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		<title><![CDATA[Niko Bellic's Voice Voices Pay Concerns - Kotaku Comments]]></title>
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			<title><![CDATA[Niko Bellic's Voice Voices Pay Concerns - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Tue, 24 Jun 2008 08:59:17 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 24 Jun 2008 08:59:17 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns]]></link>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c6351930]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=3#c5877528">Jonmad17</A>: 1 million? to a simple voice actor? youre saying pay the lead character one hundredth of the budget for the entire game? Voice actors dont work hard, dude. Construction workers, plumbers, electricians, programmers, animators, 3d modellers... they work hard and this guy moans at $100,000 for using his vocal chords. i.e. simply that he can speak in a cool way that would be cool for a video game character.</P>
<P>Hes lucky he got that much money, did everyone forget the thousands of man hours put into the game? did you see the credits for the voice acting ALONE? Not including any programmers, artists, scripters, I wish i had the credits to the game just to paste here, it takes about 15 mins to read them all after completing the game, dude. and youre saying give him one hundredth of the budget for the game? $100,000 dollars aint somethin to turn your nose up at. I'd have done Niko's voice for half that, and I sure as hell wouldnt be complaining afterwards.</P> <p>Primebuster</p>]]></description>
			<dc:creator><![CDATA[Primebuster]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 24 Jun 2008 08:59:17 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5877528]]></link>
										
		    <description><![CDATA[<p>I don't understand all of the resentment the kotaku posters have toward artists who make money.I guess it's just the internet pirate school of thought. $ 100,000 for what he described as 1 year and 8 months of work (according to the Big O &amp; Dukes interview) is nothing. $100,000 is what many average middle class citizen get paid per year, not actors who work incredibly hard (listen to the interview) for the biggest entertainment product ever. He did almost two years of voice and motion capture work, couldn't he have been paid at least a million? The budget for GTA 4 was $100,000,000 according to many sources.</p> <p>Jonmad17</p>]]></description>
			<dc:creator><![CDATA[Jonmad17]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 25 May 2008 01:50:54 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5850383]]></link>
										
		    <description><![CDATA[<p>For those people who complained about him making 100K and R* makes half a billion, did you ever consider the marketing expense and production cost?</p>
<p>building size poster<br>
ads in time square is gonna be in the millions.<br>
websites ad placement<br>
Tv ad on major networks<br>
Cinema ads<br>
All Music licenses within the game, how much did you think Kanye West charge to license his song in the game? $1???<br>
Each copy of GTA4 cost money to burn, print, package and ship.</p>
<p>and lets not forget about the computer equipments, the people who uses them, their salary and utility bills.</p> <p>slstsang</p>]]></description>
			<dc:creator><![CDATA[slstsang]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 18:06:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5849651]]></link>
										
		    <description><![CDATA[<p>I didn't think he did that good a job anyway. I thought the voice acting was far worse than Vice City or San Andreas. Plus 100K is a shiatload of money.</p> <p>Likwit</p>]]></description>
			<dc:creator><![CDATA[Likwit]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 17:18:12 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5847576]]></link>
										
		    <description><![CDATA[<p>$100k is damn good money for someone who didn't have to design, create, debug, market and distribute the game.</p>
<p>I'm pretty sure others worked much harder than he did and got paid smaller salaries. He signed the contract, Rockstar made good on it, where's the news item?</p>
<p>I think he'd do it all over again in a heartbeat. Let's not forget that he gets paid AND gets THIS on his resume, so that others will want him on projects as well. Of course, with a face like that, it'll probably just be more voice acting.<br>
That was a joke. He's a handsome guy, he'll do fine. This is the internet, after all, and I had to at least get one ad hominem in there or they take away my intertube permit.</p> <p>ChaoticLimbs</p>]]></description>
			<dc:creator><![CDATA[ChaoticLimbs]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 15:39:35 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5835020]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5831289">duckmouth</a>: Hey, Kotaku, can I borrow your ban hammer for a few minutes?</p> <p><a href="n/a">AtomicPlayboy</a></p>]]></description>
			<dc:creator><![CDATA[AtomicPlayboy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 09:12:57 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5833258]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=3#c5831289">duckmouth</A>: with a mouth like that, I doubt you have many "buddies" that aren't either retarded or just stupid.</P> <p>p_hon</p>]]></description>
			<dc:creator><![CDATA[p_hon]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 08:10:32 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5831289]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5823627">p_hon</a>: I'm not your buddy you pompous dickhead</p> <p><a href="http://www.mygamercard.net/clboard.php?id=gk09bjDn">duckmouth</a></p>]]></description>
			<dc:creator><![CDATA[duckmouth]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 05:10:49 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5831135]]></link>
										
		    <description><![CDATA[<p>hmmmph.. makes me wonder how much David Hayter makes from the Metal Gear Solid series.</p> <p>k_dash</p>]]></description>
			<dc:creator><![CDATA[k_dash]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 04:22:09 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5830955]]></link>
										
		    <description><![CDATA[<P>My mate was "voice of nintendo" in the USA during the Gamecube and some of the Advance campaign. Did Pikmin, Super Smash Bros, etc. You will have heard his voice. In fact, here's an old clip with him on it<BR><A name=youtube:jHAaa_rVNw0></A></P>
<DIV class=comment-video-thumb><A class=vlink href="javascript:toggleVideoComment('jHAaa_rVNw0')"><IMG src="http://img.youtube.com/vi/jHAaa_rVNw0/1.jpg"></A><BR><A id=ylink_jHAaa_rVNw0 href="javascript:toggleVideoComment('jHAaa_rVNw0')">+ Watch video</A></DIV>
<DIV class=comment-video id=yvid_jHAaa_rVNw0 style="DISPLAY: none">
<OBJECT height=355 width=425><PARAM NAME="movie" VALUE="http://www.youtube.com/v/jHAaa_rVNw0&amp;autoplay=1"><PARAM NAME="wmode" VALUE="transparent">
<embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/jHAaa_rVNw0&autoplay=1" wmode="transparent"/></OBJECT></DIV>
<P></P>
<P>Anyways, when he started, the fee they gave him was only enough to get a really crappy second hand car. Even by the end of the campaign, he wasn't making a living out of it.</P></embed> <p>DrMekon</p>]]></description>
			<dc:creator><![CDATA[DrMekon]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 03:18:05 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5830909]]></link>
										
		    <description><![CDATA[<P>We can only hope Bruce (the Boss) Springsteen can write a song about this mans plight to bring it to the general consensus of steel workers, day labourers, and soldiers so they can see what a real tragedy is.</P> <p>Scrooge_MacDeece</p>]]></description>
			<dc:creator><![CDATA[Scrooge_MacDeece]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 02:57:14 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5830417]]></link>
										
		    <description><![CDATA[<p>This isn't the first time. Rockstar has a history for jipping out their voice actors. The voice actor for Tommy Vercetti in Vice City raised hell about not being paid enough when VC became such a successful game.</p>
<p>They deserve more, in my opinion, and unlike the sadistic bastards some of these Kotakuites are, I completely support Niko Bellic's VA in his quest for better pay.</p>
<p>If Daniel Radcliffe is getting $50 million for a Harry Potter movie, so much more should this VA get for being a part of the fastest selling piece of entertainment, ever.</p> <p>PackieMcGreedy</p>]]></description>
			<dc:creator><![CDATA[PackieMcGreedy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 22 May 2008 01:00:03 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5830081]]></link>
										
		    <description><![CDATA[<p>80K a year is a pretty decent wage for an unknown VA, not factoring in that his next gig might not be immediately afterwards.</p>
<p>I sympathize that he was the "star" of a massive game, but sorry, it just doesn't work the way with games, and chances are a dozen low-level programmers worked 100 times as hard as him for a fraction of that wage.</p> <p><a href="http://">SuperMaxZero</a></p>]]></description>
			<dc:creator><![CDATA[SuperMaxZero]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 23:55:11 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5828252]]></link>
										
		    <description><![CDATA[<p>some of the development staff probably got paid a lot less than that.</p> <p>gique</p>]]></description>
			<dc:creator><![CDATA[gique]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 20:40:18 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5827785]]></link>
										
		    <description><![CDATA[<P>I think the guy should get a little more... Niko's one of the best protagonists I've ever heard in a video game...</P>
<P>That being said, does he know how much damage I could do with $100,000... and all he had to do was talk into a mic!!!</P> <p>Enigma_20XX</p>]]></description>
			<dc:creator><![CDATA[Enigma_20XX]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 20:02:59 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5827545]]></link>
										
		    <description><![CDATA[<p>For people saying "He knew what he was getting in to".  He didn't.  When he auditioned for the role he was told it was for a game called "Frozen".  It wasn't til months of work did they finally inform him that he was working on Grand Theft Auto IV.</p> <p>RCagent</p>]]></description>
			<dc:creator><![CDATA[RCagent]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 19:44:17 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5827509]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5826596">Trancer</a>: Ohhh, bad boy. Naughty counterculturist.</p>
<p>You sound completely ridiculous.</p>
<p>And yes, he's quite easy to replace. He's a nobody. You could get someone to do work of that quality. Heck, if you're in favor of upping the ante and getting royalties, why not get a high-profile actor? Or heck, get a good native actor. Branko Đurić did a heck of a good job with a Nikoesque character in No Man's Land, and I'm sure he's not at the top of the slavic actor food chain.</p> <p><a href="n/a">Grive</a></p>]]></description>
			<dc:creator><![CDATA[Grive]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 19:41:06 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5826973]]></link>
										
		    <description><![CDATA[<P>He shouldn't complain after the fact. Sure, it is not the best situation, but to complain after fully knowing what was going to occur is just wrong.</P> <p>Gam3r</p>]]></description>
			<dc:creator><![CDATA[Gam3r]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 19:01:14 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5826596]]></link>
										
		    <description><![CDATA[<p>An easy thing to replace? Are you kidding? It seems like the one thing that has to be right in a story is the main vessel! Fuck all of you who are giving him the 'tough luck' treatment, the guy wasn't even being arrogant about not getting paid over 100 thousand. You had your mind made up before you read the story. Fuck the 18 generations of your ancestors.<br>
That is all.</p> <p>Trancer</p>]]></description>
			<dc:creator><![CDATA[Trancer]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 18:35:51 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5826529]]></link>
										
		    <description><![CDATA[<P>Maybe Kotaku can start an investigation on how much the rest of the Rockstar crew that were involved GTA4 were paid:p</P> <p><a href="n/a">Xurreal</a></p>]]></description>
			<dc:creator><![CDATA[Xurreal]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 18:32:13 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5826372]]></link>
										
		    <description><![CDATA[<p>The line is "Dogs and Cats, living together, <i>Mass Hysteria</i>".  Go watch Ghostbusters again.</p> <p>kidincredible</p>]]></description>
			<dc:creator><![CDATA[kidincredible]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 18:20:44 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5826173]]></link>
										
		    <description><![CDATA[<P>If that "Dogs and cats, living together, total anarchy" is supposed to be a Ghostbusters referrence, it's "mass hysteria"</P> <p><a href="http://www.gamer20.com">Volcomite</a></p>]]></description>
			<dc:creator><![CDATA[Volcomite]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 18:09:00 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5825749]]></link>
										
		    <description><![CDATA[<P>$100,000... to speak.</P>
<P>thats like the better half of $6k a month.</P>
<P>say he worked 8 hours a day... 35 bucks an hour for a relative unknown, what's he crying for? Did he model 3D characters or program all the sounds and animations in? Did he even do any concept art for the game, no... he spoke. He spoke for 15 months. He SPOKE. No skill involved, sure the vocal work was talented, but it could have just as easily been done by someone else.</P>
<P>$100,000 to speak for 2 and a bit years. There's far harder working people out there that deserve more money than that, but he complains at 100 THOUSAND dollars. To SPEAK. Obviously the fame means nothing. He'll probably get a crapload of work resulting from being the protagonist in the single biggest selling piece of entertainment in the world. But he complains about his pay.</P>
<P>Awesome,</P>
<P>Prime out...</P>
<P>... Sorry, I REALLY need to stress that he got paid $100,000 to use his vocal chords. Not even in a creative manner, he was told by a director HOW to say every single line! Guided by the hand like a child ALL the way to the very end of his job from the start. And how does he act afterwards? Like a child. What a stuck up, arrogant ponce.</P> <p>Primebuster</p>]]></description>
			<dc:creator><![CDATA[Primebuster]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 17:44:37 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5825698]]></link>
										
		    <description><![CDATA[<p>If you don't like the details of the contract, don't sign it.  If you do sign it, don't whine about it later.<br>
If you don't sign it, there are thousands of starving actors who would gladly rake in $100,000 bucks for voice work.</p> <p>Norsehawk</p>]]></description>
			<dc:creator><![CDATA[Norsehawk]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 17:42:12 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5825441]]></link>
										
		    <description><![CDATA[<P>Sorry, did this guy design and program the whole thing as well? Typical selfish actor bastard.</P>
<P>..although, I wonder if he got paid for being used as inspiration for Niko's character model? Its pretty blatant.</P> <p><a href="n/a">skullkid</a></p>]]></description>
			<dc:creator><![CDATA[skullkid]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 17:29:00 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5825153]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5824247">MrSatan</a>: I don't know; to make the comparison to movies, do the people who do all the work off-camera get residuals? If they do, then sure, they should demand it, too. If not, well...yeah.</p> <p>not_tom_brokaw</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 17:12:51 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5824697]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5814479">Mohican</a>:</p>
<p>i think youll find it does!</p>
<p>and it gets me drunk, ables me to drive my car....</p>
<p>and im highly paid in the area i live...</p>
<p>looks like you should move to the uk dude</p> <p><a href="n/a">juscallmeweasel</a></p>]]></description>
			<dc:creator><![CDATA[juscallmeweasel]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 16:47:42 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5824247]]></link>
										
		    <description><![CDATA[<p>It sickens me that people believe that all voice actors should receive residuals. What about the programmers, artists, testers, and countless others involved. Voice acting is such a small part of the production and yet they want such a large chunk. It is not the same as Hollywood and they need to understand that.</p> <p>MrSatan</p>]]></description>
			<dc:creator><![CDATA[MrSatan]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 16:26:34 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5824240]]></link>
										
		    <description><![CDATA[<P>It's not that bad. I mean, the guy knew what he was getting into when he accepted the job. He must've known the game would sell millions and he knew what he was going to be paid. Still, the guy isn't complaining too much so it really isn't that bad.</P> <p><a href="http://n/a">Samos42</a></p>]]></description>
			<dc:creator><![CDATA[Samos42]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 16:26:05 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5824200]]></link>
										
		    <description><![CDATA[<p>look, if it's residuals he wants, I say why the hell not. Big name or not,"highly skilled" voice acting or not, he should get his residuals. Former cast members of dead shows and old movies are still getting residuals, why not voice actors?</p> <p>not_tom_brokaw</p>]]></description>
			<dc:creator><![CDATA[not_tom_brokaw]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 16:24:28 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5824041]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5811370">Ollivander</a>: No, nobody read the article. (I didn't this time, either.)</p>
<p>Can't blame the guy for seeing the money and wanting a cut, nothing against him - but (as a programmer) I tend to think the programmers, designers, artists, scriptwriters, and everyone else is just as deserving (in many cases, more deserving) of reward for the game. I don't think voice actors should be ahead of the queue when it comes to percentages, just because movie actors happen to have that privileged position ahead of all the other creative staff who work on movies. (In fact, why only creative staff? Say somebody worked in the Rockstar canteen, maybe they worked hard, why shouldn't they get a percentage if voice actors do?)</p>
<p>The fact is that the entire reason an actor like him got hired for the game is that he wasn't well-known enough to demand a royalty. Rockstar know they, and the GTA brand, are stars in their own right. They don't need to get an expensive star (who might be able to demand royalties) in order for the game to sell. Instead, they can pick somebody who's unknown but is actually a good actor, pay them well, and not have to pay royalties. It's a win-win situation: the actor gets good money and an impressive line on his CV, the producers aren't stuck with expensive royalties, players get a good voice in the game.</p> <p><a href="http://www.leafdigital.com/">quen</a></p>]]></description>
			<dc:creator><![CDATA[quen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 16:16:48 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5823627]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=3#c5822356">duckmouth</A>: So, you can have a "sheep opinion", which means following everyone elses lead and calling said actor "out of touch", but I can't have a discussion about it?</P>
<P>Oh no, the teenager who makes $12 at Rite-Aid thinks $100,000 is alot of cash. $100,000 in the real world doesn't last for very long, and judging from Mr. Hollick's vocation, he's probably making just enough to get by. Cost of living in LA or New York is ridiculous compared to whatever small town or parent's basement you live in buddy.</P> <p>p_hon</p>]]></description>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5823317]]></link>
										
		    <description><![CDATA[<P>Gee, only $100,000.00? I feel terrible for the guy. Talk about out-of-touch with reality. Yes, GTAIV is making all kinds of money, but maybe you should have thought of that when you signed your initial contract, moron.</P> <p><a href="n/a">Strangelove</a></p>]]></description>
			<dc:creator><![CDATA[Strangelove]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:45:35 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5823123]]></link>
										
		    <description><![CDATA[<p>making the actual game is so much harder than just voice acting. they spent 4 years doing it and cost them over 100 million to make. then they have to pay the money back, with interest, and pay all the real workers, and t2 and r* need to make money too. sam houser should get most of it.</p>
<p>stop complaining buddy.</p> <p>ieatpoo</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:39:36 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822938]]></link>
										
		    <description><![CDATA[<P>Wahhh! God I hate actors who whine about not getting enough money, when really it's practically everyone ELSE on the production who makes the game/movie happen, not the actor! I'm not saying good acting isn't important, but he didn't write the story, do the programming, do the research, spend years and years developing this product and troubleshooting it... all he did was sit around and talk a bunch. Actors have such inflated egos!! In summary: I hate actors.</P>
<P>Now, the issue of game developers and contributors (including voice actors) not getting royalties and so on, that's a totally valid point because they don't get the same residuals deals that people in the movie biz do... and they should. But of course that would cut into the bigwigs' pockets, so it's probably gonna take a class action suit or some sort of guild strike (more effective than the recent writer's strike, hopefully) to make that happen...</P> <p><a href="http://web.mac.com/jenkoontz">JRae</a></p>]]></description>
			<dc:creator><![CDATA[JRae]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:33:40 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822744]]></link>
										
		    <description><![CDATA[<p>This guy is a whiner - Let's assume that it took two whole months, 45 business days, for him to do all the recordings. $100,000/(45 days * 8 hours/day) = an hourly rate of $277.78/hour.</p>
<p>Boo hoo.  My heart must pump peanut butter, because I don't feel any compassion for this third-world wage.</p> <p>edifyyo</p>]]></description>
			<dc:creator><![CDATA[edifyyo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:27:26 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822356]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5809677">p_hon</a>: Get the fuck outta here. I hate that smug shit. People are expressing their opinion, which they are entitled to do.</p>
<p>As for this guy, he is a disgrace. $100,000 for voice-acting? Yes, he did it well, but I am sure that there are hundreds of people who could also have done a good job. I hope that the does not actually believe that he has been under-paid, and is just trying to get himself some free publicity.</p> <p><a href="http://www.mygamercard.net/clboard.php?id=gk09bjDn">duckmouth</a></p>]]></description>
			<dc:creator><![CDATA[duckmouth]]></dc:creator>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822269]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5817760">darkroomdemons.com</a>: <br>
Oh you mean the voice actors of one of the most popular TV shows ever produced by the biggest media company in America is getting paid well?, you best be joking.</p> <p><a href="http://">tehFluffz</a></p>]]></description>
			<dc:creator><![CDATA[tehFluffz]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:12:27 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822168]]></link>
										
		    <description><![CDATA[<p>While $100,000 seems like a ton of money over 15 months, I can see his point as to why he'd like more.</p>
<p>It doesn't seem like he's pleading for more money, but rather just expressing frustration after seeing the game go on to be so successful.</p> <p>j14rk1n</p>]]></description>
			<dc:creator><![CDATA[j14rk1n]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:09:25 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822035]]></link>
										
		    <description><![CDATA[<p>He's the first out of the woodwork. As video games become more established, unions that represent the actors that video game narratives will inevitably continue to need will demand (and get) better pay for their members.</p> <p>hikkifan1986</p>]]></description>
			<dc:creator><![CDATA[hikkifan1986]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:04:52 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5822019]]></link>
										
		    <description><![CDATA[<p>loooool of course 100,000$ is enough money! but if the game does 500,000,000$ on the first week, then your little tiny pathetic 100,000$ gives you rage.</p>
<p>when you have the 6numbers on the 7 and you earn 250,000 and they tell you the guy who paid the ticket just after you win the whole combination and earned 40M then you tell me how you feel.<br>
It's just normal!</p> <p>doc_DDoublekill</p>]]></description>
			<dc:creator><![CDATA[doc_DDoublekill]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 15:04:24 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821667]]></link>
										
		    <description><![CDATA[<p>I can't believe this discussion. Everyone is so quick to jump down the throats of this guy who not only provided hundreds of hours of voice work, but motion capture work too! In effect, he probably did the same amount of work as an actor on an entire season of a TV show. And what'd he get? 100 grand and no residuals.</p>
<p>Many people are saying, "Well, he's just a voice actor, he didn't make the game or anything." Bullshit. He provided creative input which, like it or not, contributed to the game's atmosphere. Do you think for a minute Rockstar didn't think voice acting wasn't CRUCIAL to the GTA experience? Why do you think there are hundreds of hours of voice acting in the game? It's as much a part of the game as any other creative process that went into it.</p>
<p>The people who made the game are employees of a company. They're not outside contractors. When they got the job, they knew what they were signing up for. So did Mike, but as the article states, he wasn't able to negotiate for equivalent residuals as his TV/film/radio cohorts. You can't compare the jobs of programmers to the jobs of grips because they are completely different jobs. But voice acting for one medium and voice acting for another ARE the same jobs. Same with writing. That's why they have strikes on these matters, because they're doing, as he said, equivalent work for non-equivalent pay.</p> <p>AssButt</p>]]></description>
			<dc:creator><![CDATA[AssButt]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:53:19 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821262]]></link>
										
		    <description><![CDATA[<P>here's a list of his accomplishmnets</P>
<P>Grand Theft Auto IV (2008) (VG) (voice) .... Niko Bellic <BR>... aka GTA IV (International: English title: short title) <BR>"Law &amp; Order: Criminal Intent" .... Barry Epstein (1 episode, 2007)<BR>... aka Law &amp; Order: CI (USA: promotional abbreviation) <BR>- Privilege (2007) TV episode .... Barry Epstein<BR>"Law &amp; Order" .... Nick Carvahal (1 episode, 2006)<BR>... aka Law &amp; Order Prime (USA: informal title) <BR>- Fame (2006) TV episode .... Nick Carvahal<BR>"Law &amp; Order: Special Victims Unit" .... Coach / ... (2 episodes, 2000-2002)<BR>... aka Law &amp; Order: SVU (USA: promotional abbreviation) <BR>... aka Special Victims Unit (New Zealand: English title) <BR>- Justice (2002) TV episode .... Paramedic<BR>- Wrong Is Right (2000) TV episode .... Coach</P> <p><a href="n/a">oneasianthug</a></p>]]></description>
			<dc:creator><![CDATA[oneasianthug]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:40:19 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821168]]></link>
										
		    <description><![CDATA[<p>Didnt the guy who did Roman`s voice say the same thing? I thought for the most part he was joking, now we know that he wasnt.</p> <p><a href="http://d00d.ytmnd.com/">Witzbold</a></p>]]></description>
			<dc:creator><![CDATA[Witzbold]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:37:17 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821160]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5809677">p_hon</A>: that may be the case but what other work has he done that made him that much money. Quit your whining if they make a sequel then you can get paid more. it's a win ,win, loose situation. you win beacuse the you scored the role and made 100k, the company wins because they made half a bababababillion dollars, you loose because your wanting to be a greedy bastard;) cheers</P> <p><a href="n/a">oneasianthug</a></p>]]></description>
			<dc:creator><![CDATA[oneasianthug]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:37:04 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821100]]></link>
										
		    <description><![CDATA[<p>oh i think something we all missed is he said "and we don't see any of it." maybe he meant all artists involved?</p> <p>~pandafresh~</p>]]></description>
			<dc:creator><![CDATA[~pandafresh~]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:35:05 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821054]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5811370">Ollivander</a>:</p>
<p>As embarrassed as I am, thanks for calling people out.  I was going to skip the article, which is actually very informative and makes the dude not a whiny guy wanting a bigger piece.</p>
<p>For those who won't read the article (but will read the 227th comment?) the article is not about him going "oh snaps, I want more money" but about the fact that unions haven't established themselves in games and thus, unlike TV, movies, or radio where actors/writers/etc see residuals when their work does well, video game people do not.</p>
<p>And it's worth reading.</p> <p>burgerdog</p>]]></description>
			<dc:creator><![CDATA[burgerdog]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:33:53 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5821046]]></link>
										
		    <description><![CDATA[<p>I guarantee the actual developers of the game are getting royalties.  The people who worked year round, year after year on this game.  Voice acting is important and skilled labor - it's just doesn't compare to the time and effort of actually developing the game.</p> <p>royaljester</p>]]></description>
			<dc:creator><![CDATA[royaljester]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:33:35 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5820850]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5811343">new_pornographer</a>: Good voice talent for movie trailers and tv spots make around $2,000 a day ... for literally 2 minutes flat of work.   It seems to me they got this guy for relatively nothing with how much work he put into this game; he is the star after all.</p> <p><a href="n/a">tehGloom</a></p>]]></description>
			<dc:creator><![CDATA[tehGloom]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:27:11 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5820727]]></link>
										
		    <description><![CDATA[<P>I don't understand..... they were up front with the price before the game went on sale.. they paid him for a service which he performed. Now they are making money and he's upset he didnt get paid more?</P>
<P>Thats like selling a car to the guy down the street, and 3 days later said guy wins the lottery prompting the seller to say, "Man, I should have asked for $200,000 for that '98 ford escort, not $2,000!! I totally got ripped off!</P>
<P>Or for a better analogy exchange selling a car with.. i dont know, lawn work, yard work, house work (cleaning service, moving... etc) or what have you.</P>
<P>Don't get me wrong.. I'm all for fair pay within the industry. I believe everyone should get fair pay, from artists to developers to project managers. But I don't believe whining about it like this will amount to anything.</P>
<P>Plus, $100,000 / 15 = $6,666 a month. I know most artists would kill to make 3/4 of that (i believe the average artist gets paid around $45k.. and I have a feeling a voice actor doesnt deal with the same crunch responsibilities and 9-12 hour days that most artists/developers/programmers experience.</P> <p>asphix20</p>]]></description>
			<dc:creator><![CDATA[asphix20]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:23:18 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5820493]]></link>
										
		    <description><![CDATA[<p>To be honest, everyone involved in GTA IV needs to go on strike if they're not seeing any loyalties. Designers, programmers, artist, sound design, voice actors, motion actors, etc.</p> <p>Voteforme2020</p>]]></description>
			<dc:creator><![CDATA[Voteforme2020]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 14:14:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5820017]]></link>
										
		    <description><![CDATA[<p>Voice actors already get paid more than any other job per hour in the entertainment industry. Dude shouldn't complain, especially because of how replaceable he really is (even though he did do a good job).</p>
<p>How many programmers got 100k for the game?</p> <p>EmTeeZ</p>]]></description>
			<dc:creator><![CDATA[EmTeeZ]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:57:10 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819851]]></link>
										
		    <description><![CDATA[<p>More to the point, why are some people rooting for this guy and not the 100+ other people FAR more involved in actually making this game?  You'll never hear their names unless you watch the credits and understand that you'll never understand their contribution to the game.  Welcome to the industry.</p> <p>royaljester</p>]]></description>
			<dc:creator><![CDATA[royaljester]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:52:10 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819753]]></link>
										
		    <description><![CDATA[<p>Why should he get paid more than someone who worked more than 10 times as hard and 10 times as long on this game?  Voice acting in games is important but it's simply not a full time job.  I don't think a lot people here understand that, but working in the industry with these people would make that clear as day.</p> <p>royaljester</p>]]></description>
			<dc:creator><![CDATA[royaljester]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:48:52 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819735]]></link>
										
		    <description><![CDATA[<p>Residuals for people in the game industry (not just the "talent") would be FANTASTIC, even if it was just a fraction of a percent.  The execs get stock options; why don't we get residuals?  Sure, it would eat into the profits, but I'd be a much happier worker if I could see an extra paycheck when a title ships and does well in the market.</p>
<p>If you think about it, there will be a huge shift in quality if we were appropriately compensated.  Seriously, big game companies, try it!</p> <p>boopadoo</p>]]></description>
			<dc:creator><![CDATA[boopadoo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:48:23 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819656]]></link>
										
		    <description><![CDATA[<P>Some dense people here..He's a actor and member of the screen guild.They are paid residuals for their work.What do you think the strike was about? Webisodes,etc where actors weren't getting paid.That's how it works.</P> <p>enewtabie</p>]]></description>
			<dc:creator><![CDATA[enewtabie]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:45:08 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819583]]></link>
										
		    <description><![CDATA[<p>I'm sure that Sam L. Jackson got the same treatment (although maybe a slightly larger paycheck). This isn't like acting for films (where actors can ask for a percentage of the profits <i>instead</i> of a one-off fee), it's a completely different medium produced in an entirely different way. 100 Gs seems like a good price for all concerned if you ask me.</p> <p><a href="http://xenonxylophone.deviantart.com">Xylophone</a></p>]]></description>
			<dc:creator><![CDATA[Xylophone]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:42:27 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819472]]></link>
										
		    <description><![CDATA[<P>That really sucks man. Just to think the character that binds the game together as a whole can't even get nearly enough money he deserves. Come on Rockstar, can't you throw Mr. Hollick another 100G just for being such a good sport?</P> <p><a href="n/a">acez2087</a></p>]]></description>
			<dc:creator><![CDATA[acez2087]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:38:52 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819350]]></link>
										
		    <description><![CDATA[<p>It's refreshing to see general agreement in any comment forum, especially when it's a massive bitch slap to a whining twerp.  I'm pretty amazed that this numbnut isn't pleased to receive 100k for his contribution to GTAIV. which could very easily and cheaply be made by any one of the thousands of struggling actors living in NYC.  I know that "creative" types are often challenged by the arcana of basic economics, and typically have an aversion to capitalism, but you have to wonder how anyone can be so delusional as to feel short-changed here.  Fortunately, the games industry hasn't been poisoned by unions like SAG which foster and enable this sort of overestimation of one's worth.</p> <p><a href="n/a">AtomicPlayboy</a></p>]]></description>
			<dc:creator><![CDATA[AtomicPlayboy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:35:01 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819264]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817782">thesycophant</A>:</P>
<P>Those "suits" also put that money back into the next game they make, which could fail, and lose them millions.</P> <p><a href="n/a">Rbastid</a></p>]]></description>
			<dc:creator><![CDATA[Rbastid]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:31:50 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819231]]></link>
										
		    <description><![CDATA[<P>Its sort of like the movie industry, While actors get money from the backend, editors, camera men, sound guys, gaffers, none get that.</P>
<P>With a game, the designers should get a % of the total profits long before a voice actor. This dude put in maybe a week of work, the graphics people put in over a year.</P> <p><a href="n/a">Rbastid</a></p>]]></description>
			<dc:creator><![CDATA[Rbastid]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:30:38 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5819014]]></link>
										
		    <description><![CDATA[<p>ouch..</p> <p><a href="n/a">Akmed</a></p>]]></description>
			<dc:creator><![CDATA[Akmed]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:23:45 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818962]]></link>
										
		    <description><![CDATA[<p>Thats about $80,000k a year, which is a good salary, especially considering he probably didn't work 8-hour days, like most working stiffs, and possibly had other gigs.</p>
<p>What you have to determine is whether or not his voice acting added much to the games content.</p>
<p>I would say that he could have been replaced by any number of other voice actors, and the game would have still been a smashing success. Thus making his overall value to the project probably worth $100k, for the duration of the project.</p> <p><a href="n/a">balls187 upside yo head</a></p>]]></description>
			<dc:creator><![CDATA[balls187 upside yo head]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:21:38 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818844]]></link>
										
		    <description><![CDATA[<p>Movies and television shows can be played for decades and if games did the same, then residuals would be a priority for an actor and their agent. Star Trek has been playing on tv for 40+ years. GTA: Vice City probably doesn't sell enough to bother counting anymore.</p> <p><a href="n/a">SeedyXX</a></p>]]></description>
			<dc:creator><![CDATA[SeedyXX]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:17:02 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818789]]></link>
										
		    <description><![CDATA[<p>100K over 15 months is a good amount more than my entire family put together would make in one year, so don't complain. if he got more, so would every other voice actor. i dont wanna hate on him, and i understand where hes comin from, but its unrealistic. i wanna see if the testers and the coders give the same response</p> <p>~pandafresh~</p>]]></description>
			<dc:creator><![CDATA[~pandafresh~]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:15:18 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818528]]></link>
										
		    <description><![CDATA[<p>They're not getting shafted at all. It's the industry. Deal with it.</p>
<p>And for the record most Pixar animators get major bank for what they do. Their is an animation union there if I recall.</p> <p>JohnnyLA</p>]]></description>
			<dc:creator><![CDATA[JohnnyLA]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:07:33 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818521]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=3#c5817782">thesycophant</A>:</P>
<P>of course i would love to see the money to go to the talent. What i'm trying to say is that if other creative people (programmers, animators, audio tech guys) don't get cuts then why should game voice-actors if their involvement does not influence whether the consumer would buy the product or not?</P> <p>cyhborg</p>]]></description>
			<dc:creator><![CDATA[cyhborg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 13:07:22 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818285]]></link>
										
		    <description><![CDATA[<p>He made about $80,000 a year off that strictly part time job.  He's not on a long term contract and not guaranteed another job in his life.</p>
<p>People like Brad Pitt, Mike Myers, etc get paid millions to do voice work in Pixar and other animated films and no one bitches about that.  The animators get their measily animators fee and that's that.</p>
<p>GTA is exactly the same thing, except it pulls in more money than any animated film I know of, yet he got nothing, in relative terms, for the incredible performance he put on.</p>
<p>I konw this was the first GTA game I actually gave a damn, in terms of story, instead of just mindless killing and finishing the missions when I can get around to not wildly running over pedestrians.</p>
<p>He's not whining or crying over it.  Just voicing his own concerns about something he's, and other voice actors, obviously getting shafted on in terms of money and royalties.</p> <p><a href="http://www.weeklycrisis.com">KirbyMorph</a></p>]]></description>
			<dc:creator><![CDATA[KirbyMorph]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:59:49 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818257]]></link>
										
		    <description><![CDATA[<P>How many of you get a decent percentage of what your place of employment makes?</P> <p>J449</p>]]></description>
			<dc:creator><![CDATA[J449]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:58:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818244]]></link>
										
		    <description><![CDATA[<p>I really don't swear too much on the site but..</p>
<p>F*ck those guys.</p>
<p>It's correct that if he's crying for residuals you better damn believe I'll be wanting my cut.</p>
<p>6 mo. in an recording studio maybe 2-3 hours a day? (actor_</p>
<p>or</p>
<p>12-14 hours a day for a year, no weekends and 16 hour days when it comes to crunches and having no life. (all the rest)</p>
<p>Again,</p>
<p>f*ck those guys.</p> <p>JohnnyLA</p>]]></description>
			<dc:creator><![CDATA[JohnnyLA]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:58:09 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818186]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5817672">Bael</a>: Yes.</p> <p><a href="http://GL33k.com/">kidko</a></p>]]></description>
			<dc:creator><![CDATA[kidko]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:56:21 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5818108]]></link>
										
		    <description><![CDATA[<p>This strikes at a much larger problem within the games industry which is that of residuals.  Sooner or later they are going to make an issue of it. Devs don't have a collective bargaining body yet but I imagine ten years from now they'll want to especially has the business speeds toward the maturing phase</p> <p>Kounji</p>]]></description>
			<dc:creator><![CDATA[Kounji]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:53:36 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817974]]></link>
										
		    <description><![CDATA[<p>Actors need to stop expecting residuals for everything they do. The programmers and artists are far more important than the contributions of any actor and should be first in line if residuals become standard.</p> <p><a href="n/a">photoboy</a></p>]]></description>
			<dc:creator><![CDATA[photoboy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:49:36 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817824]]></link>
										
		    <description><![CDATA[<P>Professional actors are actors professionally and for every day an actor works, at least ten times that many days are spent trying to line up another day. Sure, they could get a part-time job working at Gamestop or the Gap, but in doing so, they'd sacrifice their ability to look for work in their chosen profession.</P> <p>thesycophant</p>]]></description>
			<dc:creator><![CDATA[thesycophant]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:44:53 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817782]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=2#c5817062">cyhborg</A>: That money's going to go somewhere. You'd rather it went to suits who can relandscape and buy a pool for their fourth house and the company's shareholders, than to the talent involved in creating the media?</P> <p>thesycophant</p>]]></description>
			<dc:creator><![CDATA[thesycophant]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:43:11 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817762]]></link>
										
		    <description><![CDATA[<p>You just got the biggest part in video game history. Put it on your resume and get a better job/part. Stop complaining.</p> <p><a href="http://">dadeisvenm</a></p>]]></description>
			<dc:creator><![CDATA[dadeisvenm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:42:30 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817760]]></link>
										
		    <description><![CDATA[<p>Consider this...</p>
<p>The lead voice actors of the Simpsons get $360,000 PER EPISODE. Right now they're holding out for a raise...</p>
<p>The Simpsons took years to make half a billion. GTA did it in a week.</p>
<p>If you ask me, he's gonna taste urine in his mouth for a long time.</p> <p><a href="http://www.darkroomdemons.com">darkroomdemons.com</a></p>]]></description>
			<dc:creator><![CDATA[darkroomdemons.com]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:42:24 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817672]]></link>
										
		    <description><![CDATA[<P>Sorry, as someone that works in the industry I have no sympathy for 'voice actors' no getting royalties. '15 Months' of work my ass - at $1050 for a days work he only worked around 3.5 months, which was spread over a 15 month period. $100k for 3.5 months of actual work is a damn good paycheck. 90% of the people that actually made the game didn't get paid near that much, and had to work 12+ hour days for months of crunch time.</P>
<P>If anyone deserves royalties for games, its the people that make them. If a voice actor thinks he's talented enough for royalties, and thinks his voice is worth it, he can negotiate for them on his own terms.</P>
<P>I think part of the problem is writers and actors don't seem to understand how much more complex making a game is than making a movie. There's this impression that its easier, and they're getting under-paid because of it. In reality a good game has all the steps of a movie (script, acting, cinematography) plus all the engineering and asset creation. Without the 'star power' of actually having their face on the screen, they're just a very small piece of the illusion.. and therefore don't deserve any more special treatment than the rest.</P> <p>Bael</p>]]></description>
			<dc:creator><![CDATA[Bael]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:39:40 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817628]]></link>
										
		    <description><![CDATA[<p>People who believe that he deserved more pay obviously haven't finished the game or sat through the credits. GTA 4 has one of the longest credits in the history of gaming. With that many people on board who developed it, I was able to pick up the morning papers, heat up my breakfast, eat it, jerk off for for a minute, and brush my teeth.</p>
<p>All of that effort and manpower made GTA 4 into the masterpiece it is. In the end, everyone was going to get paid one way or another. That's better than having nothing at all *coughCloverStudioscough*.</p>
<p>Besides, the dude should cut it out with the greediness. Money ain't shit compared to participation on this particular video game. Did he even take into account that fact that he just gave life to one of gaming's most memorable characters who is also the the protagonist of the biggest hit in gaming as well? Hell, crappy global economies didn't stop GTA 4 from bleeding people dry of their funds. The only one who didn't get their end of the GTA 4 bargain was Sony and Microsoft. God I laughed so hard at the NPD numbers.</p> <p>garytek</p>]]></description>
			<dc:creator><![CDATA[garytek]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:38:05 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817617]]></link>
										
		    <description><![CDATA[<p>Um...he didn't seem so concerned when he was interviewed by Big O and Dukes...<br>
<a href="http://podcast.wjfk.com/wjfk2/1080210.mp3">[podcast.wjfk.com]</a></p> <p>swfan135</p>]]></description>
			<dc:creator><![CDATA[swfan135]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:37:51 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817616]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5809787">zoz</A> and everyone else saying he got enough money: I liken his predicament to pro football players. Lots of people think pro athletes are overpaid. They are not overpaid. People are willing to pay a certain amount of money to come see them do their thing, and the prices they are willing to pay fuel these amazingly high salaries. From an economic standpoint, they're dead-on.</P>
<P>Same thing here. No, this voice actor shouldn't just shut up and be happy with what he got. Maybe he and his agent should've thought about just how much his great performance was going to be worth, and try to negotiate for more. Admittedly, there are a lot of names in the credits that probably deserve a lot of money, but the actor should try to get as much as he's worth, not just see six digits and be like, "This is enough, I should sit down and shut up."</P> <p><a href="n/a">NPlace</a></p>]]></description>
			<dc:creator><![CDATA[NPlace]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:37:49 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817614]]></link>
										
		    <description><![CDATA[<P>The SAG had a whole thing over this in the past, and what this actor got was part of what the agreements were at the end of the threat of strike that happened.</P>
<P>It sucks for them, but it's rare for anyone to get residuals on games, even people like composers and such, unless they have the leverage to get stuff added in contracts in advance.</P> <p><a href="http://www.skitchstudio.com">Skitch</a></p>]]></description>
			<dc:creator><![CDATA[Skitch]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:37:47 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817478]]></link>
										
		    <description><![CDATA[<P>I'm just saying out of all the people in the industry who are getting ripped off by how this industry works....voice actors have the smallest room for complaint.</P> <p>Meohfumado</p>]]></description>
			<dc:creator><![CDATA[Meohfumado]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:33:28 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817422]]></link>
										
		    <description><![CDATA[<p>If some of you would bother to read the article you would know what he's complaining about. Hint, it's not about R*. Won't spoil it for you so go ahead, there's a link on top.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:31:42 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817407]]></link>
										
		    <description><![CDATA[<P>"Obviously I'm incredibly thankful to Rockstar for the opportunity to be in this game when I was just a nobody, an unknown quantity," Mr. Hollick, 35, said last week..."But it's tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they're making hundreds of millions of dollars, and we don't see any of it.</P>
<P>For all of those who didn't actually read what he said.</P> <p>KafkaTamura</p>]]></description>
			<dc:creator><![CDATA[KafkaTamura]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:31:13 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>Wow only $100,000. I get less than $25,000 for testing games and I do it 80 hours a week 52 weeks a year.</p> <p>Sadgasim</p>]]></description>
			<dc:creator><![CDATA[Sadgasim]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:30:15 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817261]]></link>
										
		    <description><![CDATA[<p>This argument is old.  Back in 2003 or 2004 (I can't recall) a large group of voice actors staged a protest in front of E3  in order to get residuals or greater pay.</p>
<p>They failed because, unlike movies, the acting will NOT sink an otherwise quality-built ship.  Not yet, at least.</p> <p>OtisElevator</p>]]></description>
			<dc:creator><![CDATA[OtisElevator]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:26:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817138]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=2#c5817056">sleeptastic</A>:</P>
<P>oops i think you just answered my question</P> <p>cyhborg</p>]]></description>
			<dc:creator><![CDATA[cyhborg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:21:54 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817062]]></link>
										
		    <description><![CDATA[<P>this is what i don't get: why do some people get cuts (movie industry) while some don't (most other industries)? IMO, no one should get cuts just because they were involved in something that makes a lot of money.</P> <p>cyhborg</p>]]></description>
			<dc:creator><![CDATA[cyhborg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:19:46 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5817056]]></link>
										
		    <description><![CDATA[<P>Well the reason why Rockstar and the rest of the industry doesn't pay residuals is pretty easy to figure out. They'd rather put out a game with no VAs at all than pay residuals. Unlike other media, a game with no VAs will still sell. If GTAIV had the some of the random programmers voicing, it would still sell millions of copies. When the effect of the VA on sales is so small, Rockstar or any other developer won't have any problems finding someone who's willing to work for no residuals. With no bargaining power to demand residuals, VAs will never be able to get them.</P> <p>sleeptastic</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:19:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<P>What about software engineer #921 who designed the cover system?  I his contribution worth less than you, niko bellic?  I mean... niko bellic's voice?</P> <p>deathletter</p>]]></description>
			<dc:creator><![CDATA[deathletter]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:12:11 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816727]]></link>
										
		    <description><![CDATA[<P>So he didnt get paid for the 40M views of the ad. Then why doesnt he just go to the local Department of Internet Money and collect his 40M theoretical dollars?</P> <p>Count0</p>]]></description>
			<dc:creator><![CDATA[Count0]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:09:00 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816629]]></link>
										
		    <description><![CDATA[<p>My 70 year-old father has gotten over $50,000 in residuals for a Pepsi commercial he appeared in for 3 seconds (with no dialogue).</p>
<p>The power of unions, baby!</p> <p><a href="http://www.GamersDaily.US">topaz420</a></p>]]></description>
			<dc:creator><![CDATA[topaz420]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:06:23 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816572]]></link>
										
		    <description><![CDATA[<p>At least he now has the ammo to negotiate should Niko Bellic return or make an appearance in future GTA games.</p> <p><a href="n/a">M</a></p>]]></description>
			<dc:creator><![CDATA[M]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:04:31 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816560]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5814471">trippo</a>:</p>
<p>thankyou for making a reasoned arguement in favour of artists. i dont think most people realise what its like having a job that could disappear everytime you finish a project.</p>
<p>I find it pretty tough paying for 2 kids' upkeep working as an actor and residuals are vital for it to work. And yes i do work a number of part time jobs at a temp agency.</p>
<p>And no, i cant go and get a job as a lawyer or some other high paid position because i have to be flexible, to go to auditions, often give to me with 24hrs notice. 1 in every 20 auditions or so gets a good paying project for a few months if im lucky. so i cant exactly pack up my job at the first scheduling conflict with an audition, but i cant miss the audition either. So? shelf stacking, secretarial work, odd bits of translation, box lifting stuff. thats what fits.</p>
<p>oh and its not like im too stupid to do anything else. im university educated (1st) i have a masters, i speak three languages (italian, french, russian) and i have a pretty tasty tennis backhand. sadly acting makes me happy, so thats the one for me!</p> <p>hardhat68</p>]]></description>
			<dc:creator><![CDATA[hardhat68]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:04:09 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816523]]></link>
										
		    <description><![CDATA[<P>You get paid what you're worth to the market. Sad but true.</P> <p>ProdigalMoon</p>]]></description>
			<dc:creator><![CDATA[ProdigalMoon]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 12:03:02 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816353]]></link>
										
		    <description><![CDATA[<p>There were over one thousand people involved in the creation of the game.</p>
<p>There were 740 individual voices used.</p>
<p>For the person who said a "reasonable" residual is only $.03 of every unit sold, that's 22 USD of every USD 60 unit sold- that's not even counting the 15 to 18 dollars it costs per Blu-ray disc.</p>
<p>SAG only cares that they get the money, not WHERE the money actually comes from - films, cable and television supplement their income with ads.</p>
<p>This leaves the game industry with some nice choices - Spam your games with ads, start adding another 20 USD to the cost of every game, or drop the local guild and outsource the work, just as they've been doing with every other aspect of development.</p>
<p>Or "automate" it.</p> <p>ishatra</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:57:47 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816324]]></link>
										
		    <description><![CDATA[<P>Sure...we can treat voice actors the same way in vid-games as other entertainment industries.</P>
<P>But we also then need to treat laborers the same way then. Give me a programmers union, a testers union, etc, etc, etc..</P>
<P>After all, what is good for the goose...</P>
<P>However, the video game industry is NOT the movie/tv industry. Trying to make it the same will undoubtedly destroy the growth the industry currently enjoys.</P> <p>Meohfumado</p>]]></description>
			<dc:creator><![CDATA[Meohfumado]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:56:54 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816300]]></link>
										
		    <description><![CDATA[<P>VO actors get their parts done in a matter of days. The development cycle of a game will take a company YEARS to complete. There are people who worked long hours and deserve to see those royalties long before this little self-important bitch does.</P> <p>el_pig</p>]]></description>
			<dc:creator><![CDATA[el_pig]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:56:08 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816293]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5815294">Bluecell</a>:  what they deserve and what they're worth are two different things. I don't think the big name actors deserve the million even though they are clearly worth it.</p>
<p>To me they seem too small of a part in the production. If GTA had worse acting would it have tanked? nope. If animations, however, could tank because of poor voice acting.</p>
<p>I don't think they're worth it or deserve it, but thats just me. The market will take care of this issue anyways if it needs to be addressed.</p> <p>TheHun</p>]]></description>
			<dc:creator><![CDATA[TheHun]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:55:56 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816270]]></link>
										
		    <description><![CDATA[<p>Wow. This guy got double what most of the programmers likely got, and he's bitching about it? You've got to be kidding me....</p> <p>JustFrozen</p>]]></description>
			<dc:creator><![CDATA[JustFrozen]]></dc:creator>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5816083]]></link>
										
		    <description><![CDATA[<p>OK, alot of people on here dont understand how the VO industry is traditionally structured and why. I myself am a professional actor. It is a very hard industry, that requires great amounts of perseverence, effort, and despite what some of you may think, skill.</p>
<p>just because you can point to some hollywood actor who makes millions and cant act doesnt mean all actors are equally unskilled. A few actors get successful because of a look or style they have that is so popular, or marketable, that it outweighs their lack of skill. the rest of us however, have to work damn hard to get any work atall. ive spent a good 18 thousand pounds training as an actor, on voice work and maintenance, combat skills, and promoting and protecting my product, namely me.</p>
<p>you see when ive been offered commercials, i get offered (if the deal is equity approved) residuals based on how long the commercial will screen for. Why? because being in a commercial that plays 5 times a week for the next 5 years can kill your career. i wont get any more commercial castings, as im associated with another product. This will also impact my castings in all other media,as producers wont take the risk of the audience being distracted by the fact that the cough syrup man is now pretending to be a ninja, or whatever. Thats why i demand residuals for long airing commercials, or shows, because they arent just buying a one off performance, they are buying my image, or sound, to display over and over again, potentially oversaturating the market with it, and making my product (me) practically worthless.</p>
<p>And yes if he complained they would have got a cheaper actor, and yes that is wrong. And if that happened in tv or film, the unions would be right on it for all the above reasons.</p>
<p>It is a really shit job being an actor. 95% of the industry is unemployed at any one time. It requires a great deal of investment to stand a fighting chance, and it can all be ruined very quickly, and we have to make provision for that. 100,000 dollars is great for 18months, but what if he  gets associated with GTA4 to the point of not working for the next 6 years?, it can go both ways.</p>
<p>please understand that and stop suggesting that actors have an easy ride. sure hollywood movie stars do, but so do CEO's, and im certainly not going to suggest all buisnessmen are lazy millionaires.</p> <p>hardhat68</p>]]></description>
			<dc:creator><![CDATA[hardhat68]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:49:34 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815978]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=2#c5815294">Bluecell</A>: I'd also like to add as a final note - because I'm just repeating myself - to everyone: First, try not to think of this as how much money the role is worth, or how much Mr. Hollick was paid; that's not the issue. Next, try not to compare his role to other departments in the development process, but rather compare his role to that of a leading role in an animation and you'll understand his argument. Imagine Actor A is the star of "The Incredibles" and thus receives residuals for ads, media and DVD sales. Actor B is the star of "GTA IV", and does an equal (if not more) amount of work as Actor A. Is he not entitled to the same contract as Actor A?<BR>I believe so. That is all.</P>
<P>Cheers,</P>
<P>Bluecell.</P> <p><a href="n/a">Bluecell</a></p>]]></description>
			<dc:creator><![CDATA[Bluecell]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:46:55 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>@<a href="#c5809638">wild_world_girl</a>: That's the biz?! and please tell me what you have to contribute to "the biz"? I'm a working actor and stunt performer and have been working in "the biz" for over 14 years. The lack of residuals is a serious issue that under minds everything we work for.</p>
<p>Do you have any idea how hard this work actual is? $100,000 might be a lot of money to you but it's a pittance compared to the amount it makes for the production company. As it stands right now internet and video game content does not allow for risids for the performers. and I don't think you or anyone realizes what this really means in the long term.</p>
<p>I've worked on video games and internet viral content as a voice and a mocap performer. The sad truth is that you've all probably watched them countless times and I didn't get paid for those risids. over 14 years of dedication, training and commitment and you think nothing of it. This is my career and my life. This is how I take care of my family and you want to dismiss that? thanks... perhaps next time you won't complain when the latest video game has terrible v.o's cause you'll understand professionals rarely like working them.</p> <p>Herret</p>]]></description>
			<dc:creator><![CDATA[Herret]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:45:07 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815871]]></link>
										
		    <description><![CDATA[<P>Voice actors are already somewhat protected by their union. If a game uses one SAG actor for a VO, then all titled VO's have to be SAG actors.</P>
<P>I've done background VO's before (unnamed characters, battle chatter). I got a pat on the back...no money. Why? Because it had SAG actors as titled characters, and thus I could not be paid.</P> <p>Meohfumado</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:43:37 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815596]]></link>
										
		    <description><![CDATA[<p>You know what? I didn't even think the voice acting was that good. At least this guy got paid $100,000.</p>
<p>You know what Jen Taylor got paid for her work as Cortana in <i>Halo: Combat Evolved</i> and <i>Halo 2</i>?</p>
<p><a href="http://seattlepi.nwsource.com/theater/289468_gamevoices23.html">$1500</a>. Total. That's for both games.</p>
<p>Michael Hollick should be thanking his lucky stars.</p> <p>FanDam</p>]]></description>
			<dc:creator><![CDATA[FanDam]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:35:26 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815539]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5814471">trippo</a>: see <a href="#c5814626">Tiber</a>'s comment about how many days that actually works out to, during which he could've had a part time job.</p>
<p>It's just the nature of that profession. They know (or should know) what they're getting into.</p> <p>TheHun</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:33:44 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815388]]></link>
										
		    <description><![CDATA[<p>Quit whining, start organizing. Sounds like we've found a good guy to start the Video Game Actors Guild. If you're not in a union, you're gonna get exploited. Looks like Niko just learned another lesson about the harsh realities of American capitalism.</p> <p><a href="http://etchasketchist.blogspot.com">etchasketchist</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:28:54 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815294]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns?cpage=2#c5814083">TheHun</A>: Ok, I understand what you're saying, and that's what I disagree with. I think they still deserve residuals.<BR>If I'm not mistaken, though, voice actors outside of video games (ie. animation) do receive residuals.</P> <p><a href="n/a">Bluecell</a></p>]]></description>
			<dc:creator><![CDATA[Bluecell]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:25:29 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5815168]]></link>
										
		    <description><![CDATA[<p>Imagine the programmers, testers, designers, artists, etc.. who made less than him.</p> <p>cong</p>]]></description>
			<dc:creator><![CDATA[cong]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:22:09 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814871]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5814479">Mohican</a>: Depends where you live!  I got the impression that he is in NYC, so I'd have to agree that 100k probably wouldn't go quite as far as it would in say Raleigh, NC.</p>
<p>I do have to say however, the older I get the more money I make (as it should be!), but I swear I get to do less and less with it.  How the heck does THAT end up happening? :-P (Cues up: Rolling Stones - Mother's Little Helper.)</p> <p><a href="n/a">NateN</a></p>]]></description>
			<dc:creator><![CDATA[NateN]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:14:00 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814830]]></link>
										
		    <description><![CDATA[<P>Waaa, waaaa. It's called "Work For Hire".</P> <p>zaky</p>]]></description>
			<dc:creator><![CDATA[zaky]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:12:56 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814755]]></link>
										
		    <description><![CDATA[<p>A lot of bitter retail workers on Kotaku. Not surprising.</p>
<p>Okay, so some of you are saying "HEY! WHY AREN'T THE PROGRAMMERS/ARTIST/WHOEVER BEING PAID MORE?!".</p>
<p>You do realize those people are on the company payroll and not "consultants" or "independent contractors", right?</p> <p><a href="n/a">Antlio</a></p>]]></description>
			<dc:creator><![CDATA[Antlio]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:10:38 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814626]]></link>
										
		    <description><![CDATA[<p>I realize that his role was important to the presentation of the game, but in the grand scheme of things his role was insignificant to the overall development of the game.</p>
<p>I recognize that he has no complaints about the total money he made, but I still have to say this. $100,000 over 15 months at $1,050 a day. That means that, out of those 15 months, he only worked roughly 95 days. To put that into perspective, if he had worked a standard 5 day work week, then he only would have worked 15 weeks. He made far more than the programmers, and he could be doing several jobs at once.</p>
<p>I'm not saying the VA's don't deserve fair compensation, but if GTA were a movie, he would be the prop boy. If anyone were to deserve royalties, it would be the programmers, artists, etc. first; VA's would maybe be just slightly ahead of random testers.</p>
<p>The article doesn't say whether he feels artists and programmers deserve royalties too. I would have a lot more respect for him though if I knew he wasn't just out to earn a better paycheck for himself and his profession.</p> <p>Tiber</p>]]></description>
			<dc:creator><![CDATA[Tiber]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:06:38 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814574]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5814037">Atheist Jew</a>: I'd bet pretty decent money that game development would just be offshored as much as possible if the developers stared forming unions, or the whole team would be fired and scabs brought in.  Not saying it's impossible to organize, but it would be quite the uphill battle.</p>
<p>It doesn't help that just about every 21 year old out of college with a CS degree would kill to get into game development!</p> <p><a href="n/a">NateN</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:04:56 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814555]]></link>
										
		    <description><![CDATA[<p>Hmmm... I think he should get paid more than a measly 100K.</p>
<p>However his voice did NOT make the game what it is. The programmers, artists, designers, coders, and everybody ELSE made the game.</p>
<p>They lend their voice to video games. To cut scenes. Cut scenes don't make the game, the gameplay does. Residuals if anything should go to the programmers.</p>
<p>Voice actors, as important as their role is, should not get a HUGE piece of the pie.</p> <p>FrigidAir44</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:04:28 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814479]]></link>
										
		    <description><![CDATA[<p>$100,000 over 15 months these days barely pays rent and groceries. I know this firsthand...</p> <p><a href="n/a">Mohican</a></p>]]></description>
			<dc:creator><![CDATA[Mohican]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:01:34 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814471]]></link>
										
		    <description><![CDATA[<p>Wow, once again an exercise in Kotaku message board stupidity.  I'm impressed guys like Hauler, Bluecell, or Spoony Bard even bother to stick around.  I certainly don't know why I do most of the time.</p>
<p>I figured somewhere around the time the article mentioned "Niko" was paid $100,000 dollars for his 15 months of voice work, the (generally young and most likely not gainfully employed) Kotakheads would begin their rant.  But let me break something down about how that $100,000 is paid to an actor over the course of 15 months.  I'm not an actor, but I have written for games on occasion and certainly know what pay schedules are like...</p>
<p>$100,000 for 15 months might seem like a lot if you're working at the video store, especially if you work every day of the week, but that's just the thing... you work every day of the week.  Every week of the year.  Year after year.  You see money and time as two guaranteed realities, whereas for an actor (and writer, director, pretty much anyone out there...) you have no idea where your next job will come from.</p>
<p>Most actors out there are not Brad Pitt.  Not even close.  They are called the working class and when they make $100,000 for 15 months of work it's because statistically-speaking the next three years of their lives will be spent trying to simply get another job.  And as someone who's seen it firsthand, those years are not easy.  They involve a lot of penny-saving, a lot of hand-wringing, and a lot of children with mouths to feed.</p>
<p>Let me break it down real easy.</p>
<p>Say you worked at a video store.  Every week you put in your five long days, and every two weeks you got your check.  Now what if I told you that every day you came into work, there would be no guarantee I'd bring you in tomorrow?  And I don't mean like no guarantee the sky won't fall, I mean there's a 95% chance you won't have a job tomorrow (which is what the odds are in a highly competitive business like voice acting, by the way).  You'd start worrying a whole lot more about the fact that you're getting a few bucks a day.  You'd say, okay, well then let me get paid more so on the event I don't get a job tomorrow, I'll have enough to hold me over while I look for another one.  And that would be logical.  Because that's how economies work.</p>
<p>And don't even start the whole "What's he complaining about?  I'd do this for free" rant.  So would he.  He practically did.  And of course you would, chances are you still live with your parents.</p> <p>trippo</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 11:01:03 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>@<a href="#c5813357">kemicon</a>: <br>
Actually, Sam Houser mentioned in his EDGE interview that Ray Liotta was a real bitch about his fee once he realised how much Vice City had sold.</p> <p>yashin19</p>]]></description>
			<dc:creator><![CDATA[yashin19]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:52:16 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814120]]></link>
										
		    <description><![CDATA[<p>The guy said he's grateful, he just finds it tough to hear his voice all over a US$400 million plus entertainment product and not feel like he could have had more money. I don't blame him for feeling that way, I'd probably feel the same, but he doesn't sound too bitter.</p>
<p>If he'd pushed for a big fee or a cut, they'd just have signed another voice actor.</p>
<p>Blame the screen (film?) actors guild for not supporting a framework for residuals in voice acting in games.</p> <p>yashin19</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:50:25 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>Considering the <b>rampant </b>mismanagement and financial shenanigans that the Rockstar execs wasted/pilfered/just lost track of, would it have been nice if the actor got a penny a box sold? Considering his direct contribution compared to suits (who I'd feel better raking it in if they, y'know, poured those mis-spent tens of millions back into games)? I'd say, YES!<br>
More money spent on talent, less on corporate suite wastrels, I say.</p> <p>Trai_Dep</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:49:51 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>@<a href="#c5811978">Bluecell</a>: I'm not saying that Hollick want more money. I'm just saying that the comparison of movie actor vs voice actor is a flawed one. They are more like a session musicians. They get paid for their time. Their talent does not directly contribute to an increase in sales, that is just the nature of video games.</p>
<p>His talent is not a selling point. If Killzone2 featured his voice would they be able to sell more by marketing "Starring the guy who did the voice for GTA" ? of course not. Voice actors are simply not worth residuals, at least not in the current state of the industry.</p> <p>TheHun</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5809651">sloner</a>:</p>
<p>Gotta agree with this, there's no way most of the technical developers or artists got paid this much, and they certainly did far more work.</p> <p>Allaby</p>]]></description>
			<dc:creator><![CDATA[Allaby]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:49:13 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<p>What about the DEVELOPERS? Does anyone actually think a single developer of the game made $100,000 in 15 months? No, it didn't happen. How about giving the money that's due to the people that made the product, who are the most deserving of it? NOPE! The majority of that cash goes to the executives, who are the LEAST deserving.</p>
<p>This situation is absolute bullshit.</p>
<p><b>DEVELOPERS: FORM A FUCKING UNION AND PROTECT YOUR RIGHTS AS PRODUCERS OF CREATIVE CONTENT! GET PAID WHAT YOU'RE DUE, HAVE YOUR RIGHTS RESPECTED BY LAW! FORM A UNION!</b></p> <p><a href="http://www.giantbomb.com">Atheist Jew</a></p>]]></description>
			<dc:creator><![CDATA[Atheist Jew]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:47:46 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5814008]]></link>
										
		    <description><![CDATA[<p>wow I can't believe this, programmers and artists work overtime 50,60 hours a week to get these games done and they don't even get royalties, let alone paid as much as this guy.</p>
<p>I don't even have the sound turned on when I play GTA IV</p> <p>AvocadoOverboard</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:47:02 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
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		    <description><![CDATA[<P>I think the main issue for him is he got paid in US$, which means he can buy about 3 Big Mac Menu's with that money in Europe<BR>He probably lost money on this job, considering he would have been in England doing the work</P> <p><a href="n/a">sander_dutch</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:45:52 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813952]]></link>
										
		    <description><![CDATA[<P>I'm really disgusted with anyone who thinks voice acting isn't work.</P> <p>thesycophant</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:45:22 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813869]]></link>
										
		    <description><![CDATA[<p>Oh boo hoo, whatever man.  Just like his character in the game, it's never enough money.  100 Gs and the biggest break in your career wasn't enough?!  What a whiner.</p> <p>gloveofpower</p>]]></description>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:43:12 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813551]]></link>
										
		    <description><![CDATA[<P>He should just dig the fact that he got a AAA title that wa so successful on his portfolio and keep on with the projects. I would think $100k in about a year is respectable for one title.</P> <p>sascha23</p>]]></description>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813500]]></link>
										
		    <description><![CDATA[<p>"Talk into the microphone" is a great line to use on the ladies, by the way.</p> <p><a href="http://crooksandliars.com">Puck</a></p>]]></description>
			<dc:creator><![CDATA[Puck]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:31:53 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813424]]></link>
										
		    <description><![CDATA[<p>I think the whole royalty system is stifling innovation in media. We don't need to extend it to games, too.</p> <p><a href="n/a">Alessar</a></p>]]></description>
			<dc:creator><![CDATA[Alessar]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:29:32 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813357]]></link>
										
		    <description><![CDATA[<p>I like How Ray Liotta didn't complain but random dude no one has ever heard of has a problem with it.</p> <p><a href="http://www.designha.us">kemicon</a></p>]]></description>
			<dc:creator><![CDATA[kemicon]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:26:51 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813330]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5811437">Kylara</a>: Great post, I completely agree.</p>
<p>I'm not sure where I stand on this, I can see he has a point, but I'd like to see the money ideally divided up between those that work on games (including actors). Anyone that says this guy did a poor job though is deluded, he was a great character, and the voice was great.</p> <p><a href="http://www.bonushats.blogspot.com">TearsandScreams</a></p>]]></description>
			<dc:creator><![CDATA[TearsandScreams]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:26:09 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813322]]></link>
										
		    <description><![CDATA[<p>Not to mention, unlike a good percentage of voice actors in the industry, he could acutally ACT and make what he was saying convincing.</p> <p><a href="n/a">ca$h</a></p>]]></description>
			<dc:creator><![CDATA[ca$h]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:25:52 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813312]]></link>
										
		    <description><![CDATA[<p>I'll toss this in as a video game developer: voice actors will never get significant royalties for video games. You can take that to the bank. Here's why:</p>
<p>The profit structure of the video game industry is build around paying everybody for their contribution. You make salary based upon your job requirements, and you make royalties or stock options based upon time given to a project. That's how we can keep the profit margins higher, which keep stockholders of companies like EA and Take Two happy. The film and TV industry operate on small margins (where a lot of projects tank and need big blockbusters to pull up the slack) primarily because everybody gets a cut. Once you're done paying out percentage points to the actors, director, writer, composer, technicians, etc, you're not making much.</p>
<p>If the video game industry started paying out any sort of significant royalties, so much of the staff would implode. I've been working 8-14 hour days for 20 months on my current project. If some guy who did his V.O. sessions over a few days a year ago made more royalties than me, I'd quit, and so would a lot of other people. Voice actors are easily replaceable (although I love ours). Devs are not in this job market.</p>
<p>The funny thing is that is SAG pushes this, you're going to see development studios flee from union states like California to "right-to-work" states like Texas where SAG rules don't apply (but most of us are nice and pay daily rates based on their numbers).</p> <p>muzza</p>]]></description>
			<dc:creator><![CDATA[muzza]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:25:34 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813290]]></link>
										
		    <description><![CDATA[<p><b>NIKO! MY COUSIN!</b>... I need some cash :/</p> <p><a href="http://www.marengotechservices.com">sisedi</a></p>]]></description>
			<dc:creator><![CDATA[sisedi]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:24:39 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813268]]></link>
										
		    <description><![CDATA[<p>So that's Niko's voice actor. He's one of those few cases where I could see the character's voice coming out of the real life dude's face.</p>
<p>"I'm the one, who survived!"</p>
<p>He did an excellent job, and I can see how it can be distressing to see the game make half a bil, but at the same time I think he understands the reality of the situation.</p> <p><a href="n/a">ca$h</a></p>]]></description>
			<dc:creator><![CDATA[ca$h]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:23:54 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813237]]></link>
										
		    <description><![CDATA[<p>All the comparisons with other mediums just don't hold water. A nobody voice actor has very little to do with the success or otherwise of a videogame like GTA4. The guy didn't make the game, he just lent his voice and got paid for it. Not only is he not entitled to anything more, he shouldn't be entirely to anything more. There is no argument here. Lots of far more talented people put in far longer hours to make GTA4 - this actor would appear at the bottom of a very long list of people wanting to get royalties.</p> <p><a href="http://kiigan.com">kiigan</a></p>]]></description>
			<dc:creator><![CDATA[kiigan]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:22:44 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813142]]></link>
										
		    <description><![CDATA[<p>Voice acting is not hard. The hardest thing is when you're recording in an uncooled booth and you sweat a little. Death sounds and screams will put your voice out of commission for a while, though.</p>
<p>A lot of work in games is paying at union scale with a buy out. This guy got a hell of a lot more than what many voice actors ever make in games. The point is, people don't play games to hear us.</p>
<p>I know that, but a lot of these non-gamer voice actors don't.</p> <p>KapuKapper</p>]]></description>
			<dc:creator><![CDATA[KapuKapper]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:19:36 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813082]]></link>
										
		    <description><![CDATA[<P>I understand his monetary differnce issue, but seriously when you signed up for this you had to know it was going to be a HUGE hit and that 100,000 for the voice acting was small potatoes.</P>
<P>Generally you negotiate salary BEFORE you start a job, not months after it's completed. But hey that's just coming from someone who works in the Human Resources field.</P> <p>mva5580</p>]]></description>
			<dc:creator><![CDATA[mva5580]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:17:50 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5813017]]></link>
										
		    <description><![CDATA[<p>While I'm sure residuals will matter more and more for video game actors going forward, I'm sure it will cause all sorts of sticky situations.  Do you treat the programmers/texture artists/modelers and such as if they were the film crew?  Those folks don't get residuals, but unlike the film crew they also don't have a union, so most of them don't get overtime.  I'm sure residuals would cause SOME correction on other side, either via giving overtime, residuals or moving all your production staff overseas to somewhere cheaper.  I think the whole issue has been avoided for now since publishers and studios like money and dislike shaking up their whole financial structure. :-P</p>
<p>As far as I know, all game work has always been treated as "work for hire", you pay your staff a flat rate and you get the copyright when you are done.  My company works with voice actors (for narration), and I'm pretty sure once they've given their voice to a certain animation/video/etc we are done paying them for it no matter how many different places we use it.  (I'm not privy to the contracts, but that's the gist of how I thought our work with our narrator's worked).  I'm sure they don't ask for residuals since the animations and such don't make any money since we aren't selling them!</p>
<p>(I do think the claim that all the actors would have made millions by now is a bit much unless they were talking about them collectively as a group. Wouldn't the lesser known names on a movie most likely make less then the big names, even if they had more screentime?)</p> <p><a href="n/a">NateN</a></p>]]></description>
			<dc:creator><![CDATA[NateN]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:16:04 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5812990]]></link>
										
		    <description><![CDATA[<p>My problem is that I read it and he did state he got paid an extra 50% the standard rate. Now my problem is he must've been taxed A TON as he should have still made at least $400,000 after 15 months at around $1000 a day (he never mentioned with or without tax however).</p>
<p>This is worked out because (and note I'm rounding the totals up peoples)...<br>
$1,000 x 7 = $7,000 per week<br>
$7,000 x 4 = $28,000 per month<br>
$28,000 x 15 = $420,000 for 15 months</p>
<p>So either he's lying, Rockstar ripped him off or he got taxed MAJORLY. I'm not sure, it's more than likely the first one.</p>
<p>Either way, I still believe he got ripped. It's not the fact that he got paid twice the amount of the average employer, it's the fact that when you look at it from his perspective, $100,000 is bullshit compared to $500,000,000.</p>
<p>And who gets this $500 million? Simple. Most of it will go to advertisers, investors, stock owners, the management, etc. The people who don't get it but deserve to get it are the development team. The artists, the designers, the programmers - all those people. Yes, the voice actors should get a decent payout too but the developers should get so much more as they did all the work, the others just stood by and watched, more or less.</p>
<p>It's absolute crap, and surprisingly, it doesn't deter me away from it becoming a profession for me (me being a 3D Designer).</p> <p>Psychotic</p>]]></description>
			<dc:creator><![CDATA[Psychotic]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:15:12 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5812985]]></link>
										
		    <description><![CDATA[<P>Boohoo... he only made 3 times as much as me for the same time period... and he talked in a funny voice while I worked my arse off.<BR>Good job on the voice acting, though.</P> <p><a href="http://www.poo.com">Sphinx</a></p>]]></description>
			<dc:creator><![CDATA[Sphinx]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:14:55 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5812981]]></link>
										
		    <description><![CDATA[<p>I think maybe he should blame his agent for not negotiating any residuals. I mean, it's GTA.</p> <p><a href="http://chenry.livejournal.com">chenry</a></p>]]></description>
			<dc:creator><![CDATA[chenry]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:14:49 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5812929]]></link>
										
		    <description><![CDATA[<P>Didn't SAG just renegotiate the contracts with video game companies for voice actors(or was it the writer's guild)? As I recall they pushed for residuals but settled for an increased day rate.</P> <p><a href="n/a">aka Bitter</a></p>]]></description>
			<dc:creator><![CDATA[aka Bitter]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 21 May 2008 10:12:57 MDT]]></pubDate>
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		    <title><![CDATA[Niko Bellic's Voice Voices Pay Concerns]]></title>
		    <link><![CDATA[http://kotaku.com/5010170/niko-bellics-voice-voices-pay-concerns#c5812898]]></link>
										
		    <description><![CDATA[<p>Geez alot of you are dicks on this.</p>
<p>He voiced Niko brilliantly. Made the game alot more enjoyable  for me. Give the man a 