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		<title><![CDATA[A List of Demands for Grand Theft Auto - Kotaku Comments]]></title>
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			<title><![CDATA[A List of Demands for Grand Theft Auto - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Mon, 19 May 2008 14:14:11 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Mon, 19 May 2008 14:14:11 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto]]></link>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5774948]]></link>
										
		    <description><![CDATA[<p>let me freaking save anytime I want!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
<p>also stop taking $hit out of a game just because they claim you're trying to make it "real" and THEN (cause you know this is going to happen) bring it back in the next game (or dlc hopefully)!!!!!!!!!!!!!!!!!!!!!!!!</p> <p>freespeech</p>]]></description>
			<dc:creator><![CDATA[freespeech]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 19 May 2008 14:14:11 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5664896]]></link>
										
		    <description><![CDATA[<P>I would liked to see a world thats a little more open. While it must have been are hard game to fit on a Duel DVD seeing the insides of more buildings to cause havok in would have been nice.</P> <p><a href="n/a">Rbastid</a></p>]]></description>
			<dc:creator><![CDATA[Rbastid]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 13 May 2008 08:31:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5663526]]></link>
										
		    <description><![CDATA[<p>more clothing options would be nice</p> <p><a href="http://igoogle">JakeDunn</a></p>]]></description>
			<dc:creator><![CDATA[JakeDunn]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 13 May 2008 07:08:33 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5662474]]></link>
										
		    <description><![CDATA[<p>I'd just like to mirror some comments. I posted a longer message on VE3D a few days ago but I'll post some more here:<br>
(text wall)</p>
<p>1. 1st person in-car view FTW. Lose this and a copy of GTA4 goes on ebay. Needs a camera "turn-in" option like EVERY RACING GAME EVER MADE includes, so that the camera starts panning automatically when you turn the steering wheel (stick), so you can see where the hell you're going without having to turn the tank turret that is Niko's viewpoint.</p>
<p>2. Camera control options for both on foot and in car and helicopter. Let the player choose separate options for standard/invert both horiz/vert for 3rd person, 1st person, vehicle and helicopter. I haven't had any issues with the default orientation, but others have commented about how the game inverts the camera in 3rd person but continues to do so when aiming, which makes no sense.</p>
<p>3. Add camera control options for auto-lock on/off (to prevent it from "floating" back to center while driving or walking" and add an option for fixed mode, where it follows Niko or your vehicle like a camera mounted on a tripod duct taped to his head/roof in a permanent vertical orientation. No swaying, no lazy turning, just show me where I'm going, when I'm going there, all the time. Always. If I turn Niko around because someone is shooting at my ass, I want to be able to see them without having to smack the R3 button a bajillion times.</p>
<p>4. Custom music. Niko's got $500k in the bank. He can afford an ipod. (someone else commented earlier about being able to disable the radio, press and hold the left d-pad button to turn it off) Hell, why stop with an ipod, let's add streaming internet radio. You could limit it to the fancy luxury cars with navigation systems. We'll just pretend they come with XM/Sirius radio.</p>
<p>5. Better asset control. You've got multiple safehouses... that's great and all, but you can't do much with them. You should be able to collect a far great number of custom clothing components, you should be able to listen to the radio stations from within your home, be able to designate a safehouse as an activity (party at Niko's, aww yeah!), and it should be a base of operations rather than That Place You Have To Go To Save The Damn Game™. How about being able to store a cache of weapons and ammo, bulletproof vests and medpacks/food at home? There could also be your own private garage, where you have...</p>
<p>6. The ability to collect and customize vehicles that are temporarily (ill gotten goods) or permanently (purchased from a dealership or washed VIN autos via Brucie (buy direct, or bring to Brucie to have it "cleaned" for a fee). This way if you take it for a mission or a Death Race 2000, you can have a replacement sent to your garage for a fee. Have a purchased vehicle be returned immediately, have a sourced vehicle take longer for Brucie to acquire. 24 hours, for instance. This way if you've got a race coming up and don't feel like tracking down a fast car, you can pony up and buy one like a good consumer does.</p>
<p>7. The last thing I'll add is that the weapon shops should be more... useful. As others have pointed out, you can't actually buy most of the weapons unless you've progressed so far within the game. And even if you've got around and proactively collected the weapons through other, less non-violent methods, you can't even buy additional ammo for them! So yeah, it does more or less turn into a place you go to simply to buy some ammo, rather than it allowing you to play with different armaments if you're flush with cash.</p>
<p>I'm going to leave the relationship part alone, but I will say that it does get pretty annoying when they call mid-6 star escape and then when you show up 3 minutes late they figure you blew them off. Nevermind the fact that from many parts of the map it's physically impossible to drive yourself to them in time. You essentially have to use a cab to keep up your connections. And if you've got a sweet ride and you get a call to go play darts with someone on the other side of the city... well, you'll wish you had that permanent garage. :P</p>
<p>I think the fact there are so many options that could conceivably be added to GTA4 without a ton of modification speaks volumes about the freedom that exists within the game, but no game is perfect. The biggest problem with GTA4 is that in giving the player so many options, it also plants a desire to see more and more of them added to the mix.</p> <p><a href="http://briandickerson.wordpress.com">Slash3</a></p>]]></description>
			<dc:creator><![CDATA[Slash3]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 13 May 2008 03:07:32 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5658877]]></link>
										
		    <description><![CDATA[<p>If the in car view goes away I'll be PISSED.  I can't drive in a 3rd person view.  One of the main reasons I loved Crackdown was not having to drive once my agility was boosted.</p>
<p>They'd better keep GPS, and please PLEASE kill the relationship system, or at least make it totally extra, without penalties.</p> <p><a href="http://www.flickr.com/photos/rhoran/">PlaidNinja</a></p>]]></description>
			<dc:creator><![CDATA[PlaidNinja]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 18:51:55 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5656174]]></link>
										
		    <description><![CDATA[<p>I have to agree with the in-car view and the robberies. Although I'd have to go with a in-niko's-head view instead of this dead-bug-on-the-windshield view and I always thought it was stupid that with pistol drawn you can target people but they just put their hands up but never drop any money.</p> <p>hollowfreak</p>]]></description>
			<dc:creator><![CDATA[hollowfreak]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 16:01:36 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5653427]]></link>
										
		    <description><![CDATA[<p>hello, my name is custom button mapping.  there should be a law requiring me in all games.  thank you.</p> <p>planetidiot</p>]]></description>
			<dc:creator><![CDATA[planetidiot]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 14:02:58 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5652144]]></link>
										
		    <description><![CDATA[<p>here is my list of things i would like to see:</p>
<p>1. Bigger map on the HUD.</p>
<p>&gt;&gt; seriously.  with all the LCD's out in the world today, why did they not improve the size of the map?  i understand that not everyone has a big-ass tv.  but, some kinda option to make it bigger would be nice.</p>
<p>2. Walking...  that damn leaning!</p>
<p>&gt;&gt; what is the deal with the guy leaning all the time.  i could see the need for it on the sprint, but c'mon!  do i have to LEAN when i turn around to buy a damn hot dog?  also, what is with the guy automatically placing mustard on my hot dog?  i am dead serious...  i want an answer on this one!</p>
<p>3. Camera...</p>
<p>&gt;&gt; no need to clarify this one.  more camera options would be nice.  give me the ones present now and add in "thumb-stick only" and "in-car".  done.</p>
<p>4.  Speedometer/HUD info</p>
<p>&gt;&gt; ...  it doesn't have to be special.  just throw a 3-digit line up in front of me somewhere.</p>
<p>&gt;&gt; ...  compass.  yeah i know you can see the tiny little "N" on the tiny little map-hud.  but so what?  gimme a damn FULL FUNCTION GPS.  and by "full function" i am only asking for simple readouts.  no "tom tom" interface or anything stupid like that.  just some basic "extras" like speed, compass, and maybe even a rearview?</p>
<p>5. Waypoints/Mapping</p>
<p>&gt;&gt; i am putting this in here because it was something they added in that was greatly needed from the other games.  they did a great job on this and i would like to say "thank you".  for the future, having the ability to place a Map Pin and also Waypoints.</p>
<p>&gt;&gt;  Map Pin would work just like it did in San Andreas.  I always like to know where my home base is and not have to reset it all the time.  Maybe have groups so you can toggle of your favorites when a mission is on</p>
<p>&gt;&gt; Waypoints...  multiple would be nice.</p>
<p>6. Ragdolling 'Round</p>
<p>&gt;&gt; i would like to see the threshold for the ragdolling changed so when a person runs over my foot i don't ragdoll all over the place.  i mean...  it's only my FOOT !  this really sucks when some idiot wants to chase after you in heavy traffic and you end up dying because someone clipped your foot and you fall down.  it's stupid.  what is Niko?  some level 0 thief with 1 hit point?</p>
<p>7. Driving...  let me preface this with my GTA4 Experience.  i'll start with...  "i LOVE San Andreas"!</p>
<p>&gt;&gt; i first played the game when my buddy brought his copy over.  wasn't happy about the leaning or the state of the driving.  found it was a lot harder to do than in SA.  however, after picking up my own copy yesterday and playing all day i found that the driving is a lot better than.  yes, it is harder.  yes, it takes longer to get used to.  no, it is not perfect.  but i feel it is a lot more fun.</p>
<p>don't get me wrong, i loved driving around in SA and i was pretty darn good at it, too.  but i realize that although it was harder to get used to, the driving pretty much rocks.</p>
<p>i feel the REAL issue with the driving is the camera and not the controls or "physics"...</p>
<p>more to come!</p> <p>gtntc</p>]]></description>
			<dc:creator><![CDATA[gtntc]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 13:16:32 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Have they never played GTA before? Vice City and SA have hold-ups and SA let's you rob people's houses on top of that. So why is that on the wish list?</p> <p><a href="http://www.toadwarrior.com">toadwarrior</a></p>]]></description>
			<dc:creator><![CDATA[toadwarrior]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 12:06:30 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>I would love GTA in co-op, everyone working together driving in the same car or as a big gang of cars would be awsome, something for next next gen.. or PC..</P> <p><a href="http://n/a">JamieA</a></p>]]></description>
			<dc:creator><![CDATA[JamieA]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 11:42:09 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>Splitscreen multiplayer,and NOT some systemlink crap.<BR>When my friends come over they like to play......not watch.</P> <p><a href="n/a">Acute Gamer</a></p>]]></description>
			<dc:creator><![CDATA[Acute Gamer]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 11:40:47 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5648050]]></link>
										
		    <description><![CDATA[<P>They really need to let you disable auto-center on the camera. The second I raise it up for an elevated view (same as you like it), it starts heading back down. I hate having to constantly thumb it back up!</P> <p><a href="http://www.busygamernews.com">Gamewatcher at Busy Gamer News</a></p>]]></description>
			<dc:creator><![CDATA[Gamewatcher at Busy Gamer News]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 10:44:35 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5643626">jigglypoofs</a>: You can hang onto cars the exact same way as pedestrians.  Same goes for helicopters and any other vehicles.</p>
<p>@<a href="#c5644403">darthmatt</a>: You press Y to climb any ladder in the game.  You... are forced to do this in one of the early missions so I can't begin to fathom how you missed this.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 10:23:23 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5640425">PopACapsLockInYoAss</a>: So you didn't play GTA3 or Vice City?  Because if you did, you wouldn't have said what you said.  It's that simple.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 10:21:29 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>4 things at the moment...</p>
<p>1) Split screen multiplayer options (I know, it's taxing on the system, but would be sooo rad).</p>
<p>2) Custom soundtrack radio station</p>
<p>3) Quick-turn option, ala RE4</p>
<p>4) Jogging mapped to the analog stick...there's no reason I should have to hold 'A' to jog.</p> <p>DCSimian</p>]]></description>
			<dc:creator><![CDATA[DCSimian]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 10:17:10 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Something I'd like to see is skydiving. A few friends and I over the weekend were fucking around in free mode and we decided to take a few helicopters up, bail out, and plummet to our deaths. While this was fun (for a time) it would have been even better if we had parachutes and could save ourselves, and subsequently rinse and repeat.</p> <p>Bacardi151</p>]]></description>
			<dc:creator><![CDATA[Bacardi151]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 10:07:20 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>I'd like the ability to rob people at gunpoint instead of having to kill them. They don't even notice when they're targeted.</P>
<P>But more than anything (as far as I am,) it needs a camera that works. When driving, in first person you wear a neck brace since it takes so long to turn and look at something it's like turning a tank turret. ("Stop car. Looooooooooook... still looking.... turrrrrrrn.... ok, nothing there. Click back to normal, start driving.") In third person, if you turn, you turn blind and smash into something and then the camera catches up. I'm amazed that isn't fixed. And on foot if you turn around you're facing the camera again. Niko should be able to see more than ten feet, but I click R3 more than any other button in that game. Especially when you can do things like casually walk out a solid glass window and fall out of a building.</P> <p><a href="n/a">fuchikoma</a></p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 09:27:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5645761]]></link>
										
		    <description><![CDATA[<p>THE AUDIENCE!  BRING BACK THE AUDIENCE!</p>
<p>Or have the option to turn it on .  Used to be great in GTA 1.  If I could just light up a bunch of hairi khrisnas with a flame thrower, the audience cheers, and "GORGANGA".</p>
<p>I never play the missions for anything other than unlocking more of the map.  I just like to hit the cheat codes and go ape shit.</p> <p><a href="http://wouldyoulikeasandwich.blogspot.com">NNTPgrip</a></p>]]></description>
			<dc:creator><![CDATA[NNTPgrip]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 09:03:43 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>but i love the in car view!</p> <p>SwampApe</p>]]></description>
			<dc:creator><![CDATA[SwampApe]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 08:37:40 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>erm,you can climb ladders</p> <p>tomsamson</p>]]></description>
			<dc:creator><![CDATA[tomsamson]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 08:27:24 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>why put ladders in the game if you cant climb them?</p> <p><a href="http://">darthmatt</a></p>]]></description>
			<dc:creator><![CDATA[darthmatt]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 07:45:48 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Pretty sad that Rockstar didn't learn from Saint's Row. As much as people here like to bag on it, it corrected a lot of stuff wrong with the GTA series.</p>
<p>GTAIV with SR's targeting system, weapon select method, and car customization would have been pretty goddamn awesome. As it is, it's a great game that didn't really do much to raise the bar for itself.</p> <p>KaneRobot</p>]]></description>
			<dc:creator><![CDATA[KaneRobot]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 07:36:55 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643815]]></link>
										
		    <description><![CDATA[<P>I would really like a co-op mode for 2 or possibly even up to 4 people. I'd like the ability to replay any completed mission by selecting it from a menu.</P>
<P>The co-op could be half assed in the sense that one host player trips all cutscenes, picks up mission items, etc. while the other player(s) ran around driving and shooting to assist the host.</P>
<P>This way you could replay some of the more memorable shootouts and chase scenes with friends.</P> <p>sand0789</p>]]></description>
			<dc:creator><![CDATA[sand0789]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 06:51:00 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643626]]></link>
										
		    <description><![CDATA[<P>I would like to be able to hang on to cars like pedestrians sometimes do or hang on to helicopters</P> <p><a href="n/a">jigglypoofs</a></p>]]></description>
			<dc:creator><![CDATA[jigglypoofs]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 06:17:29 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643527]]></link>
										
		    <description><![CDATA[<p>definetely the best game in the whole gta series by far. i have been using the cheats for gta 4 at <a href="http://www.squidoo.com/grandtheftauto4cheats">[www.squidoo.com]</a> to quicken the game up</p> <p>stevoe</p>]]></description>
			<dc:creator><![CDATA[stevoe]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 05:58:45 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643518]]></link>
										
		    <description><![CDATA[<p>If they removed the first-person view while driving I would be pissed!  I can't control the cars as well from third-person.  It's much more realistic with the in-car view.</p> <p>funkonaut</p>]]></description>
			<dc:creator><![CDATA[funkonaut]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 05:55:29 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643516]]></link>
										
		    <description><![CDATA[<p>SOMETHING should happen when I rob an armored truck.</p>
<p>MOST IMPORTANTLY:</p>
<p>Replays. WTF? think about it, i have about .0003 seconds to properly appreciate how badass I am when I land a double backflip at like 90 on a Motorcycle.</p>
<p>I could worship myself for weeks were replays a factor.</p> <p><a href="http://www.librarium-online.com/forums/">UrbanKnight</a></p>]]></description>
			<dc:creator><![CDATA[UrbanKnight]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 05:54:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643431]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640936">thebigsmoke</a>: BUMP!</p> <p>iNime</p>]]></description>
			<dc:creator><![CDATA[iNime]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 05:24:50 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643319]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640448">Ajay</a>: Offline multiplayer on a psp? I know that's not what you're trying to say but it's what it sounds like when reading your post. Not trying to be an a-hole just pointing out</p> <p><a href="http://n/a">Barf#1</a></p>]]></description>
			<dc:creator><![CDATA[Barf#1]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 04:44:25 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643276]]></link>
										
		    <description><![CDATA[<P>I'll second all the comments about the first person driving view being the best. It's way easier to take corners correctly in that view. I only ever use the third person for bikes and helicopters.</P>
<P>I'd get rid of the safehouse system, although it's less pressing now that you don't lose your weapons when you die and can restart missions easily. Still, it's an unnecessary hassle driving to a safehouse after every mission.</P>
<P>I'd like a much better matchmaking system. I've yet to have a multiplayer game with more than 6 people.</P>
<P>I'd like one of your unlockable perks be a car delivery system. You want an Infernus? Just ring up Brucie (or whoever), pay a fee, and it's yours. You could spice it up by insisting that you return it to a lockup within a certain amount of time or pay a hefty fine.</P> <p>cdammers</p>]]></description>
			<dc:creator><![CDATA[cdammers]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 04:23:43 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643257]]></link>
										
		    <description><![CDATA[<p>I actually think the in-car view is superior if you don't want to wreck everything..</p> <p>kryo</p>]]></description>
			<dc:creator><![CDATA[kryo]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 04:13:24 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643226]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto?cpage=2#c5642993">Vodun</A>: <BR>"How'd dating work? Gang bang?" - no, one of you would just have to take out her ugly friend. Or have one guy take her out and the other guy just show up and cockblock.</P>
<P>Not every facet of the game would have to have to be available for co-op play.</P>
<P>I don't think you'd have to rebuild the game from the ground up, Rockstar'd just have to stop being so prissy about how players go about completing missions. Try living up to the idea of an open world rather than shuttling gamers through arbitrary scripted events.</P> <p>wanion</p>]]></description>
			<dc:creator><![CDATA[wanion]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 03:57:29 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643200]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640947">Grive</a>: The idea is they would only draw from your pocket so you can save more money to buy properties and other stuff.</p> <p>Proto_Man</p>]]></description>
			<dc:creator><![CDATA[Proto_Man]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 03:37:24 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643160]]></link>
										
		    <description><![CDATA[<p>Ha ha - a list made by people who clearly 'play' games but don't 'understand' them. Destructible environments and full interiors for all buildings? How long do they want to wait for the next GTA, 15 years? Have they got no clue of the idea of technical restrictions?</p> <p>topscore1632</p>]]></description>
			<dc:creator><![CDATA[topscore1632]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 03:21:47 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>oh yeah! also, i think it would be cool if when the next GTA comes out, it would be possible for the character to leave which ever city its set in and go visit liberty city (or vice versa). they could probably do this by having the character saved on the harddisk, and then popping in the disc of whichever city you wanna visit. This could probably be used to unlock hidden mission etc</P> <p>Jotsy</p>]]></description>
			<dc:creator><![CDATA[Jotsy]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 02:53:06 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643065]]></link>
										
		    <description><![CDATA[<P>I would like to see the car customisation back. and mebe to some extent, home/safehouse customisation. buy a bigger tv, nice stereo, some furniture etc. mebe moving homes could be based around earning enough cash to actually buy or rent a place.</P>
<P>also, i'd like to see the gang territories/alliegences back. it was pretty cool going into a fight with 10 guys backing you up.</P>
<P>I think the driving is perfect though. in this day an age where pretty much every racing game has some form of drifting mechanism, how can you still not know how to pull a hand brake turn? heck, you can even pull a powerslide (in some cars) by flicking it out and then flicking it back into the turn... without ever touching the brakes at all</P> <p>Jotsy</p>]]></description>
			<dc:creator><![CDATA[Jotsy]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 02:48:18 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5643006]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640481">stryker1800</a>: Oh no! I have to hold LT or RB/A!</p> <p>Ryumeka</p>]]></description>
			<dc:creator><![CDATA[Ryumeka]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 02:19:31 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642993]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640608">Alexander-The-Great</a>:<br>
Omar would never involve citizens! Shame on you!<br>
-----------------------<br>
Ok, this is BS. Robberies are still committable, just not very frequently. Like someone said if there's a cash register you can go up and pry it open.</p>
<p>And co-op sounds fun but it wouldn't really work in something as open as this. How'd dating work? Gang bang? It'd pretty much have to be created from ground up to facilitate co-op.</p> <p><a href="http://anders.interactiondesigner.se">Vodun</a></p>]]></description>
			<dc:creator><![CDATA[Vodun]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 02:15:28 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642990]]></link>
										
		    <description><![CDATA[<p>I almost always use the in-car view, except when riding a motorcycle. How about some dashboard real estate?</p> <p>billnabors65</p>]]></description>
			<dc:creator><![CDATA[billnabors65]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 02:15:08 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642954]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640947">Grive</a>: Yep, I was thinking that last night in multiplayer, when someone drove into my character at high speed but only clipped him, sending him cartwheeling into the air above the hood.<br>
 <br>
Since you're still able to fire when H&amp;R'd, the AR15 was still going off as my character spun in the air and I believe he was upside down on the second spin when he put a bullet straight through the windscreen and killed the sumbitch who ran me over.</p>
<p>My character survived (that incident, at least).</p>
<p>@<a href="#c5641066">PapaBear434</a>: Thanks for taking time to point out that high-speed cornering is not impossible, just not as easy as the last three incarnations.</p>
<p>I have never used a cover system in another game, so I find the one in GTAIV pretty useful.</p>
<p>My number one wish for GTA right now? Save my goddamn online ranking! I'm back to 1 or 0 when I should be 2 or 3...</p> <p>73mike</p>]]></description>
			<dc:creator><![CDATA[73mike]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 01:57:14 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642862]]></link>
										
		    <description><![CDATA[<p>The camera while driving really is annoying. I'm always moving the camera around manually so I can see properly.</p>
<p>You'd think they would've fixed that :s. Ah well.</p> <p>argh</p>]]></description>
			<dc:creator><![CDATA[argh]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 01:10:04 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642849]]></link>
										
		    <description><![CDATA[<p>This is a pretty bad list. Number one should be: Mid Level Check Points. We all complained of this with Vice City and so they put in San Andreas, so why take one step back? I can't believe I play 30 minutes of a mission (very last mission) to lose in ten seconds because I made a mistake. That's absolute bullshit and I still haven't finished it.</p> <p><a href="n/a">kylo4</a></p>]]></description>
			<dc:creator><![CDATA[kylo4]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 01:06:51 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642840]]></link>
										
		    <description><![CDATA[<p>not  a bad list.   I just want the ability to map buttons to different functions.</p> <p><a href="n/a">narynan</a></p>]]></description>
			<dc:creator><![CDATA[narynan]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 01:04:24 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642548]]></link>
										
		    <description><![CDATA[<p>I'd like money to mean something, for what that's worth. Oh, and passable camera mechanics, less-sluggish on-foot control, and less crappy-unfun (even if it means less realistic!) driving.</p>
<p>Those things before thinking of other features. Although addressing issues like those really isn't R*'s prerogative.</p> <p>EmTeeZ</p>]]></description>
			<dc:creator><![CDATA[EmTeeZ]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 00:10:28 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642545]]></link>
										
		    <description><![CDATA[<p>I use the cockpit view 80 % of the time when im driving, I think it feels more realistic and its actually really fun to drive in.  I find its easier to fit through tight quarters cause your so up close you can see good.</p> <p>That Boy Baked</p>]]></description>
			<dc:creator><![CDATA[That Boy Baked]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 00:09:36 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642502]]></link>
										
		    <description><![CDATA[<p>I like in car view</p> <p>string_theory</p>]]></description>
			<dc:creator><![CDATA[string_theory]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:53:57 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642463]]></link>
										
		    <description><![CDATA[<P>Halo 3's movie making ability. It's a fuckin' crime that this game doesn't have that level of functionality.</P> <p>EndersGame</p>]]></description>
			<dc:creator><![CDATA[EndersGame]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:39:04 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642456]]></link>
										
		    <description><![CDATA[<p>plus can they add an option to disable Auto-Center (at least while on foot). I just hate it. It ruins a lot of fun when I'm trying to go Marcus Fenix style.</p> <p><a href="http://snake9677.googlepages.com">Snake9677</a></p>]]></description>
			<dc:creator><![CDATA[Snake9677]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:37:08 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642447]]></link>
										
		    <description><![CDATA[<p>Free-roaming wise, this game lacks SO MUCH compared to San Andreas it's not even funny. Half the content is missing, most likely for the sake of keeping "realism". But if realism is going to compromise the fun of a game, why care? The game is unrealistic anyway, you can't shoot someone and drive away for 5 minutes and expect cops to forget about you, or drive on sidewalks and expect not to be put in jail. They shouldn't have been so anal about realism in my opinion to where they had to take out planes, jetskiis, katanas, flamethrowers, tanks, the army, chainsaws, diving, dual-wielding, weapon/skill upgrades, most of the interesting cheats like pedestrian riot, etc. Also, the missions are nowhere nearly as diverse as San Andreas in my opinion. In SA you infiltrated a ship from underwater, burying someone in concrete, robbing a gas station, flying and driving school, gang/turf wars, and other interesting things. I love GTA IV and the story is amazing as well as the multiplayer, but if you cut those out the game is SEVERELY lacking compared to San Andreas and Vice City in my opinion.</p> <p>PackieMcGreedy</p>]]></description>
			<dc:creator><![CDATA[PackieMcGreedy]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:35:05 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642425]]></link>
										
		    <description><![CDATA[<p>I know, how about don't strip the series bare of free-roaming gameplay value in the next installment. Rockstar, you happened to forget planes, jet skiis, bikes, half the weapons, half the cheats, ambulance and fire missions, tanks, the army, diverse missions, parachuting, missile-shooting helicopters, and like half the cars of San Andreas.</p> <p>butterladle</p>]]></description>
			<dc:creator><![CDATA[butterladle]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:26:56 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642421]]></link>
										
		    <description><![CDATA[<P>How about not rehashing the same stupid missions for every single game? 'Win this race for no good reason!' 'Keep the badguys away from your friend!' 'Go to this place and kill everyone.' 'Go to this place and kill everyone.' 'Go to this place and kill everyone.'</P> <p>obonicus</p>]]></description>
			<dc:creator><![CDATA[obonicus]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:25:58 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642410]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5642360">Bleentastic sees bandwagon and jumps</a>:</p>
<p>Doesn't that mean the lighting is good, (read, realistic)?  Turn the brightness/contrast up.  Are you an agoraphobic at nighttime in real life? lol</p> <p>KevanB</p>]]></description>
			<dc:creator><![CDATA[KevanB]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:22:51 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642402]]></link>
										
		    <description><![CDATA[<p>First person driving is amazing, the new view over the hood makes driving FUN again in GTA.  If you think it's a *bad* implementation, go play some GTA1 or GTA2...</p> <p>KevanB</p>]]></description>
			<dc:creator><![CDATA[KevanB]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:21:07 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642360]]></link>
										
		    <description><![CDATA[<P>i demand better lighting, i hate to do most things when it's night time in the game. simply b/c i can't see anything</P> <p><a href="http://Kxpuc27.googlepages.com">Pound my tom-tom</a></p>]]></description>
			<dc:creator><![CDATA[Pound my tom-tom]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:08:59 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642346]]></link>
										
		    <description><![CDATA[<P>how about the obvious "put my music in the game"???</P>
<P>MP3 Radio anyone?!?!</P> <p>kingme</p>]]></description>
			<dc:creator><![CDATA[kingme]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:05:02 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642337]]></link>
										
		    <description><![CDATA[<P>"QUESTION!"</P>
<P>How can you enter cheat codes without<BR>having XBOX Live.<BR>(XBOX360/GTAIV)</P> <p>Jestin64</p>]]></description>
			<dc:creator><![CDATA[Jestin64]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:01:40 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642333]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640415">Fallible</A>: Yes manditory co-op is bad but CO-OP should maditoraly be an Option for those who can't beat the game alone or just want to play with a friend thru the story. Well there's always Siants Row 2 with whole campaign jump in and out co-op.</P> <p><a href="http://jorgiex.blogspot.com">JorgieX</a></p>]]></description>
			<dc:creator><![CDATA[JorgieX]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642325]]></link>
										
		    <description><![CDATA[<p>I think it's a bit strange that no one has mentioned helicopter controls.  In GTA Vice City, the first GTA that had helicopters, the control was awesome.  You used the 2 control sticks for everything... IIRC the right stick did stuff like elevation and rotation, while the left stick did tilt.  I loved how precise it was with just a little practice.  The way they did the helicopters in San Andreas and in GTA 4 feels so disconnected to me.  I was really good at piloting the heli's in VC, but with the other two, no matter how much I try, I can never get it feeling natural.</p>
<p>Anyone else agree?</p> <p>evnglion</p>]]></description>
			<dc:creator><![CDATA[evnglion]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 22:58:13 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p><b>fenderfuel08: It seems even the most respected reviewers do this with evey game that is hyped to the max.</b></p>
<p>That's just how I felt about mass effect. Great storyline, but boring side missions and a few other little annoyances (inventory system).</p>
<p><b>TwoSetBonus: Why have it? </b></p>
<p>I was buying AK ammo, sniper rifle ammo and armor. Until I found the armor that spawns near the 2nd safehouse.</p>
<p>Now it's just AK and Snipe ammo. But that's about it.</p>
<p>/In SR, there were some really expensive sports cars that you could essentially only buy from the dealership (the spawn rate was so low that you could literally walk/drive around for HOURS without seeing one appear). And they were expensive. (but very useful in any mission where you needed to run from, or chase after anything).</p>
<p><b>Stop being pussies and get rid of the pasties.</b></p>
<p>Blame the ESRB and the "but the children" ninnies for that.</p>
<p>Still, some games could do with a parental control lever as well. Set it to the lowest setting and it doesn't play some songs, bleeps dialogue, blurs out the bodies and boobies (like on the TV show cops).</p>
<p>That way, you could have younger folks playing it without the extreme content.</p>
<p>Set it to high, and all bets are off.</p>
<p><b>Leviticus: It is common knowledge that on some 360s Bioshock had a lot of freezing and slowdown,</b></p>
<p>I didn't know that since mine worked fine :D</p>
<p>However, bioshock was a little short and too linear to me and didn't quite live up to the system shock 2 pedigree.</p>
<p>I'll see how it does on a 2nd playthrough in hardcore with vita chambers disabled (which I only used once or twice).</p> <p><a href="http://www.lordargent.com">lordargent</a></p>]]></description>
			<dc:creator><![CDATA[lordargent]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642305]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640481">stryker1800</a>: I thought the driving was horrible at first too, but after a few days I realized it was just different. It doesn't handle like San Andreas at all, but now that I have the hang of it I'm whipping around corners nearly as fast as I used to. And I appreciate the increased realism the new controls bring. Stick with it, you'll get better.</p> <p>kidjesus</p>]]></description>
			<dc:creator><![CDATA[kidjesus]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Calling someone an ingrate is really not nice if you don't really know them.</p> <p>BaZ2</p>]]></description>
			<dc:creator><![CDATA[BaZ2]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 22:49:57 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642277]]></link>
										
		    <description><![CDATA[<p>I just want to buy properties again, not this shitty apartments thing. Get rid of the dating and some asshole always wanting to do something with you while you are on a mission too. As soon as I set a waypoint on my map I don't want to be interrupted by anyone in my phonebook.</p> <p><a href="http://">DrunkRaba</a></p>]]></description>
			<dc:creator><![CDATA[DrunkRaba]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642210]]></link>
										
		    <description><![CDATA[<p>Slap the people who wrote that list.</p> <p><a href="n/a">xsni</a></p>]]></description>
			<dc:creator><![CDATA[xsni]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Co-op just can't happen because if you guys noticed, the frame rate drops a bit from explosions. The ps3 and 360 are having trouble rendering the city for one player, imagine how hard it would be for 2 players. Reminds me of cod4 splitscreen lag.</p> <p>DarkDragon9906</p>]]></description>
			<dc:creator><![CDATA[DarkDragon9906]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 22:24:26 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642144]]></link>
										
		    <description><![CDATA[<p>"It seems even the most respected reviewers do this with evey game that is hyped to the max. Bioshock got tons of hype and excellent scores but the reviewers didn't seem to mind the fact that the game chugs down to 5 frames per second every half minute or so as if the 360 could barley run it."</p>
<p>Stop.</p>
<p>It is common knowledge that on some 360s Bioshock had a lot of freezing and slowdown, but for most of us the game ran perfectly fine. Try not to further spread that tired misconception.</p> <p>Leviticus</p>]]></description>
			<dc:creator><![CDATA[Leviticus]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642107]]></link>
										
		    <description><![CDATA[<p>Does anyone know how to hold on to cars or trucks as they drive of? and Rockstar can you please fix the driving physics... THNX</p> <p>Chris167</p>]]></description>
			<dc:creator><![CDATA[Chris167]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5642086]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640493">feegore</A>:I agree! I also wish there were more clothing stores in the game, or at least more things to buy. I have like over 500,000 bucks and theres nothing to buy with it.</P> <p><a href="n/a">lammy742</a></p>]]></description>
			<dc:creator><![CDATA[lammy742]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5640468">ShirtGuyDom</a>:</p>
<p>100% agree -- I keep trying to look around while I'm driving, but since it keeps trying to swing the view back, it only makes me wreck.  Why couldn't this be an option??</p>
<p>@<a href="#c5640601">lordargent</a>: I believe there's an option called "hand brake cinematic camera" or something.  Turning this off should make the camera stay locked even during a handbrake 180.</p> <p>catapult37</p>]]></description>
			<dc:creator><![CDATA[catapult37]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 21:10:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641749]]></link>
										
		    <description><![CDATA[<p>Summary of the list: more sandbox pls.</p>
<p>Considering the game is already pushing the limit regarding open world sandbox gameplay, and considering how outrageous some of the requests are, the article seems (and I normally NEVER use this word) retarded.</p>
<p>It would have been a more interesting list if it was being attributed to, say, Mario Galaxy.</p> <p><a href="http://gamesocks.blogspot.com">UltimatePancakeSensation</a></p>]]></description>
			<dc:creator><![CDATA[UltimatePancakeSensation]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5641272">BMErdin</a>: I agree it's way too hyped. I think it's a great GTA. I do have fun playing it, but I don't understand why critics are fellating this game like a Chase Point hooker. The game already has a lot so there isn't much to be wished for, just a wishlist for some fixes.</p>
<p>1. Camera - It's awful. Locked on while walking, loose while driving. I HATE clicking R3 or nudging it to look around corners. It's not innovative or cool, it's rubbish. For all the camera complaints games like Tenchu and MGS get, and this one gets a rubbed knob for a terribly used view, I don't get it.</p>
<p>2. Controls - It feels like GTA, but that doesn't make it a good thing. Niko controls like all the other 3D GTA protagonists: Gumby with a stick up his ass. It feels unwieldy while hardware developers are working to increase degrees of analog sensitivity and GTA still has you holding or pressing a button to sprint. I thought we were past those days. The cover system is decent sometimes. Other times, you think you're hiding, you tap R1 and you're hugging a wall in plain view to make out with the shotgun you thought was around the corner. I just hit L3 to crouch and save myself some trouble. Driving has improved, but the camera choices just makes me take the taxi 90% of the time. I'm also a fan of the D-pad so I hate not having that option. Whoever says "this game isn't about driving" should wonder why the series is called Grand Theft Auto and not "somewhat generic tale of gangster stereotype struggle". Redundant, I know.</p>
<p>3. Money - Why have it? I haven't used money for anything. I can't buy guns until I've come across them in a mission, and by that point, everyone's wielding them, so the weapon shops are relegated to ammo shops, if you ever need them. Niko continually says "I need money, so the job is good." Why does he need money? I haven't had the option to buy anything but a small, boring selection of clothing and ammo, and pay my way out of the infrequent hospital bills. Pedestrians don't give out much money; I think it's either to discourage mindless slaughter or because you don't even need it. Low on health? Buy a burger or a hotdog for A DOLLAR. Cab rides are chump change, too.</p>
<p>4. Adult content - Stop being pussies and get rid of the pasties. I can nail someone point blank with a handgun and watch their body lifelessly slump to the ground, painting the adjacent wall with a spray of red, a hapless bump into a group of pedestrians elicits countless and unnecessary uses of "fuck", but a poorly pixelated nip is a no-no. It's the inconsistency that bothers me.</p>
<p>5. Friends - Everyone's connected to everyone, but you can only hang out with one of them at a time. It feels like I have to date everyone instead of hang out with them.</p>
<p>I think GTAIV is a great GTA. I play it often, I'm fond of the characterization and it has a lot of the qualities of all the previous GTAs (including the 2D ones) while establishing itself on its own feet. I just feel at times, the ambition of this game falls short.</p> <p><a href="n/a">Shalashaska</a></p>]]></description>
			<dc:creator><![CDATA[Shalashaska]]></dc:creator>
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		    <description><![CDATA[<p>I'd like a European or Asian city next time.  Tokyo or a return to London or a trip to Paris would be a great change of pace in terms of architecture, gangs, characters (slang, speech, clothing, culture), etc.  As hard as they try, every American city is roughly the same.  SOme are dirtier or have more smog, but the buildings all blend into each other and look identical.  We'd get variety of cars in other places as well.</p> <p><a href="http://www.weeklycrisis.com">KirbyMorph</a></p>]]></description>
			<dc:creator><![CDATA[KirbyMorph]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641627]]></link>
										
		    <description><![CDATA[<P>You mean that you can't drive for shit with the in-car view ?! LOL! What a newb ! ;)</P>
<P>I actually drive <I>better</I> when i'm using the in-car view. I love it.</P> <p><a href="http://www.flickr.com/photos/dstg/">dstg_ll</a></p>]]></description>
			<dc:creator><![CDATA[dstg_ll]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>parachute, small planes, regenerating health, checkpoints in tedious missions, bigger jumps, jet ski's!</P> <p><a href="n/a">MisterFeeny</a></p>]]></description>
			<dc:creator><![CDATA[MisterFeeny]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641319">Antiterra</A>: I agree with you. I don't see what all the perfect scores for this game is all about.</P>
<P>It seems even the most respected reviewers do this with evey game that is hyped to the max. Bioshock got tons of hype and excellent scores but the reviewers didn't seem to mind the fact that the game chugs down to 5 frames per second every half minute or so as if the 360 could barley run it.</P>
<P>Or halo 3, which had outstanding multiplayer but only had 4 good single player campaign levels and 5 crappy, not so fun ones.</P>
<P>Really, its all about hype. In my eyes I'd give GTA IV an 8, but no higher than that.</P> <p>fenderfuel08</p>]]></description>
			<dc:creator><![CDATA[fenderfuel08]]></dc:creator>
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		    <description><![CDATA[<p>Not having mid-mission saves in this day and age is just STUPID.</p> <p>Evil Tortie's Mom</p>]]></description>
			<dc:creator><![CDATA[Evil Tortie's Mom]]></dc:creator>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641467]]></link>
										
		    <description><![CDATA[<p>GTA IV has robbing, any store that has a cash register can be robbed.</p> <p><a href="http://www.gaming-resources.com">Cyborgmatt</a></p>]]></description>
			<dc:creator><![CDATA[Cyborgmatt]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 20:23:06 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>I would actually want to see features removed from GTA IV rather than added.</P>
<P>Which ones? Well, the relationships system is more annoying than it is fun. I hate constantly getting phone calls during the middle of missions where "Person X wants to play darts with you" and then when you say you're busy with something else it suddenly hurts your relationship with that person and they start to dislike you.</P>
<P>The dating system too is fun at first but then gets annoying when your girlfriend starts to constantly complain about your clothing choices or things as dumb as how she thinks your shoes look weird. She's like a real-life girlfriend, but thats not fun in a videogame!</P> <p>fenderfuel08</p>]]></description>
			<dc:creator><![CDATA[fenderfuel08]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 20:15:14 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641417]]></link>
										
		    <description><![CDATA[<p>1. Add a speedometer and a rear view mirror to a first person driving view.</p>
<p>2. Make cars use gas stations.</p>
<p>3. Make Niko buy a drink with his burger (this bugs me right now).</p> <p><a href="http://www.artistpavel.com">artistpavel</a></p>]]></description>
			<dc:creator><![CDATA[artistpavel]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 20:12:55 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641378]]></link>
										
		    <description><![CDATA[<p>Why are robberies on the list?</p>
<p>You can rob people in GTA4. Point a gun at the clerk, scare them off or kill them and open the till with RB.</p>
<p>five finger discount!</p>
<p>These people need to play the game more before they come up with ways to 'fix' it. I'm all for an in car view BTW, as long as it was optional. What is every wrong with options?</p> <p>EdwinJ85</p>]]></description>
			<dc:creator><![CDATA[EdwinJ85]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 20:07:20 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641366]]></link>
										
		    <description><![CDATA[<P>u didn't like the in car view? I like playing aruond with it because I feel it gives a better sense of realism to the city, but I can agree with always having to try and work the view....</P>
<P>I thought the best part of the game is the B Button Cinematic view...its great in that mission you have a bomb in the truck that you have to blow up...just hitting B while walking away was sexual</P> <p>stryder19</p>]]></description>
			<dc:creator><![CDATA[stryder19]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 20:05:48 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641319]]></link>
										
		    <description><![CDATA[<P>The only thing that could fix all of my qualms with GTA IV would be a GTA V revamped from the ground up...<BR>
Sure, the graphics are pretty (for a sandbox game), the gunfight mechanics work well, Niko makes for a great central character, and the main storyline, while cliche-ridden, is better than that of previous installments.<BR>
But for every quality, there's a glaring flaw that makes you feel like you're fighting against bad programming, not against an in-game enemy.</P>
<P>GTA IV is the most mind-boggling case of reviewers not doing their fucking job that I have encountered so far (and it will probably stay so for a long time).</P>
<P>If this is the ultimate AAA title, the #1 game on Metacritic and blablabla, I think I'll stick with average-to-good games and steer clear of the "ZOMG-awesome-gaming-reinvented!!!" ones...</P> <p><a href="n/a">Antiterra</a></p>]]></description>
			<dc:creator><![CDATA[Antiterra]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:58:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641277]]></link>
										
		    <description><![CDATA[<p>Fix boat handling, improve performance and graphics, add splitscreen multiplayer, even at the expense of graphical quality.</p> <p>Heyyou27</p>]]></description>
			<dc:creator><![CDATA[Heyyou27]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:51:33 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641272]]></link>
										
		    <description><![CDATA[<p>Here is my suggestion for GTA4. Make it fun. Seriously. This game is way more hype than substance. <br>
I last played GTA back on the Playstation with the original game. It was lacking fun then and I see it hasn't changed since. <br>
I rented GTA4 on Thursday because I had Friday off. I played off and on all day Friday and have played sporadically over the weekend. I really wanted to like this game to due all the hype it has received. My verdict? It hasn't improved a bit. Controls are junk, especially the driving, camera (driving and walking) is angled poorly. Graphics feel like leftovers from early 360 games. <br>
Obviously a lot of work went into this game and you can feel that. But they forgot to make it enjoyable.</p> <p>BMErdin</p>]]></description>
			<dc:creator><![CDATA[BMErdin]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:50:21 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641249]]></link>
										
		    <description><![CDATA[<P>I tip the stick too. I have trouble seeing in any angle. I just want the next game to be more tropical. Not necessarily Vice City, but any sort of setting. Just Cause 2 is coming up soon! I wouldn't mind have a lighter color pallet. More Gears type of controls. More unique missions. And not being punished for dying. Losing 6,000 dollars seems way too much. You can do anything in the world, but you'll get punished in the end.</P> <p>Godzilla-Sushi</p>]]></description>
			<dc:creator><![CDATA[Godzilla-Sushi]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:46:23 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641197]]></link>
										
		    <description><![CDATA[<P>I only have three. MORE CLOTHING STORES , CUSTOMIZABLE CARS &amp; WEAPONS.</P> <p><a href="http://Sci_Fi_Neurofunk.1up.com">Nexus6</a></p>]]></description>
			<dc:creator><![CDATA[Nexus6]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:38:01 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641196]]></link>
										
		    <description><![CDATA[<P>You know what I would rather see, a working ranking system for online.</P> <p><a href="http://katamariontheweb.com">VixDiesel</a></p>]]></description>
			<dc:creator><![CDATA[VixDiesel]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:37:52 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p><b>Campion: you should have the option to replace it automatically if it gets destroyed.</b></p>
<p>Saints row did it.</p>
<p>$500 to repair your car, even if all that was left of it was a flaming wreck.</p>
<p>Once you customised a car and had it saved in your garage, you could always get it back. So you didn't have to worry about parking it anywhere because a mission required a specific type of car or anything like that.</p>
<p>And then there were the unique vehicles that you got for doing certain missions.</p>
<p>Like the blinged out armored truck with spinning dollar sign rims. Or the pimp mobile with the naked chick hood ornament.</p>
<p>/looking forward to saints row 2 :P</p> <p><a href="http://www.lordargent.com">lordargent</a></p>]]></description>
			<dc:creator><![CDATA[lordargent]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:36:19 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641171]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640493">feegore</a>: @<a href="#c5640591">Jawajoey</a>: mid-mission checkpoints are definitely needed.  if they could just cut out the driving to the mission on the replay that would be great.  after the eighth time driving to see phil bell, then going to pick up a truck, then driving halfway across liberty city, then 3 minutes into a gunfight he dies and i have to start the whole thing over again... well, it's gets old really fast.</p> <p><a href="http://">adaorardor</a></p>]]></description>
			<dc:creator><![CDATA[adaorardor]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:31:01 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5640465">Royal_Highness</a>: <br>
same here, although it makes real world driving a bit hectic as I have to re-adjust to real traffic laws.</p> <p>solidsnak</p>]]></description>
			<dc:creator><![CDATA[solidsnak]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:22:00 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641124]]></link>
										
		    <description><![CDATA[<p>Agreed on the saved replays idea -- easily the best part of Halo 3, and IMHO the last big innovation in gaming.</p>
<p>Car-wise, my friend suggested that if you purchase or are given a vehicle in-game, you should have the option to replace it automatically if it gets destroyed.  Call it auto insurance, maybe incur a small charge... With car customization, it would really add a new level of personal investment in the game-world.</p> <p>The old Campion</p>]]></description>
			<dc:creator><![CDATA[The old Campion]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:21:13 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641104]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640605">2SBs</a>: Ugh.  No thanks to the more realistic police.  Ever play the first Driver game?  The police would come after you if you ran a stop light or were speeding, etc.  It sounds fun, but it gets old really, really fast.  It's annoying in GTA4 when you're in the middle of doing something and you accidentally clip a cop car or hit a pedestrian and they come after you.  You think you want it, but trust me, you don't.</p> <p>Fatmumuhomer</p>]]></description>
			<dc:creator><![CDATA[Fatmumuhomer]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:16:39 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>It was said once already but needs repeating:</p>
<p>*<b>SAVED REPLAYS</b>*</p>
<p>It annoys me that something so easy to add isn't in every game of this magnitude. Especially when the youtube videos alone would be free advertising.</p> <p><a href="n/a">SeedyROM</a></p>]]></description>
			<dc:creator><![CDATA[SeedyROM]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:13:16 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641077]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640536">suburbancowboy</A>: That would be awsome, a subplot where you can accidentally release a super virus that turns all the people into zombies, the military shows up and tries to contain it, but fails, they start shooting everyone, Hell brakes loose, the city is burning! How long can you survive? It's the 28 Days Later GTA IV mod. I'd play it.</P>
<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640508">Green-clad Gamer Dude</A>: "I demand that the next game in the series take place in Gotham City. You're play a new thug in town, and your actions in the game affect your ranking."</P>
<P>And once in a while Batman shows up, beats the crap out of you, gets you arrested and scares off all your henchmen.</P>
<P>As for me I'd love mid mission saves and being able to stash stuff in my pads.</P>
<P>But mostly I want the next GTA to take place in a more exotic local. Take us to a Rockstar version of Hong Kong, Tokyo, Madrid, Panama City, New Amsterdam or something.</P> <p><a href="http://www.twilightfair.com">Zazu_Yen</a></p>]]></description>
			<dc:creator><![CDATA[Zazu_Yen]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:12:29 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>@<a href="#c5641039">stryker1800</a>:</p>
<p>Like I said, I can do it without effort anymore.  It just takes a little practice to get it right.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:10:44 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Oh, one more thing:<br>
the inability of a player to ghost ride the whip is SHAMEFUL.</p>
<p>It's 2008, for god's sake!</p> <p><a href="http://insomniabob.blogspot.com">Insomnia Bob</a></p>]]></description>
			<dc:creator><![CDATA[Insomnia Bob]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:10:37 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>Yeah, the lack of an MP3 player in this day and age is just a little silly, frankly.</p>
<p>I'd also like to see the ability to perform "bank jobs" whenever the hell I felt like it. I've played the game quite a bit now, and I finally got to a mission that DOES play out a lot like the movie Heat.</p>
<p>Seriously, you should be able to mutliplayer that.</p>
<p>The ability to plan out your missions would be nice, as well. Something along the lines of being able to set up your point of entry, your getaway plan, targets, etc, and have your map point you to those elements. As it stands, running missions can alternates between being stale and exciting on a fairly regular basis.</p>
<p>GTA4 is a good game. I certainly enjoy playing it. The amount of detail and effort they did put into the game should be noted. But at the same time, it doesn't exactly push the envelop. In fact, it even goes backwards a little bit in the realm of character customization (compared to San Andreas).</p>
<p>Lastly, it'd be nice if I had something to spend all that cash on besides medical bills and the occasional ammo refill and flak jacket. Slowly moving your way up in a criminal organization doesn't mean a whole hell of a lot when you can't do anything with your $40K.</p>
<p>Fun game, but I hope they start messing with the formula in the next installment, or this game runs the risk of turning into a more sensational version of the Madden franchise.</p> <p><a href="http://insomniabob.blogspot.com">Insomnia Bob</a></p>]]></description>
			<dc:creator><![CDATA[Insomnia Bob]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:09:35 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5641039]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640648">PapaBear434</a>: you make an excellent point and i wont argue with you but in all honesty if i wanted realistic driving i would get gran turismo or some other driving simulator. i like the old way of driving cuz i didnt have to try hard to take corners and not get t boned by the cops following. but your point is still well taken.</p> <p>stryker1800</p>]]></description>
			<dc:creator><![CDATA[stryker1800]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 19:05:31 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p><b>Scuba Steve: 2. Custom Stereo with my MP3s</b></p>
<p>Ohh yeah, you just reminded me.</p>
<p>Saints row gave you a MP3 player and the ability to use custom playlists.</p>
<p>So, you could listen to music even when you were outside of the car.</p> <p><a href="http://www.lordargent.com">lordargent</a></p>]]></description>
			<dc:creator><![CDATA[lordargent]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:52:52 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p><b>2SBs: You get car customization in Midnight Club series, which basically is GTA with driving only.</b></p>
<p>Saints row, the GTA "clone" had car customization.</p>
<p>And character customization that beat practically any other game out there (short of games that allow you to scan your face in).</p>
<p>I was expecting GTA4 to make note of some of the improvements that saints row made over san andreas, but sadly, a lot of that didn't make it in.</p>
<p>Don't get me wrong, GTA4 is a great game, but gameplay wise it feels like they didn't innovate all that much and stuck with the tried and true.</p>
<p>/Aiming was better in saints row. (IIRC, you didn't have to hold the left trigger to aim, you just always had a crosshair on the screen that you moved with the left joystick).</p>
<p>/Weapon selection was better in saints row (they went with a ratchet and clank style circular weapon menu. Each weapon type had a different direction on the menu).</p>
<p>/Car customization was better (hundreds of different paint color/finish combos, nitro, rims, and the ability to save them in a garage and repair them for a small fee if they got smashed)</p>
<p>/Character customization was better</p>
<p>/The mayhem was better. (getting a bunch of cars piled up then tossing in pipe bombs to start a chain reaction, sweet)</p>
<p>/The side missions were better. (Pimp missions, hooker limo driver, contract killer, etc)</p>
<p>OTOH</p>
<p>/the storyline in GTA4 is better.</p>
<p>/the handling of the vehicles in SR was worse (by worse, I mean less realistic)</p>
<p>/the AI in saints row was worse</p>
<p>/the bugs in saints row were worse</p>
<p>AND</p>
<p>/The multiplayer for both games needs a little bit of tweaking. But the GTA multiplayer is in a much larger arena so I'll give it the nod (though I love me some protect the pimp, or snatchin gold chains)</p> <p><a href="http://www.lordargent.com">lordargent</a></p>]]></description>
			<dc:creator><![CDATA[lordargent]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:51:01 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<p>checkpoints.</p> <p>dechire</p>]]></description>
			<dc:creator><![CDATA[dechire]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:50:52 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
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		    <description><![CDATA[<P>I think someone mentioned the camera during driving, that needs serious help. <BR>
More stuff to buy!<BR>
Uncensored scenes for those of us over the age...<BR>
More secrets and bonuses for getting 100%</P> <p>Chuco</p>]]></description>
			<dc:creator><![CDATA[Chuco]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:50:23 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640966]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640768">PapaBear434</a>: Hah, I used to do the EXACT same thing! The semis seemed to work best for that, especially in the countryside.</p>
<p>I understand that they wanted realism with the Euphoria engine, but at least give us some car surfing. Or maybe the ability to hold onto a moving car.</p>
<p>I almost managed to stay on once. Niko went 'limp' on a taxi cab and happened to lay down on top for about a block before he slid off!</p> <p><a href="n/a">Tyber_Zann</a></p>]]></description>
			<dc:creator><![CDATA[Tyber_Zann]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:48:58 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640955]]></link>
										
		    <description><![CDATA[<p>While I don't know if a co-op story mode would work, having a sort of "Gang" mode would be pretty interesting; the hosting player is Niko, while all other joining players are friends and allies. Niko is the only one who can initiate missions and see the cutscenes, while all other players assist him in completing a mission and get a percentage of a mission's rewards.</p> <p><a href="n/a">GhostWhoWalks</a></p>]]></description>
			<dc:creator><![CDATA[GhostWhoWalks]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:5008632:c5640955]]></guid>
		    <pubDate><![CDATA[Sun, 11 May 2008 18:47:15 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640947]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640845">Proto_Man</a>: Erm, banking system? Would function pretty much like it does now, only you'd be more annoyed at having to go to an ATM.</p>
<p>You're supposed to pay for health care, it's the penalty for dying. If they draw it from your pocket or your bank account, what difference does it make? You're still the $2000-$15000 down.</p>
<p>Actually, you're technically using a bank -you're not hauling a million dollars in bills. I guess it's more of a debit thing. You can check on ATMs and see all your cash.</p>
<p>As for what I'd like to see in GTA? A replay/photo option. Something at least as powerful as Halo 3's, preferrably more so. Just constantly record, and discard anything older than the last 10-15 minutes. I've seen way too many things that are way too cool to be seen by only my eyes.</p> <p><a href="n/a">Grive</a></p>]]></description>
			<dc:creator><![CDATA[Grive]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:46:27 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640936]]></link>
										
		    <description><![CDATA[<p>I'd settle a game that actually would run on my launch PS3. 11 days. Total play time (between freezes)? 9 minutes.</p>
<p>Sounds like fun though.</p>
<p>*Sigh*</p> <p>thebigsmoke</p>]]></description>
			<dc:creator><![CDATA[thebigsmoke]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:44:31 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640928]]></link>
										
		    <description><![CDATA[<p>Heh..</p>
<p>1. Car Mods. I want custom paint, and custom trim</p>
<p>2. Custom Stereo with my MP3s</p>
<p>3. Ability to cut the stereo off</p>
<p>4. Ability to keep a car after a mission. Like, it should as you "do you want to drive this car home?" instead of leaving you at the end of every mission with no car. What's the point of getting the infernus if you're going to lose it the moment you get it out of the garage?</p>
<p>5. Bring back skill levels for driving, shooting, girlfriends, and hell, add bowling, darts, and pool.</p>
<p>6. Give us planes, parashoots, and jetpacks.  Give us a garage to put them.</p>
<p>7. Give us houses back. Let us furnish those houses with stuff.</p>
<p>8. Let us build a gang. or some sort of criminal organization. Then let us get to the top.</p>
<p>9. More clothes, and more sunglasses.</p>
<p>10. Give us more things to do besides missions. I can't take the girlfriends anywhere they haven't been 500 times already.</p> <p><a href="http://">Scuba Steve</a></p>]]></description>
			<dc:creator><![CDATA[Scuba Steve]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:42:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640912]]></link>
										
		    <description><![CDATA[<p>LEAVE GRAND THEFT AUTO ALONE!!!!!!</p> <p>Naughty_Videos</p>]]></description>
			<dc:creator><![CDATA[Naughty_Videos]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:37:54 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640902]]></link>
										
		    <description><![CDATA[<P>Personally i'd love a working multiplayer lol.</P>
<P>Being serious it works but I find terrible issues with large parties ie 4/5 or more and being dumped back to single player when you have a problem sucks.</P> <p><a href="n/a">senote</a></p>]]></description>
			<dc:creator><![CDATA[senote]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:35:45 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640868]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640809">sc00t420</a>: Really? I'm happy driving in real life but in video games, especially like GTA where the rest of the time you're in the third person perspective, I need to be able to see everything around me. Until I have fully functional mirrors and I can see more by moving my head around, it feels too... weird for me. Do you find it easier or do you just enjoy the first person view of "being there" ?</p> <p><a href="http://s2cw.net">Laser_iCE</a></p>]]></description>
			<dc:creator><![CDATA[Laser_iCE]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:27:40 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640854]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640796">okrangerbob</a>:</p>
<p>The cover system does take a little getting used to.  I don't like how you can't turn around and shoot things behind you.  He just kind of... Stares at them.  Annoying.</p>
<p>But you don't HAVE to use it.  And it's nice to have the option.  When you're planning on using it, and not using it as an "Oh shit, I'm being shot!" button, it's quite handy.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:24:37 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640845]]></link>
										
		    <description><![CDATA[<p>I'd like to see a banking system, a la Majora's Mask.  One of the major deterrents for taking on the Po-Po and dying is losing money and your weapons.  If you could keep spare weapons in your apartment/house and money in a bank, it'd definitely allow for more discovery, experimentation, and daring fun.</p> <p>Proto_Man</p>]]></description>
			<dc:creator><![CDATA[Proto_Man]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:23:19 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640821]]></link>
										
		    <description><![CDATA[<p>Make the game camera less touchy.  Also, don't autopilot the camera when I'm moving the camera with the thumbstick please.</p> <p>Kohath</p>]]></description>
			<dc:creator><![CDATA[Kohath]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:16:36 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640809]]></link>
										
		    <description><![CDATA[<p>"One thing I do not want to see, or wouldn't use anyway, is an in-car view. I am constantly reliant on the elevated perspective of third-person driving"</p>
<p>screw that! I almost always use the 'on top of car hood' view and would kill for an in car view. I drive SO much better like that, it's not even cool. Hell, it's hard for me to play any racing game without the in car view now, PGR3 ruined it for me! SO awesome.</p> <p>sc00t420</p>]]></description>
			<dc:creator><![CDATA[sc00t420]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:14:55 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640806]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640481">stryker1800</a>: Thats because your supposed to slow down for corners...</p> <p>bertfallen</p>]]></description>
			<dc:creator><![CDATA[bertfallen]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:14:41 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640804]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640709">hazlo1</a>:</p>
<p>Press the brake button lighter.  It will brake without locking you up.</p>
<p>@<a href="#c5640743">mcscan</a>:</p>
<p>Freaking agree.  Free falling and precision dropping onto a casino via parachute was one of my favorite things to do.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:14:34 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640796]]></link>
										
		    <description><![CDATA[<p>How about a gears of war cover system? What they already have that? What about one that works well? <br>
Yeah GTAIV is such an amazing game and when I read reviews they said the cover system works well. I feel like everyone lied about that. <br>
You click RB and you get stuck to the wrong wall/side of a car. <br>
You try and jump over a piece of cover by hitting X while under cover, and you're actually standing on top of it now. <br>
You click RB to remove yourself from cover and you slide to some other cover.<br>
It takes you 5 seconds to edge along a piece of wall while in cover, when it could have taken you 2 or 3.</p> <p>Refused</p>]]></description>
			<dc:creator><![CDATA[Refused]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:13:47 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640778]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640717">2SBs</A>: True, and imagine pumping Nitrous in the streets of LC... Oh Rockstar what have you done?</P> <p><a href="n/a">FP_slomo788</a></p>]]></description>
			<dc:creator><![CDATA[FP_slomo788]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:11:10 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640768]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640653">Tyber_Zann</a>:</p>
<p>Yeah, I was wondering why they changed that.  I loved hoping on the back of a bobtailed semi in San Andreas, popping a round into the back of the cab, and holding on for dear life.  I would also use it to just kill police who inevitably follow me.  Just let the trucker do the driving while I take potshots through the windshield or at the tires.</p>
<p>Imagine my surprise when I tried to get on the back of a delivery truck and seemed to simply faint and tumble onto the pavement headfirst.  It's not like Niko even tried hard to stay on.  He just... Goes limp.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:09:36 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640767]]></link>
										
		    <description><![CDATA[<p>I thought the driving was a bit to get used to, but once my inner Granturismo junkie was fully awake, I am breezing through. Kinda wish I didn't have to deal with the drivers who have to swerve at that EXACT moment....eh....</p>
<p>The interior thing sounds cool, maybe they could slowly add it with that famous DLC for both consoles (who knows what it will be). I wouldn't mind being able to save some video of my carnage, you know, have a setting in the menu that you toggle on, when you;re feeling like going crazy. That would be cool.</p> <p>Saracenn</p>]]></description>
			<dc:creator><![CDATA[Saracenn]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:08:43 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640743]]></link>
										
		    <description><![CDATA[<p>one word:</p>
<p>parachutes.</p> <p>mcscan</p>]]></description>
			<dc:creator><![CDATA[mcscan]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:03:16 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640727]]></link>
										
		    <description><![CDATA[<p>My biggest problem with the article was this comment:</p>
<p>"Truth is, this almost didn't make our list, because what we'd really like to see is a GTA MMO, and destructible environments would be too chaotic and impracticable in a persistent online setting"</p>
<p>Specifically this bit:<br>
"GTA MMO"</p>
<p>That is a horrible idea, and it completely breaks the paradigm of GTA. I can see on or offline co-op, and I actually like the idea of being able to connect to a friend's game and play in their "world" for a bit. That would be cool. WoW with car stealing, however, would completely destroy the appeal of the game.</p>
<p>The fun of GTA comes from the player's freedom. You get to bend or break rules that most people wouldn't even imagine breaking in real life, and it's elevated by the fact that the player can do this without any severe consequences. It lets you pretend to be above the rules for a while, and if you slap an MMO on top of that, you ruin the whole thing.</p>
<p>That doesn't invalidate their list entirely, but it certainly makes me question their understanding of good game design. Having all buildings being interactive, would definitely make the game more fun, and having real driving physics would go a long way too. If they did those two things, they could easily sell just as many copies of GTA5 as they are selling of 4.</p> <p>nephroth</p>]]></description>
			<dc:creator><![CDATA[nephroth]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 18:00:37 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640717]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640619">slomo788</a>: LOL, I was also disappointed that I couldn't put  a decent sound system in my car which had a pumping bass. Bouncy cars however were out of the question since it's more of Los Santos thing that LC. ;)</p> <p>2SBs</p>]]></description>
			<dc:creator><![CDATA[2SBs]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:58:49 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640709]]></link>
										
		    <description><![CDATA[<p>i want to be able to brake and turn at the same time while driving without having to use the handbrake. thats all.</p> <p>hazlo1</p>]]></description>
			<dc:creator><![CDATA[hazlo1]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:57:35 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640704]]></link>
										
		    <description><![CDATA[<p>I'd of liked to of been able save and send photos of the hookers ive beaten to death with a baseball bat to people on my friends list.</p> <p><a href="http://www.rubbish-monkey.com">mnky</a></p>]]></description>
			<dc:creator><![CDATA[mnky]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:57:05 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640690]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640667">Ockeroid</A>: &lt;---robbed a cash register at a clothing store.</P> <p><a href="http://www.alt-controls.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:54:22 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640687]]></link>
										
		    <description><![CDATA[<p>Saints Row copied off of GTA Vice City with the robbery.</p> <p>Voteforme2020</p>]]></description>
			<dc:creator><![CDATA[Voteforme2020]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:54:09 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640685]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640679">slomo788</A>: **while turning abruptly</P> <p><a href="n/a">FP_slomo788</a></p>]]></description>
			<dc:creator><![CDATA[FP_slomo788]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:53:49 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640681]]></link>
										
		    <description><![CDATA[<P>Remember the story to Vice City where your buddy turns on you. I'd like to see a game with co-op that in the end had you turning against each other and 4 endings depending on who kills the other and the reason they did it which would be worked out throughout the story by small decisions made by each person.</P> <p>Crucio</p>]]></description>
			<dc:creator><![CDATA[Crucio]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:53:38 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640680]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640648">PapaBear434</A>: Agreed that the driving is much more realistic and, in turn, it's much more gratifying when advanced steering technique is pulled off with almost picturesque precision.</P> <p><a href="http://www.alt-controls.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:53:25 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640679]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640648">PapaBear434</A>: I do it like I used to do in Forza and Midnight Club 3 last gen. Hit the brake before the curve while abruptly and then keep on turning the wheel right and left for a few seconds until the car is stabalized. Awesome for car chases, makes it look even more like a movie.</P>
<P>GOD WHEN ARE THESE FINALS GOING TO END???</P> <p><a href="n/a">FP_slomo788</a></p>]]></description>
			<dc:creator><![CDATA[FP_slomo788]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:53:24 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640672]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640578">-MoarPlz-</a>:</p>
<p>Actually, I found that if you walk up to the register in one of the clothing stores, it says "Push L1 (or the 360 equivalent I imagine) to open the register."</p>
<p>You do it, the alarm goes off and the worker runs for the hills, but you get the money in the register.  But by the time you get to the stores that actually have any cash, you'll likely have enough money that it's not worth it.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:51:38 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640667]]></link>
										
		    <description><![CDATA[<p>I'm not sure what you guys are talking about with the robbery stuff.  I'm pretty sure I robbed the cash register at the dry cleaners.<br>
Walk up to the till and it tells you what button to press to open it.</p>
<p>Still, it could be soo much better and really cool</p> <p>Ockeroid</p>]]></description>
			<dc:creator><![CDATA[Ockeroid]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:50:48 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640661]]></link>
										
		    <description><![CDATA[<p>I personally use the first person view for driving (except motorcycles). I would love to have an in car view.</p>
<p>And I like the driving in the game. It feels more realistic with under steer/over steer. GTA wouldn't be fun if driving wasn't a little challenging. Going from point A to point B isn't fun if its easy.</p> <p>Cenobia</p>]]></description>
			<dc:creator><![CDATA[Cenobia]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:49:33 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640653]]></link>
										
		    <description><![CDATA[<p>Bring car surfing back.</p>
<p>That is all.</p> <p><a href="n/a">Tyber_Zann</a></p>]]></description>
			<dc:creator><![CDATA[Tyber_Zann]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:48:42 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640652]]></link>
										
		    <description><![CDATA[<P>FPS style controls, and the ability to customize them, southpaw and legacy are atill used folks and button mapping isn't bad.</P>
<P>PC versions had the best "on foot" controls and running backward while shooting came in handy quite often but trying to steer with a keyboard or mouse is painful when compaired to a controller. A friend of mine would switch between the kb/m and PS2 like controller when playing on his PC.</P> <p><a href="http://www.alt-controls.com">SAKY</a></p>]]></description>
			<dc:creator><![CDATA[SAKY]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:48:34 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640648]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640481">stryker1800</a>:</p>
<p><i>i think the driving is absolutely horrible. especially when trying to turn at corner at high speed.</i></p>
<p>Oh, you mean <b>like real life?</b></p>
<p>I have learned how to take corners at very high speed, and it's quite easy once you know how.  It helps that I learned how to do it for real in the police department.</p>
<p>1) Hand brake for a second while turning the direction you want to go.</p>
<p>2) During the slide, hit the gas and turn the wheel the opposite direction, to straighten yourself out.</p>
<p>3) Just touch the normal brake/reverse button to take the fishtail out of the rear end of the vehicle, and release it.  You may or may not want to let up on the gas, depending on how much your rear end turned out from under you.  You'll get a feel for it the more you do it, and like me get to the point that you don't even have to let off the gas most of the time.</p>
<p>4) Gun it.  Depending on the car's power and ability to slide the rear tires out from under you, you will have to do some minor correction to keep it straight.  Again, you'll get a feel for it.</p>
<p>The driving in this game is awesome and quite realistic.  If you can't do it, it isn't the game's mechanics, it's that you are failing to adapt from the old ones.</p> <p>PapaBear434</p>]]></description>
			<dc:creator><![CDATA[PapaBear434]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:48:07 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640646]]></link>
										
		    <description><![CDATA[<p>i agree with what some others said,it would be way better if rockstar works on the more important issues than add such huge amounts of work things for seemingly  few notable gain like those kombo asks for.<br>
What are multiple cities good for? Having  way more not fleshed out or non interactive areas or way more ages long driving till you get to a mission.<br>
Fully modeled car interiors for an in car view? Again, aren´t there way more important things they could spend their time on?<br>
I´d like it more if the uncanny valley stuff gets reduced some more (the more believable they mae the characters and the world,the more such small issues stick out like you show up at a date with a gun in your hand and your girlfriend doesn´t realize you got a gun but still only talks about your shoes,small thing slike that..)<br>
Another thing i´d like to see would be if they could allow more freedom in how one executes a mission, i felt like in way more missions than in previous gta games one was heavily confined to do scripted sequences in the manner intended by the script, so vehicles one placed somewhere got removed,enemies were invincible in between or one could only use certain weapons or get enemies down in certain order.<br>
Of course the more there´s a deep story and character interaction the more difficult it gets for them to still allow the player sandbox freedom during missions,but yeah,that´s where i see the biggest achievement for em,if they get that done while maintaining such an evolved storyline and deeper characters.<br>
Also in case of moral choices in the game it would be great if one actually had more choices than kill this dude or kill that dude.<br>
Also i felt like as the game unfolds there was more and more a weird contrast shaping up between the character of nico portrayed initially and then him suddenly doing each and anything without much moral worries at all. So yeah,what about one could then actually decide to turn down some dude and his weird tasks and then still advance the story and maybe then get more missions of different type by some other guy?<br>
Also yeah,mid mission checkpoints would be great, it always made me think way more of the thing as game each time i had to redo a mission and then re play all parts i had already done,that was annoying.</p> <p>tomsamson</p>]]></description>
			<dc:creator><![CDATA[tomsamson]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:47:23 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640644]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640614">2SBs</a>: Quite right.</p> <p><a href="http://myspace.com/noahidea">NoahIdea</a></p>]]></description>
			<dc:creator><![CDATA[NoahIdea]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:46:08 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640643]]></link>
										
		    <description><![CDATA[<p>Is one of these demands a FIX for the FREEZING I still endure? No? Well fuck you and your list, Kombo.com. I think that's a reasonable and quite fantastic demand, if you ask me.</p> <p><a href="n/a">Maldron</a></p>]]></description>
			<dc:creator><![CDATA[Maldron]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:46:04 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640619]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640605">2SBs</A>: San Andreas had a great car-customization part. Especially with online races I think this would be amazing. I was so disappointed to see that I couldn't pu 28's on my Calvacade FXT :(</P> <p><a href="n/a">FP_slomo788</a></p>]]></description>
			<dc:creator><![CDATA[FP_slomo788]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:40:47 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640614]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640592">NoahIdea</a>: That would be great, but I don't want to see it in the next GTA, I want to see it in a patch for for GTA4.</p> <p>2SBs</p>]]></description>
			<dc:creator><![CDATA[2SBs]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:40:11 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640611]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640481">stryker1800</a>: - "i think the driving is absolutely horrible. especially when trying to turn at corner at high speed."</p>
<p>[sarcasm]Yes, because taking a 45 degree corner at 50 miles an hour is possible.[/sarcasm]</p> <p><a href="n/a">dead_red_eyes</a></p>]]></description>
			<dc:creator><![CDATA[dead_red_eyes]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:40:05 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640610]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640601">lordargent</A>: <BR>'I'm driving, I do a 180 degree slide turn, and I'm driving TOWARD the camera, and it takes a few seconds to turn back around.'</P>
<P>Quickly click the stick for the reverse view and release it, and the camera will be back at the default view allowing you to see.</P> <p>tcrat</p>]]></description>
			<dc:creator><![CDATA[tcrat]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:39:59 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640608]]></link>
										
		    <description><![CDATA[<p>I agree, the robbery activities in Saint's Row were excellent.  Point gun to target, keep target in sights, follow target to safe, take money, then dispose of witnesses.  I literally spent an hour or so just driving to different stores and robbing them.  That was my pathetic attempt at creating my own Omar Little simulator...now if only you could rob known drug dealers at any time....</p> <p><a href="n/a">Alexander-The-Great</a></p>]]></description>
			<dc:creator><![CDATA[Alexander-The-Great]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:39:47 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		    <link><![CDATA[http://kotaku.com/5008632/a-list-of-demands-for-grand-theft-auto#c5640606]]></link>
										
		    <description><![CDATA[<p>@<a href="#c5640508">Green-clad Gamer Dude</a>: <i>DO WANT</i>. That would be brilliant! Maybe as you progress you take work and do errands for the various villains.</p> <p><a href="n/a">Lockenator</a></p>]]></description>
			<dc:creator><![CDATA[Lockenator]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 17:39:03 MDT]]></pubDate>
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		    <title><![CDATA[A List of Demands for Grand Theft Auto]]></title>
		