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		<title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters - Kotaku Comments]]></title>
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			<title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Thu, 10 Apr 2008 14:29:40 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 10 Apr 2008 14:29:40 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters]]></link>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c5131694]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994662">Pata-pwn(TM?)</a>:</p>
<p>what??????</p> <p>freespeech</p>]]></description>
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		    <pubDate><![CDATA[Thu, 10 Apr 2008 14:29:40 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c5037985]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4995309">Blah-Blah-Blah</a>: I dare you to name one company that hasn't recycled a character or an idea. As the FPS genre has been re-re-re-recycled and people still get a kick out of it when it's the same exact thing with different enemies tacked on each time.</p> <p>Shaoko</p>]]></description>
			<dc:creator><![CDATA[Shaoko]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 04 Apr 2008 17:30:18 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c5014488]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994985">Nirolak</a>: yeah I get that, but it is against what nintendo is trying to do. They are bringing back Kid Icarus for crying out loud... I don't think it is something that Nintendo wants to hear until they start suffering poor sales from their current franchises. As much as the devs want to work on new things (I see it as I intern in the tech industry), the company won't risk money on a new project unless it is a necessary risk.</p>
<p>They will be afraid of creating another Daikatana. Hell the metal gear series is like 20+ years old as it existed on the NES. Only companies that are newer to the industry will create a new franchise (though Halo will exist in one form or the other for the next decade. That too was based on Marathon an older franchise...). There is little to show that Sakurai will get his wish with Nintendo.</p>
<p>Fortunately for him he decided to be freelance so he will get the opportunity to do games he really wants to do for his pleasure. Maybe Brawl was his way to come to terms with his past. There are plenty of other people that have done the same in that industry (my favorite being Yasunori Mitsuda who became freelance in the late 90s). Good things will come eventually, but for Sakurai, it won't come directly through Nintendo.</p> <p><a href="http://urban-ryoga.livejournal.com">urban_ryoga</a></p>]]></description>
			<dc:creator><![CDATA[urban_ryoga]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 14:41:26 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Now that they FINALLY gave Pit some long-overdue love, all I have to say is:</p>
<p>Star Tropics FTW</p>
<p>The classic NES Pro-Wrestling features a stable of old beloved classics that can be adapted easily into Smash. Starman and The Amazon alone.</p>
<p>Li'l Mac and his Punch-Out! opponents oughtta be controllable vs. just bein' assist trophies. If Wario can maul guys with his bike, why not an Excitebike rider and/or Rad Racer [lol]?</p> <p>IG-69, Esq.</p>]]></description>
			<dc:creator><![CDATA[IG-69, Esq.]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 14:14:22 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c5008167]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995681">StarStabbedMoon</A>: Well now it matters more that a game sells more than if it rates well.</P> <p><a href="http://pissedoffgaming.blogspot.com/">Rebelphoenix83</a></p>]]></description>
			<dc:creator><![CDATA[Rebelphoenix83]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 11:12:04 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Brawl needed 110% more Midna!</p> <p>HolyToast</p>]]></description>
			<dc:creator><![CDATA[HolyToast]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 11:08:10 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4997126">Scottendo</a>: monster hunter 3 exclusive to wii destroys your argument.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 10:31:11 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>They need to make Pikmin for Wii, thats what they need to do.</P> <p>mikecoscia</p>]]></description>
			<dc:creator><![CDATA[mikecoscia]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 06:37:35 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P><I>it's hard for new franchises to be successful. </I></P>
<P>Exactly. Especialy when not but a few days ago Kotaku was posting articles about how game companies essentially give up on a game after only a week on shelves.</P> <p><a href="n/a">TRT-X</a></p>]]></description>
			<dc:creator><![CDATA[TRT-X]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 06:24:39 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>The statement seems more like something that applies to the industry in general. It's harder and harder to come up with a new character who's unique.</P>
<P>Honestly, I blame Master Chief. Halo becomes popular....so everybody starts to make gruff battle-hardened war machines.</P>
<P>And you know, is there a need for new characters when the Nintendo stable is already so large? It's not like Microsoft (besides Master Chief) has a character that's "Mario"-esque in popularity. Sony has Kratos and Jak/Daxter...but those aren't even first party.</P>
<P>It's just hard these days to make a franchise stick. And I think some of that is because the big name characters used to "happen", where as these days companies try to force them.</P>
<P>Case in point, DeadSpace. Who knows how good of a game it will be, but god bless the people who are already setting up anime, movies, comics, books, etc for trying to make it seem like it should be important.</P> <p><a href="n/a">TRT-X</a></p>]]></description>
			<dc:creator><![CDATA[TRT-X]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 06:23:33 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c5001607]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994937">vanderblade</a>: TINGLE!  I kid.  Or do I?</p> <p>reecord2</p>]]></description>
			<dc:creator><![CDATA[reecord2]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 04:30:07 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>The problem is that characters just don't cut it anymore. Back in the 90's, the 8+16 bit era, when the Sega/Nintendo rivalry was red hot, then characters were the in thing. You also have to bear in mind the average age of the gamers. Back then I wouldn't be surprised if the average age was around 10 - an age that characters would easily appeal to.</P>
<P>Certainly from browsing 4chan and running occasional polls (such as retro threads and the like), the majority of gamers who browse /v/ are in their mid 20s now, the same age as myself (and I was one of those lucky enough to be alive as such times as the Sega/Nintendo era). The average gamer back then is now much older, and I think that the majority of them have "grown up" and don't care for characters anymore.</P>
<P>I do, but then I'm extremely old school. The video game mascot to me signifies a point when the industry was at it's best. There were no gimmicks, no shovelware, no crap ports, or graphics race. It was just fun, competitive gaming. There was also a wider variety of genres, for instance now we are overrun by FPS and the scrolling beat em ups (Streets of Rage, Final Fight, Golden Axe, Shinobi) are well and truly dead.</P>
<P>Puzzle games are also relatively few and far between, generally being relegated to handhelds such as the DS or PSP. I think this is a value for money issue here though. I don't see that people are willing to pay the price of a game for a scrolling beat em up or a puzzle game that will last for 2 hours, when you have the likes of Metal Gear, Metroid, Zelda, Mario, Forza that can give you anywhere between 10 and 60 hours play time, maybe more since Forza has very good replay value.</P>
<P>Well back to characters. I'm guilty too. I hear Zack and Wiki is a good game, but to be honest I've not even looked at it. Thats a couple of original characters overlooked right there, and I think this happens a lot. Back in the days if Capcom released this on the SNES or Megadrive, I think it would have caught on.</P>
<P>The other thing is the general trend in game design. I notice that a lot of Xbox360 games go for realistic characters. Take Gears of War or Mass Effect. Both opt for realistic designs and as such, I don't think they are as memorable as a non realistic character. Why do we remember Sonic? Because he's a blue hedgehog, how ridiculous is that? Mario? A short, fat plumber that jumps on enemies and goes down pipes? Yeah, that's pretty out there too. Marcus Fenix? Sorry, who are you? You're a dude that shoots people? Join the club.</P>
<P>But I'm not saying they have to be unrealistic. For example I've been playing No More Heroes. Travis Touchdown, has a stupid yet cool sounding name. He has a weird fashion sense and he's the biggest geek going.</P>
<P>In short, I think Nintendo know that new characters won't catch on in this day and age, so they stick with their original characters because they know there are old schoolers like me who crave for the good old days.</P>
<P>I do wish they would come up with something new, but the thing is that they could make a really good game that goes under the radar because it's obscure, but if they had made the same game with Zelda or Mario characters, it would have got much more attention.</P> <p>Kwertie</p>]]></description>
			<dc:creator><![CDATA[Kwertie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 03:10:14 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo's been more abstract lately, it's true- this is mostly due to the selling points of their hardware. Still, they need to branch out a bit.</p>
<p>And please, no more "They shoulda included this character". They didn't, and for good reasons on each. The current roster is balanced and basically clone-free (Toon Link and Link play nothing alike, same with Ness and Lucas, and Lucario plays COMPLETELY different from Mewtwo.)</p> <p>TalKeaton</p>]]></description>
			<dc:creator><![CDATA[TalKeaton]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 00:30:50 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Though it would be... interesting, to use your own Mii as a playable character in Brawl... Of course you realize that every Mii would and should have the same kind of fighting methods specifically for it. No other Mii character should have a different fighting pattern than another. All should be the same other than of course its looks, which would be the interesting part. And even so, what kind of moves would a Mii have anyways?...  And a final Smash?.... Theirs nothing special or significant about Miis at all. Which is why every game that allows the use of playable Miis ARE in fact games of insignificance. Golf... Racing... other Sports... Blah blah blah.  Their all things we as real people CAN do in real life, and probably should be doing instead. That is why we create them to look like ourselves too, because we know know that if were going to be playing a game as basic as tennis, theirs really no point in using ridiculous, famous characters. Though, Mario Tennis and Strikers were pretty good... *cough*</p>
<p>Nintendo SHOULD use Mii's in more games, and give us the opportunity to fantasize ourselves performing an Earth-cracking Final Smash moves. That way we stop looking at ourselves as boring everyday individuals, whose Miis are even limited to nothing but an array dull everyday uninteresting sport games. Don't believe me? Look at The Sims franchise. Case. Point.</p> <p><a href="http://">King Seafoam</a></p>]]></description>
			<dc:creator><![CDATA[King Seafoam]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 00:28:26 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>Bailus you nailed it. Nintendo characters are most of the times like a blank page, you can write whatever you wish on them without ruining anything of them (a lot that is).</P>
<P>Anyway, yes Nintendo rehashes everything, so does Square, Capcom, EA, etc.</P>
<P>And the Final Fantasy series while having different characters each game is almost the same plot over and over, from 1 to 6 (including 9) medieval fantasy powerful sorcerer/evil guy tries to rule the world; from 7 to 13, scifi fantasy world with evil guy that tries to either destroy or rule the world.</P> <p>WDYC</p>]]></description>
			<dc:creator><![CDATA[WDYC]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 00:19:06 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>The interesting thing about Nintendo is that the characters in Nintendo games aren't treated like individuals.  Especially not the Mario core group.  The "chracters" are merely avatars for a player to use, and as such they have no trouble fitting into a contextless situation.  And because the characters are so plastic and flexible (because of relatively unimportant storylines with repeating themes), they can be molded to fit new styles of gameplay.  Nintendo doesn't really need to create new characters, because the old characters can fulfill the roles of most kinds of games.</p>
<p>Think about genres.  What sort of game would Nintendo need to make that would require a new character, and wouldn't allow them to reuse their existing roster?  Pikmin introduced new characters because the existing ones didn't fit.  It was a new genre and required specific skills that the Nintendo crew didn't already have.</p> <p><a href="n/a">Balius</a></p>]]></description>
			<dc:creator><![CDATA[Balius]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 23:54:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Well, E3's coming soon... we can only hope.</p> <p><a href="n/a">LordMagnusMastah</a></p>]]></description>
			<dc:creator><![CDATA[LordMagnusMastah]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 22:10:35 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>They could re-hash Metal Combat, I mean, for the Wii. I mean, it'd give them two characters, and they don't even have the excuse that you need an extremely unwieldy "light" gun to play the game, as the Wiimote would fit in perfectly with what Metal Combat was.</p>
<p>Then again, I might be  the only one who likes those games.</p> <p>CommentatorHatman</p>]]></description>
			<dc:creator><![CDATA[CommentatorHatman]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 22:05:55 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters?cpage=2#c5000005">Xenigma</A>: Stop with the Golden Sun. It's killing me. <BR>I think Nintendo needs to tread on unfamiliar territory and try making a Mature game. I know they think it'll tarnish their name, but a risk is worth it sometimes. Or they can try something like Zelda: A Link to the Future - or something along those lines minus the lame name.</P> <p><a href="n/a">goldwings</a></p>]]></description>
			<dc:creator><![CDATA[goldwings]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 22:00:41 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>If nintendo's going to start generating new IPs, they're going to need to find new game genres, or at least new twists on existing ones.</P>
<P>Honestly, if you're going to make another space shooter, why not make it starfox? Another floaty racer, why not FZero? RPGs: Mother, Fire emblem, Zelda, &amp; Pokemon. Platformers: Mario, DK, Kirby, Metroid, etc. You can only satuate a genre so much before it makes more sense to just adpot an existing IP.</P>
<P>Pikmin stands out because Nintendo had never done an RTS before, and some of the others just don't make sense for a fighter (the advance wars characters aren't nearly iconic enough and were even left out of the latest sequel, and cooking mana would be a turn for the macabe).</P>
<P>But what new game type hast been invented that would Nintendo adopt? The only thing the industry's making nowadays are script-heavy FPSes, multiplayer FPSes, and Third person shooter RPGs (and sports games, I guess). Elements like acrobatics and contextual environment interactions are making their way into mario and zelda, but how would Nintendo make a cover-system game?</P>
<P>Actually, now that I've asked the question of myself, I think I'd like to see Nintendo make a new IP in a physics-engine game (i.e. Portal or Crayon Physics).</P> <p>GenericKen</p>]]></description>
			<dc:creator><![CDATA[GenericKen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:57:45 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo has plenty of options, assuming they look in the right places.  Isaac from Golden Sun, for example, would be a perfect addition for SSB4 given the astounding possibilities for a moveset, particularly psynergy and the Judgment summon for the final smash.  Krystal could appear as a non-clone Starfox character, since as I recall she fights with a staff.  Ray from Custom Robo would be an easy addition with its varied weaponry and uniqueness.  The F-Zero cast is also stuffed with contestants, with Samurai Goroh being the most obvious candidate given the possibility of a truly unique swordsman in the roster with his erratic, flamboyant style.</p>
<p>And this is ignoring more third party characters.  While Nintendo only has so many "iconic" characters to choose from, given such a rich gaming history they should be able to find plenty of new material.  Not only that, but using less known characters would incite interest in otherwise ignored series, which can only be a benefit for fans.  It's up to the developers to take the plunge and actually give these characters a shot at the spotlight, and ideally not restricted to assist trophies as many were in Brawl.</p> <p><a href="n/a">Xenigma</a></p>]]></description>
			<dc:creator><![CDATA[Xenigma]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:41:15 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999817]]></link>
										
		    <description><![CDATA[<P>They do need some new faces. Rosalina from Galaxy wasa good start.</P> <p><a href="n/a">KM91</a></p>]]></description>
			<dc:creator><![CDATA[KM91]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:23:44 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999696]]></link>
										
		    <description><![CDATA[<P>I'm all for some TRAVIS TOUCHDOWN. He's gotta be in the next Brawl, that would be the SHIT!!!</P> <p><a href="http://myspace.com/kmass">FunKrusher</a></p>]]></description>
			<dc:creator><![CDATA[FunKrusher]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:10:28 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999622]]></link>
										
		    <description><![CDATA[<p>They should have had Travis Touchdown as a character on Smash Brothers.</p> <p>theduke282</p>]]></description>
			<dc:creator><![CDATA[theduke282]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:02:35 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999605]]></link>
										
		    <description><![CDATA[<p>Does Ike not count as a new character?  I mean, he is from the fire emblem franchise, which was already an established IP in japan for many years.</p> <p>Suiname</p>]]></description>
			<dc:creator><![CDATA[Suiname]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 21:01:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999587]]></link>
										
		    <description><![CDATA[<P>No one bitches that Blizzard hasn't had a new IP in a decade. No one bitches when Ratchet and Clank... what are we up to now? 10? comes out. No one bitches when Rockstar sells GTA 3... 3, John Carmack makes Wolfenstein 3D 11, Activison beats the dead horse that is Tony Hawk, or Square releases another cookie cutter JRPG. Don't even get me started about Capcom.</P>
<P>Mario is used a lot, but unlike most beaten-to-death icons, he doesn't star in the same fucking game over and over. Sure, we get new platformers, but they currently come at a rate of about 1 per system. New Mario Karts? One per system. Mario Golf and  Soccer, Paper Mario, Mario Paint? Less than one per system.</P>
<P>I'll give you Mario Party, but aside from that, Nintendo is actually very careful not to release too many of any one <I>type</I> of game in a given period of time. Nintendo comes up with plenty of new franchises, but most are put down by the same people who bemoan the next Mario spin-off. Even with Nintendo's current unprecidented success the "hardcore" constantly criticize.</P>
<P>Well guess what? Gaming ain't all about you anymore. Learn to live with it. Deal with the fact that when it comes to video game icons, there is Mario, Pikachu, then everyone else. The "training" games will become more numerous, because Nintendo struck digital gold where other companies feared to dig. Most every complaint you hear about Nintendo on the comment boards on this site is <I>exactly why</I> they are doing so well.</P> <p><a href="http://www.ministry-of-fun.com">Minister of Fun</a></p>]]></description>
			<dc:creator><![CDATA[Minister of Fun]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:59:39 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999444]]></link>
										
		    <description><![CDATA[<P>@
<A href="#c4998996">Jack Loftus</A>:</P> 
<P>With the exception of Metal Gear and DMC, all of those gaes have the ability to stand on their own merits and aren't "character centric". The only similarity those games have to their previous editions is in the name alone. Its not like a Nintendo game where character repetition is essential</P> <p><a href="http://kotaku.com">globones</a></p>]]></description>
			<dc:creator><![CDATA[globones]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:45:13 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999324]]></link>
										
		    <description><![CDATA[<p>I half expected them to let us make our Miis playable characters, but they let me down.</p>
<p>Guess thats understandable though.  I mean the online mode is haphazard as is.  Imagine having to put a mii in there too.</p> <p>KreacherOfBloodandRank</p>]]></description>
			<dc:creator><![CDATA[KreacherOfBloodandRank]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:34:41 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999308]]></link>
										
		    <description><![CDATA[<P>@
<A href="#c4994575">frostcircus</A>:</P> 
<P>Umm, if 'as of late' means 12yrs ago with the 64, then yes.</P> <p><a href="http://kotaku.com">globones</a></p>]]></description>
			<dc:creator><![CDATA[globones]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:33:28 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999146]]></link>
										
		    <description><![CDATA[<p>I really wanted to see the likes of WaLuigi and the Koopa Kids (or even Bowser Junior) in SSBB. Nintendo has tons of characters, but they don't know how to manage them.</p>
<p>There are so many characters from the Mario world alone that could have been in SSBB:</p>
<p>Daisy<br>
Birdo<br>
Toad(Peach is using him as a punchbag! He's almost as well known as the Mario)<br>
Toadette<br>
King Boo</p>
<p>And Even in the Nintendo Universe:</p>
<p>Ridley<br>
Mii<br>
Team Rocket(counter to that pokemon trainer)</p>
<p>The problem is that Nintendo seems to try to make these characters less appealing so you only remember the inner crowd. SSBB could have been some real character development for some of these people. And it would have definitely taken away from the genre they are heading in(how many Link variations can you make Nintendo? Either use your back catalog or make something new)</p> <p>MickyK</p>]]></description>
			<dc:creator><![CDATA[MickyK]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:19:45 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4999126]]></link>
										
		    <description><![CDATA[<p>Nintendo needs more Project H.A.M.M.E.R</p> <p>Mrobinson587</p>]]></description>
			<dc:creator><![CDATA[Mrobinson587]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:18:06 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998996]]></link>
										
		    <description><![CDATA[<p>He's right. Let's forget all these rehashed Nintendo characters from the 1980's that are appearing in sequel after unoriginal sequel. They're obviously not selling.</p>
<p>Instead, we should focus on the ground breaking original IP that's out or is coming out this year. Like Grand Theft Auto <b>4</b> and Metal Gear Solid <b>4</b> and Devil May Cry <b>4</b> and Gran Turismo <b>5</b>. And Final Fantasy <b>13</b>. Or Call of Duty <b>4</b>.</p> <p><a href="http://www.gizmodo.com">Jack Loftus</a></p>]]></description>
			<dc:creator><![CDATA[Jack Loftus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:375272:c4998996]]></guid>
		    <pubDate><![CDATA[Wed, 02 Apr 2008 20:08:12 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998845]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters?cpage=2#c4998706">Fireblast</A>: So, basically they need to be like the dozens of companies that have already cranked out cheap, pointless FPSes with faceless nameless stoics saving the world once again from aliens/demons/terrorists attacking Earth?</P> <p>CyricZ</p>]]></description>
			<dc:creator><![CDATA[CyricZ]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:54:57 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998837]]></link>
										
		    <description><![CDATA[<p>What bothers me is that Sakurai mentions Animal Crossing, and there is a stage, an item and tons of Animal Crossing trophies in Brawl, and yet we don't see an Animal Crossing character.  That seems so wrong to me.</p> <p>Bauske</p>]]></description>
			<dc:creator><![CDATA[Bauske]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:53:42 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998829]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4996801">ZinkO: The Game (the kind you just lost)</a>: I honestly know this already cause as a guy who mains Link, I can say toon link is his own character. I just question why doesn't Sakurai differentiate them COMPLETELY! Link is my best character but I do say I don't use him as much as I use Ike. I would use toon link but even with the A moves it still feels like i'm playing with Link, who I don't want to be using. This just tells me that he lacks the imagination to completely  make everyone different. Not that I don't appreciate his efforts to make the clones not so cloneish but I was hoping to have a completely different experience with each of the characters without the lingering familiarity, I mean really LANDMASTER!!! I also don't appreciate the carbon copy triforce slash for the Links. I mourn for not being able to play as Issac or Ray MKIII(I like sword users and robots except R.O.B.)</p> <p><a href="n/a">jive238</a></p>]]></description>
			<dc:creator><![CDATA[jive238]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:53:18 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998706]]></link>
										
		    <description><![CDATA[<P>@<A href="#c4994489">Hopanoe</A>:</P>
<P>Yeah Nintendo needs a FPS that doesn't involve Samus. They need to appeal to more hardcore gamers and have a better online service and I would say after they do that they cann win this console war.</P> <p>Fireblast</p>]]></description>
			<dc:creator><![CDATA[Fireblast]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:43:21 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998688]]></link>
										
		    <description><![CDATA[<P>I seriously doubt Sakurai meant that post the way it was presented here. He writes things in Japanese, and Nate Bihldorff translates them into English. Anyone who's read the credits of a Nintendo game since... well, forever, knows this guy's been around and is straight Nintendo. I doubt Nintendo would post something this anti-Nintendo.</P> <p><a href="http://ateam.comicgenesis.com/">Smash_Bro</a></p>]]></description>
			<dc:creator><![CDATA[Smash_Bro]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:41:53 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998677]]></link>
										
		    <description><![CDATA[<p>I thought Ouendan and Elite Beat Agents were Nintendo's franchises.</p> <p>ZombiePuppy</p>]]></description>
			<dc:creator><![CDATA[ZombiePuppy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:40:22 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998662]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters?cpage=2#c4998413">TheDaftPunk</A>: The problem is that characters like Mario start to become less recognizable because of the great games that helped launch them, and more so because he appears in over 200 games.</P>
<P>No need to mention MS or Sony - as other members have already said, their target install base doesn't require bright and familiar mascotts to lure them in. I'm all for a good Zelda game, but it just gets kind of sad when each generation of Nintendo console fans are left waiting for the same Mario/Metroid/Zelda title.</P> <p>tcrat</p>]]></description>
			<dc:creator><![CDATA[tcrat]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:38:59 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998445]]></link>
										
		    <description><![CDATA[<p>Maybe Sakurai should stop ruining games that bring him good business.</p>
<p>OH WAIT, HE'S IN LEAGUE WITH SEGA IN THEIR ATTEMPT TO KILL NINTENDO.</p> <p>Dogysamich</p>]]></description>
			<dc:creator><![CDATA[Dogysamich]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:18:36 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998443]]></link>
										
		    <description><![CDATA[<p>While I agree with him that I'd like to see new character-based franchises from Nintendo that can stand alongside Pit and Samus at the very least, it's not like Nintendo has been sitting on their butts.  They've made quite a few new series since Pikmin, the problem is that none of them caught on...</p>
<p>Chibi-Robo, Legend of Starfy, Batallion Wars Advance Wars, Magical Vacation/Starsign, GiFTPiA, Drill Dozer, Trace Memory, Ouendan/EBA...you could even, I suppose, include non-Nintendo developed stuff like Golden Sun, Baten Kaitos and Odama.<br>
God damnit, I just turned myself into a list whore!<br>
   <br>
   <br>
A lot of those characters were assist trophies in Brawl, too.  I think Sakurai could have looked a little harder for characters in that sense.</p>
<p>But it would still be nice to see Nintendo themselves develop a new, strong character based franchise that has that classic Nintendo feel to it.</p> <p><a href="http://claytonheat.com">MR. FAP☆FAP!</a></p>]]></description>
			<dc:creator><![CDATA[MR. FAP☆FAP!]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:18:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998413]]></link>
										
		    <description><![CDATA[<P>Yeah Nintendo is a little behind in the number of recognizable franchise characters, compared to Microsoft and Son- Oh wait...</P>
<P>Nintendo has the most hit franchises out of any developer out there. I agree that there can be, and should be new ones, but it's stupid to say that they're lagging behind. They just focus on the most popular, and while those games are great, I think Nintendo needs to get their ass in gear and make some more games for the neglected franchises: I'd like to see more of Pikmin, Animal Crossing (both mentioned) Kirby, Star Fox, etc. But I would love to see some new stuff as well, I was blown away by Pikmin &amp; A.C.</P> <p>TheDaftPunk</p>]]></description>
			<dc:creator><![CDATA[TheDaftPunk]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:15:29 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998337]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4998171">Foxstar Sixtail</a>: I'm sorry, I don't remember asking about the obvious.</p> <p><a href="n/a">Demonbird</a></p>]]></description>
			<dc:creator><![CDATA[Demonbird]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:375272:c4998337]]></guid>
		    <pubDate><![CDATA[Wed, 02 Apr 2008 19:07:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998228]]></link>
										
		    <description><![CDATA[<p>Why not bring back some of their 8-bit characters (ala Pit and the Ice Climbers)?</p>
<p>Pro Wrestling alone has 7 guys--Star Man, King Slender, Fighter Hayabusa, Kin Korn Kahn, Great Puma, Giant Panther, and The Amazon.  You've also got Thomas from Kung Fu, Mr. Stevenson from Gumshoe, the Professor from Gyromite....lots of charactes in the old NES catalog.</p> <p>Arklop</p>]]></description>
			<dc:creator><![CDATA[Arklop]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:375272:c4998228]]></guid>
		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:57:19 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998171]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4998011">Demonbird</a>: New IP's are highly risky and more often then not..do not sell. See also Chibi Robo, Elebits, Electroplantaron (sp), and so on and that's just from Nintendo. We see how well Clover's new and fresh IP's worked out, didn't we? No More Heroes, Zack and Wiki?</p> <p>Foxstar Sixtail</p>]]></description>
			<dc:creator><![CDATA[Foxstar Sixtail]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:375272:c4998171]]></guid>
		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:51:52 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4998011]]></link>
										
		    <description><![CDATA[<p>How dare they demand Nintendo exercise its massive creative talent!  You'll take your mario metroid and Zelda and LIKE IT!</p> <p><a href="n/a">Demonbird</a></p>]]></description>
			<dc:creator><![CDATA[Demonbird]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:375272:c4998011]]></guid>
		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:34:07 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4997922]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4997752">Huckleberry</A>: The wii isn't a character, game or franchise. It's a console that plays games. So when people say Nintendo rehashes the same games outside of the new Wii series it's true.</P>
<P>This isn't about asking Nintendo to stop using Mario. It's definately not about what is or is not selling the Wii. It's about releasing some games that don't feature the same characters we've already seen.</P> <p>Aflack: Likes slushies</p>]]></description>
			<dc:creator><![CDATA[Aflack: Likes slushies]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:24:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>It doesn't sound like he's frustrated. It just sounds like something about the video games industry -- it's hard for new franchises to be successful.</p> <p>Ping5000</p>]]></description>
			<dc:creator><![CDATA[Ping5000]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:21:02 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Instead of Sakurai bitching about how Nintendo should make new characters perhaps he should have tried to include third-party characters that the fans would actually want.</p>
<p>Cue: bomberman and megaman.</p> <p>NeoAkira</p>]]></description>
			<dc:creator><![CDATA[NeoAkira]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:15:05 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>People asking Nintendo to replace/stop using Mario: stop being stupid.</p>
<p>It's like asking Disney to stop branding their stuff with Mickey Mouse.  You don't just stop using that kind of brand recognition.</p>
<p>But consider that Wii is selling not on the image of Mario, and not off the image of Nintendo, but off of the NEW BRAND of Wii itself.  Nintendo is making tons of new franchises and new brands right now, they just don't have mascots.</p>
<p>But it's totally more fun to pretend that all Nintendo does is rehash the same exact things over and over again, right?</p> <p><a href="n/a">Huckleberry</a></p>]]></description>
			<dc:creator><![CDATA[Huckleberry]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:07:07 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>At least Nintendo has it better off than Epic Games.</p>
<p>You go from Jazz Jackrabbit, Jill of the Jungle, Tyrian, One must fall, Zork, Dare to Dream, and a few other games and then all of a sudden its nothing but "Unreal" for about a decade. Thank god Gears of War came out so they can at least add that in between all of the new Unreal games. I'm betting it'll take two more sequels until Epic starts up a "Gears of War Tournament" spinoff they'll milk till the end of eternity.</p> <p>Lijik</p>]]></description>
			<dc:creator><![CDATA[Lijik]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 18:06:43 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>I can live with stale characters as long as the gameplay does not stagnate.</p>
<p>This means more Majora's Mask and less Twilight Princess.</p> <p>shadydentist</p>]]></description>
			<dc:creator><![CDATA[shadydentist]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:58:40 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>If only Rare were still with Nintendo...<br>
The possibilities...</p> <p>swordsmith87</p>]]></description>
			<dc:creator><![CDATA[swordsmith87]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:50:52 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995014">DigitalHero - My Brain Hurts</a>: Nothing Nintendo comes up with will 'replace' Mario. Typically you only replace your mascosts when your in the middle of a massive image revamping, your current one sucks ass and is more harmful then helpful or..your in a death spin and your doing all you can to attach new attention and customers.</p>
<p>Sega for better or worse pulled it off, but only because no one really remembered who the hell Alexx Kidd was and he was too 'Mario' like for the young upstart trying to grab new blood and attention. Sony, for one has never had a 'offical' mascot but they tried for years to get one. Remember Blasto? Crash? URNOTR "E" spewing polygon head? Even Microsoft sort of tried to get one, but Master Chief made the biggest and most lasting impression that wasn't worth the risk of replacing.</p>
<p>Games have a lot to do with it also. For all of the cries of "Mario's old and busted" he's been in more better selling and far more playable titles then any of his rivals and that does not seem to be about to change any time soon.</p> <p>Foxstar Sixtail</p>]]></description>
			<dc:creator><![CDATA[Foxstar Sixtail]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:43:20 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I love how you people all want innovation,but if Nintendo were to make a new game,and it turned out not to be a FPS or a fighting game,you'd laugh and call it a kiddy non-game. The unfortunate fact is 99% oe video game players HATE originality in any way,shape or form. 10 years from now you'll be preordering Soul Calibur 15 and Final Fantasy 136-2 (a direct sequel to 136). Not to mention the astonishing number of Halos,Tony Hawks,and GTAs that will be on the market. The problem could easily be avoided by supporting new concepts,but it's funnier to say OMG ELktr0PlaCTIN NON GAME or LOL PETTING DOGS IS TEH KIDDIE.<BR>But go,on please keep bitching about Nintendo's lack of innovation.</P> <p>kidnicky</p>]]></description>
			<dc:creator><![CDATA[kidnicky]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:37:00 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Chibi Robo, Custom Robo, Golden Sun... They had a few to choose from.</p> <p>MrLister</p>]]></description>
			<dc:creator><![CDATA[MrLister]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:34:24 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4997013">xgenius</a>: Hi troll, you need better debating points then "HURR NINTENDO'S OLD HURRRR." Sony's old as hell too, why not put them down? Oh wait it's because "THEY AREN'T THE KIDDY, HURR."</p>
<p>*casts Summon Prinny God*</p> <p>Foxstar Sixtail</p>]]></description>
			<dc:creator><![CDATA[Foxstar Sixtail]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:30:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4997286]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4997197">ryohazuki</A>: <BR>I'm pretty sure there's a note right under the date there that says something like "*First game where Wario was the main character"</P> <p>bonnebonne</p>]]></description>
			<dc:creator><![CDATA[bonnebonne]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:27:41 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo has shitloads of characters, much like SE. The biggest issue is many of them have not been explored from the 16 bit years on.</p>
<p>Brawl could have been 50 characters easy and that's first party characters alone. I think the issue is many of the characters are supporting cast and they are never given a chance to stand on their own..</p> <p>Foxstar Sixtail</p>]]></description>
			<dc:creator><![CDATA[Foxstar Sixtail]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:26:42 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Isaac from Golden Sun and Golden Sun: The Lost Age would have been a perfect playable character. He has psychic, telekinetic, and telepathic powers, earth- and plant-based magic, summoning, levitation, teleportation, ability to stop time, enchanted weaponry, flashy attacks, djinn, and the greatest possible Final Smash ever, Judgment. Why Sakurai? Why?</p>
<p>Ray from Custom Robo would have fit the bill, too, or Stafy. An Animal Crossing villager would have worked too. I blame Sakurai for a lack of trying.</p> <p>Arteen</p>]]></description>
			<dc:creator><![CDATA[Arteen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:21:20 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>What's up with Sakurai's years? Wario from 1994? Maybe if you're referring to his first game as the hero himself.  Otherwise he appeared in 1992's <i>Super Mario Land 2: 6 Golden Coins</i>.</p> <p>ryohazuki</p>]]></description>
			<dc:creator><![CDATA[ryohazuki]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:20:40 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>We do not fucking need more Nintendo characters. All Star mode is long enough as it is!</p> <p><a href="n/a">TheEngineer</a></p>]]></description>
			<dc:creator><![CDATA[TheEngineer]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:17:34 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>I saw that and cringed. It hurt, but it's true.</p>
<p>And I know NO ONE will read this, but I see a lot of<br>
" OMG WHY ISNT MEGAMAN IN TEH GAME? "<br>
" WHURRS MEGAFAIL WUT WUT "</p>
<p>And whatnot.</p>
<p>Now, I do infact love me some Megaman.. but the simple reason is this: Nintendo was pissed. Nintendo didn't put Megaman into Brawl because they were mad. And they had good reason to. Can you guess it? Why would Nintendo be mad at Capcom?</p>
<p>Exclusivity? Ever heard of it? Capcom sure hasen't.</p>
<p>It boils down to Resident Evil 4 being ported. Nintendo was pissed  off at that. And remember all the 'new' games Capcom was supposed to make for the Gamecube? P.N.03, remember that game? Killer7 was also one of them. They were supposed to make 6 or 7, but they didn't. Half of them got trashed.</p>
<p>That is why Megaman wasen't in Brawl.</p>
<p>Spite.</p> <p>Scottendo</p>]]></description>
			<dc:creator><![CDATA[Scottendo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:14:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>This is why Chibi Robo and a Nintendog should have been playable.</P> <p>bonnebonne</p>]]></description>
			<dc:creator><![CDATA[bonnebonne]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:14:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo is an old dog that needs to be put down. Yea they will continue to make loads of cash, but their best days are behind them.</p> <p>xgenius</p>]]></description>
			<dc:creator><![CDATA[xgenius]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:06:28 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I still say Gino and/or Mallow from Mario RPG ought to have been playable in SSBB.</P> <p>Zanch</p>]]></description>
			<dc:creator><![CDATA[Zanch]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:03:15 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996948]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994937">vanderblade</a>: Here's a thread topic: what's the greatest new character-game from the last five years?</p>
<p>From anyone? Viewtiful Joe, hands down!</p> <p><a href="n/a">battra92</a></p>]]></description>
			<dc:creator><![CDATA[battra92]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 17:01:36 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996826]]></link>
										
		    <description><![CDATA[<P>Mario and the gang well pass long in the tooth. The amount of recycling of the the same characters in baby form and mutations is as obvious also.</P>
<P>Mario - some years = Baby Mario<BR>Mario + mutation = Wario</P>
<P>They even ran out of ideas and mutated the Bros. into some space cadets, Olimar &amp; Louie.</P>
<P>Yet the zealots will rant continuously about innovation...</P> <p>jynxce</p>]]></description>
			<dc:creator><![CDATA[jynxce]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:54:25 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996801]]></link>
										
		    <description><![CDATA[<P>@<A href="#c4995904">jive238</A>: <BR>
except that NONE of the characters in brawl have exactly the same moveset as any other, INCLUDING Toon Link.  And I'm not talking about bombs here, I mean his normals.  So many people see similar special moves and go "oh, clone" without even looking at the animations for the normals.</P> <p><a href="http://">ZinkO: preferred the old theme AND comment system</a></p>]]></description>
			<dc:creator><![CDATA[ZinkO: preferred the old theme AND comment system]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:52:46 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo knows that the current franchises will sell.. so, why even try? <br>
Well.. almost all old developers are doing this as well.. Capcom, Konami, Square-Enix, Ubisoft.. hell.. I can't remember what was the last non-Star Wars game made by Lucas Arts.. :P</p> <p><a href="http://www.homembarata.com.br">CockroachMan</a></p>]]></description>
			<dc:creator><![CDATA[CockroachMan]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:50:53 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996773]]></link>
										
		    <description><![CDATA[<p>More characters just means more sequels and crappy fan-service games. How about just not creating more franchising and focusing on creative games instead?</p> <p><a href="http://jpad.biz">James in Dupont</a></p>]]></description>
			<dc:creator><![CDATA[James in Dupont]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:50:33 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996763]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4996702">audio817</a>: Bomberman, Megaman, Samurai goro, Zack n Wiki, and Advance Wars people, but not so much Bass, Tails and Knuckles. More people form different franchises rather than amass a lot from one.</p> <p><a href="http://kdaph15h.googlepages.com">Rika Aiuchi is SeXXXy</a></p>]]></description>
			<dc:creator><![CDATA[Rika Aiuchi is SeXXXy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:49:41 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996747]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4996696">Scyen</a>: If that's the case, send Miyamoto to where I live. He'll find a game centered around Drugs and Corrupt Police. Wait... That's GTA, but in Los Angeles. San Andreas?</p> <p><a href="http://kdaph15h.googlepages.com">Rika Aiuchi is SeXXXy</a></p>]]></description>
			<dc:creator><![CDATA[Rika Aiuchi is SeXXXy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:48:14 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996702]]></link>
										
		    <description><![CDATA[<p>If they make another smash they just need to add Knuckles, Bomberman, Mega Man, and Samurai Goro. If they wanted to be really cool they could add characters like Zack &amp; Wiki as one like ICs, Bass, Tails, Advance Wars people, and Sora (he was in a GBA game so it counts). But my expectations have been lowered if they make another one.</p> <p>sherIock</p>]]></description>
			<dc:creator><![CDATA[sherIock]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:45:28 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>@<A href="#c4996600">CaptLtrl</A>: That wouldn't solve the problem.</P>
<P>Miyamoto apperently is the only creative force in Nintendo. he looked at his garden, made Pikmin; dog, NintenDogs. Someone needs to learn from him, but go a bit more hard core and a bit less...ugh, I don't wanna say this, but kidd- wait, no, casual. Less casual.</P> <p>Scyen</p>]]></description>
			<dc:creator><![CDATA[Scyen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:45:11 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996689]]></link>
										
		    <description><![CDATA[<p>Pay Me and I'll make Nintendo 6 more Character driven franchises. No more Paper marios, take that system, make a new character and you got a franchise. no more Mario Karts. Call it Nintendo Racing All Stars then Add a Few more characters that'll be in new series. no more Metroid Primes. Take that system and make a new character around it. I liked the control and game engine. Make new characters instead of just capitalizing on Mario, Link, and Samus.</p> <p><a href="http://kdaph15h.googlepages.com">Rika Aiuchi is SeXXXy</a></p>]]></description>
			<dc:creator><![CDATA[Rika Aiuchi is SeXXXy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:44:40 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995049">超外人</a>:</p>
<p>No kidding, Miyamoto -&gt; garden NOW.  This isn't a suggestion, Reggie.  It's policy.</p> <p><a href="http://n/a">Darthvinder</a></p>]]></description>
			<dc:creator><![CDATA[Darthvinder]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:42:02 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Ok nintendo, then concentrate on some characters that haven't been used to death already.</p>
<p>MAKE ME A NEW KID ICARUS GAME DAMMIT</p> <p>CaptLtrl</p>]]></description>
			<dc:creator><![CDATA[CaptLtrl]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:39:34 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>nintendo does need a new character, they do have a lot of orignal ones though i can see it is hard to think of something totally new.</p> <p>gearzofwar</p>]]></description>
			<dc:creator><![CDATA[gearzofwar]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:39:27 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Well, all good things must come to end. <br>
I can easily imagine telling my grandkids of the days when Nintendo defined the gaming market, and with one, foul paycheck to the right bigwig, became the new Sega: Launching crappy repeats of washed-out characters on the <i>other</i> systems.</p>
<p>'Tis sad, but we have to expect the video game world to evolve drastically in order to maintain itself as a viable market for human interest.</p> <p><a href="http://www.myspace.com/thefuckfairy">_Fairy</a></p>]]></description>
			<dc:creator><![CDATA[_Fairy]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:39:12 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996587]]></link>
										
		    <description><![CDATA[<p>Nintendo has become friendlier.  The new Nintendo IPs seem to feature characters that wouldn't be very fierce in the arena.  This could have something to do with Nintendo's push towards a more family-oriented gaming experience.  It would be nice to see some new major IPs from Nintendo.</p> <p><a href="n/a">RomeoDude</a></p>]]></description>
			<dc:creator><![CDATA[RomeoDude]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:38:55 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I dunno. They've shown they can reinvent characters pretty well... though I'd love some good Pokemon spinoffs. Pokemon Snap sequel plz!</P>
<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996027">Ryumeka</A>: @<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996351">Eternal BPM: Insanity's Requiem</A>: I think Aura Sphere was more or less made for Mewtwo and Mew so the attack they used in the movie actually had a name...</P> <p><a href="http://z11.invisionfree.com/New_Eureka/index.php?act=idx">Sabre_Justice: Okay, no more long name.</a></p>]]></description>
			<dc:creator><![CDATA[Sabre_Justice: Okay, no more long name.]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:31:06 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4996027">Ryumeka</a>:<br>
Aura Sphere is a Fighting-type move in the <i>Pokémon</i> games. Basically, all of his attacks go off of his "aura", which could be likened to fighting energy in other games, anime, manga, whatever. While it seems similar in presentation, it isn't a Psychic attack.<br>
His Smash+B (Force Palm) and Down+B (Double Team) moves are different from Mewtwo (Counter and Hypnosis), as well. His Up+B (Extremespeed) is similar in function to Mewtwo's (Teleport), but I think it is a bit different.</p>
<p>@<a href="#c4994788">L</a>: <br>
Actually, Mr. Lawliet, <i>Phoenix Wright</i> isn't as original as you may think. Don't get me wrong, I love the <i>Ace Attorney</i> series (own all four games in English), but the series originated on the GBA in Japan in 2001. Not to mention, the gameplay is very similar to the "visual novel" style of games, except you're trying to defend clients, not try to date a girl.</p> <p><a href="http://bpmomega.livejournal.com">BPMΣ</a></p>]]></description>
			<dc:creator><![CDATA[BPMΣ]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:24:53 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4996027]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4995904">jive238</a>: Don't forget that Lucario is basically Mewtwo with a few different attacks.</p>
<p>I really don't get that. He's Fighting/Steel, right?</p> <p>Ryumeka</p>]]></description>
			<dc:creator><![CDATA[Ryumeka]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:07:28 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo does need new characters, it has been ages since a new memorable character has come out, but what about other companies, in the last 5 years I can only think of one deserving new character and that is Marcus Fenix from Gears of War, we just need to face it companies don't want to risk their money on new faces they want to be assured of success with names that people already know, it's not just nintendo it's everyone.</p>
<p>Also New characters are not hard to make, why even you or me can make up a new character it's easy, (especially if you can draw as good as I can) just throw in some traits, like species, style, background, weapons, attitude, and whatnot and pull out a name. someone try it it's easy.</p> <p>Klonius</p>]]></description>
			<dc:creator><![CDATA[Klonius]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:04:06 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>You know if he wanted more characters he would have made the assit trophies playable dammit! Guy practically cloned C. Falcon, Mario, and Link once and then cloned Fox twice! Is he sure he's not the one running out of ideas? I wanted to play as Ray, Issac, Andy or even Jill. I don't object to new characters but to I say Nintendo still has more that enough characters to keep smash brothers rolling for like, EVER! Why do we still have stand alone characters huh? Guys like Game and Watch, R.O.B. and Ice Climbers I can understand but you can't tell me Samus and Captain Falcon are the only ones in their universe.</p> <p><a href="n/a">jive238</a></p>]]></description>
			<dc:creator><![CDATA[jive238]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:01:09 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>they should have had your "mii" as a selectable character</P> <p>crzisme</p>]]></description>
			<dc:creator><![CDATA[crzisme]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 16:00:14 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995876]]></link>
										
		    <description><![CDATA[<p>i need a new pikmin i just rented pikmin 2 and its still amazing.....</p> <p>Crazyeyez15</p>]]></description>
			<dc:creator><![CDATA[Crazyeyez15]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:59:33 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995864]]></link>
										
		    <description><![CDATA[<P>They don't just let any character into Smash bros. without it being a classic.</P> <p>Cor-Wii</p>]]></description>
			<dc:creator><![CDATA[Cor-Wii]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:59:03 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995849]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994937">vanderblade</A>:</P>
<P>Kratos FTW!</P> <p><a href="n/a">Mr.SithNinja</a></p>]]></description>
			<dc:creator><![CDATA[Mr.SithNinja]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:58:05 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995712">Nirual</a>:</p>
<p>There's plenty of room, the main problem is how many animations each character, that's the main problem, development time was already critical and it got worse when they added online.</p>
<p>This brawl game using a dual layer DVD means they may have been short on space though, but it could be b/c of how much music was in the damn thing, but unknown.</p>
<p>They can easily throw in many characters, its just a pain to do so. For newer characters that aren't first party, the problem is licenses.</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:56:34 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>The question is, with so many characters, where is room for another one? If they want to mix things up more, they could always bring Pit or even the Ice Climbers back.</p>
<p>Or a new StarFox game. The series isn't THAT old, either (as evident by the Allstar lineup).</p>
<p>And just lack of characters doesn't nessesarily mean they are out of ideas, it's just that the recent new franchises didn't really need a lead character.</p> <p>Nirual</p>]]></description>
			<dc:creator><![CDATA[Nirual]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:51:46 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>@Rebelphoenix83:<BR>Pikmin did well, more critically than financially, but good enough.</P>
<P>Is everybody sure that they want Nintendo to be different, or do they just want them to be more like other developers? As it stands Nintendo just does their own thing, far more dismissive of western opinion than most developers. I'm simply not so sure we would be so critical of the innovation in their design philosophy if they fit more into that mold.</P>
<P>Not to say I'm against new characters, but to me that has more to do with the business-side of video games then the actual design.</P> <p><a href="http://www.MushroomManMusic.com">StarStabbedMoon</a></p>]]></description>
			<dc:creator><![CDATA[StarStabbedMoon]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:50:29 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo could certainly stand to come up with some new faces in their line-up. Unless they're complete cop-outs, it can never hurt.</p>
<p>With direct regards to Smash Bros, however, I think Sakurai is looking too far ahead and ignoring some of the unexplored territory he's passed over. While a few of the franchises have just about reached their limits in terms of diverse characters (Mario, Kirby) a good number of others have either been neglected or are barely scratching the surface. How about Fire Emblem, which features a titanic cast of diverse character types (mages, shapeshifters, lance-wielders), yet the only Fire Emblem smashers we've seen are sword-wielding Lords? How about giving us some more Pokemon/Trainers? How about giving us a Star Fox character that doesn't shoot with a blaster, dash, or use a Reflector? (*coughKrytalcough*) How about giving us someone else from Metroid, like Dark Samus or one of the MP: Hunters characters? What about the previously mentioned Wario Ware folks? Or Twilight Princess' Midna? Or, hell, ADVANCE WARS. Or Custom Robo.</p>
<p>Looking for new concepts is never a bad idea, absolutely not. But some of these franchises still have some fresh faces that can be used to take unique approaches to additional playable characters.</p>
<p>As you might have guessed, I'm one of those people who thought the "Assist Trophies" should've been ditched in favor of making some of them actual playable characters.</p> <p><a href="n/a">GhostWhoWalks</a></p>]]></description>
			<dc:creator><![CDATA[GhostWhoWalks]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:49:59 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>I see where he's coming from.  Mario was just in space, didn't he meet anyone new-franchise-worthy there?</p> <p><a href="http://">Wolfers</a></p>]]></description>
			<dc:creator><![CDATA[Wolfers]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:48:26 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>we need more pikmin games.</p> <p>npa190</p>]]></description>
			<dc:creator><![CDATA[npa190]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:47:49 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995614]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4995519">The Cat With Two Heads</a>: <br>
I dunno Koopa Kids felt like they were trying too hard to be cool, atleast that's how I remember it... it's been years so maybe I should revisit them and see if I still hate their guts.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:47:34 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Gaming mascots died when sony took over the marketplace w/ the PS1.  Crash stood in as one for them until they realized that older gamers don't need a cartoon character to lure them in.  That's why there is a gap and that's why Ninty has lots of games that don't have a hero to step into the Brawl.  There's Fire Emblem, Advance Wars and Golden Sun, but many of these characters come and go from game to game.  Also, games like Pikmin and Chibi-Robo only prove that adding new mascots to N's all-star cast is next to impossible.  I promise you that the majority of people playing Brawl right now didn't know who Cpt. Olimar was until they saw him on the character select screen.  That's why there's a six year gap- new characters wither and die in Mario's shadow (that and games are more abstract and don't need mascots to drive them).</p> <p>treydfleming</p>]]></description>
			<dc:creator><![CDATA[treydfleming]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:47:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995604]]></link>
										
		    <description><![CDATA[<p>just do what they did with snake, put third party characters in there like the chrono trigger characters, a few FF characters etc.</p> <p>evirustheslaye</p>]]></description>
			<dc:creator><![CDATA[evirustheslaye]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:47:04 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995194">roflwaffles</a>: <br>
I imagine with one of those tools for polishing clay. It would probably be beneficial to wait for it to dry first, though.</p> <p>Mr. Mastodon Farm</p>]]></description>
			<dc:creator><![CDATA[Mr. Mastodon Farm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:46:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995182">Derigor</a>: <br>
Waluigi and The Koopa Kids are both support/stock characters for Mario games, In other words not individual franchises. Also, the fact that the Koopa Kids were awesome and Waluigi looks like Dick Dastardly make me seriously question your taste here.</p> <p>Mr. Mastodon Farm</p>]]></description>
			<dc:creator><![CDATA[Mr. Mastodon Farm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:43:26 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995486]]></link>
										
		    <description><![CDATA[<p>Nintendo just keep whoring out their main franchises. They play it as safe as they can, and stay where the money is. I think they should risk it more often, give us something new once in awhile.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:42:15 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995462]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4995259">Pezdispenser</a>:</p>
<p>I probably learned to hate them since I was always murdering them in lava with Mario, but in Double dash I was using him to haul ass all over the place...</p>
<p>OK OK I admit I just hate their stupid hair.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:41:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>did pikmin even do all that well really?</P> <p><a href="http://pissedoffgaming.blogspot.com/">Rebelphoenix83</a></p>]]></description>
			<dc:creator><![CDATA[Rebelphoenix83]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:39:14 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I don't know, I think he's right in a way, but people seem to be blowing what he said out of context. Nintendo *is* developing new franchises, he even named several. It's just that yeah, most don't have the memorable characters like Mario, etc.</P>
<P>I agree though, Pikmin was an amazingly fresh direction and I really want to see more of that type of thing. The aforementioned Disaster: Day of Crisis I think is a good step. But we'll see.</P>
<P>Anyways, getting slightly off-topic but along the lines of "new characters", anyone else find it odd that Nintendo basically took credit for Magical Starsign in the SSBB trophies/stickers? I suppose they did publish it, but they didn't really develop it in-house (in fact, it was about one step removed from being a Square-Enix title.. most of the developers are ex-Secret of Mana guys). I mean, are they going to take credit for Sword of Mana too? :P</P> <p>WarlockSoL</p>]]></description>
			<dc:creator><![CDATA[WarlockSoL]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:39:07 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I don't really see Animal Crossing making a good fighter showing... same for a Mii.  And nobody in Advance Wars actually fights, unlike Fire Emblem.  I mean, even Olimar can smack people up in his games.  <BR>
Suggestions for Master Chief will remain and always be stupid.</P> <p><a href="http://">ZinkO: preferred the old theme AND comment system</a></p>]]></description>
			<dc:creator><![CDATA[ZinkO: preferred the old theme AND comment system]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:39:03 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Just add Tom Nook in there.  He should break peoples thumbs like a real loan shark.</p>
<p>I'd love to see the dog from Duck Hunt in the next smash bros as well.</p>
<p>New IPs from nintendo really wouldnt work.  Everything's been done before and It would be like they were ripping off their own franchises.  That being said SEGA should sell some of their IPs to Nintendo so maybe we can get some decent Sonic games.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:38:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>I'd LOVE to see Mega Man, Chrono, Geno, K.Rool, The Ghosts and Goblins/Ghouls and Ghosts Knight, Bomberman, Rayman... there's much they could do without looking too hard.</p>
<p>Skull Kid is a cool idea as well.</p> <p>Clipt</p>]]></description>
			<dc:creator><![CDATA[Clipt]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:38:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>All they need is a new tennis game to introduce them in.</p> <p>Milihpen</p>]]></description>
			<dc:creator><![CDATA[Milihpen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:36:43 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>What are you talking about? Nintendo has LIMITLESS potential for new characters!<br>
Wakirby, Walink, Wapeach, Wasamus, Wafox, Wakachu..</p> <p>Milihpen</p>]]></description>
			<dc:creator><![CDATA[Milihpen]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:36:27 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>They should have made your Mii a playable character. Other good characters:</p>
<p>-Original Koopa Kids<br>
-Paper Mario/Paper Bowser (if we're gonna have characters like Toon Link)<br>
-Boo<br>
-Koopa (normal green shell or dry bones)<br>
-Advance Wars characters<br>
-Ridley</p> <p>kylenalepa</p>]]></description>
			<dc:creator><![CDATA[kylenalepa]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:36:20 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>@<A href="#c4994788">L</A>:</P>
<P>I'd rather play a true Mario game than a knock off that replaces the lead with a talking cat, a zany bandicoot, or a google-headed freak with a pet weasel.</P>
<P>But maybe that's just me.</P>
<P>(Also, PW dates back to 2001.)</P> <p>emag</p>]]></description>
			<dc:creator><![CDATA[emag]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:35:23 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo create new characters?  Good luck on that.  Nintendo will recycle FOREVER.  It is the Nintendo way.</p> <p>Blah-Blah-Blah</p>]]></description>
			<dc:creator><![CDATA[Blah-Blah-Blah]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:35:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>A Mii in Smash would have just pissed me off more than anything. I'm glad it wasn't added.</p>
<p>Animal Crossing really needed a rep, though.</p> <p>MBCpeanut</p>]]></description>
			<dc:creator><![CDATA[MBCpeanut]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:33:00 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<P>I love Nintendo in principle. It just seems that now they innovate spectacularly once in a while, and spend the rest of their time rehashing old games (at least EA mixes things up a little...), and flogging old characters until they go from loved to hated to even worse. I was the biggest Mario nut as a kid, but now I see him almost as a seal of lack of quality (Yeah! Mario Party 27!) The rest... I liked but wasn't the biggest fan of, so extrapolate from there. :/</P>
<P>I think Pokemon was their last infusion of really likeable characters and that was in the 1990s.</P>
<P>But that said, I'm not ready to give up on them just yet. I'm just waiting for them to be original again. They may not have Gunpei Yokoi, but they still have Shigeru Miyamoto!</P> <p><a href="n/a">fuchikoma</a></p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:32:34 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Ahem- there are plenty of characters in games now that are memorable.</p>
<p>Advance Wars<br>
Banjo-Kazooie, Conker, and Joanna Dark(now owned by Microsoft)<br>
Baten Kaitos<br>
Dr. Lobe<br>
Chibi-Robo</p>
<p>Advance Wars is like Fire Emblem, Rare franchises were after Pokemon during the N64 era (which is why they're absent), Baten Kaitos is sort of kind of owned by Nintendo but not so...and Dr. Lobe &amp; Chibi Robo just aren't as impacting. So really, what we need is a character who has a good personality and would work.</p> <p><a href="http://thereviewdigest.blogspot.com/">JGab</a></p>]]></description>
			<dc:creator><![CDATA[JGab]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:32:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995182">Derigor</a>:</p>
<p>You, sir, are an anomaly. The only, ONLY, person who actually liked Bowser Jr while simultaneously hating his original kids. Most people have it the other way around.</p> <p><a href="n/a">Pezdispenser</a></p>]]></description>
			<dc:creator><![CDATA[Pezdispenser]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:32:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995042">The Cat With Two Heads</a>: <br>
how would you go about polishing that?</p> <p><a href="n/a">roflwaffles</a></p>]]></description>
			<dc:creator><![CDATA[roflwaffles]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:30:16 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>What happens when they try to make new characters? We get Walugi.  And to lesser extent the Koopa Kids.  Hated those brats in Super Mario World, But loved Kid Koopa in Double Dash.</p> <p>Derigor</p>]]></description>
			<dc:creator><![CDATA[Derigor]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:29:50 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>what?<br>
they could add the skull kid from everyones (second) favorite<br>
N64, 5 billion characters from star fox, f-zero characters, advanced wars characters, EBA characters, and almost nothing else.<br>
ok, thats not that many, but still, thats one more sequel full.<br>
more non nintendo IP's would be awesome, especially those from games like metal slug, resident evil, halo, half life, and many others.<br>
i dont think newer IP's is a great idea, anything older than the dream cast would work.</p> <p><a href="n/a">roflwaffles</a></p>]]></description>
			<dc:creator><![CDATA[roflwaffles]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:29:35 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4994489">Hopanoe</a>: why is that getting oh wait'd?</p> <p>mossberg</p>]]></description>
			<dc:creator><![CDATA[mossberg]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:26:36 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4994714">Pezdispenser</a>: I was thinking the same thing. Konami has already shown willingness (or given in to their cash cow Kojima anyway), and Capcom has done crossover games before. If they really wanted to, imagine how many fighters they could make out of the Mega Man series alone. Capcom is a veritable treasure trove. And Simon Belmont and Alucard would fit right alongside Marth and Roy.</p>
<p>And yes Nintendo, please make new IPs already. And I mean real games, not Wii Fit and Brain Training type games.</p> <p>Tiber</p>]]></description>
			<dc:creator><![CDATA[Tiber]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:25:45 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>@<a href="#c4995049">超外人</a>: I would LOVE to have MegaMan in SSMB. That would be so awesome.</p> <p><a href="http://">Exia</a></p>]]></description>
			<dc:creator><![CDATA[Exia]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:25:19 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Throw Miyamoto into another garden and he'll think of something again. Do it while he can still move on his own!</p>
<p>It'd be more comforting to see more 3rd party characters, although I doubt we'll see MegaMan. Capcom is stingy with licenses.</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:24:36 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4995042]]></link>
										
		    <description><![CDATA[<p>Pikmin was amazing, and showed that the creative minds at Nintendo are capable of more than, say, cranking out a pretty, polished peice of steaming shit like Twilight Princess every year. But then again, everyone eats it right up regardless, so why would they?</p> <p>Mr. Mastodon Farm</p>]]></description>
			<dc:creator><![CDATA[Mr. Mastodon Farm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:24:27 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
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		    <description><![CDATA[<p>Nintendo needs a "Mario Killer" if you don't mind me using that terminology.</p> <p><a href="http://n/a">DigitalHero</a></p>]]></description>
			<dc:creator><![CDATA[DigitalHero]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:23:16 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994996]]></link>
										
		    <description><![CDATA[<P>SSBB producer pines for new Nintendo characters. Good luck buddy. Good. Luck.</P> <p><a href="http://">AkirasCrow</a></p>]]></description>
			<dc:creator><![CDATA[AkirasCrow]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:22:47 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994989]]></link>
										
		    <description><![CDATA[<p>"hmm we could make some new characters...or..hmm..okay, we'll use other iconic characters from other companies!"<br>
"great idea!"</p>
<p>Smash Bro's 4 will include megaman, crash bandicoot, master chief, bomberman, some FF guys, and others. it'll be AWWSUM</p>
<p>dont care much about Nintendo IPs, but a new one would be cool to see (except for Geist..)</p> <p>pandafresh</p>]]></description>
			<dc:creator><![CDATA[pandafresh]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:22:27 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994985]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994671">urban_ryoga</a>: Well they can't really censor him anymore as he actually is a freelancer now as he said he was "tired of working on the same few franchises" in the Iwata Asks interview.  This is probably an extension of that notion.  He seems to not mind working for Nintendo, but he seems to want to either work on a completely new IP or if he makes another Smash Brothers he said he'd only do it if he could make significant changes to how the game functions.  I think the main Zelda director (Eiji Aonuma) has been reflecting this sentiment as well as he said that Twilight Princess was the last Zelda of its kind, likely meaning that he really wanted to break away from the very well designed but often repeated formulas of the game.</p> <p>Nirolak</p>]]></description>
			<dc:creator><![CDATA[Nirolak]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:22:19 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994977]]></link>
										
		    <description><![CDATA[<p>As long as the new character isn't a "baby-something". They've played that to death. I'd like the characters to be something geared at people above the age of 4.</p> <p>Mr.Waffleton</p>]]></description>
			<dc:creator><![CDATA[Mr.Waffleton]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:21:51 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994937]]></link>
										
		    <description><![CDATA[<p>Here's a thread topic: what's the greatest new character-game from the last five years?</p> <p><a href="http://www.drunkagain.net">Anarchist_Gamer</a></p>]]></description>
			<dc:creator><![CDATA[Anarchist_Gamer]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:20:47 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994932]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994489">Hopanoe</a>: Don't forget Project H.A.M.M.E.R.</p> <p>nyaz</p>]]></description>
			<dc:creator><![CDATA[nyaz]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:20:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994925]]></link>
										
		    <description><![CDATA[<p>I still say that Nintendo can fall back on third-party characters for their next Smash Bros. game. *cough<i>Mega Man</i>cough*</p> <p><a href="n/a">Americo</a></p>]]></description>
			<dc:creator><![CDATA[Americo]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:20:11 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994914]]></link>
										
		    <description><![CDATA[<p>3rd parties should be hurting themselves trying to put characters in this game.</p> <p>mizzle</p>]]></description>
			<dc:creator><![CDATA[mizzle]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:19:42 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994788]]></link>
										
		    <description><![CDATA[<p>@<a href="#c4994673">baxterpunch</a>: Maybe you feel that way. But when I see a new Mario game now, I think oh great jump around some more and save the same princess who just can't seem to stop being kidnapped. Something new, original would be great. Look at Capcom and Phoenix Wright, great new character, great new game play. Never seen before either.</p> <p><a href="http://">Exia</a></p>]]></description>
			<dc:creator><![CDATA[Exia]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:16:33 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994750]]></link>
										
		    <description><![CDATA[<p>I have to say I really don't mind the ever-increasing number of various Mario games. While I think maybe a little shift in resources from spin-offs to the core games would be nice (maybe we can get a second original platformer for the DS? NSMB was fantastic), I'm a die-hard Mario Kart fan and the sports games are usually fairly well-made. They're usually worth at least a rent.</p> <p>winterfruits</p>]]></description>
			<dc:creator><![CDATA[winterfruits]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:15:33 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994747]]></link>
										
		    <description><![CDATA[<p>Come out with something new to replace Zelda, it clearly needs a long break.</p> <p>Mr. Mastodon Farm</p>]]></description>
			<dc:creator><![CDATA[Mr. Mastodon Farm]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:15:30 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994714]]></link>
										
		    <description><![CDATA[<p>I agree, we need some fresh blood.</p>
<p>Of course, we <i>could</i> just get more third party charcters into the next Smash Bros (Megaman, Bomberman, Simon Belmont, and god forbid Master Chief (I'd buy a port of Halo 1 and 2 fo rthe Wii, hint hint at Microsoft), just off the top of my head). Maybe something along the Real Time Strategy genre could be jury rigged up, I haven't seen one of those made by Nintendo yet.</p> <p><a href="n/a">Pezdispenser</a></p>]]></description>
			<dc:creator><![CDATA[Pezdispenser]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:14:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994673]]></link>
										
		    <description><![CDATA[<P>Any new characters created will not have the same impact as any of the classics. The reason we all cheer for Mario, Luigi, Link, and Yoshi is because we all have that shared experiece. If you played games in the mid-80s, you more than likely had an NES. If you had an NES, you more than likely played Marios Bros. and Zelda. So, it's kinda like we ALL played those games, and it feels like a "collective love" for these characters.</P>
<P>With the super diverse console marketplace, a ton of people are gonna miss out on any new characters, making it much harder to create the same loving nostalgia.</P> <p><a href="http://n/a">baxterpunch</a></p>]]></description>
			<dc:creator><![CDATA[baxterpunch]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:13:17 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994671]]></link>
										
		    <description><![CDATA[<p>I wouldn't be surprised if he were censored later on for those comments. A little harsh coming from a dev of a Nintendo game.</p> <p><a href="http://urban-ryoga.livejournal.com">urban_ryoga</a></p>]]></description>
			<dc:creator><![CDATA[urban_ryoga]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:13:13 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994662]]></link>
										
		    <description><![CDATA[<P>That's why I'm more of a Sony person. Sure they keep the fan favourites but there's always some new faces.</P> <p><a href="n/a">Pata-pwn(TM?)</a></p>]]></description>
			<dc:creator><![CDATA[Pata-pwn(TM?)]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:12:50 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994658]]></link>
										
		    <description><![CDATA[<p>Much of the WarioWare cast has potential. Are spin-offs in order?</p> <p>EvilJerk</p>]]></description>
			<dc:creator><![CDATA[EvilJerk]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:12:39 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994649]]></link>
										
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375272/smash-bros-creator-pines-for-new-nintendo-characters#c4994618">MissPeacock</A>:</P>
<P>hes from Capcom</P> <p><a href="n/a">Captain Fury</a></p>]]></description>
			<dc:creator><![CDATA[Captain Fury]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:12:12 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994618]]></link>
										
		    <description><![CDATA[<p>Phoenix Wright?</p> <p>MissPeacock</p>]]></description>
			<dc:creator><![CDATA[MissPeacock]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:10:57 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994603]]></link>
										
		    <description><![CDATA[<P>You can only cannibalize yourself for so long before you run out of limbs to gnaw on....</P> <p><a href="n/a">Mr.SithNinja</a></p>]]></description>
			<dc:creator><![CDATA[Mr.SithNinja]]></dc:creator>
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		    <pubDate><![CDATA[Wed, 02 Apr 2008 15:10:32 MDT]]></pubDate>
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		    <title><![CDATA[Super Smash Bros. Brawl Producer Pines For New Nintendo Characters]]></title>
		    <link><![CDATA[http://kotaku.com/375272/super-smash-bros-brawl-producer-pines-for-new-nintendo-characters#c4994575]]></link>
										
		    <description><![CDATA[<p>Nintendo's greatest strength of late has been the exploitation of nostalgia. I'm not sure that they'd knowingly abandon this; it seems to be an effective model for them.</p> <p><a href="http://www.youtube.com/profile_videos?user=betsycoates">frostcircus</a></p>]]></description>
			<dc:creator><![CDATA[frostcircus]]></dc:creator>
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