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		<title><![CDATA[Japanese Tech Is Not Behind Western Tech - Kotaku Comments]]></title>
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			<title><![CDATA[Japanese Tech Is Not Behind Western Tech - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Fri, 18 Apr 2008 01:15:14 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 18 Apr 2008 01:15:14 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech]]></link>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
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		    <description><![CDATA[<p>@<a linkindex="1455" href="#c5252849">somarix</a>: <br>
I completely agree, just look at India, where the national language is English because there are so many other disparate languages (and they were colonized by the English I suppose... :P).</p>
<p>But as is said, change is the only constant. Some day English will no longer be the major language, or the English language will be so changed after adopting more foreign words that it may as well be a different language. It just won't happen in my lifetime, or probably my grandkid's lifetime.</p> <p>bnpederson</p>]]></description>
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		    <pubDate><![CDATA[Fri, 18 Apr 2008 01:15:14 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5252849]]></link>
		    <description><![CDATA[<p>@<a href="#c5243144">bnpederson</a>: I completely doubt English will be pushed away for tech docs. Technical English is by far the easiest and most strict language-subset. Plus, the majority of the population uses Latin letters. The English alphabet is the most compact and easy one. <br>
Which business would want to change the commonly-used tech language? The trillions of dollars invested in Eng classes each generation, or the minority consisting of _different_ small groups that want their own language as primary worldwide (thus will never synchronize)? China doesn't seem to have produced enough brilliant tech minds to overturn the world. And even if they ever did, their spoken and written language aren't strict, descriptive and easy. Afaik it's completely the opposite. <br>
So, stay calm, native English speakers. We, the rest of the world, will (continue to) study BrEn and AmEn, or at least the 2 thousand easy words we'll generally need for tech or casual speech/text. But do forgive grammar errors :P. And for f*ck's sake, please teach your children proper spelling and grammar; it's a disgrace :).</p>
<p>Btw in IM, even if the languages of both participants are very similar, we use English. Keeps communication simple, easier, faster.</p>
<p>Now, send some more decent Eng teachers to JP and worldwide, there's a lot of xenophobia to be eradicated.</p> <p><a href="n/a">somarix</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 17 Apr 2008 18:41:51 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5243144]]></link>
		    <description><![CDATA[<p>@<a linkindex="3189" href="#c5214457">Soldrak</a>: <br>
Um... yes? I don't quite get if you're agreeing or disagreeing with me. Of course the lingua franca changes over time; in the recent past it was French, now it's English, in the future it will probably be something else.</p>
<p>Now, I take issue with the idea that China will be a significant market for games, above and beyond that of America, any time soon. The vast majority of the Chinese population are still in serfdom and have unreliable access to electricity, never mind their own gaming PCs, high-def TVs, or consoles. You're making an assumption that larger population means a larger market when that's just not the case. And that's not even considering the significant amount of socially accepted piracy going on China, well above that of any western country.</p>
<p>But that aside, yes English will eventually no longer be the commonly used language in the tech world. And when that happens English speakers will have to learn a second language to create and adapt technology. This isn't something that happens because we're being "insensitive" in the west, it's just the way business works.</p> <p>bnpederson</p>]]></description>
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		    <pubDate><![CDATA[Thu, 17 Apr 2008 11:43:04 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5233035]]></link>
		    <description><![CDATA[<p>Well here are my thoughts on it.  Japan was never really into the PC market, consoles were easier to program for because ultimately you were running on tv which had for the most part at most 640x480 resolution all the way up until PS3 was released.</p>
<p>Since the Monitor was released, western developers have always been pushing the engines because of our monitors. 1280x1024x32 became a benchmark reslution since Homeworld and that's nearly 7 years ago or something.</p>
<p>So I don't really think there is much debate here, Japan is just starting to get used to the concept of pushing graphical limits now that they are forced to with HD being a big part of consoles.</p>
<p>Have they actually caught up with Western engines.  No.</p>
<p>Aside from all the added weight that comes with Western engines (physics, hit boxes, fully manipulatable environments, loads of characters on the screen, net code, etc) I've often found that western games have a lot more going on in the background as well.</p>
<p>Performance subtracted on things you don't care about = Performance gains on things you will be focusing on.  This is often what I've felt where Japanese games get their graphical ummph from.</p> <p>i.roboto</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 20:45:38 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5227616]]></link>
		    <description><![CDATA[<p>@<a href="#c5224774">reptile168</a>: From an interview I read a little while ago with Tim Sweeney he said:</p>
<p><i>"What we've found in this generation-and here are some scary numbers-is that writing an engine system designed for multicores, that can scale to multiple threads efficiently, takes about double the efforts as single threaded. It takes double the design effort, implementation effort, lifetime support effort, debugging…all the costs metrics multiplied by a factor of two for multicores. That's pretty expensive, but ends up being bearable.</i></p>
<p><i>Whereas, some of the other hardware trends are even worse than that, like programming for Cell, we found, had a [five-times] productivity divisor. It's five times harder and that really starts to hit…you have to question whether it's economically viable for mainstream developers to put real effort into it at that point. And then GPUs are trying to take a non-graphics algorithm and run it on the graphics processor currently. Given the limitations of those languages, we found that the multiplier there is 10x or more, which is well out of the realm of economic viability."</i></p>
<p>In this case I don't think it's so much the technology as the cost to make technology that truly gets at the power of the system.  However he did mention that there are languages that will automatically multithread code for you later in the article but that they're still 3-5 years off so we won't likely be seeing them until next generation, which he said he thinks might even have near 100 cores in a system. O_o</p>
<p>Here's a link to the article actually: <a href="http://interviews.teamxbox.com/xbox/2169/Epic-Games-Tim-Sweeney-Interview/p1/">[interviews.teamxbox.com]</a></p> <p>Nirolak</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 15:06:10 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5227462]]></link>
		    <description><![CDATA[<p>@<a href="#c5214446">Soldrak</a>: While historically a lot of western games arguably looked very gray/brown (or whatever style was popular at the time) you do have to admit that games like Mirror's Edge and Project Offset are really starting to break out in to a much broader and more impressive art direction than you'd often previously see and those do stem from the west.  Admittedly though in terms of artistic cel shading the west does seem quite behind as while Team Fortress 2 and CryEngine's Cel demos look nice they don't compare to what I've seen out of Japan recently, but in terms of stylized photorealism the west is becoming really competitive.</p> <p>Nirolak</p>]]></description>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5224774]]></link>
		    <description><![CDATA[<p>The Unreal engine is awesome.</p>
<p>Despite launching 1 full year before the PS3, the 360 still looks graphically better. (since the NES days, we are used to seeing better graphics on the system that launched AFTER. unfortunately for Sony fanboys, it's not case with their PS3) Maybe Western companies are more advanced...</p> <p>reptile168</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 13:25:51 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5220849]]></link>
		    <description><![CDATA[<P>After finishing DMC4, I can fully attest to the prowess of Japanese developers and their graphics engines. The in-game cutscenes have yet to be touched by any other game. Of course, I still prefer titles like Uncharted and MGS more, but Capcom has got a handle on incredible graphics.</P> <p>sascha23</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 11:10:58 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5219504]]></link>
		    <description><![CDATA[<p>@<a href="#c5216733">TheSmiterer</a>: Yes, creating processors is 'tech' and is something Western companies are very good at (although the PS3's processor is actually a collaboration with Sony). But integrating components to make a game console is also 'tech' and there the Japanese shine. Designing firmware for a console is 'tech' where the Japanese are doing okay (although Microsoft probably have the edge). Creating middleware is 'tech' and as noted here most of it is Western. Then developing final software is also 'tech', at which Japan is pretty successful.</p>
<p>Or in other words: technology includes both hardware and software.</p>
<p>@<a href="#c5214497">somarix</a>: Yes exactly. Japan just isn't one of the countries like Finland or wherever where learning English is second nature to everyone, which puts them at a disadvantage. If you live in Finland you need to learn English because you're going to have friends in other countries, you're going to want to read books which probably aren't translated, etc. Those things don't apply to the same extent in Japan; and if your only reason for learning a language is for work, *and* you're only ever going to use it to read documentation [no writing, no speaking or listening], you're not so likely to get great at it.</p> <p><a href="http://www.leafdigital.com/">quen</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 10:23:40 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5218615]]></link>
		    <description><![CDATA[<P>They might get higher res textures but DMC and Final Fantasy dont exactly have realistic physics and destructible environments and things of that nature. It seems to me the eastern devs focus on higher fidelity visuals but not really on making a believable world that interacts with the player and itself in believable ways. Dead Rising had some cool tech though.</P> <p>Gray665</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 09:46:09 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5217894]]></link>
		    <description><![CDATA[<P>Who can aggregate and measure the combined gaming technology of multiple whole nations and compare them objectively anyway? It's total BS.</P>
<P>And in any case, as even the original GameBoy showed, it's about design, not technology. To use one of my favorite Japanese indie game examples, look at the roaring success of Higurashi no Naku Koro ni. It's a visual novel - it could probably run on a P100, and really as far as I know has NO technological innovation. It doesn't matter - good story, good characters, good storytelling, they all combined to make it a ridiculous success.</P>
<P>To avoid skewing it too far one way, you see the same thing in Western indie gaming as well though I'm bad at bringing up examples since the philosophy seems more tech first, design second IMO. I guess games like Gish or Aquaria even if improved over older platformers, they are still fairly rudimentary forms of gaming, but they win more on gameplay innovations than technical achievement.</P>
<P>The argument both ways is pretty stupid and frankly surprising to see on here after the big freakout about the last story to produce racist commentary on here just a week ago.</P> <p><a href="n/a">fuchikoma</a></p>]]></description>
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		    <description><![CDATA[@<a href="#c5214497">somarix</a>: A Japanese friend pointed-out to me that he regrets that there are no JP-developed FPS (except metroid). 

Umm...All the 3D Metroids were done by Retro Studios in Austin, Texas. <p>UVaDave</p>]]></description>
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		    <description><![CDATA[<p>True those. Take away those god-awful shadows, and DMC is quite a spectacular game, graphically.</p> <p>Chupakun</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 08:39:25 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5217055]]></link>
		    <description><![CDATA[<P>how can "tech" be behind when almost all the tech researches are shared internationally in the first place? The only thing Jap is behind is how blind they are to the evolution of games since most of them don't play PC games, thus got left behind when the console adapted to FPS and CRPG.</P> <p>ssh83</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 08:38:23 MDT]]></pubDate>
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		    <description><![CDATA[<p>Well, considering that both the Wii and the PS3 are mde from components designed in America, I'd say that Japans tech is still behind the Wests.</p>
<p>And I'm not sure how game engines and dev tools = tech. But whatever.</p> <p>TheSmiterer</p>]]></description>
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		    <description><![CDATA[<p>Square Enix and Capcom may have gotten their tech up to par, but there are a lot of other companies in Japan in particular producing some pretty horrendous looking games.</p> <p><a href="http://www.360prophecy.com">Sinnix</a></p>]]></description>
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		    <description><![CDATA[<p>so let me get this straight? the "white engine" means FF13 will be more than just a reskin of FF7?</p>
<p>/ducks</p> <p><a href="http://www.youtube.com/watch?v=Z2c4V98ucZk">rainofwalrus</a></p>]]></description>
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		    <description><![CDATA[<p>As far as I know, there are no images, videos or anything else that show Final Fantasy XIII ingame, I belive there are two Final Fantasy XII Verus that shows ingame shots tho. <br>
Nomura said the engine will be abel to recreate the quality of FF: AC movie.<br>
But I have a feeling I've heard this before, and I'm not ready to belive that just yet.</p> <p>Kleppe</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 06:30:59 MDT]]></pubDate>
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		    <description><![CDATA[<P>@<A href="#c5214497">somarix</A>: Where to start, where to start...</P> <p>EgoMonk</p>]]></description>
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		    <description><![CDATA[<p>It is truly amazing what they have been able to do with the white engine, graphically the game looks amazing and to say that their tech is behind ours would be a mistake.</p> <p>katboi</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5214457">Soldrak</a>:</p>
<p>Then we'll have to deal with it, he's telling it like it is and if people get offended by the facts that's their own problem.</p> <p>Morberis</p>]]></description>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214528]]></link>
		    <description><![CDATA[<p>I think he can safely say they've caught up when FF13 is on shelves. Until then, well....</p> <p><a href="n/a">Demaar</a></p>]]></description>
			<dc:creator><![CDATA[Demaar]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:44:58 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214513]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214456">OmegaKulu</A>: True. Without the common practice of selling and trading engines, the Japanese market as a whole is really held back.</P>
<P>With the ability to license engines, companies have the option of focusing on original design from day one (original design has always been lacking in the truly high-budget Japanese games), rather than having to reinvent the technical wheel each time a new game is made.</P> <p>mcderek3000</p>]]></description>
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		    <description><![CDATA[<p>The WhiteEngine looks just fine from what I've seen on a documentary of Square (you see an artist browsing a huge detailed city in that video). <br>
Capcom's engine is also on par. Initially, it was used in LostPlanet... but the art style/environments there just made it look bad. The DX10 version of LP has almost as much technology (custom-developed by JP programmers) as CryEngine2. There's a publication on it, in Japanese. <br>
Then, you've seen the ResidentEvil5 graphics running on a PS3 devkit (seen on a recent video), with the same detail that was shown in the first trailer.</p>
<p>The "language barrier" they mention is this: when a researcher/programmer/artist develops something useful for games, regardless of his native language, he publishes the work in English. (to easily get more readers). Thus, this info is not readily accessible to Japanese developers, as you know how horrible Eng classes in Japan are (either bad teaching, or extremely boring, or Eng being discarded as completely unnecessary there). Heck, for this reason MSDN is translated in Japanese... the only language MSDN has ever been translated to! <br>
(MSDN is well... 4GB of documentation in compressed+packed html format; imagine a 30GB folder brimming only with small text-files, this is MSDN). <br>
And since JP developers mostly made games for Japanese consoles, the docs were always accessible. But these new graphics-gems, that westerners publish in English, are not.</p>
<p>I've read publications of JP gamedevs, and despite usually basing their stuff on western-published articles, those guys come-up with ingenious ways to implement and merge things. PS3-class graphics on PS2, was the latest I read.</p>
<p>But the JP devs don't make FPS - that's where you are constantly pushed to develop "better engines" (meh), or die of starvation. Physics was the previous selling-point, networking was before it, now post-processing is. A Japanese friend pointed-out to me that he regrets that there are no JP-developed FPS (except metroid). Meanwhile JP devs have concentrated on more important stuff: fun gaming (Disgaea, Patapon, Mario Galaxy, MGS, ZOE2, JRPGs,....) and superior/pleasant art.</p>
<p>The reason I'm a PS3 fanboy, is mostly because I expect those same developers to continue making their PS2 gems in a less-restrictive and easier-to-code platform. The PS3 is dozens of times easier to code for than the PS2 (there are much more cpu/gpu/ram/storage resources). I would be content if they bring PS2-class graphics there, but retaining/developing the fun factor they ace in.</p> <p><a href="n/a">somarix</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:36:13 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214495]]></link>
		    <description><![CDATA[<P>I think that games like Dead or Alive 4 and Devil May Cry 4 have already shown the world that Japan can more than adapt to the new hardware.</P>
<P>In fact, I think that I like them more than the Unreal Engine 3 - they seem sharper and cleaner.</P>
<P>Then again, the West will always have an unfair advantage because of the PC. Just look at Crysis ...</P> <p>mcderek3000</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:35:55 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214457]]></link>
		    <description><![CDATA[<p>@<a href="#c5214350">bnpederson</a>: What's going to happen though when China starts to rival or even surpass the American market for gaming.  When you have 1 billion+ potential gamers waiting to be tapped as a market, you're going to have the same situation now vis-a-vis the American and Japanese market.  That is, one day we're all going to wake up, realize nearly all the nicest games and the best gaming developers are speaking Chinese, writing documentation in Chinese and releasing first in China.</p>
<p>The insensitivity cuts both ways.  Maybe one day you are going to have to learn to deal with Mandarin being the lingua franca of computing and games.  Time to take out that Putonghua in 30 Days booklet.</p> <p><a href="n/a">Soldrak</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:26:28 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214456]]></link>
		    <description><![CDATA[<p>@<a href="#c5213565">okenny :)</a>: First of all, all the engine you've posted are designed for use on PC, the ones that have been use on console(Unreal3 etc) are not exactly the same and can't really deliver the same result as of those demo.</p>
<p>2nd, the east and west have fairly different approach to games, and they build their tools to the game they make. (some time, fantasy don't need ultra realistic projectile physics) If you look at games like say...GT5, their engine is totally on par, if not better than western devs.</p>
<p>3rd, eastern devs are not use to licensing out their own engines for money like western devs do, they see it as more of a "trade secret" until recently. I'm sure we'll see impressive things to come from now on.</p> <p>OmegaKulu</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:26:10 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214446]]></link>
		    <description><![CDATA[<p>@<a href="#c5213565">okenny :)</a>: Sure when it comes to prolific technical prowess there are probably a lot more western developers than there are japanese developers making 3rd party graphics engine toolsets but then again the Japanese are still the best (arguably) at making more out of the same or less technology with superior art direction.</p>
<p>That has never changed, it's been true (again arguably as I'm sure some people enjoy being contrarian) since the 2D days of Ultima on the PCs versus Final Fantasy/Dragon Quest on the NES.  Japanese have always ended up with 'better looking' games even with inferior technology.  That's why some games on the Wii look a lot better than a lot of the stuff on "next gen" PS3 and Xbox 360 made using allegedly superior Western graphics engines.</p> <p><a href="n/a">Soldrak</a></p>]]></description>
			<dc:creator><![CDATA[Soldrak]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 04:23:56 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214350]]></link>
		    <description><![CDATA[<p>@<a linkindex="828" href="#c5213960">ハリセンボン</a>: <br>
Sure in an ideal world the code comments and documentation would be in the language of the country it's shipping to, and this is often the case when it comes to retail products. VCRs (though seriously, who uses VCRs these days?) are a retail product meant to be used by the masses in a specific market. Same with Windows; in Japan it's in Japanese as it's going for a large market and the printed product is specifically shipping to Japan.</p>
<p>Regarding middleware, however, it's often international distribution and translating the product into every language of every market it could be bought for is cost prohibitive to say the least. While Japanese would be one of the major languages to translate any documentation into (along with Spanish, German, and French in my experience) that's not exactly a primary focus of the developer, especially a smaller developer focusing on, say, particle effects in games.</p>
<p>And that's not even considering the issue of the Japanese company having problems with the middleware or wanting help to integrate it. In that event do you expect these companies to keep a bilingual engineer on-hand for ever major market? Unless they have a <i>significant</i> presence in the country that's one added cost for something that rarely comes up.</p>
<p>Sad though it may be English is the lingua franca right now; it's the largest market as a whole and many countries (including Japan as I recall) teach English at an early age. It's the 800 pound gorilla and non-English speaking countries are going to have to learn how to deal with it.</p> <p>bnpederson</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 03:54:39 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214338]]></link>
		    <description><![CDATA[<p>@<a href="#c5213206">Nirolak</a>: Too bad I still haven't seen any real UT3 screens that look like the pre-release shots showed around. Why should one trust Epic and their promo pictures?</p> <p>JamesHolden</p>]]></description>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5214019]]></link>
		    <description><![CDATA[<P>The White Engine isnt a great argument for the cause, since Squnix games dont have much "game code". Their games look great because there inst real time stuff they have to deal with like AI, physics, netcode, and etc.</P>
<P>Unreal3 is so ubiquitous because it has everything cept the kitchen sink in one package.</P> <p>pb00</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 02:08:25 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213960]]></link>
		    <description><![CDATA[<p>@<a href="#c5213797">Tei</a>: By your reasoning, because almost all electronics are created by Japnese companies, and manufactured in Taiwan or China, then you should learn Japanese if you want to be able to program your VCR. Correct?</p>
<p>As to how hard is it for Japanese Engineers to learn English, it's about as difficult as it is for an English speaker to learn Japanese. How many people do you know that can explain advanced programming techniques in Japanese?</p>
<p>Sorry, but I'm just tired of saying that everyone should learn English. People should be able to speak their own language in the comfort of their own country. If you want to sell your product to another country, you should translate it and cater towards that country, not make your customerlearn your language just so that they can use a product.</p> <p>ハリセンボン</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 01:52:23 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213933]]></link>
		    <description><![CDATA[<p>There certainly are engines out there today with amazing graphical capabilities.</p>
<p>Me? I'll be waiting till someone makes something with them that isn't 'repetitive boring FPS #5412' =/</p> <p><a href="http://everydaystuff.aorange.com/">Atomicvege</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 01:46:07 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213928]]></link>
		    <description><![CDATA[<p>I love how he refers to Sqeenix like it represents the whole of Japan. Also when it comes to bragging about your engine it damn well better be used in at least one game out right now. Otherwise you don't have a game engine, you just have a screen shot rendering tool.</p> <p>bnpederson</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 01:45:45 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213801]]></link>
		    <description><![CDATA[@<a href="#c5213797">Tei</a>: Hmm, I think it could mean that it's <i>easier</i> for them to use one in Japanese. <p><a href="n/a">Jest</a></p>]]></description>
			<dc:creator><![CDATA[Jest]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 01:04:35 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213797]]></link>
		    <description><![CDATA[<p>From the article:<br>
<i>Considering that Japan's developers have complained about Western engines being primarily in English, would you ever consider licensing out the Crystal Tools to other developers, like Epic does in America?</i></p>
<p>I don't understand. Western engines in english???.. .what else?, how you want germans, french, usa, australia, spanish, etc... guys share a engine?. It has to be in english. English is the first lang of engineers. And everybody from here to japan that write code, design stuff,.. learn english. Is a must, If you want to communicate with other people outside your country (read: always). <br>
Is hard for japanese engineers to learn english?</p> <p><a href="http://zerror.com">Tei</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 01:02:11 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213762]]></link>
		    <description><![CDATA[@<a href="#c5213131">Elijah Man</a>: Ask him his impressions of Resistance. <b>Then ask him how far he got through it.</b> The owning should fall into place easily enough. <p><a href="n/a">Jest</a></p>]]></description>
			<dc:creator><![CDATA[Jest]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:51:55 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213727]]></link>
		    <description><![CDATA[<p>@<a href="#c5212998">tajash</a>:  haha american dad reference, 1000xp</p> <p><a href="n/a">cherrystarscollide</a></p>]]></description>
			<dc:creator><![CDATA[cherrystarscollide]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:40:17 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213600]]></link>
		    <description><![CDATA[No source engine in the video post?  Blasphemy!  Granted, I'm sure at least 80% of the people here have played Portal, Counter Strike Source, the Half Life 2 series, TF2, and/or etc. <p>TVarmy</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:08:03 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213588]]></link>
		    <description><![CDATA[<p>@<a href="#c5213031">onomeister</a>: I'll see your sarcasm and raise you some dis-ingenuousness.</p>
<p>The language barrier is that a lot of the high tech stuff and development come out of English speaking or at least western speaking countries, so of course the Japanese take longer to incorporate them.</p>
<p>That said I thought Squeenix was switching to the Unreal engine after FF13? That Crystal Tools was going to be discontinued.</p> <p>SSJPabs</p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:05:15 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213584]]></link>
		    <description><![CDATA[<p>Damn that Project Offset engine is some hot stuff.</p> <p><a href="n/a">dead_red_eyes</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:03:42 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213579]]></link>
		    <description><![CDATA[<P>I think Japan would advance a little faster if their game devs weren't all focused on drawing anime chicks doing nasty things. When I saw the story about the game dev who quit to draw H manga, a little bit of me died inside.</P> <p>Gunhaver</p>]]></description>
			<dc:creator><![CDATA[Gunhaver]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:02:34 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213576]]></link>
		    <description><![CDATA[<p>@<a href="#c5213565">okenny :)</a>:</p>
<p>Nice set of videos my man.</p> <p><a href="n/a">dead_red_eyes</a></p>]]></description>
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		    <pubDate><![CDATA[Wed, 16 Apr 2008 00:02:19 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213565]]></link>
		    <description><![CDATA[<p>Here are some "Western" engines for reference:</p>
<p>CryEngine2:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('VFtATu5gt3k')"><img src="http://img.youtube.com/vi/VFtATu5gt3k/1.jpg" /></a><br /><a id="ylink_VFtATu5gt3k" href="javascript:toggleVideoComment('VFtATu5gt3k')">+ Watch video</a></div><div class="comment-video" id="yvid_VFtATu5gt3k" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/VFtATu5gt3k&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/VFtATu5gt3k&autoplay=1" wmode="transparent"/></object></div></p><div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('h3HZgTE7S1k')"><img src="http://img.youtube.com/vi/h3HZgTE7S1k/1.jpg" /></a><br /><a id="ylink_h3HZgTE7S1k" href="javascript:toggleVideoComment('h3HZgTE7S1k')">+ Watch video</a></div><div class="comment-video" id="yvid_h3HZgTE7S1k" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/h3HZgTE7S1k&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/h3HZgTE7S1k&autoplay=1" wmode="transparent"/></object></div>
<p>UnrealEngine3:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('bGt8CqJd91U')"><img src="http://img.youtube.com/vi/bGt8CqJd91U/1.jpg" /></a><br /><a id="ylink_bGt8CqJd91U" href="javascript:toggleVideoComment('bGt8CqJd91U')">+ Watch video</a></div><div class="comment-video" id="yvid_bGt8CqJd91U" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/bGt8CqJd91U&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/bGt8CqJd91U&autoplay=1" wmode="transparent"/></object></div></p><div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('ZkcM4djkvLI')"><img src="http://img.youtube.com/vi/ZkcM4djkvLI/1.jpg" /></a><br /><a id="ylink_ZkcM4djkvLI" href="javascript:toggleVideoComment('ZkcM4djkvLI')">+ Watch video</a></div><div class="comment-video" id="yvid_ZkcM4djkvLI" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/ZkcM4djkvLI&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/ZkcM4djkvLI&autoplay=1" wmode="transparent"/></object></div>
<p>id Tech 5 Engine:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('V0H75Aq8ncc')"><img src="http://img.youtube.com/vi/V0H75Aq8ncc/1.jpg" /></a><br /><a id="ylink_V0H75Aq8ncc" href="javascript:toggleVideoComment('V0H75Aq8ncc')">+ Watch video</a></div><div class="comment-video" id="yvid_V0H75Aq8ncc" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/V0H75Aq8ncc&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/V0H75Aq8ncc&autoplay=1" wmode="transparent"/></object></div></p>
<p>Emergent's "Gamebryo" Engine:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('bn2eKApX83w')"><img src="http://img.youtube.com/vi/bn2eKApX83w/1.jpg" /></a><br /><a id="ylink_bn2eKApX83w" href="javascript:toggleVideoComment('bn2eKApX83w')">+ Watch video</a></div><div class="comment-video" id="yvid_bn2eKApX83w" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/bn2eKApX83w&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/bn2eKApX83w&autoplay=1" wmode="transparent"/></object></div></p>
<p>Project Offset's Engine:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('6HwTJfSiuv0')"><img src="http://img.youtube.com/vi/6HwTJfSiuv0/1.jpg" /></a><br /><a id="ylink_6HwTJfSiuv0" href="javascript:toggleVideoComment('6HwTJfSiuv0')">+ Watch video</a></div><div class="comment-video" id="yvid_6HwTJfSiuv0" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/6HwTJfSiuv0&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/6HwTJfSiuv0&autoplay=1" wmode="transparent"/></object></div></p>
<p>FarCry2 Tech Demo:<div class="comment-video-thumb"><a class="vlink" href="javascript:toggleVideoComment('dWeZ5mK3JGA')"><img src="http://img.youtube.com/vi/dWeZ5mK3JGA/1.jpg" /></a><br /><a id="ylink_dWeZ5mK3JGA" href="javascript:toggleVideoComment('dWeZ5mK3JGA')">+ Watch video</a></div><div class="comment-video" id="yvid_dWeZ5mK3JGA" style="display: none;"><object width="425" height="355"><param value="http://www.youtube.com/v/dWeZ5mK3JGA&autoplay=1" name="movie"/><param name="wmode" value="transparent"/><embed width="425" height="355" type="application/x-shockwave-flash" src="http://www.youtube.com/v/dWeZ5mK3JGA&autoplay=1" wmode="transparent"/></object></div></p>
<p>There's billions of others but I don't want to get banned for video spamming.  This is plenty enough.  The only point I want to make with this is really just evident by the fact I had to stop myself and it's simply that western developers are brimming to put put this stuff out there and this fosters plenty of cross-pollination of knowledge and tech. As for the East, I'll be honest and say I have no idea what they do but you don't see many tech demos from eastern developers at GDC and that's a problem.</p> <p><a href="n/a">okenny :)</a></p>]]></description>
			<dc:creator><![CDATA[okenny :)]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:58:18 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213550]]></link>
		    <description><![CDATA[<p>@<a href="#c5213428">Daizzy</a>: Those shots of FFXIII are totally believable, they are rendering less stuff in those fight scenes and therefore have more room to play with. It's, if you ask me, on par with GOW2, since you have more things on the screen with fps's than in rpg's.</p> <p><a href="http://">GrimaceXL</a></p>]]></description>
			<dc:creator><![CDATA[GrimaceXL]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:55:39 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213540]]></link>
		    <description><![CDATA[<p>@<a href="#c5213465">Reilaos~</a>: Not only FPS gamers... but mostly yes. I also meant people who play very loooong RPGs with third person cameras...</p>
<p>And yeah! That's completely true. Unless those hardcore gamers actually have a billion dollar machine, most of them have to turn off the fancy graphics in order to have a better gameplay with no lags or other disadvantages.</p>
<p>And yet, the same hardcore gamers always seem to DEMAND better graphics. Oh, the irony.</p>
<p>It's interesting to take a look at numbers though... as some other commenter already said, japanese market is more interested in portables, Wii, and even older consoles than PS3 and X-Box360.</p>
<p>And even on PCs, in comparison to western countries, japanese people are far less concerned about having the latest graphics card, or the newest gaming PCs released.</p>
<p>Adding those factors it's easy to understand why japanese companies won't spend millions on developing some new graphics engine or technology.</p>
<p>It's not that they don't have the resources, or don't have people who can do that... it's a different market.</p>
<p>Squeenix is an exception. Why? Because it's market is worldwide...</p>
<p>And I also risk saying that those incredible cell-shaded graphics on the latest Naruto game has more to do with Naruto being a huge hit in the worldwide market than the anime being well known in Japan.</p> <p>Bokusatsu_Tenshi</p>]]></description>
			<dc:creator><![CDATA[Bokusatsu_Tenshi]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:54:43 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213538]]></link>
		    <description><![CDATA[<p>Japan can do more with less. Unique art direction rather than the raw power of Western PC graphics engines. Hurray for colour, bleh for various shades of brown.</p>
<p>But for other parts of a game like physics... no comment.</p> <p>Leanid</p>]]></description>
			<dc:creator><![CDATA[Leanid]]></dc:creator>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213531]]></link>
		    <description><![CDATA[<p>@<a href="#c5213035">Artdeux</a>: or emerald, THEN Ruby, and you wouldn't be able to defeat ruby, unless you were really cheap, but if you're unlucky he might remove Cloud from your party by engulfing him in sand. Yes that's another (maybe more esoteric) game quote using those two terms.</p> <p><a href="http://">GrimaceXL</a></p>]]></description>
			<dc:creator><![CDATA[GrimaceXL]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:53:11 MDT]]></pubDate>
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		    <description><![CDATA[<p>I only hope japanese gaming companies don't fall into that trap that is the competition for the best graphics in gaming.</p>
<p>Let them focus their attention on making good games, even if this means they don't have the bleeding edge on graphics technology.</p>
<p>I'm kinda tired of being impressed on graphics demonstration videos only to be utterly disappointed playing the very the same games.</p>
<p>My 2 cents.</p> <p>Bokusatsu_Tenshi</p>]]></description>
			<dc:creator><![CDATA[Bokusatsu_Tenshi]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:44:07 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5213369">Bokusatsu_Tenshi</a>: And by 'hardcore', you are of course, referring to FPS gamers 'hardcore'.  Bleh.</p>
<p>What I find amusing is that the truly 'hardcore' gamers in the FPS realm that I've seen (tournament play) <i>turn off</i> all the fancy graphics and modeling when they play.</p>
<p>The graphics aren't there for hardcore players.</p> <p><a href="http://asterism.x10hosting.com">Reilaos~</a></p>]]></description>
			<dc:creator><![CDATA[Reilaos~]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:39:18 MDT]]></pubDate>
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		    <description><![CDATA[<p>The entire East vs. West debate is on par with the idea of Console Wars, when it comes to juvenility. Saying that graphics engines (in the broad sense) of one continent/nation was ahead of the other is negligible.</p>
<p>At any point in history one country may be ahead/behind another, but if we look at history in its totality we see trends of recession and prosperity, and therefore ultimate balance.</p>
<p>Japan was previously lacking in a 7th generation console (PS3) and a substantial PC market; whereas the West was not lacking, in that they had the 360 and a PC movement that could still stand on its two feet.</p>
<p>Now, PS3 exists and is very much coming into its own, and the PC market here in the West is somewhat dwindling, or at least in need of restructuring. Checks and balances, ladies and gentlemen. Equilibrium.</p> <p><a href="http://yesiampredictable.blogspot.com/">JohnnytheFuture</a></p>]]></description>
			<dc:creator><![CDATA[JohnnytheFuture]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:38:40 MDT]]></pubDate>
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		    <description><![CDATA[<P>I'll believe it when I see it Squeenix. Your "in-game" videos of FF13 don't fool me.</P>
<P>Think you're better than Epic or Id? Then how about you show us a real game engine BEFORE Unreal Engine 4 comes out. You know, before the turn of the decade is over.</P> <p><a href="http://gamefaqs.servebeer.com/kintaro/">Daizzy</a></p>]]></description>
			<dc:creator><![CDATA[Daizzy]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:29:45 MDT]]></pubDate>
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		    <description><![CDATA[<p>Kojima disagrees, says the US has surpassed Japan.</p>
<p>Still, when you are the creator of MGS you can say whatever you want IMO.</p> <p>wild_world_girl</p>]]></description>
			<dc:creator><![CDATA[wild_world_girl]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:28:47 MDT]]></pubDate>
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		    <description><![CDATA[<p>I am hoping to do research in computer graphics and I have noticed that most graphical techniques were created by Western (mostly American) researchers. Texture mapping for example was created by Ed Catmull (who is now president of Disney/Pixar). Another example is Jim Blinn (now at Microsoft), who came up with the popular bump-mapping technique.</p>
<p>Techniques for creating smooth surfaces were also created by western researchers for the most part. So it's not a surprise that western developers are on the forefront of the latest graphics technology.</p> <p><a href="n/a">reddevil3</a></p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:25:20 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213394]]></link>
		    <description><![CDATA[<p>Now that the west has clearly stated their next engines will be aimed at consoles and not PC's it's only a matter of time till Japan catches up.</p> <p><a href="n/a">Shinryoma</a></p>]]></description>
			<dc:creator><![CDATA[Shinryoma]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:20:22 MDT]]></pubDate>
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		    <description><![CDATA[<p>It's more a matter of market than technological capabilities.</p>
<p>Japanese gaming didn't became as advanced as western counterparts not because they they lacked resources or people to do that, it's only that the gaming market is kinda different.</p>
<p>Yeah, I'm kinda tired of the "western gaming is superior" discussion.</p>
<p>Hardcore market in Japan exists, but is nowhere near the hardcore market in US or european countries.</p>
<p>But I only wish I could read and speak japanese... there are so many great games in Japan that doesn't make it here only because they are not triple A titles.</p>
<p>And I can't careless for ultra high quality huge graphics and shit. I'd rather play a 2D sprite game that makes me laugh rather than a game with impressive realistic OMFG incredible graphics with some repetitive boring gameplay.</p>
<p>But that's just me.</p>
<p>It's like... I probably had more fun playing Karoshi 2.0 than... the Crysis demo for instance.</p> <p>Bokusatsu_Tenshi</p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:15:26 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5213060">DarkFestim</a>: How is that amazing?</p> <p><a href="http://nobullet.deviantart.com">NoBullet</a></p>]]></description>
			<dc:creator><![CDATA[NoBullet]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:10:55 MDT]]></pubDate>
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		    <description><![CDATA[<p>I don't see what the big fuss is about when FF has barely scratched the surface of anything resembling a physics engine.  That's a huge sector that the East should get in on before comparisons are made...</p> <p>Aerundel</p>]]></description>
			<dc:creator><![CDATA[Aerundel]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:08:31 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213334]]></link>
		    <description><![CDATA[<p>As far as tech and I mean 3D engine tech, the west has and is ahead of the east.  This is a platform-agnostic belief.  The best technology are just coming out of the companies with strong PC pedigree on next-gen hardware now.  That said, the east (the Japanese in particular) have always been masters at sound and artistry.  Honestly, I think only because they used what they had so effectively to convey the world the game existed in that they sort of trailed off the path of tech.</p>
<p>The idea of east versus west though is foolish at the end of the day because it's really people who are making this and not countries.  As East and West become more homogeneous, we will see more of a synergy that will ultimately bring about better tech.</p> <p><a href="n/a">okenny :)</a></p>]]></description>
			<dc:creator><![CDATA[okenny :)]]></dc:creator>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213331]]></link>
		    <description><![CDATA[<p>I won't pretend to know anything about programming.  But I haven't noticed Japanese games being any less "advanced" than western games, past or present.</p>
<p>I think alot of Japanese-made engines are more game-specific whereas western engines are often used for a more wide variety of games.  But I'm not pretending to know anything about programming beyond a text-adventure I almost made in Q-Basic when I was 17.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
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		    <description><![CDATA[@<a href="#c5213270">SpishackCola</a>: 9 Billion rendered Gundams at ONCE?!?
Oh MAN!  Im loving that! <p>Manimalius</p>]]></description>
			<dc:creator><![CDATA[Manimalius]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:05:26 MDT]]></pubDate>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213128">brello</A>: I get that, but I'm just providing a graphical comparison between two (great) games I've played. <BR>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213206">Nirolak</A>:Wow.<BR>That is beautiful. If the game looks like that in motion, I'm buying a 360.</P></BR></BR> <p><a href="http://Brawl Friend Code will go here soon.">TheCleaningGuy is no longer (that) disappointed with DMC4</a></p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 23:03:14 MDT]]></pubDate>
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		    <description><![CDATA[<p>The tech from the East was bound to catch up to the tech from the West once Japan started utilizing more PC tech than console tech for games.  I'm sure it'll eventually get to the point where 9 billion gundams can be rendered at the same time fighting in outer space.</p> <p>SpishackCola</p>]]></description>
			<dc:creator><![CDATA[SpishackCola]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:58:14 MDT]]></pubDate>
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		    <description><![CDATA[<P>woo, not tell us when FF13's coming out!</P> <p><a href="n/a">islandknight</a></p>]]></description>
			<dc:creator><![CDATA[islandknight]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:57:15 MDT]]></pubDate>
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		    <description><![CDATA[<P>Every Japanese game I've seen so far (besides gt4) does not match up against the American game industry in the terms of a graphic comparison, the detail just does not match, nor does the "japanese game engines" Instead, we see Unreal engines and other game engines.</P> <p>Ejvid04</p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:55:11 MDT]]></pubDate>
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		    <description><![CDATA[<p>This guy can start talking whenever they release actual in-game footage for FF13...</p>
<p>Then again, if they're behind in tech they can always compensate with artistic style and modeling.  I do hope they learn the ins and outs of network multiplayer soon though.</p> <p><a href="http://kusory.seesaa.net">muu</a></p>]]></description>
			<dc:creator><![CDATA[muu]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:50:18 MDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5213082">TheCleaningGuy</a>:  Well in all fairness if we're going solely by screenshots supposedly this is in-game. <a href="http://i25.tinypic.com/wcl0lk.png">[i25.tinypic.com]</a><br>
But assuming that's real I could see FFXIII making its target renders quite well.</p> <p>Nirolak</p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:48:50 MDT]]></pubDate>
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		    <description><![CDATA[<P>New engines, yes, the answer to my prayers.</P> <p>neoraul20</p>]]></description>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:45:15 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213165]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5212998">tajash</A>: Lavate las manos tu primero.</P> <p>neoraul20</p>]]></description>
			<dc:creator><![CDATA[neoraul20]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:40:52 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213152]]></link>
		    <description><![CDATA[<p>@<a href="#c5213082">TheCleaningGuy</a>:  I'd take the word of a software developer over an armchair analyst any day.</p> <p>Captain Impulse</p>]]></description>
			<dc:creator><![CDATA[Captain Impulse]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:38:49 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213146]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213064">Soldrak</A>: Fandom or not, FFXIII sold whatever system it was going to come out on to me before it was even announced. I don't think it's hard to say that 30 seconds of in game footage isn't enough to convince someone.</P> <p><a href="n/a">Anemone</a></p>]]></description>
			<dc:creator><![CDATA[Anemone]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:38:04 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213131]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213064">Soldrak</A>: in those 18 months wonders will happe... and btw if wanted to spend $10000 on this game which i wouldnt that would be none of your concern :)</P> <p><a href="http://www.myspace.com/elijahAmarshall">Elijah Man</a></p>]]></description>
			<dc:creator><![CDATA[Elijah Man]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:35:37 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213128]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213082">TheCleaningGuy</A>: There's a <I>bit</I> more to it than screenshots.</P> <p>brello</p>]]></description>
			<dc:creator><![CDATA[brello]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:34:57 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213097]]></link>
		    <description><![CDATA[<P>It's always a pissing contest, isn't it?</P> <p>Wolfers</p>]]></description>
			<dc:creator><![CDATA[Wolfers]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:29:44 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213095]]></link>
		    <description><![CDATA[<p>I like this, I would definitely like to see other engines being used other than the unreal engine I really, really , really dislike that engine.</p>
<p>It's so grimy and overused. Hurray for NEW engines.<br>
Languages shouldn't be a problem. Ca'mon it's not like we have to look for another Rosseta stone we have the internet.</p> <p><a href="n/a">Schoolimangooli the doogie mag goosie!</a></p>]]></description>
			<dc:creator><![CDATA[Schoolimangooli the doogie mag goosie!]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:29:28 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213082]]></link>
		    <description><![CDATA[<P>Well, we'll know for sure when FFXIII gets RELEASED.<BR>All sarcasm aside, I think its obvious Japanese Tech is up to par with Western.<BR>Just look at this <BR><A href="http://tgs.sega.jp/t_ryu/02.jpg">[tgs.sega.jp]</A> <BR>as opposed to this:<BR><A href="http://files.xboxic.com/xbox-360/unreal-tournament-3/unreal-tournament-2007-20050512030557619.jpg">[files.xboxic.com]</A><BR>I think that Japanese tech is doing at least as well as western.</P></BR></BR></BR></BR></BR></BR> <p><a href="http://Brawl Friend Code will go here soon.">TheCleaningGuy is no longer (that) disappointed with DMC4</a></p>]]></description>
			<dc:creator><![CDATA[TheCleaningGuy is no longer (that) disappointed with DMC4]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:27:55 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213072]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213053">ph15h needs followers</A>: then they'll start combining names together, with crystal sapphire, and emerald diamond next in line</P> <p><a href="n/a">zombieman3421</a></p>]]></description>
			<dc:creator><![CDATA[zombieman3421]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:26:47 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213064]]></link>
		    <description><![CDATA[<p>@<a href="#c5213055">Elijah Man</a>: And you'd know that from the 3 seconds of gameplay they've actually shown?  Please... temper your fandom.</p> <p><a href="n/a">Soldrak</a></p>]]></description>
			<dc:creator><![CDATA[Soldrak]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:25:59 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213060]]></link>
		    <description><![CDATA[<p>Japan never ceases to amaze me...<br>
@<a href="#c5213037">Xideo</a>: I agree hahaha!</p> <p><a href="n/a">DarkFestim</a></p>]]></description>
			<dc:creator><![CDATA[DarkFestim]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:25:24 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213056]]></link>
		    <description><![CDATA[<p>...says the guy behind a game that won't out for another 18 months.</p> <p>AZRoboto</p>]]></description>
			<dc:creator><![CDATA[AZRoboto]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:25:01 MDT]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213055]]></link>
		    <description><![CDATA[<P>the graphics for this game are insane already youve already got my $60+</P> <p><a href="http://www.myspace.com/elijahAmarshall">Elijah Man</a></p>]]></description>
			<dc:creator><![CDATA[Elijah Man]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:24:51 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213053]]></link>
		    <description><![CDATA[<p>@<a href="#c5213035">Artdeux</a>: Then the Diamond and Pearl Engines correct? I'm feelin this naming scheme. It's familiar.</p> <p><a href="http://ph15h.blogspot.com">Megan Fox Iz Hot! ^-^ - ph15h</a></p>]]></description>
			<dc:creator><![CDATA[Megan Fox Iz Hot! ^-^ - ph15h]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:24:41 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213050]]></link>
		    <description><![CDATA[<p>@<a href="#c5213017">Ryosukekun21</a>: Actually I'm still really curious to actually see their engine.  To my knowledge everything from the shot above to the leaked magazine scans have been pre-rendered CG and/or target renders.  Considering their history I'm by far willing to give them the benefit of the doubt that their engine is extremely impressive I'd still love to see it in action.</p> <p>Nirolak</p>]]></description>
			<dc:creator><![CDATA[Nirolak]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:24:36 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213041]]></link>
		    <description><![CDATA[<p>Yes, Japanese engine architecture is shooting back to its rightful place of hyper-mega-super graphics.</p>
<p>I expect more of Japan, when it comes to technological advances. When I visit I always assume I will see something new and mystifying. Japan, please don't disappoint. Please live up to your stereotypes.</p> <p><a href="http://yesiampredictable.blogspot.com/">JohnnytheFuture</a></p>]]></description>
			<dc:creator><![CDATA[JohnnytheFuture]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:24:14 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213037]]></link>
		    <description><![CDATA[<p>"I do think that in terms of the language barrier, yes, it still is a challenge."</p>
<p>I totally agree. They still don't understand the words "Hurry up and release FF13 ALREADY!" in ANY language...</p> <p>Xideo</p>]]></description>
			<dc:creator><![CDATA[Xideo]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:23:26 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213035]]></link>
		    <description><![CDATA[<p>@<a href="#c5213013">Maaxxx</a>: <br>
Then Ruby, and Sapphire. Each will have something that the other could easily have, but doesn't.</p> <p>Artdeux</p>]]></description>
			<dc:creator><![CDATA[Artdeux]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:23:22 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213031]]></link>
		    <description><![CDATA[<p>Language problem? Do he mean the language laziness of not localizing more Japanese video games to the Western markets that really ought to be exported? Then, he is correct.</p> <p>onomeister</p>]]></description>
			<dc:creator><![CDATA[onomeister]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:22:50 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213021]]></link>
		    <description><![CDATA[<p>This doesn't surprise me at all.  The cross-platform graphics engine used for DMC 4 is better than Unreal Engine in almost every respect except third-party ease of use.</p> <p><a href="n/a">Soldrak</a></p>]]></description>
			<dc:creator><![CDATA[Soldrak]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:21:38 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213017]]></link>
		    <description><![CDATA[<P>from What I seen in FF13 I think the white engine is incredible. Unreal engine is great too but it takes too long to load the details.</P> <p><a href="http://">Ryosukekun21</a></p>]]></description>
			<dc:creator><![CDATA[Ryosukekun21]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:20:39 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5213013]]></link>
		    <description><![CDATA[<p>the next engine will be called the emeralds.</p> <p><a href="n/a">Maaxxx</a></p>]]></description>
			<dc:creator><![CDATA[Maaxxx]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:20:02 MDT]]></pubDate>
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		    <title><![CDATA[Japanese Tech Is Not Behind Western Tech]]></title>
		    <link><![CDATA[http://kotaku.com/380213/japanese-tech-is-not-behind-western-tech#c5212998]]></link>
		    <description><![CDATA[<P>Language is always a big barrier "Lavate las manos!"</P> <p>tajash</p>]]></description>
			<dc:creator><![CDATA[tajash]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 15 Apr 2008 22:18:54 MDT]]></pubDate>
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