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		<title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded - Kotaku Comments]]></title>
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			<title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Sun, 13 Apr 2008 10:15:02 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Sun, 13 Apr 2008 10:15:02 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded]]></link>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5168313]]></link>
		    <description><![CDATA[<p>Oke Sony now tell us something new please in stead of repeating what Microsoft said a few years ago</p> <p><a href="http://nisute.com">maiky-nisute</a></p>]]></description>
			<dc:creator><![CDATA[maiky-nisute]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 13 Apr 2008 10:15:02 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5167790]]></link>
		    <description><![CDATA[I honestly believe that I will be one of the 10% that will keep buying "traditional media" for the simple fact that I enjoy having a physical copy available for if I want to play the game 2 decades from now.

Hell, I am also the same guy that buys physical forms of movies and audio, be it music or audiobooks (Especially Vinyls!)

My biggest issue with digital download purchases is that there is no physical form purchased, and that there isn't a solid guarantee that if you erased the files for a game that you'd get a redownload of the same game/os/app many years after the first purchase.

In some ways, I feel as if it were yet another way to dupe consumers into thinking that this is a great idea, when indeed some consumers may end up paying more in the end.

So, to reiterate my stance on downloading games/apps/os...

No Thanks. <p>Soldier_CLE</p>]]></description>
			<dc:creator><![CDATA[Soldier_CLE]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 13 Apr 2008 07:16:30 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5165225]]></link>
		    <description><![CDATA[<P>Steam has made it work well. I actually prefer buying games from steam than buying the actual disk</P> <p>TheGreySpectre</p>]]></description>
			<dc:creator><![CDATA[TheGreySpectre]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 16:17:08 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5163482]]></link>
		    <description><![CDATA[<p>It's never happening, ever. I really rather have the physical retail copy of any game I purchase. No digital distribution, no DRM, no more bullshit.</p> <p>zerokoolpsx</p>]]></description>
			<dc:creator><![CDATA[zerokoolpsx]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 11:48:05 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5162932]]></link>
		    <description><![CDATA[<p>@<a href="#c5161826">floppylobster</a>:</p>
<p>Floppy, when I said people, I was talking more about companies like Netflix and Microsoft than most people in general.  Most people in general still get the bulk of their media from local stores.</p>
<p>and your depictions of the Arcade and Theater industries are not valid comparisons I'm afraid.  Arcades had trouble because they couldn't really compete visually with consoles and PC's, and movies just aren't produced and marketed in the same way that videogames are.</p>
<p>I might also note, that your declaration of inevitability is entirely unrealistic.  Even Sony has said, "we expect 90% of sales to be downloads by 2018," that means they're planning on physical media sticking around.  If there's a physical media alternative, and people are upset about DRM, then it's highly likely that there will be backlash against the digital distribution at one point.</p>
<p>That's even assuming it ever becomes practical.  As I've said innumerable times before.  We're running out of bandwidth.</p>
<p>Even if you have a hefty connection with no download cap, if the internet itself is low on bandwidth, a download will take forever.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 10:22:11 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5162324]]></link>
		    <description><![CDATA[<p>I will continue to buy boxed retail for most of my games, I like to have the game in my hands, with artwork and there are too many tales of people having problems with digitally downloaded games. For example, I lost my copy of Geometry Wars for 360 because my console RROD'd so I had it replaced and now if I want Geometry Wars again I will have to pay for it again.</p> <p>mrrobsa</p>]]></description>
			<dc:creator><![CDATA[mrrobsa]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 08:05:12 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161888]]></link>
		    <description><![CDATA[<p>DLC is nice in some cases like Virtual Console. I just don't want everything to be downloaded but that's my preference. It's very realistic that at some point it will come to that, I do see a number of problems though.</p>
<p>- If people already complain about games that have a 20 minute PS3 install, how are you going to sell a game like Metal Gear. Even in 10 years that's not realistic.<br>
- How do they expect the internet to survive something like the Halo 3 launch?<br>
- Even if we would have enugh bandwith, who would pay for it? ISPs already complain about torrents.<br>
- Some people might prefer a boxed game but I think they're the minority so that won't be a problem, just look at music.<br>
- Like music however, I don't like to lose everything when my hard disc breaks. This would become a problem for many people, like is already the case with broken 350s.<br>
- They have to consider that the value of games might become a lot less, like has happened with music. Distribution costs money right now but will still not be free in 10 years if it's downloaded. But since people don't get a physical product, can't take it to a friends house for a gamenight or resell the game it might be morth much less then it is now. This is just simple economics.<br>
- Who will sell and market your console? Gamestop sure as hell won't after you destroyed their second hand business.</p>
<p>Only the future will tell what happens but like a lot of things that were predicted a decade ago only a few of the things predicted now will become reality. Maybe this will be one of them.</p> <p><a href="n/a">TrekVogel</a></p>]]></description>
			<dc:creator><![CDATA[TrekVogel]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 04:29:10 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161826]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded?cpage=2#c5161025">WolvenOne</A>: <BR>"The cause of this is pretty simple, it's abuse. People want to use the internet for text, audio, video, gaming, and they want it all on demand, in real time."</P>
<P>This sounds like another reason it will happen - In ten years time these people will be their core demographic - the generation who want things on demand. Who grew up with the internet as commonplace and mobile phones everywhere. And the way they'll get what they want on demand is through downloads.</P>
<P>The amount of creative content coming out (from all areas) these days means games will become are more and more disposable. Look at film, about 15 years ago each release was a huge deal, staying on at the theatre for up to 12 months! Now look at it. We have 25 or more new movies a week! They truck them through, make their money and move on. Gaming isn't at this stage yet but Xbox Live gives some insight into what it might be like. And the Wii has proven that games with small development costs can still make enough money.</P>
<P>My point throughout this has been - it's not consumers who will decide, the pattern has been shown again and again. They will not bow to consumer demand, they're in a position of too much power right now. If we stop buying, they'll stop making. That's all.</P>
<P>There's no exact parallel out there but look at the arcade scene. It seems like consumers got bored and stopped going but in fact the decline of the arcades came about after the success of StreetFighter 2. Afterward the arcade operators started buying up cheap fighting game clones and then the customers got bored. So while it seems consumers stopped buying, in fact good games were being made but the operators looked for better profit. The end result was not a return to quality arcade games. It was the serious decline of the industry.</P>
<P>DLC could be the downfall of the video game industry. But that's not going to stop it happening if someone think money can be made. And if they can eliminate the second hand game market and implement DRM then that's a strong case for the accountants.</P>
<P>I absolutely hate DLC. I can't stand it. I think it would be the worst decision ever. But I don't think our opinion is enough to make them give us what we want. The way I see the future is this - It's either going to happen and we'll begrudgingly accept it (while the younger generation just consider it normal). - OR - They're going to give us what they want, we're going to reject it, they're going to go out of business and no one wins. It'll be the arcade scene all over again.</P>
<P>If a petition to stop Uwe Boll can't stop him directing, what chance do we have of stopping DLC?</P></BR> <p>floppylobster</p>]]></description>
			<dc:creator><![CDATA[floppylobster]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 03:42:42 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161760]]></link>
		    <description><![CDATA[<p>I perfer physical consoles and media.. except for when it comes to things like xbox live arcade stuff.. I can deal with that being a download.  One thing I love to do when I get a new game is take a big wiff of the new instruction manual... AHHHHHHHHH</p> <p>JustOneFix</p>]]></description>
			<dc:creator><![CDATA[JustOneFix]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 02:46:49 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161663]]></link>
		    <description><![CDATA[<P>I think I speak for everyone when I say they're full of crap. Digital downloads will not replace physical media. There are far too many of us who prefer to hold our games and movies and music in our hands. There are too many people who don't have nearly enough bandwidth to download HD-quality visual media in a timely manner (and no, that can't change because the more bandwidth increases, the more filesize they'll expect you to download).</P>
<P>It's just not going to happen. What they're seeing now is that all the people who _want_ digital over physical are starting to make the conversion, but that won't keep going on forever. And no, it won't turn out like CDs vs. vinyl either. DRM isn't the problem, either. It's the simple fact that digital media is generally tied to specific systems (unless you're talking MP3, which is an outdated audio-only format).</P>
<P>Some of us like to have shelves full of media. We can peruse them at will. We can loan them out to friends. We can even RTFM! Oh, and you can't get any fancy pack-ins over the internet.</P> <p>Purple Dave</p>]]></description>
			<dc:creator><![CDATA[Purple Dave]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 01:56:19 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161650]]></link>
		    <description><![CDATA[<p>Well mines is 46 gigabits per seconds.<br>
You know I have to get the best!</p> <p><a href="n/a">TheTime</a></p>]]></description>
			<dc:creator><![CDATA[TheTime]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 01:50:13 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161247]]></link>
		    <description><![CDATA[<p>I think there's always going to be room for physical media. I want the case with the booklet and the disc.</p>
<p>What about about gamers who (you might be surprised but I've met them) don't have an internet connection? Have Hi-Speed Ultra Lite? These people will not be able to get these games. Sure, 10 years is a long ways away but when you think about it, there's just something about feeling the product in your hand after money spent that doesn't add up to just entering a credit card and waiting for a download to finish.</p>
<p>Also, I guess people will no longer be able to lend games to their friends, or rent them to test them out, or keep their save data from system to system if the Hard Drive breaks.</p> <p>kylo4</p>]]></description>
			<dc:creator><![CDATA[kylo4]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 12 Apr 2008 00:00:34 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5161025]]></link>
		    <description><![CDATA[<p>@<a href="#c5159589">floppylobster</a>:</p>
<p>Better compression, look I'm sorry, but no matter how good the compression is, there is always a trade off in quality.  Plus, some forms of media are much harder to compress than others.</p>
<p>Take for example, video.  Computer Generated cut scenes are a staple of some genres, and they take up an immense amount of space the moment they make the jump into HD, and that's AFTER compression.</p>
<p>Basically, it comes down to this.  The easiest way to save on space, is to cut things out.  Either they'll cut things out, or they'll put up with large file sizes, simply because engineering new compression methods is an extra investment.</p>
<p>and once again, I must also reiterate that the demand for bandwidth is growing faster than telecommunications companies can scale it up.  Many experts believe that by 2012 or so, many online services such as youtube will slow down to a crawl because of this.</p>
<p>The cause of this is pretty simple, it's abuse.  People want to use the internet for text, audio, video, gaming, and they want it all on demand, in real time.</p>
<p>Consumers are essentially putting more stress on this one single data network than any other out there.  Do you really expect it to be able to take that sort of abuse forever?</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 23:25:47 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5159627]]></link>
		    <description><![CDATA[<P>works for me, Ill all in favor of having downloads instead of disks. Makes my life a lot easier and spares me space. As long as its like the current 360 downloads where I dont have to install the software, otherwise its just another PC.</P> <p>RuneX</p>]]></description>
			<dc:creator><![CDATA[RuneX]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 20:40:02 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5159589]]></link>
		    <description><![CDATA[<P>And regarding the bandwidth issues of the internet. It just takes some work in the area of compression. If Sony can work on better compression techniques and design a console specifically to handle the unpacking of those files, it can work.</P>
<P>It may sound impossible now but when I was in high school a lady from Levis came in and told us 'flared jeans will be in fashion next year' (back then they hadn't been in fashion since the 70s). We all laughed. But the very next year, they were in fashion.</P>
<P>DLC is coming, it makes sense. Even from an environmental stand point (and they will no doubt take the chance to market it that way). I hate it too. But I've also hated memory cards, rechargeable batteries in controllers, DLC extra 'content', and games on CDs and I couldn't stop those.</P> <p>floppylobster</p>]]></description>
			<dc:creator><![CDATA[floppylobster]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 20:37:59 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5159559]]></link>
		    <description><![CDATA[<p>@<a href="#c5159329">floppylobster</a>: We won't buy if we don't have the means to.  Like, broadband internet or good enough bandwidth caps.</p>
<p>This isn't gonna work.  At all.  Either these companies are just going to have to accept that people are limited to 2-3 purchases per month because of their caps or they aren't going to stop making physical media.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 20:36:38 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5159545]]></link>
		    <description><![CDATA[<p>You know, all these companies seem to think everything will be downloaded.  But all the consumers seem to think otherwise.</p>
<p>It should be funny to see what 2018 looks like.</p>
<p>Sony: 90% of games are now being downloaded!</p>
<p>Public: Umm. No.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 20:35:06 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5159329]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154812">Twisk</A>: That may be true, but I think the point is - Sony, and Microsoft and Nintendo etcetera would rather you did have to worry about that 'horrible DRM bullshi*t'. And they are the ones with more power here.</P>
<P>And you can say "we can just stop buying" but that's not really how it works. If the games are good enough and it's the only way we can get them. We'll buy. We may not like it. But we'll buy.</P> <p>floppylobster</p>]]></description>
			<dc:creator><![CDATA[floppylobster]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 20:21:18 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5158925]]></link>
		    <description><![CDATA[<p>I'll be the 10%</p> <p>adolfo-gomez</p>]]></description>
			<dc:creator><![CDATA[adolfo-gomez]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 19:51:28 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5158290]]></link>
		    <description><![CDATA[<p>I feel inclined to add that, the internet is currently running out of bandwidth.  Or more specifically, the demand for bandwidth is growing faster that the telecommunications companies are able to scale up.</p>
<p>And no, "the grid," is not the answer.  All the grid is, is a private Intranet owned by CERN.  It's basically just a bunch of fiber-optic lines connecting research centers.  It's fast, but we already have fiber optic lines all over the place for the regular internet.</p>
<p>Really speeding up the internet is going to require three things.  It'll require us to rewire much of the ways in which data is handled to make it more efficient, would require us to connect to the internet using something roughly on par to a fiber optic connection, and we would need to lay down far more fiber optic lines than there are now.</p>
<p>Even then, there's a limit to how fast you can go.  You know, the entire nothing moves faster than the speed of light, issue.  Since fiber optics send data through pulses of light, we cannot go any faster than fiber optic speed.</p>
<p>We can however make the pipes fatter, so to speak.  You know, stuff more light in each pipe.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 19:00:21 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157986]]></link>
		    <description><![CDATA[<p>Not for me, thanks.  I can't imagine downloading 4 gigs of game right now.  Hell, I even have trouble with 2 gigs of por... uh...  Pork.</p>
<p>Yeah, that's the ticket.</p> <p><a href="http://www.rohwrestling.com">2NinjasTapedTogether</a></p>]]></description>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 18:29:16 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157941]]></link>
		    <description><![CDATA[<P>Meh, I hate downloading updates or add-on packs for games as it is, I really can't see me downloading games.</P> <p>mitch079</p>]]></description>
			<dc:creator><![CDATA[mitch079]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 18:24:49 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157776]]></link>
		    <description><![CDATA[<p>@<a href="#c5157639">Soldrak</a>: but right now we aren't pay for it at all. Other than some isps have caps on usage. I believe this has been on the table for years, to bring it more in line with phone service: Pay for what you use. <br>
The costs for the isps aren't the issue, the  fact they may charge us is. Companies, don't (just) charge you for what they pay, they charge you for what they can get you to pay. Which is a concern I think Wolvenone was mentioning as well.</p>
<p>@<a href="#c5157599">WolvenOne</a>: I agree with everything in your last post, nothing to add. :)</p> <p><a href="http://www.amelust.net">Ehardergardens</a></p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 18:11:37 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157639]]></link>
		    <description><![CDATA[<p>@<a href="#c5157363">Ehardergardens</a>: That's silly.  One would assume that along with greater broadband coverage there would be a drastic reduction in actual per MB costs to the ISP with fatter pipes, more nodes, etc.</p> <p>Soldrak</p>]]></description>
			<dc:creator><![CDATA[Soldrak]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 18:00:53 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157599]]></link>
		    <description><![CDATA[<p>I don't like the way Gamestop/EBgames does business, and I've pretty much stopped shopping at those stores a long time ago.</p>
<p>Still, the right to buy a game used off a friend, is something I would like to preserve.</p>
<p>....and yes, I realize the software isn't the same as Jeans.  I also agree that the aforementioned companies have a right to put out some form of copy protection, so long as it does not interfere with functionality.</p>
<p>I do not however, see that as a right to ban ownership.  When you own something, you can do anything you want with it except copy and redistribute those copies.  Trading, selling, and borrowing are traditionally within your rights.</p>
<p>Besides, this makes me nervous, because it would theoretically drastically reduce my opportunities to find good gaming deals.  I couldn't do things like compare prices at the various local stores and buy from where-ever is selling them the lowest, it's be, buy from the Sony/Microsoft store, or don't buy anywhere at all.</p>
<p>It's like, digitized price fixing.  Bleagh.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:56:58 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157446]]></link>
		    <description><![CDATA[<p>I honestly don't see it happening, i mean tv shows, movies and music are one thing to download but games are a completely different animal. Until they they can make hard drives with 20 or 30 year life spans or make affordable large size flash memory this just doesn't seem to be a good idea. Not to mention all the various Internet and cost issues. If the world continues its current trends in economics then only the very very very rich will ever be able to play video games.</p> <p>Neo-Senku</p>]]></description>
			<dc:creator><![CDATA[Neo-Senku]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:44:40 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157363]]></link>
		    <description><![CDATA[<p>@<a href="#c5157005">DocBacca</a>: good points, and brings up this point(forgive me if I've missed someone stating this) If the toll for bandwidth usage is established this could really get irritating. Meaning pay for the size/amount of downloads/uploads.<br>
I'd assume the publishers or storefronts would pay for those bandwidth usages somehow when browsing or purchasing? Maybe not. Ugh.</p> <p><a href="http://www.amelust.net">Ehardergardens</a></p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:37:38 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157288]]></link>
		    <description><![CDATA[<p>I agree it would probably not benefit the consumers in the price area, sadly we learned that from Steam. I've bought physical copies of games available on steam due to price, and wished steam was the same price or cheaper because of the ease of install and transfer.</p>
<p>And to be clear, I'm not saying I'm completely in favor of digital distribution. Just trying to expand the discussion. I enjoy Steam for many reasons mentioned. I enjoy PSN and know others that enjoy XBLMarketplace.</p>
<p>There is definitely the motivation for companies like MS and Sony to 'lock you in' by essentially becoming the storehouse for your media collections. i.e. your libraries of games are through them and non transferable. Forced symbiotic relationship, ripe for abuse. Apple, MS , Sony, Nintendo, all want to be as involved in your lifestyle as possible, and their distribution will reflect that.</p>
<p>As for used games, I'll admit I like to support developers and try to buy new. Also, although legal, I'm not in favor of Gamestop and others making huge profits on distribution of my used games. I could sell them privately or through some cheaper avenue of course.</p>
<p>It's our willingness to take a lot less than market value for used games that GS benefits from. You pay for convenience.</p>
<p>Software isn't like a physical commodity. It's not the same as jeans, because I can't easily go home and replicate a set of a thousand jeans and give them to all my friends. Not saying people don't want to own their software copies and have freedom to do with them as they want, but it does get tricky.</p> <p><a href="http://www.amelust.net">Ehardergardens</a></p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:32:44 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5157005]]></link>
		    <description><![CDATA[<p>@<a href="#c5152419">DigiMish</a>: My fear isn't in that their internet connection being able to handle all the downloads. My fear is in the consumer's internet connection. ISPs are not known to be the most generous or loving in using their connection to download large amounts, something that could be bad if I want to buy four or five, or even more games a month. This is especially bad when my internet connection at school sometimes has problems with me playing COD4, I can't imagine if I was downloading games on it, and I especially don't see my school wanting to pay for me downloading 50 gb games, especially if they have a ton of students doing it. Not everyone's internet connection is going to be the fastest, so maybe it will take hours to download a game, when I could pick it up while I'm on my way back form the gym, or at the grocery store. I really just prefer having a physical copy, and I don't mind going to GameStop or Best Buy, especially considering Best Buy is only a few doors down from my gym at home.<br>
As I said, I'll be behind Digital Distribution if it brings me extra value as a consumer. You're right that downloading the game as many times as I want to would be a nice thing, but I don't want to have to pay for something that will bring developers more money and not give me extra value as a consumer. I would like that if I helped the company out by buying online and making them more money, they give me a little extra. One cause could be like in a game where extra dlc content, missions for Mass Effect or the horse armor pack for Oblivion, you can maybe get one of those for free, not all as they are entitled to profit on those (as long as it's not for too small of stuff) and where they would make physical media buyers pay for it. If they did something to that effect, I would definitely see greater value (though not for horse armor, that's just bs in the first place, but you hopefully see my point). All I need is a little incentive, I'm not wholly opposed but give me a greater reason to break my old habits and push me to their way of thinking.</p> <p>DocBacca</p>]]></description>
			<dc:creator><![CDATA[DocBacca]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:13:05 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156892]]></link>
		    <description><![CDATA[<p>@<a href="#c5156315">Ehardergardens</a>:</p>
<p>you did point out that digital distribution should be less costly.  However there are two issues with that statement I would like to bring up.</p>
<p>While I'm certain that, once set up, digital distribution costs less money to maintain.  The cost of, "building," the infrastructure needed for this is, fairly considerable.</p>
<p>Granted, it's not the gaming companies building the infrastructure, but the cost of building that infrastructure will delay it in some places, and necessitate a physical presence for some time to come.</p>
<p>The second thing I feel inclined to point out, is the simple fact that digital being cheaper will not necessarily result in significant savings for the consumer.</p>
<p>If full games were going to cost $25, I might be more enthusiastic about the prospect.  However, what I've seen so far is not very encouraging.  With the middle men removed, games should cost significantly less, however, based on my knowledge of licensing and such, the profit margins for developers and publishers actually goes up significantly through digital distribution.</p>
<p>So I suspect, that if Sony or Microsoft started doing full game downloads tomorrow, they would still cost $60.</p>
<p>So we lose the ability to buy used, we lose the ability to trade, we lose the ability to freely move titles from machine to machine, and we get almost nothing in return.</p>
<p>This isn't exactly a fair trade off for consumers.</p>
<p>And yes I know property rights are, "abstract," however, if you went to your favorite clothing store at the mall and they told you that you could only, "rent," clothes from now on, I bet you'd be ticked.</p>
<p>Thankfully, I don't see the infrastructure being ready by 2018, and we're going to have time to hammer out these sorts of issues with the console companies.</p>
<p>I do however, worry, that there may not be an effective way of communicating these concerns to the console companies.  I also worry that even if there is, there will not be enough people voicing them.</p>
<p>Still, here's hoping.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 17:06:08 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156694]]></link>
		    <description><![CDATA[<p>Sony of course WISHES that this were true, that way they can keep Bluray dominion alive for as long as possible.  However I think they're seriously mistaken.  Widespread broadband coverage (wireless and wired) is only 3-4 years away.  Iphones are getting 3G this year already, with 4G surely just a year or two away.  With 4G technology you can download an entire bluray disc in under a day.  Sony made a big mistake shoving Bluray tech down people's butts when DVD is clearly good enough for most folks.</p> <p>Soldrak</p>]]></description>
			<dc:creator><![CDATA[Soldrak]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:52:23 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156406]]></link>
		    <description><![CDATA[<P>I don't WANT to be downloading all my games. I LIKE having a physical disc when I buy something.</P> <p>WarlordPayne</p>]]></description>
			<dc:creator><![CDATA[WarlordPayne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:36:04 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156315]]></link>
		    <description><![CDATA[<p>@<a href="#c5154699">WolvenOne</a>: The seed idea was a exaggerated example off the top of my head to illustrate the unknown factors in ten years. Very biased by my own view of possible  future directions of 'games' as tailored experiences.</p>
<p>I agree that the impetus of gamesystem end  procedural content  would  probably be more for dev costs rather than distribution.<br>
I did not mean using it to compress games at all. Just that a side benefit  of this tech would be smaller packages.</p>
<p>I am curious about what areas in code you see matching art assets in size? Not doubting you, I just do not know. The non art assets will grow of course as AI and physics expand.</p>
<p>I see physical distribution being very expensive, and supply chains are a huge huge headache to set up and maintain (there are those making lots of money in these areas as well). Software is one of those things that can be digitally distributed, unlike food, or furniture. I'm not going to talk about quantum teleportation)</p>
<p>The abstracted idea of object and ownership and license and usage, are going to have to be decided. And this is where I think as a consumer it's going to cause the most pain. I think you're saying this too. As a consumer of course I'm concerned.</p>
<p>If a developer such as Valve or a console developer such as Sony controls the storefront and it was the ONLY storefront, and they didn't make huge sums of money from licensing meaning a vested interest in having people sell through their storefront, then there might be some issues.</p>
<p>Sony as example has real reasons to create firs party games, and those don't necessarily compete with third party games. I.e. Sony wants them both to do well. Both for their platform and for their licensing. I'm sure they will think about positioning games both in genre/content and release dates to maximize Sony's profits and market place.</p> <p><a href="http://www.amelust.net">Ehardergardens</a></p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:30:10 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156244]]></link>
		    <description><![CDATA[<p>@<a href="#c5156072">Harteex</a>: Not while Comcast and AT&amp;T are trying to maintain their monopolies.  Also, by 2018, the games will no doubt be bigger.  Then there's the issue of who will be willing to sell an item with such a low profit margin without the chance of return business.</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:26:07 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156162]]></link>
		    <description><![CDATA[<p>So, by 2018, ISPs will stop throttling bandwidth and eat the costs of all this?  Right...</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:20:59 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156119]]></link>
		    <description><![CDATA[Sorry Sony, but you're full of crap.

I guess in ten years, I'll only be buying 10% of the games that come out. <p>TheLandmark</p>]]></description>
			<dc:creator><![CDATA[TheLandmark]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:18:57 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156117]]></link>
		    <description><![CDATA[<p>@<a href="#c5151134">badasscat</a>:</p>
<p>Here's the thing- what will happen in 3-4 yrs when the Wii is aging rapidly?</p>
<p>I think Sony/Microsoft are going to do alright in the end.  That said, I think the next-gen consoles are going to start at a lower price point then this gen did (inflation adjusted)</p>
<p>As for Steam, Stardock is starting up a competitor to Steam right now that has even less DRM (just DRM on install)  Might want to take a look at Impulse.</p> <p>arstal</p>]]></description>
			<dc:creator><![CDATA[arstal]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:18:51 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156072]]></link>
		    <description><![CDATA[<P>Internet connections will get better and better, so this issue will probably disappear more and more.<BR>I'm much more worried about DRM.</P></BR> <p>Harteex</p>]]></description>
			<dc:creator><![CDATA[Harteex]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:16:08 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5156041]]></link>
		    <description><![CDATA[<p>I guess no one here will care about this, but if this become true, Latin America and all the third world will be doomed with this, internet is horrible here and i dont think that this will change soon.</p> <p>HayamaAkito</p>]]></description>
			<dc:creator><![CDATA[HayamaAkito]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:14:38 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155969]]></link>
		    <description><![CDATA[<p>Don't belive a word about that 2018 that 90% of every game will be downloaded.</p>
<p>On otherh and I can probobly agree that by 2018 more games then now will be downloaded :P But then again, a cople of million of games being downloaded ( warez ) per day :p</p> <p><a href="http://">MugiMugi</a></p>]]></description>
			<dc:creator><![CDATA[MugiMugi]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 16:10:29 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155768]]></link>
		    <description><![CDATA[<p>Steam is not the wave of the future.  Steam is operated by Valve, whom is, more a less a neutral third party.  *They don't put out enough games of their own to really dominate the store-front.*</p>
<p>When it comes to Sony, Microsoft, etc, games are tied to accounts, and there's a level of restriction there that you wouldn't have if you actually had a physical copy of the game.</p>
<p>I mean, seriously.</p>
<p>How much are you willing to give up just for, "convenient access?"  Or as some people might put it, instant gratification.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:58:49 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155751]]></link>
		    <description><![CDATA[<p>I personally hope this doesn't happen. There is bound to be DRM issues. How will be play these games once a new iteration of that console comes out. IE, what happens with our PSN games or XBLA games when we buy another next gen console.  Plus I like to have physical media to show off.  If we ever do go into download only mode, these games better be cheaper, why should i pay full price when production costs are way less.</p> <p>eliter1</p>]]></description>
			<dc:creator><![CDATA[eliter1]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:58:00 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155635]]></link>
		    <description><![CDATA[<P>I've made this argument enough times this week, so I'll just cut the arguments short and say that if that's true, 99% of my gaming will be retrogaming and 1% will be piracy.</P>
<P>It's permanent or it's not there, and I don't pay retail purchase price to borrow. It's one thing to buy minigame fluff for a few bucks, but I'm not buying any real "full" games in downloaded straight-jacketed form. Hell, I'll even play MMOs, but I'm done paying for client software before I start playing a game that's worth 5 days of use.</P>
<P>Alternately, I can see something like the GamePark handhelds taking off bigtime if things get that restrictive. An open gaming platform with freely usable games. They'll never match the production costs, but you know what? I want gameplay, not money funneled into a mediocre game.</P> <p><a href="n/a">fuchikoma</a></p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:53:00 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155582]]></link>
		    <description><![CDATA[<p>For all of you not convinced of the inevitability of technological progress:</p>
<p>And we're off: Twin Cities get first DOCSIS 3.0 deployment</p>
<p>"...which promises 50Mbps down / 5Mbps up. As expected, the carrier isn't being modest about the launch, claiming that users can suck down a 4GB HD movie "in about ten minutes...""</p>
<p>Unique Broadband Over Powerline Project Planned For Mosques</p>
<p>"...60 million very unique network users an unlimited high speed Internet connection of 224Mbps..."</p>
<p>Coming soon: superfast internet</p>
<p>"At speeds about 10,000 times faster than a typical broadband connection, "the grid" will be able to send the entire Rolling Stones back catalogue from Britain to Japan in less than two seconds."</p> <p>flipmoejack</p>]]></description>
			<dc:creator><![CDATA[flipmoejack]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:50:24 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155489]]></link>
		    <description><![CDATA[<p>@<a href="#c5150811">chos3n</a>:</p>
<p>For all of you not convinced of the inevitability of technological progress:</p>
<p>And we're off: Twin Cities get first DOCSIS 3.0 deployment<br>
<a href="http://www.engadget.com/2008/04/03/and-were-off-twin-cities-get-first-docsis-3-0-deployment/">[www.engadget.com]</a></p>
<p>"...which promises 50Mbps down / 5Mbps up. As expected, the carrier isn't being modest about the launch, claiming that users can suck down a 4GB HD movie "in about ten minutes...""</p>
<p>Unique Broadband Over Powerline Project Planned For Mosques<br>
<a href="http://tech.slashdot.org/article.pl?sid=08/04/06/0610201&amp;from=rss">[tech.slashdot.org]</a></p>
<p>"...60 million very unique network users an unlimited high speed Internet connection of 224Mbps..."</p>
<p>Coming soon: superfast internet<br>
<a href="http://www.timesonline.co.uk/tol/news/uk/science/article3689881.ece">[www.timesonline.co.uk]</a></p>
<p>"At speeds about 10,000 times faster than a typical broadband connection, "the grid" will be able to send the entire Rolling Stones back catalogue from Britain to Japan in less than two seconds."</p> <p>flipmoejack</p>]]></description>
			<dc:creator><![CDATA[flipmoejack]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:46:17 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155452]]></link>
		    <description><![CDATA[<p>@ all of you not convinced of the inevitability of technological progress:</p>
<p>And we're off: Twin Cities get first DOCSIS 3.0 deployment<br>
<a href="http://www.engadget.com/2008/04/03/and-were-off-twin-cities-get-first-docsis-3-0-deployment/">[www.engadget.com]</a></p>
<p>"...which promises 50Mbps down / 5Mbps up. As expected, the carrier isn't being modest about the launch, claiming that users can suck down a 4GB HD movie "in about ten minutes...""</p>
<p>Unique Broadband Over Powerline Project Planned For Mosques<br>
<a href="http://tech.slashdot.org/article.pl?sid=08/04/06/0610201&amp;from=rss">[tech.slashdot.org]</a></p>
<p>"...60 million very unique network users an unlimited high speed Internet connection of 224Mbps..."</p>
<p>Coming soon: superfast internet<br>
<a href="http://www.timesonline.co.uk/tol/news/uk/science/article3689881.ece">[www.timesonline.co.uk]</a></p>
<p>"At speeds about 10,000 times faster than a typical broadband connection, "the grid" will be able to send the entire Rolling Stones back catalogue from Britain to Japan in less than two seconds."</p> <p>flipmoejack</p>]]></description>
			<dc:creator><![CDATA[flipmoejack]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:378864:c5155452]]></guid>
		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:45:11 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155400]]></link>
		    <description><![CDATA[<p>For all of you not convinced of the inevitability of technological progress:</p>
<p>And we're off: Twin Cities get first DOCSIS 3.0 deployment<br>
<a href="http://www.engadget.com/2008/04/03/and-were-off-twin-cities-get-first-docsis-3-0-deployment/">[www.engadget.com]</a></p>
<p>"...which promises 50Mbps down / 5Mbps up. As expected, the carrier isn't being modest about the launch, claiming that users can suck down a 4GB HD movie "in about ten minutes...""</p>
<p>Unique Broadband Over Powerline Project Planned For Mosques<br>
<a href="http://tech.slashdot.org/article.pl?sid=08/04/06/0610201&amp;from=rss">[tech.slashdot.org]</a></p>
<p>"...60 million very unique network users an unlimited high speed Internet connection of 224Mbps..."</p>
<p>Coming soon: superfast internet<br>
<a href="http://www.timesonline.co.uk/tol/news/uk/science/article3689881.ece">[www.timesonline.co.uk]</a></p>
<p>"At speeds about 10,000 times faster than a typical broadband connection, "the grid" will be able to send the entire Rolling Stones back catalogue from Britain to Japan in less than two seconds."</p> <p>flipmoejack</p>]]></description>
			<dc:creator><![CDATA[flipmoejack]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:43:07 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155369]]></link>
		    <description><![CDATA[<p>This'll probably happen but in half the time</p> <p>Sentouki</p>]]></description>
			<dc:creator><![CDATA[Sentouki]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:42:04 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155343]]></link>
		    <description><![CDATA[<p>While I believe this could well become reality, at present, ISP's are arguing with the BBC over who should be paying for the infrastructure necessary for the millions of people using their iPlayer download/streaming service.</p>
<p><a href="http://news.bbc.co.uk/1/hi/technology/7336940.stm">[news.bbc.co.uk]</a></p>
<p>If they're arguing over relatively small, low resolution movie files, I don't see it being easy to convince them to pony up for the resources needed to deliver blu ray, or even DVD sized games...</p> <p><a href="http://www.flickr.com/photos/northernsky">Northernsky</a></p>]]></description>
			<dc:creator><![CDATA[Northernsky]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:41:17 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155188]]></link>
		    <description><![CDATA[<p>Why in god's name do developers keep putting forth this absurd theory? It's not going to happen! Remember a few years ago when everyone was talking about how pretty soon, we'd be buying all our music on the internet? Yeah, how's that been working out for you?</p> <p><a href="n/a">残心</a></p>]]></description>
			<dc:creator><![CDATA[残心]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:35:29 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155182]]></link>
		    <description><![CDATA[<p>Twisk   at 03:20 PM<br>
Reply<br>
*</p>
<p>Ewe. No thanks, I'd prefer to have my physical copy without having to worry about horrible DRM bullsh*t. <br>
-----------------</p>
<p>Me too.  Physical disks for me forever.  At least for consoles.  On the PC we have Stream and that is the h-bomb.</p> <p>Blah-Blah-Blah</p>]]></description>
			<dc:creator><![CDATA[Blah-Blah-Blah]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:35:15 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155162]]></link>
		    <description><![CDATA[<p>I actually like this idea. As much as I love to own a physical copy of my data just in case something ever happens to the digital form, I can't deny how much I enjoy the convenience of just picking a game in my hard drive from a menu on either the xmb or blades.</p>
<p>Also if gamestop wanted to stay in business I say the best idea would be to offer a store where you could purchase these digital downloads from stations around the store. You'd either purchase a usb drive or hard drive from them, then plug it in to some sort of kiosk and pay for the digital download. It would work for those that want to pay in ways other then using a credit card or for those that have a slow internet connection. Also these kiosks could possibly contain demos of every single game that can be purchased.</p>
<p>Not sure if it would work, but I would like that since I usually like to pay for things with cash over credit.</p> <p>Fusionboxer</p>]]></description>
			<dc:creator><![CDATA[Fusionboxer]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:34:11 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5155072]]></link>
		    <description><![CDATA[<P>I like the idea of having the actual game in my hand with the key, as I ALWAYS have and probably will always want that.</P>
<P>However, with services like Steam, I don't mind it.</P>
<P>I remember the first time I used Steam, back in Half Life 2 came out on launch day. HATED it at first, then grew to like it.</P>
<P>Currently, I have over 20 games in my Steam account, many of which I've purchased through Steam. It's safe and secure, and the games are linked to my account. So whenever I do a fresh install of Windows, which is often, I'm able to DL steam, and DL the games I want to play on my hard drive. Don't have to worry about finding game cases and keys that can be missed placed over years.</P>
<P>I see Consoles heading this way too. People download a games from the PSN and it's working great so far, as with XBL.</P>
<P>As more and more generations of consoles are released, the bigger the hard drives in them will get. I don't think 90% of game sale will be downloaded for PC/consoles in ten years, because you'd have to have terrabytes of hard drive space for that to happen, BUT, I do see it becoming more and more widely spread and used, and we'll ultimately get to that point.</P> <p><a href="n/a">TheOtis</a></p>]]></description>
			<dc:creator><![CDATA[TheOtis]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:30:32 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154812]]></link>
		    <description><![CDATA[<p>Ewe.  No thanks, I'd prefer to have my physical copy without having to worry about horrible DRM bullsh*t.</p> <p><a href="http://www.twiskonline.com">Twisk</a></p>]]></description>
			<dc:creator><![CDATA[Twisk]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:20:23 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154699]]></link>
		    <description><![CDATA[<p>@<a href="#c5154010">Ehardergardens</a>:</p>
<p>The sort of, dynamic compression you're talking about, sounds somewhat unlikely.  I'm assuming you're talking about Procedural Generation, which indeed can make games much smaller.  However procedural generation that's THAT dynamic and THAT effective is more than a little ways off, and within the next ten year's we're more likely to use it to slightly off-set development costs than we are to compress games.</p>
<p>Also there are other factors out there pushing game sizes up, and they may counter any effect procedural generation has in the short term.</p>
<p>As for places like Alaska.  While it is a very viable market, digital infrastructure there lags about ten to fifteen years behind places like LA, and simply, "improving," it isn't an easy task.</p>
<p>The real beauty of the physical distribution, is that it works almost anywhere, in any country, so long as they have roads and a stable environment.  That's why video games are sold in so many places, *not,* just Japan America and Europe.  Countries and regions that are developing can have games distributed through them in the same manner, *and through the same chains,* as clothes, food, and tools.</p>
<p>The beauty of digital distribution is that it cannot be re-sold, shared, nor are there any middlemen.</p>
<p>These benefits larger favor the publishers and hardware developers.  The hardware developers doubly so, because they end up controlling the storefront, and make games on top of that.</p>
<p>Think of it this way.  Say Sony makes a first party game, Party Smasher X, which is a pretty standard 3rd person shooter, well say another smaller developer makes a similar game at around the same time that has much better reviews?</p>
<p>Well, since the hardware developer controls the store front, they can push their own game and, hide the third party game, putting it where people are less likely to see it.</p>
<p>Lets also remember that we would lose the ability to trade, share, or buy pre-used titles.  Everything would be tied to the hardware and would essentially be immobile.</p>
<p>So really, while digital distribution might seem, "neat," and "high tech," it's actually a step backwards as far as consumers are concerned.</p>
<p>You could probably, "make," it work well for consumers.  However, as of now I don't see companies heading in that direction.  So I would rather stick with a proven, well established distribution model that puts lots of freedom in the hands of consumers, over a new iffy distribution model that threatens to take freedom away.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:15:50 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154562]]></link>
		    <description><![CDATA[<p>@<a href="#c5150987">GranzonTotoro</a>:</p>
<p>I second this. I want the ACTUAL game in my hand, along with the case and instruction manual.</p>
<p>I also would rather not have to swap hard drives for every game I play.</p> <p>Figroti</p>]]></description>
			<dc:creator><![CDATA[Figroti]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:10:06 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154461]]></link>
		    <description><![CDATA[<p>...Sony, you obviously don't read Kotaku.. go look at what we said at the last idiot who said something like this</p> <p><a href="n/a">Desertwolf</a></p>]]></description>
			<dc:creator><![CDATA[Desertwolf]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 15:06:55 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154100]]></link>
		    <description><![CDATA[<p>I'm not going to be downloading in ten years, I think like minded freedom oriented people will still be purchasing physical copies.  I will not be the slave to DRM.</p> <p>Volomon</p>]]></description>
			<dc:creator><![CDATA[Volomon]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:53:24 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154010]]></link>
		    <description><![CDATA[<p>Part of me doesn't want to like this, but Steam has taught me that I like having my games potentially available on all my computers (not at the same time), without having to move the disc around. Of course when I did this on my laptop, for some reason it failed to register my profile, so when I went to play my stack of games while I was away from home with no net access, it told me it couldn't.</p>
<p>@<a href="#c5152527">WolvenOne</a>: I think if there's a potential market viability they will make the efforts to reach these areas and make sure the bandwidth can support the size of the distribution packages. Who knows really. There's a lot of factors involved. By that time games could be relatively  small 'seed' packages that grow games within a DirectX-like engine that procedurally 'grows' a game experience tailored to a local gamer profile. Art assets and sound are the largest parts of games and those would be generated dynamically from this 'seed' by your gpu/cpu, whathave you.</p>
<p>And I could be missing your point, but  if conditions are difficult to set up 'connectivity', whatever that is in 10 years, either for climate or economic, those wouldn't be a big part of the market anyway? Remote harsh condition  workers kept opiated by video games maybe? Come to the Off world colonies  for adventure and fun (gamestation 2018 not included)</p> <p><a href="http://www.amelust.net">Ehardergardens</a></p>]]></description>
			<dc:creator><![CDATA[Ehardergardens]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:50:11 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5154006]]></link>
		    <description><![CDATA[<P>I like the idea of having the option to download things direct to my drive. I still think they should release games on disc for people who in 10 years still dont have the highest speed broadband connection.</P>
<P>Also there are just certain games I wouldnt want to buy DD. Fighting games and party games (such as Mario Kart) are better on a disc that I can take to a friend's house. If I want an FPS chances are I will download it to my drive.</P>
<P>I have Steam for all my PC games that are available on it. When my internet connection goes out I cannot play any of them. I can still play a console game in that case. What happens in the future when all my games are DD?</P>
<P>I just wont be able to play games until the connection is restablished...it sometimes goes out for 24hours. Or in this future of superfast downloads do hardware failures at ISPs no longer happen.</P> <p>JustinS</p>]]></description>
			<dc:creator><![CDATA[JustinS]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:50:05 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153984]]></link>
		    <description><![CDATA[<p>@<a href="#c5150899">retronaut</a>: Considering the PS3 is supposed to have a lifespan of 10 years or so, 2018 makes sense.</p> <p>wicko</p>]]></description>
			<dc:creator><![CDATA[wicko]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:49:23 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153895]]></link>
		    <description><![CDATA[<p>@<a href="#c5152841">teamr</a>:</p>
<p>Those were just examples, even in the lower 48, there are large chunks of area where the infrastructure is just too poor to distribute large games in this manner.</p>
<p>This limitation however, does not have to, "limit innovation," however.</p>
<p>The simple solution, is to support both business models until the infrastructure can support digital distribution everywhere.</p>
<p>Even then you may want to keep selling a limited number of hard copies for collectors.  Though by then a premium could theoretically be put on hard copies.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:46:10 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153779]]></link>
		    <description><![CDATA[<p>I really do mourn for the future if all we have left are DRM'd download games. :(</p> <p>Overlord44</p>]]></description>
			<dc:creator><![CDATA[Overlord44]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:41:50 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153607]]></link>
		    <description><![CDATA[<p>As long as Big Content doesn't start impairing the new Grid Internet, I can see this as feasible. Supposedly the new Grid will allow for super fast downloads  of HD content within seconds. They are already laying out the servers now to get everything working.</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:34:54 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153557]]></link>
		    <description><![CDATA[<p>That will be a dark day indeed when most games are only sold in digital form.</p> <p>skink</p>]]></description>
			<dc:creator><![CDATA[skink]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:33:07 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153514]]></link>
		    <description><![CDATA[<p>2019 sounds like a good time line.  better than Microsoft's.  They want it to be in the next couple of years.  Which is not going to happen.  But 2019 sounds doable.  The Internet speeds should be up to speed by then.</p> <p>Blah-Blah-Blah</p>]]></description>
			<dc:creator><![CDATA[Blah-Blah-Blah]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:31:28 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153314]]></link>
		    <description><![CDATA[<P>"Sony: By 2018, 90% Of Games Will Be Downloaded"</P>
<P>thats assuming we make it past Dec. 21st, 2012. lol.</P> <p>atrimus</p>]]></description>
			<dc:creator><![CDATA[atrimus]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:24:19 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153282]]></link>
		    <description><![CDATA[<p>@<a href="#c5152362">teamr</a>: The new technology for the net is great, I did not know about that and I thank you for letting me in on this information.</p>
<p>But no, I am not confused as to the real size of video games.  I know that certain changes had to be made with the way blu ray discs are read and the way the PS3 processes information.</p>
<p>But are you honestly attempting to tell me that developers say "oh extra space, lets just toss a bunch of unused garbage on the disc so the pirates won't rip it"..  I'm sorry but that I am having a hard time believing this to be the truth.  Realistically, I would at best see it as "We have a lot of empty space...  Oh well, ship it as is"..  Or they fill the space with behind the scenes and concept art as is quickly becoming the norm for PS3 games.  Games are continuing to increase in size and I am sure that by 2018, they will be double the size they are at the moment.</p>
<p>I am not speaking in terms of any specific game.  But if you want to be given example of games that are pushing disc space limits, just look for Metal Gear Solid 4 and Hideo Kojima's words on disc size.  Not every game is as you say it is.  The same goes with information =(</p> <p>Dennen</p>]]></description>
			<dc:creator><![CDATA[Dennen]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:23:17 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153204]]></link>
		    <description><![CDATA[<p>After thought.  Just replace XBL and PSN with Steam.  or just PSN with steam.  Seriously. Do it.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:20:48 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153189]]></link>
		    <description><![CDATA[<p>Well in 10 years im sure consoles will come with bigger HDD's<br>
People complaining about how they have a 20gig HD in their xbox360 now probably wont be using that 360 in 10 years when things are supposed to go DigiDistro.<br>
*Insert Red Ring joke here*</p>
<p>As far as digital distrobution goes today, both systems support changable hard drives.  Sure you get screwed on price for upgrading your 360 hard drive, but 60 bucks for a 250 gig for my ps3 isnt too bad.  I'm pretty sure 60 bucks for a terrabyte drive wont be too unreasonable soon anyways.  Just hope they update firmware to support drives that big and you should be alright.</p>
<p>course in 10 years who knows whats going to be packed into these system, but I am sure in 10 years Comcast will still be screwing us on internet speeds anyways.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:19:57 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5153104]]></link>
		    <description><![CDATA[Internet (in certain countries) and ISPs need to get a lot better for me personally before I would consider moving solely to downloads. Currently with a 2Mb connection and with no sign of my ISP (British Telecom)  improving the connection I still prefer DVDs at hand to install games quickly (which is why I bought the orange box from a local retailer). Not to mention, with current 'fair use' policy in the UK it'll a long time before the UK can go DL only. <p><a href="http://www.ukcs.net">Flawless101</a></p>]]></description>
			<dc:creator><![CDATA[Flawless101]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:16:45 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152959]]></link>
		    <description><![CDATA[<p>@<a href="#c5152914">TheHun</a>: Well, sucks to be you. My stereo is fed via my ipod :P</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:10:28 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152933]]></link>
		    <description><![CDATA[<p>I can't foresee myself buying digital products ten years from now. I like to have a physical copy of a game, one that I can hold and say "I own this game". With digital copies I just don't feel like that.<br>
This would also greatly affect retro gaming. Games would no longer become rare and they would not become more valuable. One thing I like about my games is that I can have a collection that I hold and not just a few files on my desktop.<br>
If this is to happen in 2018 I hope the two markets can live side by side without companies trying to force consumers to choose one or the other.</p> <p>Amorbis</p>]]></description>
			<dc:creator><![CDATA[Amorbis]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:09:49 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152914]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151611">teamr</A>: well actually i see a cd player everyday. It is located above the radio in my car.</P>
<P><A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151150">bangbangblah</A> mentioned that not even music has a rate as high as 90%. Seriously think about that. Bandwith and storage are not an issue at all for mp3s. MS and Sony could actually FORCE the change onto us, but would they? Retail reaches out to a broader audience and i doubt they would want to give up those extra sales just in the name of progress.</P>
<P>DD will eventually be mainstream but the need for physical media will never vanish. (unless theres something like 100GB/S wireless connection available globally)</P> <p>TheHun</p>]]></description>
			<dc:creator><![CDATA[TheHun]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:09:14 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152875]]></link>
		    <description><![CDATA[<p>@<a href="#c5152835">Sam_Lowry</a>: Or they can be a smart company and evolve. Remember what happened when Nintendo decided to stick with cartridges? Is Apple breaking into the music CD retail business?</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:07:52 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152841]]></link>
		    <description><![CDATA[<p>@<a href="#c5152527">WolvenOne</a>: Valid concerns but...when has Alaska, Greenland ever been considered a significant portion of the gaming market? Greenland has a population of 56,000. Alaska around 600k. I think you're a bit off by thinking that any technological innovation will be held back by the lowest common denominator. There are millions of people in south america, africa and asia who can't afford to buy a simple dvd, but that didn't stop the evolution from cartridges did it?</p>
<p>Also, I don't think you can lump Canada in with Alaska and Greenland</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:06:40 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152835]]></link>
		    <description><![CDATA[<p>If that does happen it looks like Gamestop will have to close up shop since there won't be anything for them to sell or resell.</p> <p>Sam_Lowry</p>]]></description>
			<dc:creator><![CDATA[Sam_Lowry]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:06:29 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152707]]></link>
		    <description><![CDATA[<p>Hopefully by then internet speeds across the globe pick up massively because if they don't theres no way anything like this is going to be successful.</p>
<p>Not to mention, stores still provide advertisement for games, if you can no longer walk into a store and buy a game,  wouldn't that only the game industry? Wouldn't pirating be on the increase?</p> <p>Walker</p>]]></description>
			<dc:creator><![CDATA[Walker]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 14:01:18 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152639]]></link>
		    <description><![CDATA[At least they're saying 2018 which is more logical than say 2011 which Microsoft is aiming for. I honestly can't see everyone moving to completely digitial in 3 years, but in 10 years? Sure. We'll all have super fast connections and super high capacity players. Perhaps unlimited virtual storage <p><a href="http://DAPreview.net">LittleBigPlaneteer</a></p>]]></description>
			<dc:creator><![CDATA[LittleBigPlaneteer]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:58:57 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152615]]></link>
		    <description><![CDATA[<p>People complaining about current HD sizes..</p>
<p>I'm sure that if Sony/Nintendo/MS/Whoever decided to make console with DD being the primary way of distributing games, they wouldn't be stupid to give you a HDD that can hold 2 or 3 games only :P</p> <p><a href="http://www.homembarata.com.br">CockroachMan</a></p>]]></description>
			<dc:creator><![CDATA[CockroachMan]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:58:20 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152583]]></link>
		    <description><![CDATA[<p>Despite this I still think media (such as Bluray) will still play an important role. All these downloads are going to need backing up.</p> <p>cduran02</p>]]></description>
			<dc:creator><![CDATA[cduran02]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:57:19 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152574]]></link>
		    <description><![CDATA[<p>is destroying game resale the real goal?</p>
<p>the original publisher makes zero dollars when your real live media resells again and again...</p>
<p>yes buying any software is just a license to use it, but physical
media can be transferred over and over again at great convenience to
the consumer and great monetary aggravation to the publishers.. so they
believe..</p>
<p>will not want. ever..</p> <p>railskins</p>]]></description>
			<dc:creator><![CDATA[railskins]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:57:01 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152527]]></link>
		    <description><![CDATA[<p>I rather doubt it'll be 90%, not unless the vast majority of games sold are simple arcade style games.  The problem with digital downloads being your main method of distribution, is that you are limited by the infrastructure.  While some people have all the bandwidth they would ever need to download a 100GB title, others won't even have the bandwidth necessary to download a 1GB one.</p>
<p>While it's easy to dismiss people who are limited by the bandwidth of their living environment, it's important to remember that there are quite a lot of them, world wide I would say there are at least tens of millions of people who are simply stuck with little bandwidth, or worse yet, with no internet connection at all.</p>
<p>Believe it or not, that demographic does actually make up a fairly large part of the video gaming market.  In northern territories such as Alaska, Canada, Greenland, and so on and so forth, the percentage of the population that are active users of computers and game consoles are much much higher than in places like the United States, this is in spite of the fact that bandwidth is poor in these areas.</p>
<p>This is because of the long, harsh winters.  The same rough conditions that make building a proper infrastructure difficult, give people a lot of incentive to find ways to entertain themselves indoors.</p>
<p>Okay, I'm rambling now, er....</p>
<p>Well to sum things up, the core problem is that you cannot place too much emphasis on digital distribution, without potentially locking out portions of the audience.</p>
<p>The video game industry is obsessed with the concept of digital downloads because they see it as a way to stem used game sales.  However I suspect if the push it too hard they'll shoot themselves in the foot by alienating a significant portion of the market.</p> <p>WolvenOne</p>]]></description>
			<dc:creator><![CDATA[WolvenOne]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:55:35 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152483]]></link>
		    <description><![CDATA[<p>The prospect of having downloadable content, I think, beats out having to carry the media around. The internet will only expand in the next few decades. By 2020 rolls around, 99% of the world might be wired. With Steam, you don't have to carry anything, you just have to log on.</p>
<p>It makes it that much easier.</p> <p>Sylent</p>]]></description>
			<dc:creator><![CDATA[Sylent]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:54:08 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152465]]></link>
		    <description><![CDATA[<p>Let's hope that they've upgraded their PSN download speeds by then...</p> <p>Hickeroar</p>]]></description>
			<dc:creator><![CDATA[Hickeroar]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:53:19 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152419]]></link>
		    <description><![CDATA[@<a href="#c5152253">DocBacca</a>: I think you need to reevaluate your position regarding DLC.

Downloading GTAIV would be so much easier from your home than going out to gamestop and physically purchasing it. Your fear of everybody dling the same game can be remedied by simply adding more servers to handle the traffic.

Digital Distribution is also beneficial in that in saves both the developer's and the customer's (that's you and me) money.

Plus with the ability to download most games as many times as you want (after you paid for it), it's impossible to lose a game. <p><a href="http://">DigiMish</a></p>]]></description>
			<dc:creator><![CDATA[DigiMish]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:51:03 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152362]]></link>
		    <description><![CDATA[<p>@<a href="#c5152239">Dennen</a>: You seem to be confused as to the real size of video games. Ask yourself this: Why is it that a game as "large" as Assasin's Creed on a 50GB blueray disk, but also comes as a 6gb download via steam?</p>
<p>The game doesn't take up nearly as much space as is offered. No game does. They simply fill the space with useless garbage to stop pirates...</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:48:34 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152265]]></link>
		    <description><![CDATA[<p>@<a href="#c5151980">Dennen</a>: Two emerging technologies that will change the internet as we know it:</p>
<p><a href="http://www.cnn.com/2008/TECH/02/23/japan.satellite/index.html">[www.cnn.com]</a><br>
Japan launched a rocket Saturday carrying a satellite that will test new technology that promises to deliver "super high-speed Internet" service to homes and businesses around the world. The Associated Press said the satellite would offer speeds of up to 1.2 gigabytes per second.</p>
<p>and "The Grid" Being spear headed by your very own government:<br>
<a href="http://www.wired.com/science/discoveries/news/2001/03/42230">[www.wired.com]</a></p>
<p>So the only realistic way to look at technology and the internet is that it's growing and changing FAST. And it looks as though the trend will only continue.</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:44:57 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152253]]></link>
		    <description><![CDATA[<p>They can count me in that 10%. I don't trust digital copies, I want something I can hold. Plus I don't want to have to wait a long time to have to download a game, tying up my internet connection for hours. I don't mind driving to the store, I end up driving just about everyday so it's not a terrible inconvenience. These companies are trying to push something on us that will make it more profitable for them, and a huge inconvenience for us. Unless they use digital distribution to cut down costs for the consumer, by passing on the savings of cutting out retailers, I don't see consumers preferring this to physical copies. Of course, I'm also one of those people who hates the idea of iTunes and the like, and they are doing big business, so maybe I'm just out of touch with the world. I'll only support digital distribution if storage becomes much cheaper, internet connection becomes much faster and the internet companies stop trying to nickel and dime us, and they actually provide an added benefit for downloading their products, such as including all DLC for free if you download the original copy, as incnetive for playing along.</p> <p>DocBacca</p>]]></description>
			<dc:creator><![CDATA[DocBacca]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:44:44 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152252]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152079">teamr</A>: I abosolutley agree that if the bandwidth gets severly upgraded, then DD is going to be the next best thing. However, When I decided I want to buy a game, I generally want to be playing it within an hour. I don't want to have to wait a minimum of 12 hours to be playing. And what about when a game like GTA4 or the next halo comes out. You will be waiting at least a week to download due to everyone else trying to download at the same time. The big companies are worried about the internet just being able to handle streaming video and audio, just wait till purchasing games online become mainstream.</P> <p>Shifty203</p>]]></description>
			<dc:creator><![CDATA[Shifty203]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:44:38 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152239]]></link>
		    <description><![CDATA[<p>@<a href="#c5152079">teamr</a>: I had mentioned before in a previous post that one would have to have a larger hard drive.</p>
<p>But how much do you think it would cost with the newest Processor, Graphics Processors, Large HDD's and all the special little features that are all the rage with this newest wave of consoles?  That's not going to be cheap.  Nor do I believe that games in the year 2018 would be a mere 40gb in size.  They will increase with processing allowing greater textures and various other nifty little memory eating bits of visual goodness.</p>
<p>I have downloaded a game via steam or another pc service.  I guess you didn't get that from my previous post - but alas, if you didn't catch it - that's a shame and i'm not going to explain it again.</p> <p>Dennen</p>]]></description>
			<dc:creator><![CDATA[Dennen]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:44:06 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152216]]></link>
		    <description><![CDATA[<p>sooooo means a PS4 with a 15TB hard drive?</p> <p><a href="http://Kxpuc27.googlepages.com">Bleentastic sees bandwagon and jumps</a></p>]]></description>
			<dc:creator><![CDATA[Bleentastic sees bandwagon and jumps]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:43:24 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152169]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152079">teamr</A>: I know what you're saying about Hard Drives, but you also have to look at the model MS and Sony have adopted as far as CONSOLE hard drives go.</P>
<P>The original Xbox had an 8gb hard drive in it. The 360 had a 20gb, and they sell an 120gb for an OUTRAGEOUS 180 bucks. They seem to have this extremely premium price on hard drives that can be put into PC's for next to nothing. Is a 20gb Hard Drive in a $400 system today really all that much different from a terabyte Hard Drive in a system 10 years from now? And like I said I really don't even think a terabyte is enough.</P> <p>mva5580</p>]]></description>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:41:36 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152163]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151798">VicViper</A>: May I point you towards this link good sir.</P>
<P><A href="http://news.bbc.co.uk/1/hi/technology/7341031.stm">[news.bbc.co.uk]</A></P> <p><a href="http://">1981suede</a></p>]]></description>
			<dc:creator><![CDATA[1981suede]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:41:21 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152152]]></link>
		    <description><![CDATA[<p>Looks like wii'll need a hard drive.</p> <p>Benjo</p>]]></description>
			<dc:creator><![CDATA[Benjo]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:41:07 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152079]]></link>
		    <description><![CDATA[<p>@<a href="#c5151750">Dennen</a>: I don't know why you think that consoles will still be sporting 60gb drives in 10 years when you can already buy a 1TB(1 terabyte) hard drive for 200 bucks. How much do you think one of those will cost in 10 years?</p>
<p>Also, if you've never downloaded a game via steam or another PC service, let me fill you in: You can back up your games onto external media! Crazy idea, huh? Creating your own physical media. And on top of that, get this: You can ALWAYS download the games again! Any time, any place, any way you want. Once you buy a game on steam, you can download it unlimited times for an unlimited time period. I'm pretty sure that in 10 years, consoles will be seeing much of the same features.</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:38:36 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5152058]]></link>
		    <description><![CDATA[<P>Ehhhh, I don't know.</P>
<P>The 2 variables you really have to consider here is Hard Drive space and internet bandwith.</P>
<P>If game developers are making games by that time that are what, 50+ GB in size, which I think is totally realistic, then you're talking about needing to ship systems with a terabyte of storage, without a doubt. And most likely even more than that because people are NOT going to go for having to delete games from their hard drive because it's full. They damn well better give people too much rather than not enough. Because that will be a big problem.</P>
<P>And then obviously the bandwith thing. If you're talking about downloading a 50gb game, that's a pretty big inconvenience to a generation of people that are just used to putting it in the drive and playing. Broadband in this country is crap, as it is many other countries. And by that I mean just regular net surfing, it's fine. But when you're talking downloading MASSIVELY sized games/videos/etc, the market needs to be improved. Big time.</P>
<P>And then there's the separate issue of not being able to bring a game over to your friend's house anymore. People won't like that too much either.</P>
<P>While I like my physical copies of games, I'm ok with digital distribution. But I'm only ok with it if these issues aboved are addressed in a way that doesn't say to people "F You, this is the way it is."</P> <p>mva5580</p>]]></description>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:37:41 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151980]]></link>
		    <description><![CDATA[<p>@<a href="#c5151611">teamr</a>: Just to clarify.  I am not much in the way of "fighting progression" as you speak...</p>
<p>Which in my own humorous head, I visualize you as some power hungry dictator screaming opression due to your beliefs on a big screen in the community square.  I find it quite hilarious, but I digress.</p>
<p>I am not trying to "fight progression"  they can progress all they want.  All I am doing is looking at things realistically.  The world I feel is slowing down in terms of technological advancements.  Too many laws in place to prohibit the development of new technologies.  I feel that the net would need a severe upgrade in terms of user connections and server processing before this sort of thing is possible and capable of handling millions of people suddenly connecting all at once to download games in excess of 50gb in less than an 12 hour or so window.  Sure they could do as some others, and likely will, have the console download the game before release, then unlock it on the second of that day of release.</p>
<p>But just looking at things realistically, there are a great deal of people out there who do enjoy a physical media.  The primary thing I don't like about some downloading services out there is that I am not downloading to own.  I am downloading to authorize.  If I change computers, there are some services out there that will prohibit or at least make it frustrating for me to get that game moved from one computer to another.</p>
<p>Speaking in the ways of authorization, I hope that by 2018 that authorization will be done in a different way.  The last thing we need is to hear a similar story of a fellows console breaking down, getting sent to the manufacturer, the manufacturer sending it back repaired, but wiped clean...  Say hello to weeks of rebuilding what was once on the console...  This can also happen with hard drive failures as well.</p> <p>Dennen</p>]]></description>
			<dc:creator><![CDATA[Dennen]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:34:23 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151849]]></link>
		    <description><![CDATA[<p>@<a href="#c5151620">parad0x360</a>: <br>
Unfortunately, this is an easy one to answer. If Sony were to go this route, they could essentially give away the game console/receiver and profit off accessories and software. All the mark-up would be on the PSN without having to pay companies to write discs, build boxes, print artwork, ship to retailers and so on. It's not pretty but, it's also not impossible.</p>
<p>Like I said though... I dread when games come to this.</p> <p>Eclectified</p>]]></description>
			<dc:creator><![CDATA[Eclectified]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:29:55 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151798]]></link>
		    <description><![CDATA[<p>Yeah, so when can I pick up those 100 Petabyte HDD's?</p> <p>VicViper</p>]]></description>
			<dc:creator><![CDATA[VicViper]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:28:05 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151774]]></link>
		    <description><![CDATA[<p>ok i buy that 90 percent of games will be downloaded in 10 years but im wondering what percent of that will legal downloads?</p> <p><a href="n/a">stickfodder</a></p>]]></description>
			<dc:creator><![CDATA[stickfodder]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:27:00 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151763]]></link>
		    <description><![CDATA[<p>Doesn't sound entirely unbelievable. About two more console generations should do the trick.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:26:41 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151760]]></link>
		    <description><![CDATA[<p>@<a href="#c5151611">teamr</a>: True, I liked cartridges better, they were cool and wouldn't break so easily as a CD.. but optical media is smaller, cheaper and have a lot more space.. Nintendo learned the hard way that you can't fight that :P</p>
<p>Digital Distribution is the future, and I personally think it's better..</p> <p><a href="http://www.homembarata.com.br">CockroachMan</a></p>]]></description>
			<dc:creator><![CDATA[CockroachMan]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:26:37 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151759]]></link>
		    <description><![CDATA[<p>@<a href="#c5150830">DugDawg</a>: hopefully PS7 will have games by then</p> <p>JoDark117</p>]]></description>
			<dc:creator><![CDATA[JoDark117]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:26:29 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151750]]></link>
		    <description><![CDATA[<p>@<a href="#c5151611">teamr</a>: Sorry to disagree with you sir but...  My PS3 is 60gb..  My Xbox 360 is 20gb..  If I downloaded full retail released games for those consoles, I wouldn't be able to own more than roughly 3 for each, and that would mean I could not download any movies or TV shows.  No custom soundtracks on the HDD.</p>
<p>That is not convenient.  Having to go out there and buy a mod as well as a terrabyte HDD to install on the consoles just so I can download games of such an enormous size is not convenient.  That's expensive.  Sometimes convenience is expensive, but i'd rather buy 15 games rather than 0 games just so I can buy them later.</p> <p>Dennen</p>]]></description>
			<dc:creator><![CDATA[Dennen]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:25:56 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151730]]></link>
		    <description><![CDATA[<P>I pretty much exclusively use Steam to purchase games, most publishers are now on board and I find myself buying games from steam that I normally wouldn't buy just becasue it is so easy to purchase.</P>
<P>I look forward to consoles having an equivelent to steam, as long as the service is fully sustainable.</P> <p>chunks4123</p>]]></description>
			<dc:creator><![CDATA[chunks4123]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:25:10 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151687]]></link>
		    <description><![CDATA[<p>By 2018, lots of things will have changed in the market. Right now, many consumers don't even know about online features of consoles. Casual gamers will be aware of it by then, and it'll be accepted like itunes is.</p> <p>Myxomatosis</p>]]></description>
			<dc:creator><![CDATA[Myxomatosis]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:23:39 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151639]]></link>
		    <description><![CDATA[<P>In 10 years, xbox360, ps3, are virtual consoles, we'd be downloading *.iso straight into our implanted holographics memory. the computers are nano machines that resides inside our bodies...it runs off stored fat in your bodies so it also helps your lazy ass from getting fat. Yeah...in 10 years I'd download games.</P> <p>nxp3</p>]]></description>
			<dc:creator><![CDATA[nxp3]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:22:00 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151620]]></link>
		    <description><![CDATA[<p>Here's a question for Sony.</p>
<p>If 90% of games are downloaded who will sell your systems?  Retailers make money off games not systems.  Why would they sell the systems if there is no chance for profit?</p>
<p>Im all for downloaded games as much as the next guy but issues with DRM and logistics just keep it from being a major option at the moment.  Of course in 10 years that could change but I doubt it.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:21:27 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151611]]></link>
		    <description><![CDATA[<p>Why do people always fight technology and progression? DD is coming to consoles whether you guys like it or not. It's too convenient and it saves the big companies like Sony and Microsoft too much money.</p>
<p>To all the people who don't think current broadband is good enough: Where was the internet in 1998? A 10mb cable line was unheard of back then, and now it's standard (and even slow in parts of europe)</p>
<p>Look at the music industry if you need a blueprint as to how this transition will go. Itunes is now the largest music retailer in the united states. Companies like Gamestop will have to evolve or become the new Walmart of the gaming world (ie. not first place)</p>
<p>When's the last time you've seen a CD player?</p> <p><a href="http://">teamr</a></p>]]></description>
			<dc:creator><![CDATA[teamr]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:21:08 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151607]]></link>
		    <description><![CDATA[<P>No.</P>
<P>Digital copies are crap.</P>
<P>Give me my boxed products please.</P> <p><a href="http://www.compyooter.com">Tons Of Fun</a></p>]]></description>
			<dc:creator><![CDATA[Tons Of Fun]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:20:59 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151604]]></link>
		    <description><![CDATA[I hope this doesn't come true, I like to have physical copies of games <p><a href="n/a">Sandbox_Emperor</a></p>]]></description>
			<dc:creator><![CDATA[Sandbox_Emperor]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:20:54 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151603]]></link>
		    <description><![CDATA[<p>I'm sure he pulled those stats out his...bum, but you have to wonder whether the rest of Sony is in the same boat.  I mean, he's says "games" but this could also mean movies, music, etc.  So where does Blu-Ray fit in that equation in 10 years?  Does this mean PS4 will be discless?  Then again, judging by the events brought up by Phil Harrison and the others in SCEE territory, they don't always toe the corporate line.</p> <p>boopadoo</p>]]></description>
			<dc:creator><![CDATA[boopadoo]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:20:51 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151564]]></link>
		    <description><![CDATA[<p>@<a href="#c5151291">Derigor</a>:<br>
I'll give you SoCom, but stuff like GT5P and Warhawk doesn't fly, or you could basically just bring up Shivering Isles, the $30 downloadable Oblivion expansion (which you could also buy retail).</p>
<p>Microsoft is still clearly ahead when it comes to digital distribution. Look at XBL's huge selection of movies and television shows, as well as the XBLA games.</p> <p><a href="n/a">Zeliard</a></p>]]></description>
			<dc:creator><![CDATA[Zeliard]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:19:43 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151527]]></link>
		    <description><![CDATA[<p>I already download almost 100% of my games :P</p>
<p>I don't pay for all of them.. but that's another story..</p>
<p>Ironically, downloadable games on systems like Steam and WiiWare are harder to pirate and in most cases if you're able to do it, the pirate version lacks a lot of features..</p> <p><a href="http://www.homembarata.com.br">CockroachMan</a></p>]]></description>
			<dc:creator><![CDATA[CockroachMan]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:18:39 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151493]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151134">badasscat</A>: Why does everyone assume Nintendo is a competitor to MS and Sony. MS and SOny are conglomerates that do more than just push out videogames. One is a major producer of consumer electronics, and the other is the player in the computer and software market. Both are trying to establish themselves in the next area of home entertainment, namely through digital distribution of entertainment media, whether it be games movies or music. NIntendo just puts out games. Thats all they do and they do it well. They are interested in only doing that. They arent interested in multimedia devices, thats why they lag behind in terms on DLC and HDD's and what not. But MS and Sony dont care. They can afford to lose some money in the gaming battle because it is the entertainment war theyre looking to conquer. There is room for both views and to be honest its silly to even match these companies head to head. They have different agendas and they are going for differing dempgraphics.</P> <p>Modus_Operandi</p>]]></description>
			<dc:creator><![CDATA[Modus_Operandi]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:378864:c5151493]]></guid>
		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:17:33 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151462]]></link>
		    <description><![CDATA[<p>Guys. Guys. Don't we need to hear what Michael Pachter says about this?</p> <p><a href="n/a">MisterSleep</a></p>]]></description>
			<dc:creator><![CDATA[MisterSleep]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:16:34 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151332]]></link>
		    <description><![CDATA[<p>If we switch to downloading games than the # of games I buy will drop considerably. I like having a nice collection of games and there won't be much of a point to buying games I don't have the time to play yet if this happens.</p> <p>GreenCard200</p>]]></description>
			<dc:creator><![CDATA[GreenCard200]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:12:22 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151314]]></link>
		    <description><![CDATA[<p>@<a href="#c5150999">Black-Dog-Howls</a>: If you're referring to Microsoft's insanely idiotic policies on user-created content on XBL, I completely agree with you. Sony is way ahead of the curve on that one.</p>
<p>Though I'm not entirely sure what you mean by "some of the bigger games on PSN". There are quite a few excellent games on XBLA (such as the recently release Ikaruga), and both XBL and PSN have a similar selection of full, downloadable, quality games.</p> <p><a href="n/a">Zeliard</a></p>]]></description>
			<dc:creator><![CDATA[Zeliard]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:11:51 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151294]]></link>
		    <description><![CDATA[<p>I don't know if this will be the case.  Honestly speaking, with all the words being given about the net becoming crowded and slowing down, I think it would be a nightmare.  A significant change would have to happen with the way the structures are built.</p>
<p>Take for example many MMO's out there that can barely handle a few million people connecting at one sending and receiving relatively small packets.</p>
<p>When the gaming industry is having a release day for any big named game, it will take people over a day to download the entire game.  Especially if it's a relatively large one.</p>
<p>This might also create a bad habit in the ways of console gaming.  For small games it is fine.  Anything over 4gb I would say is pushing that limit.  I would prefer that my games are stored on a form of physical media rather than downloaded.</p>
<p>If games are roughly the increasing size they already are by 2018, we will need to purchase larger built in HDD's for those consoles, meaning the price not only in the processing and graphical technologies would increase - but the required prices for storage would also increase.  This would result in consoles costing far more than what the PS3 release did, and I do not believe that will be very acceptable no matter what the year is..  So smaller, XBLA or PSN games are understood..  Anything that size to higher than a 5gb range I feel would still primarily be released in the way of physical media.  Be it a smaller sized media like a return to a cartidge style system or sticking to discs.</p> <p>Dennen</p>]]></description>
			<dc:creator><![CDATA[Dennen]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:11:10 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151291]]></link>
		    <description><![CDATA[@<a href="#c5150860">Zeliard</a>: Really? cause last time I checked you could download warhawk off the PSN, along with upcoming GT5P and Socom.

I havn't seen any xbox360 games for download on XBL. 
 @<a href="#c5151007">chos3n</a>: I think 95% of PC games are downloaded these days anyways (I totally pulled that number out of my ass).  I mean if it isnt on steam I dont buy it.  Plus I think steam does a good job of keeping everyone legit (anti-piracy).  I mean I am not naive, I know there is a way to get around every form of copy protection but Since things are validated through steam its a bit different than just downloading a crack...atleast to play online. <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:11:01 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151252]]></link>
		    <description><![CDATA[<p>it'd be nice if that turned out to be true...  It would be a fantastic way to cannibalize the used game trade and put more money in publisher's pockets...</p>
<p>I see a few key problems with this theory...</p>
<p>1- gamestop and other retailers aren't going to like this, and they're going to fight to make sure it doesn't happen</p>
<p>2- ISP's like qwest and comcast aren't going to like the amount of bandwidth this is going to consume, which means they'll likely start charging by the megabyte to curb the trend.</p>
<p>3- it's expensive to host the content... though likely not nearly as expensive as the cut retailers currently get.</p>
<p>4- the cost of HDD space for storing the content could pose a serious issue</p>
<p>5- and last but certainly not least, increasing game data size.  they've been growing exponentially for decades... if this trend continues, it's going to complicate 1-4 incredibly...  If games keep growing, all the issues associated with transitioning to DD compound...</p> <p>i_lie_to_fit_in</p>]]></description>
			<dc:creator><![CDATA[i_lie_to_fit_in]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:09:29 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151237]]></link>
		    <description><![CDATA[<p>its very possible...<br>
just remember the inet 5years ago...<br>
:)</p>
<p>and sony makes steps to that direction in realistic terms not like microsoft thet claims bluray is gonna die soon because of digital downloads :|<br>
The usa infrastructure can't handle all this bandwith now,not to mention worldwide.<br>
But in 20 years is a safe prediction</p> <p>steliosco</p>]]></description>
			<dc:creator><![CDATA[steliosco]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:08:48 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5151211]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/378864/sony-by-2018-90-of-games-will-be-downloaded#c5150865">HaydenTenno</A>:</P>
<P>Agreed. I like having some physical item in my posession. Unless there's also a simplified plan for reselling materials once I no longer wish to use them.</P>
<P>As 360 (and to a lesser extent PSN and Wii) suggest...once you buy that content it's there. The only way to "sell" it is to sell the entire system along with it.</P> <p><a href="n/a">TRT-X</a></p>]]></description>
			<dc:creator><![CDATA[TRT-X]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 11 Apr 2008 13:08:01 MDT]]></pubDate>
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		    <title><![CDATA[Sony: By 2018, 90% Of Games Will Be Downloaded]]></title>
		    <link><![CDATA[http://kotaku.com/378864/sony-by-2018-9