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		<title><![CDATA[Rockstar's Houser - Fuck Casual Gaming - Kotaku Comments]]></title>
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			<title><![CDATA[Rockstar's Houser - Fuck Casual Gaming - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Mon, 12 May 2008 08:33:15 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Mon, 12 May 2008 08:33:15 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming]]></link>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5645165]]></link>
		    <description><![CDATA[<p>a games a game, there is no such thing as HARDCORE or casual!!!!!!!!!!!!!!!!!!!!!!!!!!!</p> <p>freespeech</p>]]></description>
			<dc:creator><![CDATA[freespeech]]></dc:creator>
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		    <pubDate><![CDATA[Mon, 12 May 2008 08:33:15 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5629852]]></link>
		    <description><![CDATA[<P>"Casual" doesn't necessarily mean "poor quality." One could argue that Tetris is a very casual game (at max five button commands), but does anyone have the balls to say "Fuck Tetris"? If he's talking about getting rid of shovelware then I'm 100% behind him, but if he expects me to stop playing Wii Sports or Endless Ocean then he can fuck off.</P> <p>tegthethird</p>]]></description>
			<dc:creator><![CDATA[tegthethird]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 09 May 2008 21:24:57 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5519368]]></link>
		    <description><![CDATA[<p>GTA IV is not ground breaking.</p>
<p>Console breaking, maybe, but not groundbreaking...</p> <p><a href="http://www.funkyj.com">FunkyJ</a></p>]]></description>
			<dc:creator><![CDATA[FunkyJ]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 04 May 2008 22:06:21 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5515010]]></link>
		    <description><![CDATA[<P>I don't get what this guy's problem is. What's wrong with casual games? I don't think he honestly expects Cooking Mama 2 to have a great effect on GTAIV sales. Why can't all types of genres coexist? I dabble in all types of games (except for RPGs, I don't have the patience).</P>
<P>Also, gamers don't always want a deep experience. When you decide what movie you want to watch, do you always go for Schindler's List and No Country for Old Men, or do you sometimes pop in Ferris Beuller or Dumb and Dumber?</P> <p>tegthethird</p>]]></description>
			<dc:creator><![CDATA[tegthethird]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 04 May 2008 08:17:32 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5511897]]></link>
		    <description><![CDATA[<p>*plays brain age 2*</p> <p>crazyorloco</p>]]></description>
			<dc:creator><![CDATA[crazyorloco]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 03 May 2008 16:50:27 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5510939]]></link>
		    <description><![CDATA[<p>This coming from a guy with a franchise selling in such high numbers due to its <b>accessibility to the masses</b>.</p>
<p>Yea, Rockstar has always been populated by douches.</p> <p>Rebochan</p>]]></description>
			<dc:creator><![CDATA[Rebochan]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 03 May 2008 14:14:43 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5508858]]></link>
		    <description><![CDATA[<P>I've never liked casual gaming and I never will, The Wii has so much potential and I feel the developers are wasting their talent on these stupid mini games they keep popping out.</P> <p>Kung</p>]]></description>
			<dc:creator><![CDATA[Kung]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 03 May 2008 07:51:45 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5508109]]></link>
		    <description><![CDATA[<p>Dan Houser... My new hero. Nuf said.</p> <p><a href="n/a">TwilightKing</a></p>]]></description>
			<dc:creator><![CDATA[TwilightKing]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 03 May 2008 01:04:14 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5507945]]></link>
		    <description><![CDATA[<P>I agree with Houser!</P> <p><a href="n/a">Flitz</a></p>]]></description>
			<dc:creator><![CDATA[Flitz]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 03 May 2008 00:17:28 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5507276]]></link>
		    <description><![CDATA[<p>Isn't this what Wii gamers have been asking for since... forever, and yet developers who have the power to change it would either sit back or throw scraps while those who do support it would only ride the casual gaming/mini-game fest.</p>
<p>Those like Epic have some smart mouths considering they've made no effort to change the tide (or at least manintain a healthy balance) on the Wii at all.  Why did the PS2 get such balance support but when it comes to the Wii they treat it like it can't do anything more than flash games?</p>
<p>This is not to say "casual" gaming is some "virus" because for many companies who blew most of their investments on "hardcore" big budget efforts, it's probably one of the things that's getting them back.  But as always, it's the unsung "hero" that helps keep the wheels turning.  That's also the problem with people often complaining about it as if they're losing gaming the way they knew it.</p>
<p>Games like Tetris were around long before.  If casual gaming seems like its taking over, it only looks like that because of the stark contrast of support the Wii is getting and the popularity of the system.  If the Wii got any real flood of games that balance between casual and hardcore audiences, it would simply be business as usual on par with what the PS2 got.</p>
<p>But as Bertrand Russell once said:</p>
<p>"If a man is offered a fact which goes against his instincts, he will scrutinize it closely, and unless the evidence is overwhelming, he will refuse to believe it. If, on the other hand, he is offered something which affords a reason for acting in accordance to his instincts, he will accept it even on the slightest evidence..."</p>
<p>So in this light, the general perception is Nintendo is some "casual" game maker (which is a contrast to reality) and after thought  for most "hardcore" gamers and developers.  Had Nintendo said they were really targeting hardcore gamers and begged third-parties to do what they did for the PS2/360/PS3/Xbox, I'd bet they get blank stares.  "Expand" to the casuals and people go in this one track mind of "causals, casuals, casuals."</p>
<p>Y'know gamers suggested Nintendo should go with open arms embracing every developer out there as oppose to their N64 Dream Team.  "It's the only way to win" they said.  Little did we know the only thing these developers will so (outside of a couple or so) are cheap knock-off and ports with very little thought (relatively speaking) put into the games.  I guess people assumed that in the light of companies always "testing the water" doing great in casual software would net really great AAA software.  But I guess they were testing the wrong waters because they've only proven that "casual" games sell.  So in the end promises of bigger things never really happen.  Baby steps over and over.<br>
Frankly, this is why I don't believe that Nintendo pulling out all the stops in making consoles as versatile and powerful as the other current systems would've really change much.  Not only would they've netted the same slow crawling numbers as the PS3 and Cube (because "hardcore" go 360/PS3 apparently), no one would've really given them games like a real FF game or MGS.  Sure some would've spilled on their system, but overall it would've been the same second rate treatment as it's been since the N64.</p> <p>questworld</p>]]></description>
			<dc:creator><![CDATA[questworld]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 22:13:26 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5507241]]></link>
		    <description><![CDATA[<p>How much hate between gamers,that's the very bad point about this whole "casual-hardcore"gaming fights,we have to stop this war guys,everyone of us are gamers,peace and respects buddies.</p> <p>OT79</p>]]></description>
			<dc:creator><![CDATA[OT79]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 22:06:29 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5506724]]></link>
		    <description><![CDATA[<p>@<a href="#c5494775">TomSkylark</a>:</p>
<p>Rockstar: And fuck you too.</p>
<p>(srsly, nice post)</p> <p><a href="http://forelli_boy.1up.com">Frank</a></p>]]></description>
			<dc:creator><![CDATA[Frank]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 21:00:52 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5506093]]></link>
		    <description><![CDATA[<p>this kind of thing should be being said by developers all the time</p> <p>mightyg</p>]]></description>
			<dc:creator><![CDATA[mightyg]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 19:44:28 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5506080]]></link>
		    <description><![CDATA[<P>Thank you Houser! Casual games will be the downfall of the industry, mostly out of their quality though.</P> <p>Gam3r</p>]]></description>
			<dc:creator><![CDATA[Gam3r]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 19:42:40 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505808]]></link>
		    <description><![CDATA[<p>@<a href="#c5495896">m3lkor</a>: Was Ninja Gaiden hard?</p> <p>VakeroRokero</p>]]></description>
			<dc:creator><![CDATA[VakeroRokero]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 19:06:08 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505583]]></link>
		    <description><![CDATA[<p>Does this guy even realize that GTA is a casual game?</p> <p><a href="http://ateam.comicgenesis.com/">Smash_Bro</a></p>]]></description>
			<dc:creator><![CDATA[Smash_Bro]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 18:34:00 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505479]]></link>
		    <description><![CDATA[<p>Crap, I think I might have just posted two similar yet subtly different posts by accident. Apologies if so.</p> <p>MysteryPersonX</p>]]></description>
			<dc:creator><![CDATA[MysteryPersonX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 18:21:16 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505456]]></link>
		    <description><![CDATA[<p>@<a href="#c5504594">Godzilla-Sushi</a>:  Well, yeah, actually, thematic content like that. A wide spectrum of the population loves that kind of thing, which is part of why the GTA series is such a success.</p>
<p>I'm not sure how you're defining "casual", but if we're sticking to the casual/hardcore dichotomy that most people here seem to insist on, I don't see how GTA4 can go on the "hardcore" side. Huge numbers of people who don't even slightly considering themselves "hardcore gamers" will be playing this game.</p> <p>MysteryPersonX</p>]]></description>
			<dc:creator><![CDATA[MysteryPersonX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 18:18:46 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505397]]></link>
		    <description><![CDATA[<p>@<a href="#c5504594">Godzilla-Sushi</a>:  Well, yeah, actually, thematic content like that. A huge spectrum of the population loves that kind of thing, which is part of why GTA4 is so successful.</p>
<p>I'm not sure how you're defining "casual", but something like GTA that's the most mainsteam of mainstream seems to fit the bill to me. At least, this is if there's the typical casual/hardcore dichotomy that most insist on, since GTA certainly doesn't appeal only (or even mainly) to people who would call themselves hardcore gamers.</p> <p>MysteryPersonX</p>]]></description>
			<dc:creator><![CDATA[MysteryPersonX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 18:11:07 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5505042]]></link>
		    <description><![CDATA[<P>I am really disappointed in Houser.  If he really believes that videogames are an art form, then he has a responsibility as a developer to speak like an adult.  Games will always be considered "for kids" when developers insist upon using the language of immature tweens trying to act cool and rebellious.</P>
<P>It is even more disturbing that some commenters consider Houser a hero.  Heroes do not attack others in order to validate themselves.  In one fell swoop, he has managed to alienate part of the industry while sabotaging any ground gained in advancing the public acceptance videogames as a valid pastime.</P> <p>Velops</p>]]></description>
			<dc:creator><![CDATA[Velops]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 17:29:49 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504767]]></link>
		    <description><![CDATA[<p>I'm old school. I've always thought the partial definition of hardcore games was the use of WASD and that casual games were on my console for me to play while  relaxing on my comfy recliner. I need to update my perception a bit.</p>
<p>Oh well, I still like all types of games. Hopefully they can all peacefully coexist in this world.</p> <p><a href="n/a">flashtut</a></p>]]></description>
			<dc:creator><![CDATA[flashtut]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 17:02:11 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504594]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5503710">MysteryPersonX</A>:</P>
<P>Yes, it's thematic content such as establishing in game relationships with crime leaders and shooting the common pedestrian in the leg to see how far he will get before your able to jack a car and run him over. Not to mention the deep plot involving deceit and violence. Sounds like you either own a Wii, or you don't own GTA there. Thanks for adding weight to my point that the word casual gets thrown around without any context.</P> <p>Godzilla-Sushi</p>]]></description>
			<dc:creator><![CDATA[Godzilla-Sushi]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:48:06 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504547]]></link>
		    <description><![CDATA[<P>Good! I like hearing it. Sometimes it feels like that word 'casual' gets thrown around too much. Casual gaming isn't what I'd call good gaming. I only have to look towards the Wii to find out why. Anytime something ends with a 'z' you know it will sell well, and really lower what non-gamers expect from a 50 dollar game.</P>
<P>Casual gaming in the form of Uno...great!</P>
<P>Casual gaming in the form of Super Fun Time Mini-Gamez...no so much!</P> <p>Godzilla-Sushi</p>]]></description>
			<dc:creator><![CDATA[Godzilla-Sushi]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:44:00 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504415]]></link>
		    <description><![CDATA[<p>I'm not reading through all of these.  What I still want to get out there is these strange definitions of what is casual.  Why are puzzle games considered casual?  People who aren't really smart can't do anything with puzzle games.  They get a few levels in and stop.  I consider that more hardcore.</p>
<p>Meanwhile every mainstream kid plays stuff like Halo.  People who mainly do other things, but think of Halo when they think of video games.  Is that not casual?</p> <p>GusherKid</p>]]></description>
			<dc:creator><![CDATA[GusherKid]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:34:01 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504401]]></link>
		    <description><![CDATA[<P>This guy is my hero for saying this. I agree.</P> <p>wild_world_girl</p>]]></description>
			<dc:creator><![CDATA[wild_world_girl]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:33:08 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504324]]></link>
		    <description><![CDATA[<p>GTA = Casual.</p>
<p>As if it matters, of course, 'hardcore' isn't something to aspire to exactly.</p> <p>DrFresh</p>]]></description>
			<dc:creator><![CDATA[DrFresh]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:27:55 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5504017]]></link>
		    <description><![CDATA[<p>There is room in the market for both, so he should just shut the hell up and get over himself.</p>
<p>People who buy "casual" games would never buy GTA anyway.</p> <p>Kamakaze</p>]]></description>
			<dc:creator><![CDATA[Kamakaze]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 16:04:52 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5503710]]></link>
		    <description><![CDATA[<p>Frankly, GTA4 = casual gaming. Its thematic content seems tailor-made to appeal to the lowest common denominator of mainstream interest in video games - and how else would it be selling so well? Lots of people who don't consider themselves "hardcore gamers" are going to be playing this game.</p>
<p>Note that the above is not a criticism of GTA4. I happen to like a lot of things that are very mainstream.</p> <p>MysteryPersonX</p>]]></description>
			<dc:creator><![CDATA[MysteryPersonX]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5503377]]></link>
		    <description><![CDATA[<p>What's wrong with making more casual games?  Granted, there's always going to be some publishers who put out shitty games to make a quick buck but the shift towards introducing more casual games can only be good for the video game industry.</p>
<p>If a few non-gamers pick up a "casual" game, there is a chance they may take the next step up and pick up something like GTA IV down the road.  If more money can be made because there's more gamers, that means companies will work that much harder to put out a quality product.</p>
<p>So, yeah, companies like Rockstar kick ass and make great games and we need that but we also need casual games so more people can be introduced to gaming.</p> <p>thedouginator</p>]]></description>
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		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5503273]]></link>
		    <description><![CDATA[<p>@<a href="#c5499548">zanzibarlegend</a>:  Actually John Otto is the drummer and Sam Rivers is the bassist...and how in the hell do I remember that?</p> <p>Arklop</p>]]></description>
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		    <description><![CDATA[<p>I agree.....if the industry becomes like the level of crap coming out for my Wii ......can you imagine??</p>
<p>The horror....the horror.....</p> <p>dirtypanda</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5502617">ManjiKengo</a>: Hahaha, yeah. Badman's awesome. You have Little Jacob, who is almost impossible to understand without subtitles, and then his friend Badman comes along and his accent is even <i>more</i> raw.</p>
<p>And when Little Jacob is translating Badman for Niko, the game reaches an almost meta-like level of hilarity, because Little Jacob's style of speaking actually becomes more understandable and even takes on a sense of normalcy only in comparison to Badman's.</p>
<p>To tie this in to the topic, Dan Houser may have no love for casual gaming, but one thing you can't accuse him of is incompetence on any sort of level. He knows his stuff, and he's more than backed it up over the years, and it's never been more evident than in his recent stint as one of the main creative minds behind GTAIV (such as its co-writer, with the writing being one of the most acclaimed strengths of the game).</p> <p><a href="n/a">Zeliard</a></p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5502242">OneFreeMan</a>: How about Nintendo, how many new IP has Nintendo made for hardcore gamers? None, how many have they made for casual gamers? Wii play, sports, fit, links crossbow training etc which none are hardcore. How about ubisoft who spend a lot of money just to purchase a casual company becuase they wanted to focus more on casual games (ubisoft did not do this at the expense of hardcore games however). Even if they do acquire new staff or companies then that's less investment into hardcore games which as I've said all along I DON'T MIND. I was just explaining to one person earlier how the creation of casual games can take away from hardcore games (either by finances of buying a new company or using old staff to produce casual games like Nintendo).</p>
<p>Why wouldn't it make sense to move to casual games if these are meant to be better selling games? I've heard all this topic that there is a bigger casual audience, smaller investment in casual games so why does it not make sense to use staff to make casual games? It does make sense and it is possible, which is why I don't like the idea of a casual surge.</p>
<p>How about Nintendo then? I see very little in the way of hardcore IP coming from them. There's definitely a shift happening with the Wii and people will see it more as the Wii sells more. The only reason Nintendo keeps producing hardcore games is because it has old IP that still sell. They're not going to make any new hardcore titles and they'll just keep milking there old ones. That's your example of one company that's making the shift.</p> <p><a href="http://None">Llost</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5502607">OneFreeMan</a>: <br>
Not entirely true, I've personally worked on a crappy casual game that had the studio laying off people quickly after.  Two people who worked in the same department as me. Any bad game hardcore or casual is detrimental.</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501222">NateN</a>: Great post man.</p>
<p>I know I don't play as much as I used to. Having a job, outside life, and a fiancée that demands attention tends to do that. But I'd still say I play more then average.</p>
<p>But 'average' seems to be changing when it comes to gaming, and I don't understand all the hate about that with 'casual' and 'hardcore' being thrown around allot more these days.</p>
<p>I remember before the PS1 gamers wishing the industry was more widely accepted. Now its like the same gamers  feel jaded that 'casual' gaming is catching on. You can't have it both ways.</p>
<p>Its like any other medium. There are genres that will appeal to different audiences. If you want the market to expand you have to appeal to a greater audience. The Wii is proof of this. All gamers started somewhere, so the influx of casual games as a large audience joins the gaming ranks makes sense. It's not like millions of new gamers are going to jump in playing oblivion as their first title. Like wise, they are not only going to play wii compilation titles for the next 10 years, despite what many would like to believe.</p>
<p>I obviously don't like using the terms 'casual' and 'hardcore' since they seem to mean something different to every gamer. I'd call tetris a 'casual' game. But I also remember my mother waking me up 2AM after she got the space shuttle and beat the original version on the first GB. I'd call that 'hardcore'. :-)</p> <p>TKWarrior</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5502433">Footix</a>: <i>It is funny that you would complain that people are not listening to you when you do not listen to other people. You have continued to define "casual games" as games that are easy to play and that is just not the way everyone sees it.</i></p>
<p>Accessible is not the same thing as easy to play.</p>
<p>And frankly, people can "see it" however they want. The terms aren't cut-and-dry anyway. Most games are a mix of the two which makes you people lauding one over the other look even goofier at the end of the day.</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5500775">Zeliard</a>:</p>
<p>Dude, when Badman speaks to niko and jacob translates....oh man what a fucked up bunch of lines.</p>
<p>-------------------------------</p>
<p>Honestly, if you don't feel niko being realistic with his emotions you haven't played the game and certainly aren't far if you have played it.</p>
<p>At one point in the story during the mission with roman you're given a great look at nikos character and the family values he has.</p> <p><a href="n/a">ManjiKengo</a></p>]]></description>
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		    <description><![CDATA[<p>The irony is, all of you people up-in-arms claiming that your development resources are being wasted on casual games would be <b>FAR</b> better served getting upset about bad core games than you would about casual games.</p>
<p>For the most part, the development resources are separate. The core game "shovelware" is much more of a detriment to the core game market than casual games will ever be. 187 Ride or Die, Def Jam Icon, Beowulf, Kane and Lynch, Superman Returns, Viking: Battle for Asgard, etc. THESE are your enemies. Not casual games.</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5502407">Mikintosh</a>: They never have before.  It's just like CNN telling you which presidential candidates are important or MTV telling you which songs are popular.</p>
<p>In the rare event that someone complains that there's an obvious conflict of interest, the media squeals "you're killing the messenger!", or pretends the complainer don't exist, then the cycle repeats.</p> <p>ManekiNeko</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=3#c5501754">OneFreeMan</A>: It is funny that you would complain that people are not listening to you when you do not listen to other people. You have continued to define "casual games" as games that are easy to play and that is just not the way everyone sees it.</P>
<P>What companies? Look at how Capcom disolved Clover studios after they made some great "hardcore" games and then put RE:UC on Wii, where the game looked and played horrible. Sega has done the same, releasing game after game on the Wii only, like Ghost Squad. These games may not be casual at heart, but the casual success of the Wii was the motivating factor that took them away from the systems that could have done them justice. You can easily look up plenty of stories here on Kotaku where company X decides to make Wii titles over other stuff. Happily the poor sales of Wii titles that are not the Nintendo staples have began to reverse this trend, but who knows what greatness was lost?</P>
<P>Just like Super Mario Bros. was "hardcore" in the past and "casual" today things change. You can describe Pong as casual all you want, it is not worth my time to argue anymore as it sounds like you would refuse to believe that cavemen feared fire at one time...</P> <p><a href="n/a">Footix</a></p>]]></description>
			<dc:creator><![CDATA[Footix]]></dc:creator>
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		    <description><![CDATA[<p>This just in: media claims game is important because media reports on it. No one notices the paradox.</p> <p>Mikintosh</p>]]></description>
			<dc:creator><![CDATA[Mikintosh]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5501770">Llost</a>: <i>So you can honestly claim that no company has moved any attention to casual games? the fact that there has been a surge in casual games is from no companies?</i></p>
<p>No major ones that I know of, but feel free to correct me if I'm wrong.</p>
<p>For the most part, any company that is making core games and looking to break into casual gaming is either going to a) hire new staff or b) acquire an existing casual games company.</p>
<p>They're not going to pull art and development resources from core games and move them to casual. It doesn't make sense economically or technically. The skillsets are disparate, the development cycles vastly different, experience on core games isn't going to translate (hence costing you money and talent), etc.</p>
<p><i>I did speak of the real world, as I said in more than just that part of the post these companies aren't only doing casual games, they are doing hardcore and casual but the point was just that the more casual they do the less hardcore they do.</i></p>
<p>And my point is that's ridiculous. They're going to do as much of both as the market will consume. It's consumer-driven. As long as there's demand for more core games, more core games will be created. As long as there is demand for more casual games, more casual games will be created. Some studios will do both, most one or the other, but <b>NONE</b> are going to stop satisfying one demand just so they can try to satisfy another. It makes no sense economically for a company to shift it's business model with existing talent in place like that. It's just not going to happen.</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>"groundbreaking"</p>
<p>*dies of laughter*</p> <p><a href="http://roto13.livejournal.com/">Roto13</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501866">OneFreeMan</a>: <br>
"Accept it and move on."</p>
<p>No thnaks.</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5501222">NateN</A>: True enough, intelligent conversation is quite rare, instead everyone just wants to argue ; )</P>
<P>You are correct, the Wii has sold a lot of games. I personally have bought 9 Wii games, (and I have not much cared for most of them.) So the console can sell games. I was just speaking from what I have seen, and in most cases I have seen only Wii Sports/Wii Play along with the Wiis at many of friends' homes. (This is especially true of my female friends.)</P>
<P>As for your second point, I do not really blame the casual gamers for the things that are happening. (I think my original post may have kind of suggested that, which is my bad.) My problem is when companies that I have supported for years shun me for the new dollars of the casual gamers. I mean, consider your example, that each Wii has sold 5 games. (I will not count Wii Sports as being sold since it was free in all regions but mine...) I have bought 4 more than the average, so Nintendo has made more money from me than the casuals, yet they get the better treatment.</P> <p><a href="n/a">Footix</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5496224">VeritasVierge</A>:</P>
<P>You might not speak imbecile, but you also don't seem to recognize the same type of speech that one of the characters near the very beginning of the game uses.</P> <p><a href="n/a">whiptcracker</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501642">DigitalHero</a>: <i>In the beginning gaming was just gaming. There wasn't any differentiation. That is why you saw Atari ads with the whole family playing games on the couch.</i></p>
<p>Fair enough. But these terms are not subjective. Whether people called games "casual" or "hardcore" back then doesn't change the fact that they were one or the other.</p>
<p>95%+ of Atari games were casual because the concept, control scheme and gameplay was simple and accessible. People didn't make the distinction back then because ALL games were generally simple and easily accessible. Again, for the most part, I could hand the Atari 2600 controller to my Dad and watch him have fun with the game.</p>
<p>It didn't take long before that wasn't true. If I handed the controller to my Dad while exploring the countryside in Dragon Warrior? I can tell you some things would have happened, none of them resembling "fun."</p>
<p>So, whether or not the terms "casual" and "hardcore" were always in use doesn't change the fact that casual games have existed and been a driving force in gaming since it's inception.</p>
<p>Accept it and move on.</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501514">OneFreeMan</a>: So you can honestly claim that no company has moved any attention to casual games? the fact that there has been a surge in casual games is from no companies?</p>
<p>I did speak of the real world, as I said in more than just that part of the post these companies aren't only doing casual games, they are doing hardcore and casual but the point was just that the more casual they do the less hardcore they do.</p>
<p>You clearly think a casual game is just one that is accessible. That's not all though, a  game can be casual and have a slightly difficult interface or be casual and have longevity and replayibility. A casual game could also have a good long plot but generally they don't. What makes a game casual is a simple interface (you wouldn't call steel batallion casual would you because it has lost it's accessibility by interface). I wouldn't call DOA casual but it has a simple button interface and an easy to pick up and play style so why is that? because it's difficulty. There's more to a game than one facet. It's a merger of things and that's why some have mass appeal, to think every game is hardcore or casual is naive.</p> <p><a href="http://None">Llost</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501032">Footix</a>: <i>Of course casual games are here to stay, they make easy money...</i></p>
<p>Easy money? How so?</p>
<p>The casual gaming market is easily as, if not more, competitive than the core gaming market. Development cycles are shorter so profits don't have to be as large to turn a dime, but to make a truly successful casual game? Not an easy task in today's market. Most fail, miserably (just like core games).</p>
<p><i>Companies that might have tried to make something worthwhile, like the next Goldeneye or Metal Gear Solid are now moving to casual games (some of which might be good) rather than trying to make a product that makes one so glad to be a gamer, like GTA IV.</i></p>
<p>You people keep saying this, and I keep asking: What companies? Where? When?</p>
<p>Studios are created to meet demand. As there is demand for core games, there will be supply. As there is demand for casual games, there will be supply. Studios will exist to meet both demands as necessitated by the market.</p>
<p><b>It is not zero sum nor are the genres mutually exclusive.</b></p>
<p>This is not a difficult concept people.</p>
<p><i>Pong was not casual when first released. Yes, your parents may not be gamers today, but if they played it at the time of its release then they were, as it was the most complicated game on the market. By today's standards it seems simple enough, but back in the late 70's it was fairly complicated.</i></p>
<p>No, it wasn't. Pong was the same game then as it is now.</p>
<p>It was the most <i>technically advanced</i> game on the market, yes. But complicated? You turned a dial to move a paddle up and down to hit a little ball. Sorry, but that's as casual as it comes, 1970 or today.</p> <p>OneFreeMan</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5501702]]></link>
		    <description><![CDATA[<p>@<a href="#c5498148">FunKrusher</a>: <br>
I am pretty hilarious, thanks for noticing. The truth is that Nintendo fanboys will buy whatever 1st party game Nintendo puts out. Some of us are Nintendo fans, just tired of them doing "just enough" to satisfy those fanboys. Everyone else is tired of it.</p>
<p>They invent a totally revolutionary control scheme, yet they don't use it to it's potential. Take for example ExciteTruck. It was a really intense game. Mario Kart Wii could have been as intense, but it's not. It's stripped down to "non-gamer" speed with rubber band AI and no Wii Remote aiming for weapons.</p>
<p>Nintendo can make games for non-gamers and for 10 year olds, that's fine. They'll always be about their bottom line and company success.</p>
<p>My point is there was a time when Nintendo and others were about risking their financial health for the good of the industry and for the sake of making something truly great.</p>
<p>Nintendo isn't about that anymore, they've just become very good at exploiting an audience and institutionalizing gaming.</p>
<p>&lt;3</p> <p><a href="http://">bennifer3000</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5501437">OneFreeMan</a>: <br>
In the beginning gaming was just gaming.    There wasn't any differentiation.  That is why you saw Atari ads with the whole family playing games on the couch.</p>
<p>With the advent of gaming becoming more mainstream due to mainly the original PlayStation and cellphones, this changed.   Are new market was formed.  So I don't buy the "It's been a huge portion of the gaming market forever." but I do respect your opinion. :)</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5501561]]></link>
		    <description><![CDATA[<p>"Yeah, fuck all this stuff about casual gaming. I think people still want games that are groundbreaking..."</p>
<p>This from the maker of Grand Theft Auto 3, and Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, and Grand Theft Auto 4.  So daring and innovative!  That formula hasn't been done at all four times already!</p>
<p>You ever notice that the guys who are against casual gaming are almost invariably a) working for Sony or Microsoft and b) juvenile thugs who are unable to articulate their opinion without profanity?  I know I have.</p> <p>ManekiNeko</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5500927">Llost</a>: <i>I have no data but I have common sense. Think of it this way 5 developers, 2 stop making hardcore games and make casual games. Ofcourse there's gonna be less harcore if companies are changing to make casual games rather than hardcore and making some casual and some hardcore. Idiot.</i></p>
<p>Yah, except companies aren't doing that. Idiot?</p>
<p>I mean, I could propose a hypothetical situation that supports my argument too. It helps to refer to things that are actually happening the real word though.</p>
<p><i> Games like Bioshock are casual because a player can easily get into it</i></p>
<p>No, sorry.</p>
<p>You're just completely misinformed as to the definitions of these terms making this argument pretty much pointless.</p> <p>OneFreeMan</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5501451]]></link>
		    <description><![CDATA[<p>@<a href="#c5500697">DigitalHero</a>:"The post title is "Fuck Casual Gaming" did you not catch that?"<br>
Nope, sorry. The guy that reads for me failed to mention that.</p>
<p>All kidding aside, what does that have to do with ANYTHING that was stated in your prior exchange?</p>
<p>On second thought, never mind. You obviously took some personal offense in my first comment which was unintentional. I doubt saying anything else at this point will reverse that and I'm not getting dragged in a comment war. Just stating my opinion.</p>
<p><a href="#c5500100">teh_joe</a> got the message I was trying to convey and hopefully others did as well. Truthfully I normally agree with ya. But I don't know what you're arguing about so I'll just drop it. I said what I wanted to say.</p> <p>TKWarrior</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5500786">Abriael</a>: <i>Or maybe you simply are the wrong one.</i></p>
<p>Happens so rarely. Not really even worth considering.</p>
<p><i>You provided the example yourself. Now Mario can be considered a casual game. Then it was definately considered a core game.</i></p>
<p>Mario Bros. was always casual. Always will be. Super Mario Bros. (and sequels) are not so much. None of these have changed category magically over time.</p>
<p><i>Of course it does. The first thing that has to be avoided in a casual gaming is any degree of frustration. Which is overly present in GH.</i></p>
<p>Not unless you're playing on difficulty levels beyond your experience. Most people I've introduced the game to start out on Easy/Medium and have frustration-free fun right out of the gate.</p>
<p>Again, you need to differentiate between playing a game and <b>mastering</b> a game. Just because your average casual gamer isn't going to beat every song on Expert does not make GH a "core" game.</p>
<p>Again, just look to Tetris. No casual gamer is beating it on "Grandmaster Death Mode" but that doesn't change the fact that it's a casual game.</p>
<p><i> I didn't mean that developers stop working on core games altogeter to make ONLY casual games, but if they allot resources to casual games, wuch resources cannot be used towards the development of core ones, It's pretty simple. The less casual games are created (to go flood the market with absolute shovelware), the more resources are available for core ones.</i></p>
<p>Sorry, that's just not how it works in the industry man. So long as there is demand, developers will crop up to satisfy those demands. Demand for casual games does not reduce demand for core games or vice versa, and studios know this. Nobody is taking resources away from one to make the other. It's just not happening.</p>
<p><i>We'll see at the end of the year, my dear "industry worker" (probably casual industry worker, seeing how fiercely you defend that crap). I'm sure you're really happy that the market is flooded with casual shovelware. Well, I'm not, and lots of other gamers, as you can see, aren't as well. Trends are normallt followed by counter-trends. It's just a matter of time.</i></p>
<p>Again, how is casual gaming a "trend?" It's been a huge portion of the gaming market <b>forever</b>. It's not a trend and it's not going to change by "the end of the year."</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5496477">Playstation</a>:</p>
<p>Beat Patapon? Nobody wins at Patapon. Playing that game automatically makes you a looser ::rimshot::</p>
<p>amiright? AMIRIGHT?</p>
<p>j/k Playstation</p> <p>DreamTwister</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>Why the ellipses at the line about the Wii?  Here's the complete statement:</p>
<p>Yeah, fuck all this stuff about casual gaming. I think people still want games that are groundbreaking. The Wii is doing something totally different, which is fantastic. We're hopefully going to prove that there's also a very big audience for people who want entertainment in another form, who think of games as being a narrative device that can challenge movies.</p>
<p>He's obviously connected the Wii to casual gaming, which is wrong.  Not that I'm a fanboy, but I see the Wii bringing back the "narrative device" that was present in adventure games in the 80's/90's.  I know, that sounds like an oxymoron, but, in its heyday, adventure games were reaching the depth and quiality of feature films at the time.</p>
<p>Maybe he'll change his tune in time...</p> <p>boopadoo</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>The GTA series hasn't been innovative since GTA3 came out.</p>
<p>Maybe Houser should work on making his games innovative again before he criticizes everyone else.</p> <p>HDID</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5501188">DigitalHero</a>: Ridiculously large or ridiculous in point? I don't really think it's my fault, I had 3 people respond to my whole post so I responded to them 3 people rather than ignore them.</p> <p><a href="http://None">Llost</a></p>]]></description>
			<dc:creator><![CDATA[Llost]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5499067">Footix</a>: I love debate and discussion when it's done well, and I think you are making some good points.  But since I also like responding to posts and typing out walls of text at times, I'm going to do that as well :-P.</p>
<p>1.  I think you are mistaken that people buy a Wii for Wii sports and that's it.    The Wii has shipped 24+ million units.  The Wii has sold a grand total of 148.44 Million games, with even more on the VC.  Discounting VC and doing lazy math, that's an attach rate of about 6 games per console.  Since everyone seems to run out and buy Wii Play (ick) and it comes with Wii Sports (not so ick), I'm willing to cut that number down, but that does mean, ON AVERAGE, every person who buys a Wii buys 4 more games.  (source for all numbers: Wikipedia)  That seems like growth to me!</p>
<p>2.  I don't think the casual market is coming in and screaming "You need to change for us!"  I think they are just going "We like to have fun too, sell us something!"  Part of the rush right now to the casual market is just publishers realized they were willing to spend money too.</p>
<p>3.  With the expansion of the gaming demographic and possibilities of gaming machines, the gaming industry would have to screw up BAD at this point for another crash.  There is also a diversity to the type of games that can be offered that was lacking in the early 80s.  Don't get me wrong, programmers did AMAZING things considering the hardware in the 2600, but you can do a lot more now.</p>
<p>If game publishers in general is making a mistake right now that could lead to a crash, I'd guess that the nickle and diming of microtransactions could lead to a consumer backlash at some point.  I think you would be hard pressed to find someone HAPPY about how EA has handled microtransactions up till now.  (Unrelated side note: if I'm paying $5 for something, is it still a MICROtransaction?).</p>
<p>4. I call gaming my hobby, but I do so consciously.  Gee, that sentence  sucks.  Let me try it this way:</p>
<p>I know I spend a fair amount of time gaming, but I think it's still less then some people spend just watching TV.  But I think you would be hard pressed to find ANYONE who considers watching TV a hobby.  It's just what they do to relax.  But if gaming as an activity could be as acceptable in the public eye as watching TV, then perhaps it won't be the modern equivlent of the "devil music" that rock and roll was in the 50s, and we can get away from "OMG!  A game with violence!  Think of the children!" mentality that the game industry currently has to deal with.</p> <p><a href="n/a">NateN</a></p>]]></description>
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		    <description><![CDATA[<p>Llost that post is ridiculous man. You're lucky its not banhammer monday. =P</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5500249">OneFreeMan</A>: Of course casual games are here to stay, they make easy money... Why do you think so many people are upset? Companies that might have tried to make something worthwhile, like the next Goldeneye or Metal Gear Solid are now moving to casual games (some of which might be good) rather than trying to make a product that makes one so glad to be a gamer, like GTA IV.</P>
<P>Sorry, as far as I am concerned Pong was not casual when first released. Yes, your parents may not be gamers today, but if they played it at the time of its release then they were, as it was the most complicated game on the market. By today's standards it seems simple enough, but back in the late 70's it was fairly complicated.</P>
<P><I>Umm, not liking the control scheme and controller is one thing. But that doesn't have anything to do with casual games. The Wii supports casual games, yes, but that doesn't make all games on the console casual. Metroid Prime 3 is a perfect counter-example. It's not a casual game.</I></P>
<P>I did not say I did not like the controls. (I don't, but that is besides the point.) I said that the design of the system, which was done to try and attract casual players, has resulted in the game not being playable for me. (Due to technical limitations based on the casual friendly design.) How is this not a case in which the desire on a company's part to cash in on the casual dollars has negatively affected a long time gamer? All games on the console may not be casual per se; however, the casual market targeted controls will affect nearly every game released for it. <I>How can you not agree?</I></P>
<P>But seriously, we do just need to agree to disagree. Your definition of casual and mine do differ, you are right about that. It is obvious that you have not experienced the negative effects of the growing "popularity" of casual games, and thus, cannot understand my viewpoint. (Much like how anti-death penalty protesters suddenly change their tune when someone they love is a victim of violent crime and they see the perp go free.)</P>
<P>I will give you props on the response to my marketing comment though. Plus 1 for you ; )</P> <p><a href="n/a">Footix</a></p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5497263">NateN</a>:Let me put on point past you, there are only so many developers, the more they concentrate on casual games the less they concentrate on hardcore games. Just because they concentrate on casual doesn't mean a company will spring up and take there place. Vesting dev teams and money into casual games does draw away from hardcore games. I never said it was a totally bad thing as we need a mix but it was a point as to why we shouldn't over concentrate on casual games.</p>
<p>I meant the last few generations not the start sorry. The point is consoles can survive on hardcore games alone. I don't believe making gaming exclusive is a bad thing, it's the just like art, why make art simple so idiots can understand it when you can just make art? You design a game to be fun, interesting and sometimes as art, I don't mind casual games becasue they meet the fun part but I do believe that you need to supply hardcore games  and push hardware to there limits in order to start and create better and more imaginitive games than mere casual ones which rely on quirky gimmicks or a fun way of batting something about. Essentially casual games are more stripped down, less well made, smaller and less value for money versions of hardcore games.</p>
<p>I agree apart from the exclusive part, games can be fun and that's why we have small games but my main point is that companies shouldn't make good franchises more casual and make too many casual games at the expense of learning to create real in depth games that come out as more than just a working guys way of relieving a 20 minute boredom. Lost odyssey for example, it's a great game in my opinion and I hope more games try and achieve a level of story telling and emotion like that rather than opt to make casual games.</p>
<p>@<a href="#c5497945">OneFreeMan</a>:  I have no data but I have common sense. Think of it this way 5 developers, 2 stop making hardcore games and make casual games. Ofcourse there's gonna be less harcore if companies are changing to make casual games rather than hardcore and making some casual and some hardcore. Idiot. That's because they generally don't go exclusively casual but they can make the odd casual game which can draw away from hardcore games.</p>
<p>I'll use your argument, I don't know any casual devs that suddenly decide 'lets do hardcore games'. So it's not more devs and studio's to make games for everyone it's yet again more caual games for the casual crowd which I don't mind so long as it doesn't detract from developers of modern day games (immersive good graphics, story structured games) because that draws away from what could be great games.</p>
<p>If you look at my comment above I meant few generations back not from the start, that was a mistake I typed.</p>
<p>Actually they are the same thing, a casual game is one that people can easily get into, has an easy interface and either has lots or no replayability due to a repetitive structure or a simple and short story. Games like Bioshock are casual because a player can easily get into it, play the game and complete it, there's no competitive multiplayer or anything and the game is designed for a single player experience. If you dumb down a game then your making it more appealing to less good gamers so your making it more mass market and less hardcore. Hardcore and casual games aren't just judged by one thing and so you can get long games but as I said they're repetitive.</p>
<p>@<a href="#c5499509">FunKrusher</a>: Even if there is less hardcore gamers that doesn't mean they should be neglected when they are the people who do play and buy the most games. One of the points I was getting at is that games shouldn't be dumbed down and that if companies are getting lots of money from casual games which are generally smaller or repetitive they should invest that into making more hardcore and casual games. People seem to think I've been insulting casual games, I'm not, I just accept they are inferior and not as in depth as hardcore games and my point wasn't that we should get rid of them but we should try and keep hardcore games.</p>
<p>They are doing that and you'd be surprised but they are our friends, game designers love games and stories and stuff just like us and that's exactly why they haven't abandoned hardcore games for the casual surge. And I assume they want us to play and enjoy games so adding stuff like multiplayer or just making there stories longer. I'm talking about an increased trend in games like COD4 (which has multiplayer so people don't mind) and then games like Uncharted or heavenly sword where they simply end in a days work for a hardcore gamer.</p>
<p>I never said it stopped them but why do you think games like Gran turismo, GTA etc. constantly get praised as 10 out of 10 games? Because they designed the games and kept refining it till they made it perfect. You can't just walk into a dev studio and make the ultimate game without having studied not only that genre but also the tools needed. A programmer who's working on realistic lighting is going to make better lighting than a casual developer who just got put to make a hardcore game. It's called experience douche.</p>
<p>I don't suggest poor companies do make expensive games they can't afford because that is stupid but you act like every casual game sells a million. They don't, it can be just as risky making a casual game only you don't invest in the game to make it stand out or have much merit.</p>
<p>I know your the kind of idiot that says unless you prove it it's not true but my opinion is I don't need to prove it. Basically it's common sense that if you have (here's a simple analogy for you) 5 cats chasing mice (hardcore game developing) and 2 decide to not make hardcore games (or chase mice)then your gonna get less mice chased.  And about the future hardcore games, I never said it stopped them making hardcore games I just said it makes them less good at it.</p> <p><a href="http://None">Llost</a></p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5499564">OneFreeMan</A>: <BR>"Can't argue with you there. Something about seeing so many people gathered in one place all being wrong at once just gets me going."</P>
<P>Or maybe you simply are the wrong one. Oh let's omit the "maybe", better like that.</P>
<P>"Please provide an example?"</P>
<P>You provided the example yourself. Now Mario can be considered a casual game. Then it was definately considered a core game.</P>
<P>"Again, you're simply confused as to the definitions here. Because a game is hard to master does not make it a core game."</P>
<P>Of course it does. The first thing that has to be avoided in a casual gaming is any degree of frustration. Which is overly present in GH.</P>
<P>"Sorry. I know maybe your desperate to say it's not casual because that means you love a casual game - but it is casual."</P>
<P>I'm sorry, but your remark falls definately short (it's becoming an habit lately), since i definately dislike Guitar Hero.</P>
<P>"Umm, huh? How do you figure? More people enter the industry every single day."</P>
<P>And more leave it at the same time. I didn't mean that developers stop working on core games altogeter to make ONLY casual games, but if they allot resources to casual games, wuch resources cannot be used towards the development of core ones, It's pretty simple. The less casual games are created (to go flood the market with absolute shovelware), the more resources are available for core ones.</P>
<P>"Yah, umm. Good luck with that. Anyone familiar with the market research is giggling at you right now. "</P>
<P>We'll see at the end of the year, my dear "industry worker" (probably casual industry worker, seeing how fiercely you defend that crap). I'm sure you're really happy that the market is flooded with casual shovelware. Well, I'm not, and lots of other gamers, as you can see, aren't as well. Trends are normallt followed by counter-trends. It's just a matter of time.</P></BR> <p><a href="http://classygamer.blogspot.com/">Abriael</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5494497">VeritasVierge</a>: You'd be hard-pressed to find very many games with superior emoting and voice acting, as well as naturalistic body movements, coming from its characters. Half-Life 2 is GTA4's only real rival there, and pretty much every other game falls far short in at least one of those three aspects, if not all three.</p>
<p>I also have to find it hilarious how you went on to insult a commentator's speaking style when he was simply mimicking Little Jacob, a character that you meet <i>very</i> early on in the story, and one who's most distinct and unforgettable quality early on is his near-undecipherable, raw Jamaican accent. It was glaringly obvious that the commentator was jokingly aping Jacob to anybody who's, say, played the game enough to make proper judgements on the acting.</p>
<p>This isn't something I usually say, but after something that moronic, it has to be asked: have you even played the game?</p> <p><a href="n/a">Zeliard</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499019">VeritasVierge</a>: Out of line.</p> <p><a href="n/a">Spoony Bard</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5500265">TKWarrior</a>: <br>
"Simply stating f-ck (insert whatever) is anything but."</p>
<p>The post title is "Fuck Casual Gaming" did you not catch that?</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5500469">mownkay</a>: Yeah, I really need to cut that out, lol. I've been away from GTAIV too long.<br>
FUCK INTELLIGENT DEBATE!!!</p>
<p>There, I feel better :-)</p> <p>TKWarrior</p>]]></description>
			<dc:creator><![CDATA[TKWarrior]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5497263">NateN</a>: Sir, I'm sorry, you're making too much sense and neither flaming nor trolling. I'm going to have to ask you to turn in your Intarwebs license. :)</p> <p>Evil Tortie's Mom</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499994">mownkay</a>: TKWarrior vs Everybody Else is also pretty enjoyable, though considerably less vulgar</p> <p><a href="n/a">mownkay</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5500076">DigitalHero</a>: "If you can't take other peoples opinions, why are you posting here?"</p>
<p>How about taking your own advise? Last I checked, I had just as much right to post my opinion as you do. I have no problems with people making a case for there's. Simply stating f-ck (insert whatever) is anything but.</p>
<p>If I 'TK'ed you, then I'm sorry someone disagreeing with you on a internet message board upsets you so much.</p> <p>TKWarrior</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499977">FunKrusher</a>: <i>They hear you but they're not listening...</i></p>
<p>Yah, that's pretty much how discussions on the internet work. It's Friday and I'm bored, so here I am. =)</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499783">Footix</a>: <i>You missed the point of what I had to say in your haste to defend the casual games amd games... But I have to ask, do you work in a marketing department?</i></p>
<p>Good… God… No.</p>
<p>That said, I do get fed enough information from them to know a thing or two about the position of casual games in the market. (Hint: They're here to stay. Forever.).</p>
<p><i>Metroid Prime 1 and 2, but I cannot play Metroid Prime 3 because the Wii was made to suit casual gamers with a motion control system that does not work very well, especially if you are playing in a smaller room. How is that fair to me, a gamer and consumer that supported the series since its inception?</i></p>
<p>Umm, not liking the control scheme and controller is one thing. But that doesn't have anything to do with casual games. The Wii supports casual games, yes, but that doesn't make all games on the console casual. Metroid Prime 3 is a perfect counter-example. It's not a casual game.</p>
<p><i>You really think that Pong was casual upon its original release? I guess we are done here, because all we can do is agree to disgree.</i></p>
<p>Yes, I do. My Mom and Dad played <i>Pong</i>. These are people who could not sort "A" from "B" on a NES controller if their life depended on it. Yet, they played Pong. Why? Because you could pick it up, understand the controls immediately, and the concept was extant - Pong. Hit the ball with the paddle.</p>
<p>Simple controls. Familiar concept. No learning curve. Fun for everyone. Yes. <i>Pong</i> is a perfect example of a casual game. Even when it was released. How can you possibly disagree?</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<P>Jeez, Rockstar... the whole week REALLY wasn't enough attention? Really?</P>
<P>That's the short-version. Long version HERE <A name=youtube:ByPcQBveWOA></A></P>
<DIV class=comment-video-thumb><A class=vlink href="javascript:toggleVideoComment('ByPcQBveWOA')"><IMG src="http://img.youtube.com/vi/ByPcQBveWOA/1.jpg"></A><BR><A id=ylink_ByPcQBveWOA href="javascript:toggleVideoComment('ByPcQBveWOA')">+ Watch video</A></DIV>
<DIV class=comment-video id=yvid_ByPcQBveWOA style="DISPLAY: none">
<OBJECT height=355 width=425><PARAM NAME="movie" VALUE="http://www.youtube.com/v/ByPcQBveWOA&amp;autoplay=1"><PARAM NAME="wmode" VALUE="transparent">
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<P></P>
<P>Whatever validity the sentiment might or might not have, freaking ROCKSTAR complaining about "causal games" (read: Wii) lessening the credibility of the industry is like Michael Bay pointing at <I>"Iron Man"</I> and going "Fuck mainstream Hollywood!!"</P></embed></PARAM></PARAM></BR></IMG> <p>moviebob</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5499941">TKWarrior</A>: <I>I always held the belief that a gamer was judged by their love of gaming, not what games they played.</I></P>
<P>agreed.</P> <p><a href="n/a">teh_joe</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499941">TKWarrior</a>: <br>
Do you really think the length of your post will get peoples attention.  I admire people who can say more with less intelligently.  First of all, not all people on here that against casual gaming.  If you can't take other peoples opinions, why are you posting here?</p>
<p>Side Note:<br>
Your nickname fits, you've just TK'ed some posters on here who are not even trying to start an argument.</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
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		    <description><![CDATA[<p>at first i was reading the comments to see peoples' opinions on what Houser said--now it's just to watch Veritas and Fallible insult the shit out of each other, which is, i must admit, a lot more enjoyable.</p> <p><a href="n/a">mownkay</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5499564">OneFreeMan</A>:</P>
<P>They hear you but they're not <I>listening</I>...</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
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		    <description><![CDATA[<p>"I don't want any pre-chewed cr*p on my plate."<br>
"Make video games that niche shit that nerds played."<br>
"most people are too scared to get into the big games"<br>
"Isn't this just a case of supply and demand? Of companies following fads?"<br>
"The Wii is an exploding barrel of potential only it's being used for really gay shit."<br>
"Yeah, fuck nintendo's casual gaming."<br>
"Don't get me wrong, I think casual gaming serves a purpose to you know, old people and kids."<br>
"Most casual gamers are "soccer moms"."</p>
<p>...<br>
Wow. And that was just in the first few comments. I can take the sarcasm and joking as much as anyone, but this sh-t is getting out of hand. It's the 'casual games are for non-gamers' article all over again. Did the Kotaku staff really think the comments here would be anything different then what's above?</p>
<p>I always held the belief that a gamer was judged by their love of gaming, not what games they played. Where's the 'Racing games are for gamers too poor to own a real car' and 'Sports games are for gamers too weak to play the real thing' articles?</p>
<p>I hate sports games, my finance hates FPS games. I guess not liking a genre of games without bashing it like a 7 year old means I can't be 'hardcorez' anymore. Oh well. Judging by most that call themselves HC, loosing that title  nets you much more in IQ.</p> <p>TKWarrior</p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5499122">Flawless101</A>:</P>
<P>it's funny because that's actually the definition of <B>casual</B> in a sense.</P>
<P>the mass appeal factor, along with the p/u and play factor.</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5499322">OneFreeMan</A>: You missed the point of what I had to say in your haste to defend the casual games amd games... But I have to ask, do you work in a marketing department?</P>
<P>I do not mind casual games, but I do have a problem with casual games taking away games that I want to play, or changing them, and that is what is happening. I personally loved Metroid Prime 1 and 2, but I cannot play Metroid Prime 3 because the Wii was made to suit casual gamers with a motion control system that does not work very well, especially if you are playing in a smaller room. How is that fair to me, a gamer and consumer that supported the series since its inception?</P>
<P>You really think that Pong was casual upon its original release? I guess we are done here, because all we can do is agree to disgree.</P> <p><a href="n/a">Footix</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499358">sandwiches</a>:People will respect you and you'll sound badass to boot!</p>
<p>FUCK boots.... HEY, it worked!  :P</p>
<p>*puffs chest, high fives and struts off feeling tuff'n'stuff</p> <p><a href="http://www.benmillerart.com">ExistentialEgg</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499257">Abriael</a>: <i>For someone "in the industry" you seem to run your mouth a lot as well, mate.</i><br>
Can't argue with you there. Something about seeing so many people gathered in one place all being wrong at once just gets me going.</p>
<p><i>1: it's not the definition that changes overtime, but the games that fit each definition do.</i></p>
<p>Please provide an example? A game is casual because it is accessible, easy to pick up, able to be played at short intervals, etc. If a game is casual, it is casual. That's not going to change. Mario Bros. is a game my Mom could play if I handed her a controller. She might not be great at it, but she would probably have fun.</p>
<p><i>2: If you define GH accessible, then you probably never really played it. Guitar Hero is exactly the kind of game that normally intimidates casuals due to the abilities it requires. The fact that it could be loosely defined a party game doesn't make it a casual one.</i></p>
<p>Again, you're simply confused as to the definitions here. Because a game is hard to <b>master</b> does not make it a core game.</p>
<p>Casual primarily means accessible, and to play Guitar Hero you pretty much just need two hands and working eyeballs. Yes, you won't be playing <i>Bark at the Moon</i> on Expert as soon as you pick it up, but that's not what defines a game as casual or core.</p>
<p>Sorry. I know maybe your desperate to say it's not casual because that means you love a casual game - but it is casual.</p>
<p>I mean, by your argument Tetris would not be considered casual because most people wouldn't be able to beat it on the highest difficulty levels. Simply not true. It's casual because the average person can pick it up, play it for 10 minutes and have <b>fun</b> - exactly like Guitar Hero.</p>
<p><i>The number of developers is finite.</i></p>
<p>Umm, huh? How do you figure? More people enter the industry every single day. The number of developers is limited only by the number of consumers waiting to play their games.</p>
<p><i>The more jump on the casual bandwagon, the less games aimed at core gamers will be produced, it's simple maths.</i></p>
<p>Care to point to any devleoper of core games that have "jumped on the bandwagon" and stopped making core games entirely in favor of casual games? I'll wait patiently.</p>
<p><i>A counter trend, fueleed by games like GTA4, MGS4 and the others that will follow, and that will possibly put casual games back into the niche they belong to, or at least keep them at bay in favor of deeper games aimed at a core audience, would be absolutely welcome.</i></p>
<p>Yah, umm. Good luck with that. Anyone familiar with the market research is giggling at you right now.</p> <p>OneFreeMan</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5499435">Arklop</a>: Sam Otto?..lol damn dude, that was funny.</p> <p><a href="http://">zanzibarlegend</a></p>]]></description>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5496509">Llost</A>:</P>
<P>You're talking out of your ass man, stop it. The increase in casual games causes a reduction hardcore games? You must've missed the various articles pointing out the percentages of games sold and the hardcore demographic being <B>a very small one, in the bigger picture</B>.</P>
<P>Nextly you talk about money and replay value? Hey guy it cost big bucks to make a game and market it. Developers aren't your friend and aren't making the game YOU want them to pay tribute to your past time. They're in it to make money. Period, no arguement.</P>
<P>You claim that making less hardcore games then takes the focus of future hardcore games. Show me that proof please. Go ahead I'll wait.</P>
<P>It's up to a developer and their investors to determine how to apply their resources to a game. Again their in it to make money. So instead of developing a mega big budget blockbuster, that could fail and possibly bankrupt them or put them in debt. If they choose instead to make a game that has low production cost and development time and big returns that's on them. That's what's called an informed business decision not a hardcore vs. casual after thought.</P>
<P>But all in all your hardcore is less because of casual statement is seriously B.S. unless you of course you can show me that non-existent proof you got.</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5497967">OneFreeMan</a>: you sir know what the fuck you are talking about. some others here... yikes.</p> <p><a href="http://">zanzibarlegend</a></p>]]></description>
			<dc:creator><![CDATA[zanzibarlegend]]></dc:creator>
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		    <description><![CDATA[<p>Limp Bizkit's drummer works for Rockstar now?</p> <p>Arklop</p>]]></description>
			<dc:creator><![CDATA[Arklop]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5499019">VeritasVierge</a>: Golly, you put me in my place. You see, in your closing of what was a thrilling read you took my screen name, Fallible, and actually used it in a sentence putting it in context to reference my attitude. Bravo.</p>
<p>The rest of what you said is utter garbage though, I think you know that and so with every post you make you're trying to insult me. I'm fine with it by the way, it adds to the humor as a whole.</p>
<p>Swearing isn't big, and it certainly isn't smart. In all honesty it makes you look like a bit of a thug more than anything else. I think it's where  people get the idea of the GTA franchise appealing to even the lowest common denominator, see what I did there?</p>
<p>Anyway, you're adding nothing to the discussion now. You're adamant on proving me wrong and it just isn't working out for you  because I'm not reacting in a way that would suit you, with monosyllabic curse words and the like.</p>
<p>If you <i>really</i> didn't care you surely wouldn't try to invoke an argument with me. But, while getting your kicks from insulting people with lower IQs may be how you roll, it certainly doesn't give me any satisfaction.</p>
<p>It's been fun, but you know. I can see this going back and forth all night long, and I need my beauty sleep -- I also need to finish GTAIV at some point -- see you around.</p> <p><a href="n/a">Fallible</a></p>]]></description>
			<dc:creator><![CDATA[Fallible]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5499358]]></link>
		    <description><![CDATA[<p>Here's a fun trick:</p>
<p>Put the word "fuck" in front of anything you hate that's popular/trendy/proven/cool/etc.</p>
<p>Like... "FUCK casual gaming", or "FUCK global warming", or "FUCK children's laughter".</p>
<p>People will respect you and you'll sound badass to boot!</p> <p>sandwiches</p>]]></description>
			<dc:creator><![CDATA[sandwiches]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5498376">OneFreeMan</A>: i guess you are hardcore when you die at your PC playing an MMORPG</P> <p><a href="n/a">teh_joe</a></p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>@<a href="#c5499067">Footix</a>: <i>I agree with this point; however, the problem is casual games are not necessarily creating more gamers.</i></p>
<p>Clearly you haven't read a <b>single</b> piece of information on the subject. The mass-market appeal of casual games hitting demographics that are rarely touched by core games (teenaged girls, women over 30, men over 40, etc.) is not up for debate. It is fact.</p>
<p>People are not making casual games to "create gamers" they are making them because the research has already been done - the gamers are <b>there</b> just waiting for games to play.</p>
<p><i>If you took a poll of Wii owners that have bought anything beyond Wii Sports and Wii Fit I think you would be surprised. (I know I would not.)</i></p>
<p>And? The Wii is not the be-all, end-all of casual gaming.</p>
<p><i>Remember the early 1980's? More games brought the industry to screeching halt. Yes you did say good games, but these days the ease of making casual games has severely shifted the bad to good game ratio for the worse, resulting in enough shovelware to fill all the "virtual" landfills in New Mexico.</i></p>
<p>Would love to see where your numbers are coming from. I'm pretty sure if we stacked them side-by-side there have been just as many shoddy, craptastic core games lately as there have been throw-away casual games.</p>
<p>Again, you seem to be confusing "casual" with "bad."</p>
<p><i>No argument there. However, when people come in and try to change things the others have enjoyed for a long time that is a problem.</i></p>
<p>Okay? Since casual games have been a driving force in gaming since <i>Pong</i> I wonder who is coming in and trying to change things?</p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5499122">Flawless101</A>: GTA isn't casual, because of the level of involvement it requires, that is, in fact, the exact opposite of "casual".</P> <p><a href="http://classygamer.blogspot.com/">Abriael</a></p>]]></description>
			<dc:creator><![CDATA[Abriael]]></dc:creator>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5494497">VeritasVierge</A>: bad acting? for videogame acting, imo all the GTA's have shone...</P> <p>tok1879</p>]]></description>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5498902">OneFreeMan</A>: <BR>For someone "in the industry" you seem to run your mouth a lot as well, mate. <BR>1: it's not the definition that changes overtime, but the games that fit each definition do.<BR>2: If you define GH accessible, then you probably never really played it. Guitar Hero is exactly the kind of game that normally intimidates casuals due to the abilities it requires. The fact that it could be loosely defined a party game doesn't make it a casual one.<BR>3: i'm pleased at seeing people in the industry (and he's not the only one, luckily) striving to bring games full of contents and quality, with interesting stories and characters, and not silly "toys" that have absolutely zero depth and that have their only strongpoint in replayability (which means, who cares about content, you can play it again and again anyway).</P>
<P>The number of developers is finite. The more jump on the casual bandwagon, the less games aimed at core gamers will be produced, it's simple maths. A counter trend, fueleed by games like GTA4, MGS4 and the others that will follow, and that will possibly put casual games back into the niche they belong to, or at least keep them at bay in favor of deeper games aimed at a core audience, would be absolutely welcome.</P></BR></BR></BR></BR> <p><a href="http://classygamer.blogspot.com/">Abriael</a></p>]]></description>
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		    <description><![CDATA[<P>To everyone who is saying GTAIV isnt groundbreaking show me a game with a more convincing and alive game world. Or one that has driving and gunplay which might not be the best out there but is still pretty fucking good considering the sandbox you are given to play arounf in. Show me a game with such well developed characters and a compelling and cohesive narrative in such an open environment. GTAIV is the most impressive game I have seen this gen, by a huuuuge margin. I dont get how anyone who has played it for any significant amount of time could think otherwise but thats just me.</P> <p>Gray665</p>]]></description>
			<dc:creator><![CDATA[Gray665]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<p>I don't think the industry is shifting to casual gaming at all, just making it more inclusive.</p> <p><a href="n/a">M</a></p>]]></description>
			<dc:creator><![CDATA[M]]></dc:creator>
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		    <description><![CDATA[<p>Hmm, I've seen a lot of "GTA4 is casual" I wasn't aware that just because a game is popular and appeals to the masses that automatically makes it casual?</p> <p><a href="http://www.ukcs.net">Flawless101</a></p>]]></description>
			<dc:creator><![CDATA[Flawless101]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:37:16 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming?cpage=2#c5497263">NateN</A>:<BR><I>1. More gamers is a good thing.</I></P>
<P>I agree with this point; however, the problem is casual games are not necessarily creating more gamers. If you took a poll of Wii owners that have bought anything beyond Wii Sports and Wii Fit I think you would be surprised. (I know I would not.)</P>
<P><I>2. More good games is a good thing.</I></P>
<P>Remember the early 1980's? More games brought the industry to screeching halt. Yes you did say good games, but these days the ease of making casual games has severely shifted the bad to good game ratio for the worse, resulting in enough shovelware to fill all the "virtual" landfills in New Mexico.</P>
<P><I>3. Treating gaming as an exclusive hobby and keeping out newcomers ON ANY LEVEL is a bad thing.</I></P>
<P>No argument there. However, when people come in and try to change things the others have enjoyed for a long time that is a problem. It would be like if I had a genuine interest in another culture, travelled to that country, and then started trying to enforce my own customs and norms on the people there.</P>
<P><I>4. Splitting our hobby into even smaller segments that can argue amongst themselves is a bad thing.</I></P>
<P>Agreed. This is your best point, and one that I have personally believed for years. The segments of "gaming" such as GirlGamer, GayGamer, Insert Race Here Gamer, and such are huge disappointments. Gamers should be gamers. It drives me nuts when people that consider themselves "gamers" are obviously more concerned with the fact that they are female, gay, straight, white, black, or what not.</P>
<P>I do have to say though, when you call something your hobby I believe that you have to be somewhat hardcore about it.</P></BR> <p><a href="n/a">Footix</a></p>]]></description>
			<dc:creator><![CDATA[Footix]]></dc:creator>
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		    <description><![CDATA[<p>Gamers can be such elitist snobs. It's not a crime to make games more accessible for other family members who maybe don't want to shoot some aliens from a first person perspective, or run down drug dealers.</p>
<p>It's like the jocks in High School who think they're to cool for the non-popular folk to join the party.</p>
<p>On top of this, last I checked, GTA IV, a very "hardcore" game may have just broke not video game sales in one week, but the entire entertainment field records. So shill out, your "hardcore" games are not going anywhere.</p> <p>Despacio</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5498673">Fallible</a>: Excuses... I don't give a flying crap what your excuse is for being an ignorant and pompous dickwad on here. It could be due to you being hit by a truck for saving a young child in the street and coming on here dazed and tired. I DON'T CARE! It doesn't change the fact you didn't even consider what I was saying and decided that somehow I was looking to make my opinion law when you were the one throwing your weight around AND misconstrued what I said (I hope your laugh was really worth it).</p>
<p>To use your own words. "It fails to impress me though, as well, I can't say I have that great of an opinion on you."  That and ignore you just on the sole fact you think I'm using "big words". I initially didn't want to say "shit" so substituted excrement. It's too bad you think excrement is a big word and that you'd prefer expletives. So fuck off.</p>
<p>P.S. You don't seem like a total moron so I'm sure you'll be able to figure out how you were being a hypocrite in this discussion. Not my fault you couldn't have your cake, eat it and be the black pot calling a kettle black. I'm sure you'll figure it out someday. At least you know you're Fallible.</p> <p>VeritasVierge</p>]]></description>
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		    <description><![CDATA[<p>Is Houser the guy at Rockstar who reviews the scripts to all their games and then yells for "more balls jokes!"?</p>
<p>Because man, those jokes about balls and butts and sex NEVER get tired!</p> <p><a href="http://">Capt. Struggle Bunny</a></p>]]></description>
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		    <description><![CDATA[<p>ok let me be brief here...</p>
<p>there is, a place for every....and i repeat EVERY type of game. you cannot survive without casual games. sometimes its nice to get instant gratification. yes GTA4 is the shit, but Houser has got a case of Elephantitis down in the nether region. he needs to chill the eff out.</p> <p><a href="http://">zanzibarlegend</a></p>]]></description>
			<dc:creator><![CDATA[zanzibarlegend]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5498241">Abriael</a>: <i>I'm afraid he has a quite precise one.</i><br>
Really? Then why doesn't he cite it?</p>
<p><i>I'm glad to see there's someone in the industry that isn't eager to jump on the bandwagon of the casuals.</i></p>
<p>I'm "in the industry" too and I don't know what bandwagon you're talking about or why you seem to think this is a recent phenomenon. Casual gaming has been a large and ever-present share of the gaming market since the earliest days of gaming. Compare <i>Tetris</i> to <i>Dragon Warrior</i> on the NES, for instance.</p>
<p><i>By the way, you're comparing today's games with the ones in the past. Not exactly a proper move, since we're talking about a completely different market and world.</i></p>
<p>Sorry, no. Casual is casual and hardcore is hardcore. The definitions don't change over time.</p>
<p><i>Also, funny to see you define guitar hero a casual game, considering how difficult it is, it's absolutely NOT casual friendly.</i></p>
<p>More solid evidence that you really don't understand what the words mean. I had friends over for Thanksgiving who don't own ANY consoles. I booted up Guitar Hero and handed them the controller and they had a <b>fucking blast</b>.</p>
<p>You think I could have done the same thing with Halo? Mass Effect?</p>
<p>Casual does not mean "easy," by the way. Accessible is not the same thing as easy.</p>
<p><i>In any case, I'm definately pleased.</i></p>
<p>At what? That some choad shot his mouth off? You think this actually signals some change in the industry?</p>
<p><i>Less casual games or games for kiddies that should be playing soccer in the field out of the house, more games for core gamers (which doesn't necessarily mean HARDcore gamers), and I'll be happy. </i></p>
<p>Again, the genres are not mutually exclusive. More casual titles does not equate with less core titles and I defy you to cite any data to suggest otherwise.<br>
 <br>
@<a href="#c5498346">LeLoi</a>:</p>
<p><i>Casual by TODAYS standards; back then those games were probably considered ''hardcore'' seeing as how the video game industry was just in its infancy.</i></p>
<p>No, sorry. The games were as casual then as they are today.</p> <p>OneFreeMan</p>]]></description>
			<dc:creator><![CDATA[OneFreeMan]]></dc:creator>
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		    <description><![CDATA[<P><I>GTA IV</I> is little more than <I>The Sims</I> with explicatives and gore.</P>
<P>And if there's one thing the review sites agree on, it's that <I>GTA IV</I> has shoddy <B>gameplay</B> (controls, missions, etc.).</P>
<P>So how is Rockstar pushing the "hardcore" gaming envelope, exactly? Oh wait, we're in the topsy-turvy post-PSX era where explosions/gore/FMV+pretentiousness = hardcore and solid gameplay = casual.</P> <p>emag</p>]]></description>
			<dc:creator><![CDATA[emag]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5494818">badasscat</a>:</p>
<p>Ain't nothin' casual about ping-pong. Have you ever been to a tournament? People slashing each other's throats with paddles. Testicles ripped off and used as ping-pong balls. It's crazy hardcore.</p> <p><a href="http://www.juicycerebellum.com">Sloopydrew</a></p>]]></description>
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		    <description><![CDATA[<p>yeah gta isnt exactly "ground breaking"</p> <p><a href="http://www.myspace.com/smash_p">shouryuuken</a></p>]]></description>
			<dc:creator><![CDATA[shouryuuken]]></dc:creator>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498751]]></link>
		    <description><![CDATA[<p>That's an awful dipshi-- I mean, funny thing to say for someone who worked on a game that is packed with casual mini games...</p> <p><a href="http://mother3.fobby.net">7ucky</a></p>]]></description>
			<dc:creator><![CDATA[7ucky]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:21:37 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498675]]></link>
		    <description><![CDATA[<p>I think he's right. Rockstar doesn't do casual non-games. They do games with narratives that actual sell to a chunk of the non-gaming market. People who only play Madden or such.</p> <p>ScottG13</p>]]></description>
			<dc:creator><![CDATA[ScottG13]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:18:24 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498673]]></link>
		    <description><![CDATA[<p>@<a href="#c5498257">VeritasVierge</a>: Don't think I ever said you hated the entire game, but let's face it, your entire rant on here has been anti-GTAIV in perspective. Is that my fault because I'm an 'idiot?' No, because after a seven hour day studying publishing, I'm just not up to par to take on board the extra challenge of trying to read in-between the lines of your poorly used 'big-words.'</p>
<p>Let's just agree to disagree that the 'acting' in GTAIV is a damn sight better than what you'll find in virtually any other game, an exception I can think of is MGS.</p>
<p>Bye.</p>
<p>P.S.<br>
Try using hypocrite in a proper manner next time, you know, when it's in context.</p> <p><a href="n/a">Fallible</a></p>]]></description>
			<dc:creator><![CDATA[Fallible]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:18:17 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498581]]></link>
		    <description><![CDATA[<p>When people in the games industry have to attack another segment of the industry, ESPECIALLY since they are part of the "core" gaming status quo (can't get any more behemoth than Rockstar with 1000 devs), you know what it is..</p>
<p>their slightly scared at the coming changes and are verbally fighting back for their livelihood.</p>
<p>I mean honestly, you actually think that the "core" gaming market is going to flourish as much as it is now, in this golden age, as in the future?</p>
<p>IMO, I honestly don't know.</p> <p>JohnnyLA</p>]]></description>
			<dc:creator><![CDATA[JohnnyLA]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:15:06 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498567]]></link>
		    <description><![CDATA[<p>@<a href="#c5496610">DigitalHero</a>: I knoow :0</p> <p>Playstation</p>]]></description>
			<dc:creator><![CDATA[Playstation]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:14:35 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498517]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5497945">OneFreeMan</A>:</P>
<P>ding ding</P>
<P>You sir do indeed get it.</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:12:11 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498501]]></link>
		    <description><![CDATA[<p>@<a href="#c5498451">FunKrusher</a>: That reminds me, I finished Mario Galaxy, and I do need to go on there and collect the rest of the stars sometime.</p> <p><a href="n/a">Ashkihyena</a></p>]]></description>
			<dc:creator><![CDATA[Ashkihyena]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:11:46 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498474]]></link>
		    <description><![CDATA[<p>@<a href="#c5498424">Abriael</a>: And then of course, people will be complaining about to many hardcore games, pft.</p>
<p>Sorry, but honestly, I don't think you're going to get rid of the casual games that easily.</p> <p><a href="n/a">Ashkihyena</a></p>]]></description>
			<dc:creator><![CDATA[Ashkihyena]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:10:46 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498451]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5496020">KaneRobot</A>:</P>
<P>Nintendo ignoring core gamers? Yeah okay there first party franchises end up usually being on the highend in terms of quality and fanbase.</P>
<P>Tell me what's so casual about collecting all the stars in SMG, or Zelda TP, Metroid Prime (series), hell even Excite Truck?</P>
<P>Go ahead I'll wait</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:09:39 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498424]]></link>
		    <description><![CDATA[<p>@<a href="#c5498346">LeLoi</a>: <br>
Exactly. Thankfully there's a wave of high quality games for core gamers coming, that started with GTA4 and will continue soon with MGS4. Hopefully it'll help bring gaming back where it belongs.</p> <p><a href="http://classygamer.blogspot.com/">Abriael</a></p>]]></description>
			<dc:creator><![CDATA[Abriael]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 02 May 2008 12:08:40 MDT]]></pubDate>
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		    <title><![CDATA[Rockstar's Houser - Fuck Casual Gaming]]></title>
		    <link><![CDATA[http://kotaku.com/386573/rockstars-houser-+-fuck-casual-gaming#c5498376]]></link>
		    <description><![CDATA[<p>@<a href="#c5497639">teh_joe</a>: <i>what really needs to happen is the dropping of the terms "casual" and "hardcore"<br>
a game like Halo can be turned "casual" just by playing one LIVE match every now and then.</i></p>
<p>They don't need to be dropped, people just need to understand what they mean in industry terms.</p>
<p>This isn't the "Casual vs. Hardcore" argument that goes on in a game like, say, World of Warcraft for example, where "Casual" gamers are those who play &lt; 20 hours a week and "Hardcore" gamers are the ones who pound the virtual pavement every day.</p>
<p>In market/indstury terms there are very simple delinations. Casual games have mass-market appeal. Casual games can be "picked up and played" by the average person without use of a manual, strategy guide, or assistance from friends. Casual games can be played for short intervals (5-30 minutes at a time) and still be satisfying. etc.</p>
<p>Hardcore games are, basically, the opposite. They require time invested either online or in manuals to truly learn the ins-and-outs. They appeal to a particular niche market of gamers. They tend to require longer play sessions (RPG's with 1-2 hours between save points, for instance). They last longer from beginning to end, but tend to have less replayability.</p>
<p>So, no, in those terms Halo doesn't simply "turn casual" because you play it less often. It's a Hardcore game. Want evidence? Hand the controller to someone who hasn't played it in the midst of an online deathmatch and say "Try this game out." See how they do...</p>
<p>It's not hard to make the distinction. Provided, like I said, you actually understand what the words mean to begin with.</p> <p>OneFreeMan</p>]]>