E2ad2-Mlcis --> Bravo to 1Up for getting Capcom's Yoshinori Ono, producer of the <em>Street Fighter</em> series, to reenact this gem from M. Bison's hilariously awful dialogue in 1994's <em>Street Fighter: The Movie</em>. He dropped by their offices last week to talk <em>Street Fighter X Tekken</em>.				<a href="http://kotaku.com/5880316/this-reenactment-wont-win-any-awards-but-neither-did-street-fighter" title="Click here to read more about This Reenactment Won't Win Any Awards, but Neither Did Street Fighter">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5880316/this-reenactment-wont-win-any-awards-but-neither-did-street-fighter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880316]]></guid>
			<category><![CDATA[Street Fighter]]></category>
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			<category><![CDATA[Yoshinori Ono]]></category>
			<pubDate><![CDATA[Sun, 29 Jan 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Oh Hi Street Fighter x Tekken Gamescom Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh Hi &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; Gamescom Trailer" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read Oh Hi &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; Gamescom Trailer" href="http://kotaku.com/5831219/oh-hi-street-fighter-x-tekken-gamescom-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh Hi &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; Gamescom Trailer" alt="Click here to read Oh Hi &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; Gamescom Trailer" src="http://cache.kotaku.com/assets/images/9/2011/08/small_1tjfndhjfsa.jpg"/>
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				<!-- videoId: 1TJFnDHJfSA --><!-- /videoId: 1TJFnDHJfSA --> Time for another <em>Street Fighter x Tekken</em> trailer! This one is for Gamescom.				<a href="http://kotaku.com/5831219/oh-hi-street-fighter-x-tekken-gamescom-trailer" title="Click here to read more about Oh Hi Street Fighter x Tekken Gamescom Trailer">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshinori Ono]]></category>
			<pubDate><![CDATA[Tue, 16 Aug 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Street Fighter's Producer Kiboshes Mortal Kombat Crossover Thoughts. Again.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Producer Kiboshes &lt;em&gt;Mortal Kombat&lt;/em&gt; Crossover Thoughts. Again." href="http://kotaku.com/street-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighter</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Producer Kiboshes &lt;em&gt;Mortal Kombat&lt;/em&gt; Crossover Thoughts. Again." href="http://kotaku.com/5828390/street-fighters-producer-kiboshes-mortal-kombat-crossover-thoughts-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Producer Kiboshes &lt;em&gt;Mortal Kombat&lt;/em&gt; Crossover Thoughts. Again." alt="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Producer Kiboshes &lt;em&gt;Mortal Kombat&lt;/em&gt; Crossover Thoughts. Again." src="http://cache.kotaku.com/assets/images/9/2011/08/small_ono.jpg"/>
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				Yoshinori Ono, the <em>Street Fighter</em> series producer, has shot down ideas for a <em>Street Fighter vs. Mortal Kombat</em> crossover before. He says he gets them the time "on my Twitter feed and elsewhere." He got a question about it from the PlayStation blog earlier this week. Here's why it ain't gonna be a thing any time soon.				<a href="http://kotaku.com/5828390/street-fighters-producer-kiboshes-mortal-kombat-crossover-thoughts-again" title="Click here to read more about Street Fighter's Producer Kiboshes Mortal Kombat Crossover Thoughts. Again.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5828390/street-fighters-producer-kiboshes-mortal-kombat-crossover-thoughts-again]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5828390]]></guid>
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			<pubDate><![CDATA[Sat, 06 Aug 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5828390&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[When Two Fighting Game Producers Go To War, Asses Get Punctured]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Two Fighting Game Producers Go To War, Asses Get Punctured" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read When Two Fighting Game Producers Go To War, Asses Get Punctured" href="http://kotaku.com/5825783/when-two-fighting-game-producers-go-to-war-asses-get-punctured" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When Two Fighting Game Producers Go To War, Asses Get Punctured" alt="Click here to read When Two Fighting Game Producers Go To War, Asses Get Punctured" src="http://cache.kotaku.com/assets/images/9/2011/07/small_be1hmy0zmi8.jpg"/>
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				<!-- videoId: be1hMY0Zmi8 --><!-- /videoId: be1hMY0Zmi8 --> Yesterday Owen <a href="http://kotaku.com/5825447/street-fighters-ono-vs-tekkens-harada-round-one++fight">teased us with tales</a> of the series of bizarre challenges that led up to the epic <em>Street Fighter X Tekken</em> battle between <em>Street Fighter</em> producer Yoshinori Ono and <em>Tekken</em> producer Katsuhiro Harada at Comic-Con 2011. Turns out it's even stranger than he made it sound.				<a href="http://kotaku.com/5825783/when-two-fighting-game-producers-go-to-war-asses-get-punctured" title="Click here to read more about When Two Fighting Game Producers Go To War, Asses Get Punctured">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825783/when-two-fighting-game-producers-go-to-war-asses-get-punctured]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825783]]></guid>
			<category><![CDATA[Street fighter x tekken]]></category>
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			<category><![CDATA[Yoshinori Ono]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Street Fighter's Ono vs. Tekken's Harada: Round One&mdash;Fight!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Ono vs. &lt;em&gt;Tekken&lt;/em&gt;'s Harada: Round One&amp;mdash;Fight!" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Ono vs. &lt;em&gt;Tekken&lt;/em&gt;'s Harada: Round One&amp;mdash;Fight!" href="http://kotaku.com/5825447/street-fighters-ono-vs-tekkens-harada-round-one++fight" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Ono vs. &lt;em&gt;Tekken&lt;/em&gt;'s Harada: Round One&amp;mdash;Fight!" alt="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt;'s Ono vs. &lt;em&gt;Tekken&lt;/em&gt;'s Harada: Round One&amp;mdash;Fight!" src="http://cache.kotaku.com/assets/images/9/2011/07/small_explore_kotaku_videos_1734.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1734 --><!-- /videoId: explore/kotaku/videos/1734 --> Context is key. While this video shows <em>Tekken</em> prevailing over <em>Street Fighter</em> in a series of challenges at Comic-Con 2011, what you don't see is what led up to it.				<a href="http://kotaku.com/5825447/street-fighters-ono-vs-tekkens-harada-round-one++fight" title="Click here to read more about Street Fighter's Ono vs. Tekken's Harada: Round One&mdash;Fight!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825447/street-fighters-ono-vs-tekkens-harada-round-one++fight]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825447]]></guid>
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			<pubDate><![CDATA[Wed, 27 Jul 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Don't Hold Your Breath for Tekken X Street Fighter Just Yet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Hold Your Breath for &lt;em&gt;Tekken X Street Fighter&lt;/em&gt; Just Yet" href="http://kotaku.com/waiting-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">waitinggame</span></a></div -->					<div><a title="Click here to read Don't Hold Your Breath for &lt;em&gt;Tekken X Street Fighter&lt;/em&gt; Just Yet" href="http://kotaku.com/5800724/dont-hold-your-breath-for-tekken-x-street-just-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Hold Your Breath for &lt;em&gt;Tekken X Street Fighter&lt;/em&gt; Just Yet" alt="Click here to read Don't Hold Your Breath for &lt;em&gt;Tekken X Street Fighter&lt;/em&gt; Just Yet" src="http://cache.kotaku.com/assets/images/9/2011/05/small_tekken.jpg"/>
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				 <em>Kotaku</em>'s <a href="http://kotaku.com/5790848/one-illuminating-hour-playing-street-fighter-x-tekken">played</a> <em>Street Fighter X Tekken</em>, but from the sound of it, nobody outside Namco will playing <em>Tekken X Street Fighter</em> anytime soon.				<a href="http://kotaku.com/5800724/dont-hold-your-breath-for-tekken-x-street-just-yet" title="Click here to read more about Don't Hold Your Breath for Tekken X Street Fighter Just Yet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800724/dont-hold-your-breath-for-tekken-x-street-just-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800724]]></guid>
			<category><![CDATA[Waiting game]]></category>
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			<pubDate><![CDATA[Wed, 11 May 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[How Street Fighter X Tekken Controls And Why It's Not Street Fighter Vs. Tekken]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How &lt;em&gt;Street Fighter X Tekken&lt;/em&gt; Controls And Why It's Not &lt;em&gt;Street Fighter Vs. Tekken&lt;/em&gt;" href="http://kotaku.com/fighting-words/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fightingwords</span></a></div -->					<div><a title="Click here to read How &lt;em&gt;Street Fighter X Tekken&lt;/em&gt; Controls And Why It's Not &lt;em&gt;Street Fighter Vs. Tekken&lt;/em&gt;" href="http://kotaku.com/5790846/how-street-fighter-x-tekken-controls-and-why-its-not-street-fighter-vs-tekken" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How &lt;em&gt;Street Fighter X Tekken&lt;/em&gt; Controls And Why It's Not &lt;em&gt;Street Fighter Vs. Tekken&lt;/em&gt;" alt="Click here to read How &lt;em&gt;Street Fighter X Tekken&lt;/em&gt; Controls And Why It's Not &lt;em&gt;Street Fighter Vs. Tekken&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/04/small_sfxt_screen_no._7_bmp_jpgcopy_01.jpg"/>
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				"Why isn't your game called Street Fighter Vs. Tekken?"  I asked Street Fighter X Tekken producer Yoshinori Ono last week in Miami.				<a href="http://kotaku.com/5790846/how-street-fighter-x-tekken-controls-and-why-its-not-street-fighter-vs-tekken" title="Click here to read more about How Street Fighter X Tekken Controls And Why It's Not Street Fighter Vs. Tekken">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790846/how-street-fighter-x-tekken-controls-and-why-its-not-street-fighter-vs-tekken]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790846]]></guid>
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			<pubDate><![CDATA[Tue, 12 Apr 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Street Fighter Needs To Be Like Soccer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt; Needs To Be Like Soccer" href="http://kotaku.com/kick-balls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kickballs</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Street Fighter&lt;/em&gt; Needs To Be Like Soccer" href="http://kotaku.com/5787542/street-fighter-needs-to-be-like-soccer" class="pp_image">
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				 Well, that's what Street Fighter producer Yoshinori Ono thinks. And he's even got an analogy to explain <em>why</em>.				<a href="http://kotaku.com/5787542/street-fighter-needs-to-be-like-soccer" title="Click here to read more about Street Fighter Needs To Be Like Soccer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Mar 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What A Way To Check Out]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What A Way To Check Out" href="http://kotaku.com/gameface/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read What A Way To Check Out" href="http://kotaku.com/5774254/what-a-way-to-check-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What A Way To Check Out" alt="Click here to read What A Way To Check Out" src="http://cache.kotaku.com/assets/images/9/2011/03/small_gameover.jpg"/>
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				 The <a href="http://kotaku.com/#!5751708/when-the-going-gets-weird-the-weird-make-fighting-games?comment=36661366:36661473">nuttiness</a> continues, with Street Fighter producer Yoshinori Ono "caught" red-handed trying to steal from rival studio, Namco. As see on Katsuhiro Harada's <a href="http://twitpic.com/451fi8">Twitpic</a>.				<a href="http://kotaku.com/5774254/what-a-way-to-check-out" title="Click here to read more about What A Way To Check Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5774254/what-a-way-to-check-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5774254]]></guid>
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			<pubDate><![CDATA[Wed, 02 Mar 2011 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out" href="http://kotaku.com/5753842/dont-hold-your-breath-for-a-nintendo-vs-capcom-fighting-game-youll-pass-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out" alt="Click here to read Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out" src="http://cache.kotaku.com/assets/images/9/2011/02/small_next.jpg"/>
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				 Capcom vs. Marvel. Capcom vs. SNK (pictured). Capcom vs. Namco. Know who's missing? Nintendo. And that might not change.				<a href="http://kotaku.com/5753842/dont-hold-your-breath-for-a-nintendo-vs-capcom-fighting-game-youll-pass-out" title="Click here to read more about Don't Hold Your Breath For A Nintendo Vs. Capcom Fighting Game, You'll Pass Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5753842/dont-hold-your-breath-for-a-nintendo-vs-capcom-fighting-game-youll-pass-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5753842]]></guid>
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			<pubDate><![CDATA[Mon, 07 Feb 2011 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[When The Going Gets Weird, The Weird Make Fighting Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When The Going Gets Weird, The Weird Make Fighting Games" href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read When The Going Gets Weird, The Weird Make Fighting Games" href="http://kotaku.com/5751708/when-the-going-gets-weird-the-weird-make-fighting-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When The Going Gets Weird, The Weird Make Fighting Games" alt="Click here to read When The Going Gets Weird, The Weird Make Fighting Games" src="http://cache.kotaku.com/assets/images/9/2011/02/small_e2d6887b8825155502c02241f805fa85.jpg"/>
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				 Don't think of upcoming fighting crossovers as Street Fighter x Tekken (or vice-versa), but rather, one unhinged game producer against another.				<a href="http://kotaku.com/5751708/when-the-going-gets-weird-the-weird-make-fighting-games" title="Click here to read more about When The Going Gets Weird, The Weird Make Fighting Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5751708/when-the-going-gets-weird-the-weird-make-fighting-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5751708]]></guid>
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			<pubDate><![CDATA[Fri, 04 Feb 2011 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Street Fighter X Tekken Is Serious Business Indeed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter X Tekken Is Serious Business Indeed" href="http://kotaku.com/gameface/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Street Fighter X Tekken Is Serious Business Indeed" href="http://kotaku.com/5748154/street-fighter-x-tekken-is-very-serious-business-indeed" class="pp_image">
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				 <em>Street Fighter producer Yoshinori Ono takes no chances as he prepares for a visit to Namco Bandai's Sunnyvale offices to talk the Street Fighter X Tekken crossover fighter, as seen on <a href="http://www.capcom-unity.com/jgonzo/blog/2011/01/31/ono-san_prepares_to_visit_namco_bandai_games">Capcom Unity</a>. </em>				<a href="http://kotaku.com/5748154/street-fighter-x-tekken-is-very-serious-business-indeed" title="Click here to read more about Street Fighter X Tekken Is Serious Business Indeed">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Mon, 31 Jan 2011 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[You Cannot Make Foreign Friends With Monster Hunter Frontier]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Cannot Make Foreign Friends With Monster Hunter Frontier" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read You Cannot Make Foreign Friends With Monster Hunter Frontier" href="http://kotaku.com/5664613/you-cannot-make-foreign-friends-with-monster-hunter-frontier" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Cannot Make Foreign Friends With Monster Hunter Frontier" alt="Click here to read You Cannot Make Foreign Friends With Monster Hunter Frontier" src="http://cache.kotaku.com/assets/images/9/2010/10/20100922_1088747.jpg"/>
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				 Monster Hunter Frontier, Capcom's massively multiplayer online role-playing game, is currently only available in Asia on the Xbox 360 and the PC. But Japanese people cannot play with people in other countries. Here's why.				<a href="http://kotaku.com/5664613/you-cannot-make-foreign-friends-with-monster-hunter-frontier" title="Click here to read more about You Cannot Make Foreign Friends With Monster Hunter Frontier">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5664613/you-cannot-make-foreign-friends-with-monster-hunter-frontier]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5664613]]></guid>
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			<pubDate><![CDATA[Fri, 15 Oct 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Nintendo Made The 3DS So Powerful]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Nintendo Made The 3DS So Powerful" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Why Nintendo Made The 3DS So Powerful" href="http://kotaku.com/5652877/why-nintendo-made-the-3ds-so-powerful" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Nintendo Made The 3DS So Powerful" alt="Click here to read Why Nintendo Made The 3DS So Powerful" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2d662ffb4334306b667dd1c8ba203226.jpg"/>
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				 The Nintendo 3DS has <a href="http://kotaku.com/5636332/the-3ds-is-looking-powerful/gallery/">more graphical</a> umpf than the company's previous portables. It's a high-spec machine. Well, a <i>higher</i> spec one.				<a href="http://kotaku.com/5652877/why-nintendo-made-the-3ds-so-powerful" title="Click here to read more about Why Nintendo Made The 3DS So Powerful">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5652877/why-nintendo-made-the-3ds-so-powerful]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5652877]]></guid>
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			<pubDate><![CDATA[Fri, 01 Oct 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Piracy Prevents Super Street Fighter IV PC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Piracy Prevents Super Street Fighter IV PC" href="http://kotaku.com/piracy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piracy</span></a></div -->					<div><a title="Click here to read Piracy Prevents Super Street Fighter IV PC" href="http://kotaku.com/5644901/piracy-prevents-super-street-fighter-iv-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Piracy Prevents Super Street Fighter IV PC" alt="Click here to read Piracy Prevents Super Street Fighter IV PC" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a3d7987ffca9d08aecc44c4513d33aba.jpg"/>
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				 In an interview with Japanese website 4gamer, Street Fighter series producer Yoshinori Ono says that a strong potential for piracy is keeping PC gamers from getting their own version of Super Street Fighter IV.				<a href="http://kotaku.com/5644901/piracy-prevents-super-street-fighter-iv-pc" title="Click here to read more about Piracy Prevents Super Street Fighter IV PC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5644901/piracy-prevents-super-street-fighter-iv-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5644901]]></guid>
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			<pubDate><![CDATA[Wed, 22 Sep 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously" href="http://kotaku.com/gamescom-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously" href="http://kotaku.com/5618172/street-fighter-tekken-creators-duel-and-hunt-each-other-ridiculously" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously" alt="Click here to read Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously" src="http://cache.kotaku.com/assets/images/9/2010/08/148181639.jpg"/>
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				The creators of Street Fighter and Tekken have been squabbling in Germany. They've been battling (playfully, with pranks) over Twitter all week. Who won? Take a look.				<a href="http://kotaku.com/5618172/street-fighter-tekken-creators-duel-and-hunt-each-other-ridiculously" title="Click here to read more about Street Fighter, Tekken Creators Duel And Hunt Each Other, Ridiculously">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Fri, 20 Aug 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Art of Blending Tekken With Street Fighter]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Art of Blending Tekken With Street Fighter" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read The Art of Blending Tekken With Street Fighter" href="http://kotaku.com/5617635/the-art-of-blending-tekken-with-street-fighter" class="pp_image">
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				 One is a fighting game of joystick precision, the other of rhythmic button tapping: Finding a way to meld those two styles is perhaps Capcom's greatest challenge with Street Fighter X Tekken.				<a href="http://kotaku.com/5617635/the-art-of-blending-tekken-with-street-fighter" title="Click here to read more about The Art of Blending Tekken With Street Fighter">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff" href="http://kotaku.com/5616737/street-fighter-creator-shows-off-his-worst-best-idea-hasselhoff-vs-hasselhoff" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff" alt="Click here to read Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6e659273078adf4a690f064db2be8dac.jpg"/>
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				Could the star of Knight Rider pummel the star of Baywatch? Just imagine, David Hasselhoff vs. himself, Hoff vs. Hoff. As shown by Street Fighter producer Yoshinori Ono at <a href="http://kotaku.com/5616629/an-early-look-at-tekken-x-street-fighter">today's Street Fighter X Tekken event in Germany</a> (He was kidding &mdash; hopefully!).				<a href="http://kotaku.com/5616737/street-fighter-creator-shows-off-his-worst-best-idea-hasselhoff-vs-hasselhoff" title="Click here to read more about Street Fighter Creator Shows Off His Worst Best Idea, Hasselhoff Vs. Hasselhoff">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5616737/street-fighter-creator-shows-off-his-worst-best-idea-hasselhoff-vs-hasselhoff]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5616737]]></guid>
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			<pubDate><![CDATA[Thu, 19 Aug 2010 09:48:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Super Street Fighter IV Originally Considered For PSP And DS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Street Fighter IV Originally Considered For PSP And DS" href="http://kotaku.com/nintendo-3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo3ds</span></a></div -->					<div><a title="Click here to read Super Street Fighter IV Originally Considered For PSP And DS" href="http://kotaku.com/5599349/super-street-fighter-iv-originally-considered-for-psp-and-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Street Fighter IV Originally Considered For PSP And DS" alt="Click here to read Super Street Fighter IV Originally Considered For PSP And DS" src="http://cache.kotaku.com/assets/images/9/2010/07/ss6_01.jpg"/>
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				 When Capcom began planning a portable version of Super Street Fighter IV, the PSP and the Nintendo DS were considered as platform choices. They weren't quite up to snuff.				<a href="http://kotaku.com/5599349/super-street-fighter-iv-originally-considered-for-psp-and-ds" title="Click here to read more about Super Street Fighter IV Originally Considered For PSP And DS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 Jul 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Street Fighter IV's Downloadable Wardrobe Expands This Fall]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Street Fighter IV's Downloadable Wardrobe Expands This Fall" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Super Street Fighter IV's Downloadable Wardrobe Expands This Fall" href="http://kotaku.com/5595682/more-ssfiv-costumes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Street Fighter IV's Downloadable Wardrobe Expands This Fall" alt="Click here to read Super Street Fighter IV's Downloadable Wardrobe Expands This Fall" src="http://cache.kotaku.com/assets/images/9/2012/01/small_194268148ec11b50b43e501f511e70cd.jpg"/>
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				Overshadowed by the reveal of Street Fighter X Tekken, Tekken X Street Fighter and Street Fighter III: 3rd Strike Online Edition was Street Fighter IV producer Yoshinori Ono's commitment to costumes. Yes, there will be more downloadable costumes. These costumes.				<a href="http://kotaku.com/5595682/more-ssfiv-costumes" title="Click here to read more about Super Street Fighter IV's Downloadable Wardrobe Expands This Fall">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 24 Jul 2010 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con" href="http://kotaku.com/5595524/street-fighter-x-tekken-unveiled-as-capcoms-next-fighting-game-crossover" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con" alt="Click here to read Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con" src="http://cache.kotaku.com/assets/images/9/2011/11/small_11ee19a0044f2814e20d2d003ccd136d.jpg"/>
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				Street Fighter IV producer Yoshinori Ono had his "Street Fighter IV and Beyond" panel interrupted by Tekken producer Katsuhiro Harada today, with the rival fighting game makers joining together to announce two Street Fighter versus Tekken collaborations.				<a href="http://kotaku.com/5595524/street-fighter-x-tekken-unveiled-as-capcoms-next-fighting-game-crossover" title="Click here to read more about Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5595524/street-fighter-x-tekken-unveiled-as-capcoms-next-fighting-game-crossover]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5595524]]></guid>
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			<pubDate><![CDATA[Sat, 24 Jul 2010 15:33:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con" href="http://kotaku.com/5595515/street-fighter-iii-3rd-strike-online-edition-announced-at-comic+con" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con" alt="Click here to read Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con" src="http://cache.kotaku.com/assets/images/9/2012/01/small_21c4f4ce0107e758ab85562f7d009196.jpg"/>
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				At today's "Street Fighter IV and Beyond" panel, Capcom producer Yoshinori Ono revealed that he and his team "haven't forgotten about Street Fighter III." As proof, Ono offered an announcement, Street Fighter III: 3rd Strike Online Edition.				<a href="http://kotaku.com/5595515/street-fighter-iii-3rd-strike-online-edition-announced-at-comic+con" title="Click here to read more about Street Fighter III: 3rd Strike Online Edition Announced At Comic-Con">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 24 Jul 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Do Japanese Developers Think Of The Nintendo 3DS?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Do Japanese Developers Think Of The Nintendo 3DS?" href="http://kotaku.com/nintendo-3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo3ds</span></a></div -->					<div><a title="Click here to read What Do Japanese Developers Think Of The Nintendo 3DS?" href="http://kotaku.com/5586593/what-do-japanese-developers-think-of-the-nintendo-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Do Japanese Developers Think Of The Nintendo 3DS?" alt="Click here to read What Do Japanese Developers Think Of The Nintendo 3DS?" src="http://cache.kotaku.com/assets/images/9/2010/07/untitled-3_05.jpg"/>
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									</div>
				 And not *just* Japanese developers, but some of the biggest names in the business.				<a href="http://kotaku.com/5586593/what-do-japanese-developers-think-of-the-nintendo-3ds" title="Click here to read more about What Do Japanese Developers Think Of The Nintendo 3DS?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Jul 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Street Fighter IV Creator Teases Comic-Con Timed Game Reveal]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter IV Creator Teases Comic-Con Timed Game Reveal" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Street Fighter IV Creator Teases Comic-Con Timed Game Reveal" href="http://kotaku.com/5585325/street-fighter-iv-creator-teases-comic+con-timed-game-reveal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter IV Creator Teases Comic-Con Timed Game Reveal" alt="Click here to read Street Fighter IV Creator Teases Comic-Con Timed Game Reveal" src="http://cache.kotaku.com/assets/images/9/2012/01/small_28290ef0fe76d788c4d6133aa505f752.jpg"/>
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				At this weekend's EVO tournament in Las Vegas, where the world's best Tekken 6, Super Street Fighter IV and Melty Blood players battled it out, the man who made Street Fighter IV teased the unveiling of his next game.				<a href="http://kotaku.com/5585325/street-fighter-iv-creator-teases-comic+con-timed-game-reveal" title="Click here to read more about Street Fighter IV Creator Teases Comic-Con Timed Game Reveal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Jul 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release" href="http://kotaku.com/captivate-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">captivate2010</span></a></div -->					<div><a title="Click here to read Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release" href="http://kotaku.com/5522986/sudden-flush-of-interest-led-to-super-street-fighter-iv-arcade-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release" alt="Click here to read Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release" src="http://cache.kotaku.com/assets/images/9/2010/04/ono3.jpg"/>
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				 Earlier this month Capcom did an about face, declaring that despite initial intentions, upcoming fighter Super Street Fighter IV would indeed get an arcade release in Japan.				<a href="http://kotaku.com/5522986/sudden-flush-of-interest-led-to-super-street-fighter-iv-arcade-release" title="Click here to read more about Sudden Flush of Interest Led to Super Street Fighter IV Arcade Release">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5522986/sudden-flush-of-interest-led-to-super-street-fighter-iv-arcade-release]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5522986]]></guid>
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			<pubDate><![CDATA[Fri, 23 Apr 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[His Traveling Companion is 3-Inches Tall]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read His Traveling Companion is 3-Inches Tall" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read His Traveling Companion is 3-Inches Tall" href="http://kotaku.com/5521292/his-traveling-companion-is-3+inches-tall" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read His Traveling Companion is 3-Inches Tall" alt="Click here to read His Traveling Companion is 3-Inches Tall" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1271886832149_minib.jpg"/>
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				Street Fighter producer Yoshinori Ono tells Kotaku he takes mini-Blanka with him whenever he travels, snapping pics of the plastic pugilist everywhere he goes.				<a href="http://kotaku.com/5521292/his-traveling-companion-is-3+inches-tall" title="Click here to read more about His Traveling Companion is 3-Inches Tall">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Apr 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies" href="http://kotaku.com/captivate-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">captivate2010</span></a></div -->					<div><a title="Click here to read Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies" href="http://kotaku.com/5520449/super-street-fighter-4-comes-with-a-tournament-manager-special-trophies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies" alt="Click here to read Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1271781453610_ssfivtourneyscreenscreen_15e-1000_01.jpg"/>
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				 Super Street Fighter IV will include robust online tournament support, allowing anyone with a copy of the game to host their own, tiered online tournaments.				<a href="http://kotaku.com/5520449/super-street-fighter-4-comes-with-a-tournament-manager-special-trophies" title="Click here to read more about Super Street Fighter 4 Comes With A Tournament Manager, Special Trophies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Apr 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A New Darkstalkers Would Be Street Fighter Producer's Dream Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New Darkstalkers Would Be Street Fighter Producer's Dream Project" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read A New Darkstalkers Would Be Street Fighter Producer's Dream Project" href="http://kotaku.com/5494830/a-new-darkstalkers-would-be-street-fighter-producers-dream-project" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New Darkstalkers Would Be Street Fighter Producer's Dream Project" alt="Click here to read A New Darkstalkers Would Be Street Fighter Producer's Dream Project" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4a2b839eb54df8c2f403eee20eb14531.jpg"/>
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				The man behind Street Fighter IV doubts that Capcom would want him to work on a Hyper Street Fighter IV after iterative Super Street Fighter IV hits stores this year. Instead Yoshinori Ono has something else in mind: Darkstalkers.				<a href="http://kotaku.com/5494830/a-new-darkstalkers-would-be-street-fighter-producers-dream-project" title="Click here to read more about A New Darkstalkers Would Be Street Fighter Producer's Dream Project">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5494830/a-new-darkstalkers-would-be-street-fighter-producers-dream-project]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5494830]]></guid>
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			<pubDate><![CDATA[Thu, 18 Mar 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Capcom: Seth Will Be Cheaper In Super Street Fighter IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom: Seth Will Be Cheaper In Super Street Fighter IV" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Capcom: Seth Will Be Cheaper In Super Street Fighter IV" href="http://kotaku.com/5385868/capcom-seth-will-be-cheaper-in-super-street-fighter-iv" class="pp_image">
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				 Super Street Fighter IV wasn't always super.				<a href="http://kotaku.com/5385868/capcom-seth-will-be-cheaper-in-super-street-fighter-iv" title="Click here to read more about Capcom: Seth Will Be Cheaper In Super Street Fighter IV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Oct 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Super Street Fighter IV Is NOT Coming To Arcades]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Street Fighter IV Is NOT Coming To Arcades" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Super Street Fighter IV Is NOT Coming To Arcades" href="http://kotaku.com/5370877/super-street-fighter-iv-is-not-coming-to-arcades" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Street Fighter IV Is NOT Coming To Arcades" alt="Click here to read Super Street Fighter IV Is NOT Coming To Arcades" src="http://cache.kotaku.com/assets/images/9/2009/09/500x_kenumph.jpg"/>
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				 Next Spring, Capcom is bringing <a class="autolink" title="Click here to read more posts tagged SUPER STREET FIGHTER IV" title="Click here to read more posts tagged SUPER STREET FIGHTER IV" href="http://kotaku.com/tag/super-street-fighter-iv/">Super Street Fighter IV</a> to game shops. It, however, won't be bringing the game to arcades.				<a href="http://kotaku.com/5370877/super-street-fighter-iv-is-not-coming-to-arcades" title="Click here to read more about Super Street Fighter IV Is NOT Coming To Arcades">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Sep 2009 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[If There's Demand, Capcom Could Add More SFIV Characters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If There's Demand, Capcom Could Add More SFIV Characters" href="http://kotaku.com/street-fighter-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighteriv</span></a></div -->					<div><a title="Click here to read If There's Demand, Capcom Could Add More SFIV Characters" href="http://kotaku.com/5155560/if-theres-demand-capcom-could-add-more-sfiv-characters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If There's Demand, Capcom Could Add More SFIV Characters" alt="Click here to read If There's Demand, Capcom Could Add More SFIV Characters" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8bfa8afdb84dfe45aafc3ea11165bd8d.jpg"/>
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				<i>Street Fighter IV</i> has a big cast of characters. The Capcom fighting game has old favorites like Ryu and Chun-Li as well as new characters like El Fuerte and Abel.				<a href="http://kotaku.com/5155560/if-theres-demand-capcom-could-add-more-sfiv-characters" title="Click here to read more about If There's Demand, Capcom Could Add More SFIV Characters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5155560/if-theres-demand-capcom-could-add-more-sfiv-characters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5155560]]></guid>
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			<pubDate><![CDATA[Wed, 18 Feb 2009 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom" href="http://kotaku.com/street-fighter-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighteriv</span></a></div -->					<div><a title="Click here to read SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom" href="http://kotaku.com/5055106/sfiv-producer-on-marvel-v-capcom-mortal-kombat-v-capcom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom" alt="Click here to read SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom" src="http://cache.kotaku.com/assets/images/9/2008/09/ono.jpg"/>
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				Chatting over tea and buscuits with Das Gamer, Street Fighter IV producer Yoshinori Ono was asked about the prospect of some new [something] vs Capcom games coming down the line. Re-iterating <a href="http://kotaku.com/gaming/notag/marvel-vp-would-love-to-see-marvel-v-capcom-live-on-295969.php">stuff that was heard during E3 this year</a>, Ono says "Marvel [are] the best in comics", and that he'd "like to do another Marvel game, a Marvel vs. Capcom." Get on it, son. Asked then about the prospect of another, more fanciful vs game - Mortal Kombat vs Street FIghter - Ono was a little more coy, saying "I think Street Fighter is a different type of game than Mortal Kombat. I think Mortal Kombat vs. Capcom could happen, but Mortal Kombat vs. Street Fighter, um. Question mark". That's right, MK. Capcom don't need the SF cast to kick your ass. They can do it with Frank West and Baby Head.				<a href="http://kotaku.com/5055106/sfiv-producer-on-marvel-v-capcom-mortal-kombat-v-capcom" title="Click here to read more about SFIV Producer On Marvel v Capcom, Mortal Kombat v Capcom">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Sep 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[For Console Street Fighter IV, Lag Will Be "Huge Problem"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For Console Street Fighter IV, Lag Will Be &quot;Huge Problem&quot;" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read For Console Street Fighter IV, Lag Will Be &quot;Huge Problem&quot;" href="http://kotaku.com/5042842/for-console-street-fighter-iv-lag-will-be-huge-problem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For Console Street Fighter IV, Lag Will Be &quot;Huge Problem&quot;" alt="Click here to read For Console Street Fighter IV, Lag Will Be &quot;Huge Problem&quot;" src="http://cache.kotaku.com/assets/images/9/2008/08/sf4_logo.jpg"/>
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				Face it, asking for fighting games with online to have zero to no lag is a tall order. Replicating that versus arcade experience is hard. Heck, when <i>Virtua Fighter</i> launched on the PS3 back in early 2007, it didn't have online. (Well, neither <i>did</i> the PS3, really.) Even <i>Street Fighter IV</i> producer Yoshinori Ono even admits that lag will be problematic for the home versions. Up front and honest, he tells the <i>Official Xbox 360 Magazine</i>:				<a href="http://kotaku.com/5042842/for-console-street-fighter-iv-lag-will-be-huge-problem" title="Click here to read more about For Console Street Fighter IV, Lag Will Be "Huge Problem"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Aug 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ono: No Console Specific Fighters In Street Fighter IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ono: No Console Specific Fighters In Street Fighter IV" href="http://kotaku.com/comic_con-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon08</span></a></div -->					<div><a title="Click here to read Ono: No Console Specific Fighters In Street Fighter IV" href="http://kotaku.com/5030102/ono-no-console-specific-fighters-in-street-fighter-iv" class="pp_image">
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				<em>Street Fighter IV</em> producer Yoshinori Ono fielded questions from the Street Fighter fanbase at Comic-Con this weekend at the <a href="http://kotaku.com/5028905/the-making-of-street-fighter-iv-the-liveblog">inappropriately named "Making of Street Fighter IV" panel</a>. While the majority of the questions and answers were gameplay focused or simply unanswerable, Ono did drop some good news &mdash; the console release of the fighter won't follow in the footsteps of Soulcaliburs II and IV.				<a href="http://kotaku.com/5030102/ono-no-console-specific-fighters-in-street-fighter-iv" title="Click here to read more about Ono: No Console Specific Fighters In Street Fighter IV">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshinori Ono]]></category>
			<pubDate><![CDATA[Mon, 28 Jul 2008 16:40:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[These Japanese Street Fighter IV Posters Are Rad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Japanese Street Fighter IV Posters Are Rad" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read These Japanese Street Fighter IV Posters Are Rad" href="http://kotaku.com/5019404/these-japanese-street-fighter-iv-posters-are-rad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Japanese Street Fighter IV Posters Are Rad" alt="Click here to read These Japanese Street Fighter IV Posters Are Rad" src="http://cache.kotaku.com/assets/images/9/2008/06/9a/0f/small_9a0fbe312decded002538cb4e1fd4a5a.jpg"/>
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				That's <i>Street Fighter IV</i> producer Yoshinori Ono holding a new <i>Street Fighter IV</i> publicity poster. Quite swanky! (But it does remind me of the <i>GTAIV</i> "IV" &mdash; that's because there are only so many ways to do "IV", I guess.) There's another post after the jump. Same basic layout, but different characters in the "IV" and sporting a different color. Kinda like it better, but you go on and judge for yourself.				<a href="http://kotaku.com/5019404/these-japanese-street-fighter-iv-posters-are-rad" title="Click here to read more about These Japanese Street Fighter IV Posters Are Rad">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshinori Ono]]></category>
			<pubDate><![CDATA[Tue, 24 Jun 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Details On Street Fighter IV's Home Versions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Details On Street Fighter IV's Home Versions" href="http://kotaku.com/captivate-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">captivate08</span></a></div -->					<div><a title="Click here to read New Details On Street Fighter IV's Home Versions" href="http://kotaku.com/5012551/new-details-on-street-fighter-ivs-home-versions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Details On Street Fighter IV's Home Versions" alt="Click here to read New Details On Street Fighter IV's Home Versions" src="http://cache.kotaku.com/assets/images/9/2008/06/84/9e/small_849e3d61ed16f4c3da5bc8700fc7fdac.jpg"/>
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				Capcom <a href="http://kotaku.com/5011263/street-fighter-iv-officially-coming-to-xbox-360-ps3-pc">made it official</a> last week that <em>Street Fighter IV</em> was coming home, confirming that the arcade version would be ported to the Xbox 360, PlayStation 3 and Windows-based PCs. Speaking to <em>Street Fighter IV</em> producer Yoshinori Ono at Captivate 08, we learned a bit more about Capcom's plans for the home versions.				<a href="http://kotaku.com/5012551/new-details-on-street-fighter-ivs-home-versions" title="Click here to read more about New Details On Street Fighter IV's Home Versions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Street Fighter IV May Get Expanded Roster For Console Ports]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter IV May Get Expanded Roster For Console Ports" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Street Fighter IV May Get Expanded Roster For Console Ports" href="http://kotaku.com/361135/street-fighter-iv-may-get-expanded-roster-for-console-ports" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Street Fighter IV May Get Expanded Roster For Console Ports" alt="Click here to read Street Fighter IV May Get Expanded Roster For Console Ports" src="http://cache.kotaku.com/assets/images/9/2008/02/small_street_fighter_iv_home.jpg"/>
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				Let me pose a hypothetical situation. Say that <em>Street Fighter IV</em> were to be ported to home console. I know, I know! Wild stuff, but stay with me. If, in the odd chance that Capcom were to approve such a product, which they officially haven't yet, it could arrive with a stable of new fighters not seen in the arcade release. That's one nearly unbelievable future for <em>Street Fighter IV</em>, says the game's producer Yoshinori Ono in a new Wired Game|Life interview.				<a href="http://kotaku.com/361135/street-fighter-iv-may-get-expanded-roster-for-console-ports" title="Click here to read more about Street Fighter IV May Get Expanded Roster For Console Ports">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Feb 2008 19:40:16 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[An Interview With Street Fighter IV Producer Yoshinori Ono]]></title>
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				On the last day of GDC, while we didn't have a chance to actually participate in our <a href="http://kotaku.com/357096/who-will-be-the-street-fighter-iv-champion">3-way Kotaku Street Fighter IV Tournament To The Death</a>, we did have a chance to sit down (or more aptly put, stand up) with Street Fighter IV producer Yoshinori Ono and translator/assistant producer David Crislip. Even after hours of interviews, he was still boyishly enthused about the game and willing to answer all of Crecente's frothing fanboy questions (like, how awesome will SFIV be, kinda super awesome, or really super awesome?). I was just pleased to hear that we have the same favorite character: Dhalsim.  				<a href="http://kotaku.com/360397/an-interview-with-street-fighter-iv-producer-yoshinori-ono" title="Click here to read more about An Interview With Street Fighter IV Producer Yoshinori Ono">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Feb 2008 14:00:31 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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