<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA["Braid: More Fun Than Calculus!" - Kotaku Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png]]></url>
			<title><![CDATA["Braid: More Fun Than Calculus!" - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Tue, 29 Apr 2008 07:10:43 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 29 Apr 2008 07:10:43 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5423284]]></link>
		    <description><![CDATA[<p>Nothings better than Calculus! Case and Point: While learning about Derivatives, I leaned over  to my friend and whispered, "What is the Derivative of Optimus?" He and I busted out laughing and disrupted the entire class.</p> <p><a href="n/a">AntiZERØ</a></p>]]></description>
			<dc:creator><![CDATA[AntiZERØ]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5423284]]></guid>
		    <pubDate><![CDATA[Tue, 29 Apr 2008 07:10:43 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5421380]]></link>
		    <description><![CDATA[<p>Hmm, the style of the writing seems so ancillary to the really interesting bit which is parsing the reality. I wonder if there is really a definitive narrative, or if it should itself be taken as an adaptive construct. I will give Braid this, most fun I've had with a 2D platformer in a long time, and it sure as hell has made me think more than any platformer I've ever played.</p> <p>Ihavenoclue</p>]]></description>
			<dc:creator><![CDATA[Ihavenoclue]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5421380]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 22:52:21 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5419482]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/384491/braid-more-fun-than-calculus#c5405951">FallingStance</A>: Haha... those kids'll say anything when they think the person they're talking about isn't listening.</P> <p><a href="n/a">Comatose Turtle</a></p>]]></description>
			<dc:creator><![CDATA[Comatose Turtle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5419482]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 19:45:45 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5408184]]></link>
		    <description><![CDATA[<p>@<a href="#c5404659">DarkFalzX</a>: I'm just taking a guess, but probably because Blow goes out of his way to talk about Braid, and game development and design, and says interesting things, where Sandberg... doesn't so much.</p>
<p>Now, don't get me wrong, I thought <i>Noitu Love 2</i> was an awesome game; I'm on my third playthrough and fully expect to go back for a fourth and fifth and so on in the future, and I hope to see more games from Sandberg. And Blow's 'interesting things' here are just things which get people talking and thinking about stuff, not necessarily game-releases or earth-shattering declarations... but really, those interesting things are probably more newsworthy than yet-another-indie-game-release. As great as some of them are.</p> <p>Bichatse</p>]]></description>
			<dc:creator><![CDATA[Bichatse]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5408184]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 10:40:03 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5405951]]></link>
		    <description><![CDATA[<p>Wait, so now I'm an egomaniac?  Why is that?</p> <p>FallingStance</p>]]></description>
			<dc:creator><![CDATA[FallingStance]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5405951]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 08:58:07 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5405520]]></link>
		    <description><![CDATA[<p>@<a href="#c5403190">theALLseeingEYE</a>:  It's not that it's 'pretentious,' per se, the prose style is just a little mawkish.  There are newer builds circulating that have some tweaks, so I'm curious to see that.</p>
<p>@<a href="#c5404659">DarkFalzX</a>:  Then don't read the post(s).  Problem solved!</p>
<p>@<a href="#c5403286">Comatose Turtle</a>:  Hey, don't shoot the messenger.  It is fun though.  The last 'math' class I had to take was logic, and it's fun like that - figuring out a puzzle.  Then again, I thought writing proofs was great fun.  So take my 'math' suggestions at face value - I'm a historian, dammit.  ;)</p> <p><a href="n/a">Maggie Greene</a></p>]]></description>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5405520]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 08:35:43 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5404659]]></link>
		    <description><![CDATA[<P>So sick of hearing of this game and the egomaniac who created it. Why do we get a Braid/Blow post at least once a week, yet a game that is at least an order of magnitude cooler since it's actually out - Noitu Love 2 gets no mention whatsoever when it is released?</P> <p>DarkFalzX</p>]]></description>
			<dc:creator><![CDATA[DarkFalzX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5404659]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 07:48:35 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5403439]]></link>
		    <description><![CDATA[<a name="image:9/2008/04/384491/3849/smallish_Four_beat_fibonacci_animation.gif" class="commentImagePlaceholder"></a><p>Now if only Blow can make a game that's more fun than <a href="http://en.wikipedia.org/wiki/Combinatorics">combinatorics</a>!</p> <p><a href="http://www.actionbutton.net">108</a></p>]]></description>
			<dc:creator><![CDATA[108]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5403439]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 04:00:18 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5403286]]></link>
		    <description><![CDATA[<P>I am offended on the behalf of Calculus. If you're not having fun, then <I>you're doing it wrong!</I></P>
<P>On the other hand, if Braid really is more fun than Calculus... well, I don't think I'll have ever snatched up an XBLA game so quickly.<BR>Maggie, I'm holding you personally responsible if you lied to me.</P></BR> <p><a href="n/a">Comatose Turtle</a></p>]]></description>
			<dc:creator><![CDATA[Comatose Turtle]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5403286]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 02:42:27 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5403190]]></link>
		    <description><![CDATA[<p>From what I've seen, the music is really fantastic and soothing, and the game seems to be simple (at least at first)yet still experimental and fresh from a gameplay standpoint.</p>
<p>If it is a little pretentious from a story perspective, that is fine with me. I'd rather someone shot for the sky and aim too high than low ball everything and not even try.</p>
<p>I imagine that the gameplay likely isn't at the calibur of a Nintendo though of course. Game designers, just like musicians and painters don't jump from  desciple to master within the span of their first work. I expect it to have many rough edges.</p>
<p>seems like a good little game though.</p> <p><a href="http://www.digitalcandy.com/Joel/index.html">theALLseeingEYE</a></p>]]></description>
			<dc:creator><![CDATA[theALLseeingEYE]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5403190]]></guid>
		    <pubDate><![CDATA[Mon, 28 Apr 2008 01:54:16 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5402737]]></link>
		    <description><![CDATA[<P>@<A href="#c5400718">Ashurahori</A>: <BR>
Couldn't agree more. These titles keep generating massive interest, but mainstream developers would usually rather sell us a movie.</P></BR> <p><a href="n/a">fuchikoma</a></p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5402737]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 23:29:46 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5402590]]></link>
		    <description><![CDATA[<p>Oh, and one more thing - did you know that Braid Theory is a branch of Topology.  I really think I'm on to something here.</p> <p><a href="http://www.friendlymachine.com">psychicfriend</a></p>]]></description>
			<dc:creator><![CDATA[psychicfriend]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5402590]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 22:52:49 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5402583]]></link>
		    <description><![CDATA[<p>Oh, and please bear in mind that math most literally IS a game despite its many applications.</p> <p><a href="http://www.friendlymachine.com">psychicfriend</a></p>]]></description>
			<dc:creator><![CDATA[psychicfriend]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5402583]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 22:50:27 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5402576]]></link>
		    <description><![CDATA[<p>I fukken LOVE calculus!  As a matter of fact I am working through Rudin's Principles of Mathematical Analysis at this very moment- FO FUN!<br>
I must check out this Braid.</p> <p><a href="http://www.friendlymachine.com">psychicfriend</a></p>]]></description>
			<dc:creator><![CDATA[psychicfriend]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5402576]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 22:48:58 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5402313]]></link>
		    <description><![CDATA[<p>Calculus, my luscious mistress, who i cant seem to pleasure</p>
<p>translation: I cant pass the damn thing</p>
<p>Anyways linking a V-game to calculus probably hurt it..</p> <p><a href="n/a">Desertwolf</a></p>]]></description>
			<dc:creator><![CDATA[Desertwolf]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5402313]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 21:41:41 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5401590]]></link>
		    <description><![CDATA[<p>In some ways, I kind of wish the story was told not through words....it just felt a little tacked on.</p>
<p>Granted, it's wonderfully tacked on with superglue and you can hardly see the crack in between the GAME and the STORY. <br>
It's almost seamless!</p>
<p>But it's still tacked on. So hmm.</p>
<p>I love you Braid anyway.</p> <p>Eden.B</p>]]></description>
			<dc:creator><![CDATA[Eden.B]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5401590]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 19:46:38 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5401445]]></link>
		    <description><![CDATA[<p>I love the Longest Journey reference. Nice one. :)</p> <p>billnabors65</p>]]></description>
			<dc:creator><![CDATA[billnabors65]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5401445]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 19:20:07 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5401391]]></link>
		    <description><![CDATA[<p>No. Not the rubber ducky. The ducky-floatation device, the rope, and the broken pliers to get a key off of the third rail.</p>
<p>Also, NOTHING is more fun than calculus. Except root canals.</p> <p><a href="n/a">Ghede</a></p>]]></description>
			<dc:creator><![CDATA[Ghede]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5401391]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 19:11:00 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5401294]]></link>
		    <description><![CDATA[<p>The first time I played through Braid, I ignored the story entirely.  It isn't forced on you, and if you want to you can walk right past it, which I did since I was pressed for time.</p>
<p>I had an amazing time playing the game.  The puzzles are all original and fun; they make you think in a way that you are not used to thinking.  In this aspect I would relate it to Portal, where a typical player will start out a bit confused but by the end they are proficient in the gameplay mechanics.</p>
<p>The prime difference between the two is that Portal really pushes the player through heavy training with the mechanics, while Braid shows you the basic mechanics and then lets you figure things out on your own, which means that Braid will be more up the alley of people who don't mind tinkering around to find a solution.</p>
<p>That being said, Braid is the best single player Xbox Live game I have ever played.  When it's finally release I'm going to buy like 5 copies.</p> <p><a href="http://gamesocks.blogspot.com">UltimatePancakeSensation</a></p>]]></description>
			<dc:creator><![CDATA[UltimatePancakeSensation]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5401294]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 18:53:49 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400987]]></link>
		    <description><![CDATA[<p>Interestingly, the word "calculus" does occur in the story.  But Chris hasn't gotten to that part yet.</p> <p>FallingStance</p>]]></description>
			<dc:creator><![CDATA[FallingStance]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400987]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 18:08:14 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400960]]></link>
		    <description><![CDATA[<p>Calculus was fun.  Chain rule ftw!</p>
<p>Linear Algebra, on the other hand...</p> <p><a href="http://n/a">Darthvinder</a></p>]]></description>
			<dc:creator><![CDATA[Darthvinder]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400960]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 18:03:47 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400958]]></link>
		    <description><![CDATA[<p>@<a href="#c5400770">Drake Lake</a>:  I don't think it's the story so much as the style, which is a little (sometimes a lot) overwrought at times.</p>
<p>The story 'is' ancillary to the game play, since you really only see it at the very start of a world and the very end, but it's an important frame.</p> <p><a href="n/a">Maggie Greene</a></p>]]></description>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400958]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 18:02:50 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400854]]></link>
		    <description><![CDATA[<p>I think...calculus..will haunt me forever...oohh god derivatives!</p> <p><a href="http://n/a">Mike918</a></p>]]></description>
			<dc:creator><![CDATA[Mike918]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400854]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 17:46:10 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400770]]></link>
		    <description><![CDATA[<p>What's the story? I kind of want to hear about it and why it could seem like a "prepubecent boy wrote it."</p> <p><a href="http://drakelake.deviantart.com">Drake Lake: Palms Fitted Black</a></p>]]></description>
			<dc:creator><![CDATA[Drake Lake: Palms Fitted Black]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400770]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 17:32:36 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400718]]></link>
		    <description><![CDATA[<p>Games like Braid, Locoroco, Katamari and others aren't made out of story, but gameplay. We should focus in that.</p> <p><a href="http://www.sexgamesandrocknroll.blogspot.com">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400718]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 17:23:12 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400708]]></link>
		    <description><![CDATA[<p>@<a href="#c5400427">chinesedentist</a>:</p>
<p>That brings me back. That old "Chicago" sound was so hot back in the mid-late 90's (Hum, Castor, Shiner, Braid, Compound Red, Dianogah, C-clamp, Absinthe Blind, Burning Airlines, American Football).</p> <p><a href="n/a">dead_red_eyes</a></p>]]></description>
			<dc:creator><![CDATA[dead_red_eyes]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400708]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 17:21:47 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400427]]></link>
		    <description><![CDATA[<p>I liked the band Braid.  "Age of Octeen" and "Frame and Canvas" were both pretty great.</p>
<p>What are we talking about again?</p> <p>chinesedentist</p>]]></description>
			<dc:creator><![CDATA[chinesedentist]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400427]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 16:37:05 MDT]]></pubDate>
		</item>
		<item>
		    <title><![CDATA["Braid: More Fun Than Calculus!"]]></title>
		    <link><![CDATA[http://kotaku.com/384491/braid-more-fun-than-calculus#c5400422]]></link>
		    <description><![CDATA[<p>What more would you expect from a guy named Jonathan Blow?</p> <p><a href="http://datajuegos.com">SeÃ±or Cagon</a></p>]]></description>
			<dc:creator><![CDATA[SeÃ±or Cagon]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:384491:c5400422]]></guid>
		    <pubDate><![CDATA[Sun, 27 Apr 2008 16:35:41 MDT]]></pubDate>
		</item>
	</channel>
</rss>