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		<title><![CDATA[The Bourne Conspiracy Impressions - Kotaku Comments]]></title>
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			<title><![CDATA[The Bourne Conspiracy Impressions - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sat, 26 Apr 2008 17:10:07 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sat, 26 Apr 2008 17:10:07 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions]]></link>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5394823]]></link>
		    <description><![CDATA[<p>the perfect rental as they say.</p> <p>deathtastic</p>]]></description>
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		    <pubDate><![CDATA[Sat, 26 Apr 2008 17:10:07 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5375494]]></link>
		    <description><![CDATA[<p>The environmentally contextual takesdowns reminds me of Rise to Honour which was a PS2 game starring Jet Li.<br>
If you stood near chairs, you could access them as a weapon. Run towards a suitable wall and you'd do a jump off the wall kick. Stand near a table and you could grab the incoming perp and break the table with their head.<br>
Stranglehold also let Inspector Tequila interact heavily with the environment to get the trademark John Woo feel.<br>
But I'm hoping from the sound of it that it's more than just the fighting as Jason Bourne's inventive mind was wicked to observe in action (like the numerous times he walks thru a supermarket and appropriates the required stuff for his next objective).<br>
From the interviews it sounds like the know what they are trying to achieve. Hope that they do pull it off!</p> <p>OrientalHero</p>]]></description>
			<dc:creator><![CDATA[OrientalHero]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 25 Apr 2008 09:43:07 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5370964]]></link>
		    <description><![CDATA[<p>I'm of a mixed opinion on the camera angle thing. See, I like controlling the camera, but if you're controlling <i>only</i> the camera and not the gameplay, then that's called a gimmick in my book. So long as these takedowns don't take the player too much out of the act of playing the game, then I'm fine with it.</p> <p>Blah8</p>]]></description>
			<dc:creator><![CDATA[Blah8]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 23:52:53 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5370619]]></link>
		    <description><![CDATA[<p>This is sounding an awful lot like Assassin's Creed. I really love Bourne, just as I fell in love with Assassin's Creed. But then people hated it (I haven't played it yet, I sure hope everyone's wrong) and there was no Jade in the game.</p> <p>ZombiePuppy</p>]]></description>
			<dc:creator><![CDATA[ZombiePuppy]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 22:45:26 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5368612]]></link>
		    <description><![CDATA[<p>Hey Flynn,</p>
<p>If you have time to reply, do you know how closely did they follow the books?. Like for example storyline wise, character development or production values?.</p>
<p>I liked the movies but they were worlds apart from the books which I enjoyed tremendously (the first three by Ludlum, not the awful ones by Lustbader).</p>
<p>You got my interest pique with the excellent coverage you did on this software but I don't want to get my expectations too high, so I would really appreciate any other input you could share on this matter.</p>
<p>Thanks in advance.</p> <p>Kirth Gersen</p>]]></description>
			<dc:creator><![CDATA[Kirth Gersen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 19:12:34 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5368064]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5367979">kylo4</A>: The current IGN team is being a lot more honest about that sort of thing actually. If you listen to the Three Red Lights Podcast you can see they actually don't like quite a few things. I don't read PSN magazine so I can't really say about that one. If it were Play, that'd be interesting since they seem to love every game they play (I mean really, PERFECT SCORES for Lair and Heavenly Sword).</P> <p><a href="http://n/a">Samos42</a></p>]]></description>
			<dc:creator><![CDATA[Samos42]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 18:26:47 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5368035]]></link>
		    <description><![CDATA[<P>Early next month is good. I'll make sure to check it out. Along with the rests of games that have been neglected for the past few months due to work...</P> <p><a href="http://n/a">Samos42</a></p>]]></description>
			<dc:creator><![CDATA[Samos42]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 18:24:25 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5367979]]></link>
		    <description><![CDATA[<p>Is it bad if press bash a game before it comes out. I'm not using Kotaku as a reference point (how about IGN or PSN magazine) but they always say how good a game is with their hands on and than it comes out and it sucks. I can remember reading how good 50 Cent Bulletproof was "It features 50 in a gritty urban setting with incredible gun toting action backed by his music catalogue. This is certainly one to check out." Than the review of 5/10 came out. It's like they felt obligated (or paid) to hype it.</p>
<p>This game could be done well, but I don't want to be excited for something that might not be good.</p> <p><a href="n/a">kylo4</a></p>]]></description>
			<dc:creator><![CDATA[kylo4]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 18:20:21 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5366819]]></link>
		    <description><![CDATA[<p>watching the video i thought i was watching uncharted 2 videos, no joke.</p> <p>JackTretton</p>]]></description>
			<dc:creator><![CDATA[JackTretton]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 17:07:24 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5365362]]></link>
		    <description><![CDATA[<p>I loved the films, and I'm totally pumped to play the game.</p>
<p>To be clear though, if the game doesn't live up to its PR campaign I will be hugely and irreparably disappointed with the PR/social media universe.</p>
<p>I know it wouldn't be the agency's fault, but if a game plays crummy (and you can afford to turn away clients) then take a pass. Use your creative ideas on a title that deserves them.</p>
<p>All the buzz in the world can't stand up to a crummy delivery.</p>
<p>/we're blown!</p> <p>Powerbuns</p>]]></description>
			<dc:creator><![CDATA[Powerbuns]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 15:45:43 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5359774]]></link>
		    <description><![CDATA[<p>I think the game looks pretty good actually.  A lot of people seem to want to hate the fighting based on a couple of videos, but it could just be the person playing isn't very good.</p>
<p>I'll save my judgment until after I play the demo in a couple weeks.  No use condemning a game you haven't even played yet.</p> <p>mrmugen53</p>]]></description>
			<dc:creator><![CDATA[mrmugen53]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 12:22:40 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5356154]]></link>
		    <description><![CDATA[<p>buying it :)</p> <p>RonMaverick</p>]]></description>
			<dc:creator><![CDATA[RonMaverick]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:17:37 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5355910]]></link>
		    <description><![CDATA[<p>Its "MacGyver"</p> <p>ConfuciusMax</p>]]></description>
			<dc:creator><![CDATA[ConfuciusMax]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:08:12 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5355850]]></link>
		    <description><![CDATA[<p>i think this will be a solid "rent until i beat it," but it probably won't be on my "must buy" list.</p>
<p>i loved the books(including the ones after Ludlum died), and the movies were fantastic, even if they diverged from the novels fairly significantly. but i'm not such a fanboy that i'll buy anything with the bourne name on it. heh.</p> <p>TonyRockyHorror</p>]]></description>
			<dc:creator><![CDATA[TonyRockyHorror]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 10:06:27 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5355648]]></link>
		    <description><![CDATA[<p>Very excited the Bourne franchise is shaping up really well.</p> <p>Strider-No.9</p>]]></description>
			<dc:creator><![CDATA[Strider-No.9]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:58:25 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5355189]]></link>
		    <description><![CDATA[<p>@<a href="#c5355016">NPlace</a>:  Home is already part of the Sony development kits, and some developers are already putting in support for home in their games coming out in the next few months.  The functionality is there, just Sony is not opening home to the public yet.  But yea like it really matters much now.</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:41:53 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5355016]]></link>
		    <description><![CDATA[<P>Not to be a dick, but the end of the article mentions that there will be no Home support for the PS3 version. The Home beta won't even be out till Fall-- can we reasonably ask for developers to support it when the beta launch is already a year delayed?</P> <p>NPlace</p>]]></description>
			<dc:creator><![CDATA[NPlace]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:34:35 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354632]]></link>
		    <description><![CDATA[<p>As much as I loved that PR stunt, I do find myself not trusting anything that gets reported as a result of it.</p>
<p>While some of the mechanics of the game do sound interesting, everything I've seen so far makes it look like nothing more than above average licenced fodder. I'd love to be proven wrong though.</p> <p>Wraithen</p>]]></description>
			<dc:creator><![CDATA[Wraithen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:18:26 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354549]]></link>
		    <description><![CDATA[<p>ummmm, boss battles?  Fail.</p> <p><a href="http://www.mactips.org">AqueousBeef</a></p>]]></description>
			<dc:creator><![CDATA[AqueousBeef]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:14:14 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354382]]></link>
		    <description><![CDATA[<p>@<a href="#c5353307">Bluecell</a>: I have to go with you there. That singular driving level, while cool to the movies, will probably be the game's weakest moment. For their sake, I hope it won't be.</p> <p><a href="http://n/a">Xeneizes</a></p>]]></description>
			<dc:creator><![CDATA[Xeneizes]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 09:06:39 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354131]]></link>
		    <description><![CDATA[<p>Odd, as the trailers for the game they have put out so far are NOTHING but shooting gameplay, and it looks like really badly done shooting at that.</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:55:30 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354122]]></link>
		    <description><![CDATA[<p>I'm really glad to hear that this game is coming along well.  When it was announced I was really reticent to believe it could be good, especially because I love the Bourne movies so much.  I thought the game would play like a straight rip off of Splinter Cell, but it sounds to me like they're really making a game utilizing what makes Bourne cool; his utilization of his environment to accomplish his goals.  My hype level for this game has increased dramatically.</p> <p>MSUSteve</p>]]></description>
			<dc:creator><![CDATA[MSUSteve]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:54:51 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5354023]]></link>
		    <description><![CDATA[<p>I take it then that Sierra got the rights to the book and not the film? Maybe they should have licenced Richard Chamberlain's image for the game!</p> <p>DrXym</p>]]></description>
			<dc:creator><![CDATA[DrXym]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:50:24 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353994]]></link>
		    <description><![CDATA[<P>I'm afraid that by the use of takedowns the gameplay will become stale quickly. I would like to see more grab/finisher type moves in the vain of Nero from DMC4. The idea of special takedowns for bosses is cool but I would like to see them more fleshed out so that there is a strategy element to using it instead of just hit the button for damage.</P> <p><a href="n/a">Beasterling</a></p>]]></description>
			<dc:creator><![CDATA[Beasterling]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:49:20 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353839]]></link>
		    <description><![CDATA[<p>The 'myserious' PR thing with Flynn was staged and he's probably written this to order for Sierra.</p>
<p>The game will be rubbish.</p>
<p>:-)</p> <p>MrSoursop</p>]]></description>
			<dc:creator><![CDATA[MrSoursop]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:40:57 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353645]]></link>
		    <description><![CDATA[<p>@<a href="#c5353213">Flippy_D</a>:</p>
<p>You have to 'stagger' an enemy before you can use them and they don't always finish an enemy off.</p>
<p>I question your evaluation of the camera Kotaku.  I got to play a solid 40 minutes of the game a few weeks ago and the camera seemed to always want to give me a top down view of the action.  It also enjoyed getting stuck behind shelves in the embassy level</p>
<p>I see you hands-on and raise you my own.</p>
<p><a href="http://thelastgunslinger.gametrailers.com/gamepad/index.php?action=viewblog&amp;id=275093">[thelastgunslinger.gametrailers.com]</a></p> <p>TheLastGunslinger</p>]]></description>
			<dc:creator><![CDATA[TheLastGunslinger]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:30:44 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353620]]></link>
		    <description><![CDATA[<p>I'm interested by the comment made that they rely heavily on the books; however, the basis of the game is a combination of the three movies. The movies are so far removed from the books that it's an insult to Ludlum.</p>
<p>So my question is, how can they use both the original story from the books and the movie scripts?</p> <p><a href="n/a">maureliuswolf</a></p>]]></description>
			<dc:creator><![CDATA[maureliuswolf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:29:45 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353553]]></link>
		    <description><![CDATA[<p>Logo not to be confused with Tom Clancy's Splinter Cell.</p> <p><a href="http://deldeadeyes.blogspot.com">Sigma-D</a></p>]]></description>
			<dc:creator><![CDATA[Sigma-D]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:25:51 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353521]]></link>
		    <description><![CDATA[<p>@<a href="#c5353248">freakout</a>: <br>
I hope not.  I downloaded them for the Wii based on recommendations they were like Final Fight and it turns out that they're horrible.</p> <p>Mommar</p>]]></description>
			<dc:creator><![CDATA[Mommar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:24:09 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353455]]></link>
		    <description><![CDATA[<p>That video yesterday didn't get my hopes up that much... I will admit though that the camera angles were cool, but the AI just looked too stupid to be any real challenge.</p> <p><a href="http://www.willblackmore.co.uk">will</a></p>]]></description>
			<dc:creator><![CDATA[will]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:19:56 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353382]]></link>
		    <description><![CDATA[<p>@<a href="#c5353248">freakout</a>: That was "The Warriors".</p> <p><a href="http://cktc.de">FranUnFine</a></p>]]></description>
			<dc:creator><![CDATA[FranUnFine]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:15:30 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353381]]></link>
		    <description><![CDATA[<P>I really hope this game performs well because the Bourne series is so good.</P>
<P>I hope this is the next 007 Everything or Nothing.</P> <p>ysleiro</p>]]></description>
			<dc:creator><![CDATA[ysleiro]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:382348:c5353381]]></guid>
		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:15:24 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353333]]></link>
		    <description><![CDATA[<p><i>"...the movement was smooth..."</i></p>
<p>Was this the same game we saw a preview of earlier in the week? Because that looked anything but smooth.</p> <p><a href="n/a">Silent Predator</a></p>]]></description>
			<dc:creator><![CDATA[Silent Predator]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:13:15 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353314]]></link>
		    <description><![CDATA[<p>@<a href="#c5353268">Werrick</a>: Summer I think. Sometime beginning of June.</p> <p><a href="http://www.cam.ac.uk/">Candlejack</a></p>]]></description>
			<dc:creator><![CDATA[Candlejack]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:12:04 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353307]]></link>
		    <description><![CDATA[<P><I>Bourne Identity also contains one driving level that involves a red and white Mini Cooper, but unfortunately it wasn't there for us to check out.</I></P>
<P>Gonna go out on a limb here and say that that level will suck.</P>
<P>While I'm still very interested in this game, it's odd that there have been no hands-on demos yet. It's almost like they have something to hide. Maybe the game falls apart when you touch it.</P> <p><a href="n/a">Bluecell</a></p>]]></description>
			<dc:creator><![CDATA[Bluecell]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:11:37 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353268]]></link>
		    <description><![CDATA[<P>When is this due to be released, by the way?</P> <p>Werrick</p>]]></description>
			<dc:creator><![CDATA[Werrick]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:382348:c5353268]]></guid>
		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:09:42 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353248]]></link>
		    <description><![CDATA[<p>Sounds pretty cool, actually. Sounds like it could be a Streets of Rage for the 21st century. Looking forward to the demo.</p> <p><a href="http://">freakout</a></p>]]></description>
			<dc:creator><![CDATA[freakout]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:382348:c5353248]]></guid>
		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:08:59 MDT]]></pubDate>
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		    <title><![CDATA[The Bourne Conspiracy Impressions]]></title>
		    <link><![CDATA[http://kotaku.com/382348/the-bourne-conspiracy-impressions#c5353213]]></link>
		    <description><![CDATA[<p>Sounds intriguing, but these 'takedowns', whilst obviously very cool - do they not run the risk of making combat rather easy?</p> <p><a href="http://www.impromptugames.com - Zombie western source mod!">Flippy_D</a></p>]]></description>
			<dc:creator><![CDATA[Flippy_D]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 24 Apr 2008 08:07:04 MDT]]></pubDate>
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