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		<title><![CDATA[Crisis Core Review: Zack Fair In Love And War - Kotaku Comments]]></title>
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			<title><![CDATA[Crisis Core Review: Zack Fair In Love And War - Kotaku Comments]]></title>
			<link>http://kotaku.com</link>
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	    	<lastBuildDate>Sun, 06 Apr 2008 08:48:42 MDT</lastBuildDate>
	    	<pubDate>Sun, 06 Apr 2008 08:48:42 MDT</pubDate>
		<link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war</link>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5047888</link>
		    <description><![CDATA[<P>...but is it worth buying a PSP for?</P> <p><a href="http://cheapshot.mu.nu">TruPhan</a></p>]]></description>
			<dc:creator><![CDATA[TruPhan]]></dc:creator>
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		    <pubDate>Sun, 06 Apr 2008 08:48:42 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5046448</link>
		    <description><![CDATA[<p>@<a href="#c4990784">illmatic291</a>: damn... umm... what do you play? It isn't japanese... you rule out a lot of american games as well... Madden?</p> <p><a href="http://urban-ryoga.livejournal.com">urban_ryoga</a></p>]]></description>
			<dc:creator><![CDATA[urban_ryoga]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c5046448</guid>
		    <pubDate>Sat, 05 Apr 2008 20:26:21 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5042703</link>
		    <description><![CDATA[<p>I loved it, took about a week to get all the missions done and level up to the point that it took 3 hits to kill the final boss. Level 75 and still can't beat Minerva though, even with every stat maxed out. :/ Tough SOB.</p> <p>ceredonia</p>]]></description>
			<dc:creator><![CDATA[ceredonia]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c5042703</guid>
		    <pubDate>Sat, 05 Apr 2008 09:39:20 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5035851</link>
		    <description><![CDATA[<p>Its funny, every positive you put for the game, Game Informer put as a negative. The review i read was they didnt like the Battle System or not to fond of the DMW, which i like both. I like the game for the fact that though its a button mash fest, you get through battle alot quicker, which is a convinence for me. And sure, you cant choose the roulette for the DMW, but it does work for me a good majority of the time, and sometimes and annoyance.</p>
<p>I had to borrow my bros PSP to play this game, and hes got my PS2 because of it (i consider that an even trade for now). When i get some spare cash, ill pick up a used PSP.</p>
<p>Im like 7 or so hours in the game which most of that time was spent on missions to get more outta them, but it seems to be a game well worth it for fun. Im not a big advid FFVII fan, but i understand the story enough to know whats going on.</p>
<p>So, thats my mini review...</p> <p><a href="http://www.myspace.com/zeonic_freak">ZeonicFreak</a></p>]]></description>
			<dc:creator><![CDATA[ZeonicFreak]]></dc:creator>
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		    <pubDate>Fri, 04 Apr 2008 15:12:18 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5018818</link>
		    <description><![CDATA[<p>Man these reviews are fantastic, snack size but all important info distilled....great!</p> <p><a href="n/a">excel_excel</a></p>]]></description>
			<dc:creator><![CDATA[excel_excel]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 19:07:22 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5006805</link>
		    <description><![CDATA[<p>FF7 remake for PSP with the graphics of CC could be a real winner, especially for the ones like me who discovered the FF7 world with Crisis Core...</p>
<p>I admit that the typical Japanese RPG always annoyed me and still do (too much non-interactive and imposed cut scenes and dialogues, super linear gameplay, Little Baby manga type with big heads, no deep character personization (you are stuck with an existant hero), aged turn-based battle systems ) etc...) but things went a bit better with Crisis Core: it still too linear and with too much imposed dialogues for my taste but at last they got rid of the manga babies and the turn based battle... with graphics up to par, I felt more immersed in this world.</p>
<p>If they goes on with more "ADULT" characters design (nomore little manga dudes with big heads),I'm in... even if it's stay a super linear rpg... I take it more like a big epic INTERACTIVE movie instead of a more open RPG (like Oblivion or Gothic where you build your OWN story, just different way of doing things.</p>
<p>I really like the plot line so far and the general awesome design in Core. It interested to the point that I digged all the information on the internet about the world and the timeline of events. The impressive score helped a lot for me to render the epic moments. I even bought advent children score to keep the epic scene alive during my work...</p> <p><a href="http://www.nicolas-grignon.com">Dude27</a></p>]]></description>
			<dc:creator><![CDATA[Dude27]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c5006805</guid>
		    <pubDate>Thu, 03 Apr 2008 10:21:43 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5004319</link>
		    <description><![CDATA[<p>Unless Squeenix really is as stupid as some would say, a FF7 remake is inevitable (from an economic standpoint), probably not till after FFXIII, though.  Guess that'd put us at no earlier than 2010 or 2011 in getting it.  If they're planning to spring it on us before FFXIII, someone's doing a damn good job of keeping their trap shut.  Interestingly enough, it'd be the first 3D, non-sprite-based FF remake (FF3 doesn't count) to surface...man am I sick of half a dozen remakes of FF 1, 2 &amp; 6</p> <p>jmsalal</p>]]></description>
			<dc:creator><![CDATA[jmsalal]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 08:46:47 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001931</link>
		    <description><![CDATA[<P>I've got a few questions about this game:</P>
<P>1. Is the voice acting english-only in the american and european versions? Or can you choose the japanese voiceovers?</P>
<P>2. I pretty much hated the Kingdom Hearts battle system. For me it was just too messy and unprecise handling and the magic handling felt inadequate. Will I hate this battle system too? (I also didn't like the FFXII battle system.)</P> <p>Logician</p>]]></description>
			<dc:creator><![CDATA[Logician]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 06:06:58 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001587</link>
		    <description><![CDATA[<P>Oh, and another thing I didn't like (but eventually just got used to) was the "Activating Combat Mode" voice. hahah.</P> <p><a href="n/a">thePhildown</a></p>]]></description>
			<dc:creator><![CDATA[thePhildown]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 04:22:14 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001583</link>
		    <description><![CDATA[<P>I'm playing through New Game+ right now on Hard difficulty and I completely agree with everything you've wrote in this review. It really ticks me off too that you can't skip through cutscenes. The first time I ever tried, I accidentally reset the game (L+R+START). &gt;.&lt; Why wasn't this added into the game??? lol.</P> <p><a href="n/a">thePhildown</a></p>]]></description>
			<dc:creator><![CDATA[thePhildown]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 04:20:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001274</link>
		    <description><![CDATA[<P>I recently got this game for my psp slim and I have to say the cutscenes are betting than some ps2 and even some new gen systems I have played, But all In all Its For a hardcore final fantasy fan because If you haven't played the original final fantasy 7 you probaly won't even be interested, but still its definately my favorite psp title.</P> <p>csizemore05</p>]]></description>
			<dc:creator><![CDATA[csizemore05]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c5001274</guid>
		    <pubDate>Thu, 03 Apr 2008 01:53:24 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001228</link>
		    <description><![CDATA[<p>Sorry for double posting...</p>
<p>@<a href="#c4994627">Magic Emperor Anima</a>: ""Everyone involved in the original game is gone."</p>
<p>Nomura is there."</p>
<p>Not only Nomura, but Kazushige Nojima, Yoshinori Kitase, and some of the other less important staff members are working on the Compilation, with the exception of DC, which had a largely differeny staff. Those three are the guys who had the largest roles in developing the world of FFVII.</p>
<p>Sakaguchi created the basic world concept and some other things like the Electric City, but his main plotline was drastically different (it was about a detective named Joe), and apart from the basic concept, he only worked in a producer position.</p>
<p>Nomura was the character and scenario concept designer of the original, Nojima was the scenario writer and event planner, and Kitase was the director and scenarior writer.</p>
<p>Nojima gets the most credit for creating the world and plot of FFVII, as he wrote the majority of the plot and came up with many of the characters. He also wrote AC and CC, as well as the short stories set between FFVII and AC, and supervised the plot for Before Crisis.</p>
<p>So... trying to say that the old staff "is all gone" is obviously wrong.</p>
<p>@<a href="#c4994667">CQC_NastyN8</a>: Actually, it's Crisis Core -&gt; Before Crisis -&gt; FFVII -&gt; AC -&gt; DC, but both CC and BC take place over a large period and intersect a few times.</p>
<p>The Crisis refers to FFVII; CC details the events that were the would ultimately lead to the crisis (hence the core), while BC is simply set before the Crisis.</p> <p>Suzaku</p>]]></description>
			<dc:creator><![CDATA[Suzaku]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c5001228</guid>
		    <pubDate>Thu, 03 Apr 2008 01:28:52 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5001159</link>
		    <description><![CDATA[<p>@<a href="#c4994412">PathRifter</a>: Reading your comments shows that not only do you not understand a lot of the plot points of FFVII, you obviously didn't pay a damned bit of attention to the new games.</p>
<p>"Advent Children introduced three...GUYS with no apparent background or explanation who are searching for Jenova for unexplained reasons"<br>
Those were the Remnants of Sephiroth's spiritual energy. They were searching for Jenova because of the Jenova Reunion instinct which was a major part of FFVII's plot. They are being puppeteered by Sephiroth in the same way that he puppeteered Jenova's remains, Cloud, and the others with Jenova cells that were trying to carry out the Reunion.</p>
<p>"Geostigma is introduced and never explained, then vanishes..."<br>
Geostigma is actually explained *twice* in the movie, by both Vincent and Kadaj, and still exists at the time of Dirge of Cerberus, though some have been cured. When the Lifestream appeared at the end of FFVII, it passed through many people, dispersing Jenova/Sephiroth cells into their bodies. The body tries to fight the infection and wears itself out, causing oozing wounds, and in the young and elderly, ill, or wounded, it can be fatal.</p>
<p>"test of the Sephiroth test to see if the test could be done, and he's like...a hojillion times more powerful"<br>
Genesis appears for all of 15 seconds in DC, and only vague information about him. He's also not stronger than Sephiroth; I have no idea where you get that. He was defeated by both Sephiroth and Zack in Crisis Core, and he has a pretty nasty genetic defect to boot.</p>
<p>"And while ALL of this is going on, they're ret-conning, re-ret-conning, un-ret-conning, re-writing, adding, changing everything about the original storyline just to make it fit into their new twisted chronology."<br>
Actually, Crisis Core is pretty much retcon free, all of the scenes from FFFVII are more or less the same. For that matter, so are AC and, I believe, even DC. They add things to the story, but the original story remains pretty much unchanged.</p>
<p>"Seriously how MANY people in this universe were made by Hojo? It's stupid."<br>
Hojo didn't create them. Maybe if you informed yourself before bitching, your opinions would carry more weight.</p> <p>Suzaku</p>]]></description>
			<dc:creator><![CDATA[Suzaku]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 01:07:25 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5000918</link>
		    <description><![CDATA[<p>The DMW is amazing considering it ties up very well at the game's end. Finish the game to know what I'm talking about. ;p</p> <p>rhugghed</p>]]></description>
			<dc:creator><![CDATA[rhugghed]]></dc:creator>
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		    <pubDate>Thu, 03 Apr 2008 00:08:59 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5000449</link>
		    <description><![CDATA[<p>@<a href="#c4994439">Yin</a>: In this universe of FF VII there's a play called LOVELESS, it needs to be published</p> <p>Word Man</p>]]></description>
			<dc:creator><![CDATA[Word Man]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 22:36:10 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c5000411</link>
		    <description><![CDATA[<p>HE'S EATING MY HAIR!</p> <p>J0hnny-Kickass</p>]]></description>
			<dc:creator><![CDATA[J0hnny-Kickass]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 22:30:12 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4999321</link>
		    <description><![CDATA[<p>I'm about 25-33% of the way through and so far it is amazing. Same complaints about the missions, but you're better off doing 3-4 at a time and then continuing with the story, which is what I've done.</p> <p>Mune</p>]]></description>
			<dc:creator><![CDATA[Mune]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 20:34:27 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4999067</link>
		    <description><![CDATA[<p>So, this is the reason I love Kotaku. I was kind of thinking of skiping over this game, after the fail of Vincent's game (which I cant spell and am too lazy to scroll up). However I just might have to check this out now, Kotaku always gives good precise reviews and the good and the bad.</p>
<p>P.S: To solve your cut scene problem: Dont Die. You wont have to re-watch anything.</p> <p><a href="n/a">TheBoxNinja</a></p>]]></description>
			<dc:creator><![CDATA[TheBoxNinja]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 20:14:06 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4998631</link>
		    <description><![CDATA[<p>good review, needs more about the gameplay.  Maybe talk a bit about the materia crafting, and non escapable 1 hit death attacks, or did you not get that far.</p> <p>cokpendejo</p>]]></description>
			<dc:creator><![CDATA[cokpendejo]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 19:36:06 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4998264</link>
		    <description><![CDATA[<p>Barf at those unskippable cutscenes. Nobody likes those. Otherwise, great game!</p> <p><a href="http://myspace.com/eastx">eastx</a></p>]]></description>
			<dc:creator><![CDATA[eastx]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 18:59:56 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4998059</link>
		    <description><![CDATA[<p>@<a href="#c4997719">RejuvenationX</a>: How about unskippable cutscenes where you have to press X to make them talk?</p>
<p>...because there's ALOT of those.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 18:38:57 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997719</link>
		    <description><![CDATA[<p>I'm definitely interested in playing CC and I'm sure there are countless positives, but unskippable cutscenes= unparalleled idiocy on the developer's behalf. I have no idea how they can be so ignorant of how annoying those kinds of things are when players are forced to repeat a section.</p> <p>RejuvenationX</p>]]></description>
			<dc:creator><![CDATA[RejuvenationX]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 18:02:28 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997638</link>
		    <description><![CDATA[<p>@<a href="#c4995359">jMonken</a>: As a Genesis fan, I'll correct you on the Loveless part. LOVELESS is a play and a book of poems in the FF7 universe that Genesis often quotes in the game.</p>
<p>Also, while Zack really is a "puppy" according to the more experienced SOLDIER members, he grows up and matures and that is shown during the final moments of the game, beginning when he gets the Buster Sword. His final actions put him up as a top FFVII character, and he basically GAVE Cloud his personality. Cloud is Zack's "Living Legacy".</p>
<p>Also, Zack is right in the middle of the "big, interesting things that are happening in the world" because, you know, the game tells how the events of Final Fantasy VII came to be.</p>
<p>Also, if you can't handle the Materia system, sucks for you. With time it is an awesome way of making Zack immensely strong with the right combinations.</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:56:02 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997535</link>
		    <description><![CDATA[<p>@<a href="#c4997376">MikeA</a>: <br>
And THERE it is.  I was waiting for that.</p>
<p>Square can do with it what they want. Doesn't mean I have to lap it up like everyone else.  There are Fans, and then there are Fanboys.  A fan can appreciate a work of art for what it is, and get caught up in it and the story.  Retro-active changes to the original hurt the fan.  The Fanboy, on the other hand, will follow the series into hell and back, even if they made a prequel changing the story so that it took place on the Moon and the ancients were little green Martians. The Fanboy would be right there with them.  "Oh my god it makes TOTAL SENSE!"  shell out the 50 bucks and eagerly await the next sequel where Cloud revives Aeris, and sends their children back in time in order to stop Ultra-Super Omega Weapon, who was the TRUE mastermind behind it all and is like, fifty times MORE powerful than Jenova...</p>
<p>But hey, it's all personal preference.  You like it, so good for you.  I don't, so good for me.  No one here is "Right."</p> <p>PathRifter</p>]]></description>
			<dc:creator><![CDATA[PathRifter]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:48:52 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997481</link>
		    <description><![CDATA[<p>@<a href="#c4997376">MikeA</a>: Name-calling because of a stupid opinion divergency on a game? Yawn.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:44:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997399</link>
		    <description><![CDATA[<p>@<a href="#c4996311">Magic Emperor Anima</a>: <br>
Indeed, it is all personal opinion.  I get worked up about the Compilation stuff, so if I came across as hostile, no harm was intended :D</p>
<p>I suppose I sit on the side of "if it ain't broke, don't fix it," mentality.  And VII was most deffinitly not broke.  Perhaps a little better translation here and there, but storywise, it was solid.</p>
<p>If you take each game, and sort of...ignore that they're (supposed to be) connected, then VII is unmarred.  I look at VII and pretend that nothing else happened.  But if you play VII while keeping in mind everything newly established as well as what's to come later...it sort of makes the satisfacion in beeting the game hollow as well as not making much sence when you try and fit the prequels into the original.</p>
<p>But when you step back and start looking at the BIG picture it gets messy. That's like trying to link all the Armored Core games into one long continuity.  You'll just give yourself a headache. :p</p> <p>PathRifter</p>]]></description>
			<dc:creator><![CDATA[PathRifter]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:38:13 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997376</link>
		    <description><![CDATA[<p>Hey PathRifter</p>
<p>Go fuck your self, seriously.  You would be more productive then you are being right now.  News flash, FFVII doesn't belong to you it belongs to Square and so far its great and a lot of people love the compilation.  I loved the new elements they introduced and I am so fucking glad they changed the way Zack dies, actually I was shocked how it happens because it was so different.  That act made me sympathize with Zack so much that it brought tears to my eyes and still makes me depressed when I think about it.</p>
<p>Which no game has done to me.  Zack felt incredibly real as did his relationship with Aerith, I can honestly feel how horrible it was to Zack to have been away from her for 4-5 years without even knowing and as soon as he finds out he tries to get to her only to get killed protecting his friend.  Zack truly dies a hero.</p> <p>MikeA</p>]]></description>
			<dc:creator><![CDATA[MikeA]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:36:32 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997284</link>
		    <description><![CDATA[<p>@<a href="#c4997088">Furysetzer</a>: How's the battle system a step up from KH? It's not only much slower, there's no shortcuts, and it's basic, basic, basic. The combos are incredibly few.</p>
<p>Oh, and not being able to turn the camera mid-battle is a bitch. They should have assigned the battle option change to the d-pad.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4997284</guid>
		    <pubDate>Wed, 02 Apr 2008 17:27:34 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4997088</link>
		    <description><![CDATA[<p>Got it a couple days ago and I'm hooked.  This game makes me excited about FFVII again.</p>
<p>Loved: battle system. Truly a step up from KH.</p>
<p>Hated: that computer voice at the beginning and end of every battle.</p> <p>Furysetzer</p>]]></description>
			<dc:creator><![CDATA[Furysetzer]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 17:12:04 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996691</link>
		    <description><![CDATA[<p>@Yin: Loveless was the name of a play in FFVII, and there are a few points during the game where you see ads for it in Midgar. Cid also mentions having seen this play at some point.</p>
<p>@Pathrifter: You said it, man. I couldn't agree more. Why isn't FFVII allowed to be great on its own without all the unnecessary prequel and sequel nonsense?</p> <p>atarashii_123</p>]]></description>
			<dc:creator><![CDATA[atarashii_123]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4996691</guid>
		    <pubDate>Wed, 02 Apr 2008 16:44:44 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996648</link>
		    <description><![CDATA[<p>I found the controls to be rather bad. Turning corners, and especially going through doors with actual doors screws with the camera quite a bit. And especially in tight corridors, doing a full turn is horribly hard. Sometimes in the open plain levels I'd run into a fight every few steps. And since I can't hug the nonexistent walls there, there's no way to avoid it. Annoying when I can see the monster I have to kill and I can't get there because of nonstop attacks.</p>
<p>Otherwise I rather liked the game. Really showcases the power of the PSP, and Sephiroth is always cool. Interesting how he uses a bottle of shampoo for his hair though... &gt;_&lt;</p> <p>Shadowmist</p>]]></description>
			<dc:creator><![CDATA[Shadowmist]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 16:42:32 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996374</link>
		    <description><![CDATA[<p>The more I hear about this game, the more tempted I am to try and pick up a PSP for cheap on craigslist or something.</p> <p><a href="n/a">残心</a></p>]]></description>
			<dc:creator><![CDATA[残心]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 16:26:22 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996311</link>
		    <description><![CDATA[<p>@<a href="#c4995188">PathRifter</a>: At first I thought you were just flaming the game for no reason, but I understand how you feel now. I guess it really just comes down to how you feel about the story/universe. Me, I don't really mind that they added so much and changed up a lot. I'm sort of a fan for convoluted storylines, if that makes any sense. Plus, it may be just me but I hate it when good things come to an end, hence why I hope there is one more sequel made to expain Genesis' return at the end of Dirge.</p>
<p>I DO agree with you with the Nibelheim reactor scene. Genesis came out of nowhere and yeah, it messed up the nostalgic mood I was in at that point. I can try and say that since Cloud wasn't actually there, he didn't see Genesis and he just recreated the scene from Zack's lack of details of the moment, but that's just my theory.</p>
<p>Hey, I guess it all comes down to either you love the original so much that you don't want it to be tarnished, or that you love it so much you just want more.</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 16:22:23 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996237</link>
		    <description><![CDATA[<p>I loved this game, I beat it yesterday doing about 50% of the missions.</p>
<p>I even got a little choked up at the ending, way more emotional then I expected excellent game.</p>
<p>A FF7 fanboy like myself I pretty much love all things FF7 even the extremely average Dirge but if you have a PSP do yourself a favor and picked this up.</p>
<p>I want a remake more then ever now.</p> <p>WolfGod</p>]]></description>
			<dc:creator><![CDATA[WolfGod]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 16:17:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4996068</link>
		    <description><![CDATA[<p>@<a href="#c4994971">D Mitsuki</a>:</p>
<p>Wow, that opinion disagrees with a lot of others I've seen...and the others seemed more spot on...</p> <p><a href="http://">SuperMaxZero</a></p>]]></description>
			<dc:creator><![CDATA[SuperMaxZero]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 16:09:22 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995851</link>
		    <description><![CDATA[<p>@<a href="#c4995641">Kyle81</a>: Zack pales to Cloud and Chrono? Cloud was an emo kid with too much drama on his life. And Chrono... DID HE EVEN SAY ANYTHING? Zack's playful and does what he wants, thank God for that.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:58:10 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995758</link>
		    <description><![CDATA[<p>I hate to say this (considering the trend here) but so far I've found the writing from Dirge to be a good bit better.  There have been a few scenes and lines in CCo that made me cringe, ala Star Wars Episode 1-3.  A lot of the Aerith scenes seem too contrived, like the setup for her selling flowers, so much so that it corrupts and trivializes the character.   A softer touch could have done a lot more in many of the fan-service connections.  Likewise, lines like the one where Angeal picks up Zach and flies into Shin-ra headquarters ("flying... feels good") take me out of it sometimes.</p>
<p>Which is not to say that I'm not enjoying the game (besides the repetitive side missions, the actual play is excellent); I still want to see where it ends up, but not because of Zach or any of the plot that he's involved in.  Really, the interesting characters are Genesis and Sephiroth, the one that's already gone nuts and started wreaking his twisted havoc, and the one that you know eventually will.  Sephiroth comes off as genuinely likable at points.  Very strange.  Zach, on the other hand, feels like a wayward interloper from a different game universe.  FF7, like 4 and 8, to some extent, featured darker heroes, brooding loners.  Zach feels more like a Tidus, Vaan, Zidane, or Sora; a shallow, overenthusiastic kid.  This isn't entirely bad, since he's actually a harrowing counterpoint to the deadly machine that is Shin-ra, but I have trouble comparing him with the cast of the original game.  But I haven't finished it yet, so perhaps there is a saving grace in the second half.</p>
<p>I'm definitely a FF-fanboy, but I feel like I should warn other fanboys of the writing problems: it's not flawless, or even close.</p> <p><a href="http://">yurodivuie</a></p>]]></description>
			<dc:creator><![CDATA[yurodivuie]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:53:42 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995641</link>
		    <description><![CDATA[<p>@<a href="#c4994971">D Mitsuki</a>: ?  In what way.  Game has been getting great reviews</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:48:50 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995359</link>
		    <description><![CDATA[<p>Loveless is a Midgar district right outside of the Shinra building.</p>
<p>Zack is an obnoxious attention-seeking puppy and pales in comparison to the classic Squeenix stoic, heroic characters like Chrono, Cloud, and those in FFVI.</p>
<p>The gameplay is watered down, trying to make an action slash-em-up pretend it's an RPG. The DMV or whatever takes away your ability to save and utilize limit breaks and becomes a chaotic and unstable element of gameplay that you can't count on.</p>
<p>As if trying to cast up to six different spells and abilities real-time wasn't confusing enough, there are random status and AP/MP cost things happening plus the ever-present threat of a Limit crashing down and throwing everything off.</p>
<p>I like the story and I loved FFVII, so I want to play it 'til I see the ending, but to say this warmed-over handheld version of the Kingdom Hearts system painted with the SOLDIER brush and sprinkled with Materia is a great game is a stretch.</p>
<p>It's just a shade better than LOST: Via Domus. You're playing a boring system with less interesting characters while big, interesting things are happening in the world around you and the story demands that you stay out of the way as much as possible.</p> <p><a href="http://ZenMonken.1up.com">jMonken</a></p>]]></description>
			<dc:creator><![CDATA[jMonken]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4995359</guid>
		    <pubDate>Wed, 02 Apr 2008 15:37:00 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995255</link>
		    <description><![CDATA[<p>Of course, the one likable character Square has made since Butz (Citan, Zidane, and Penelo excluded... actually this obviates my argument, but ok) has to go and die.</p> <p>Eirias</p>]]></description>
			<dc:creator><![CDATA[Eirias]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:32:20 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995216</link>
		    <description><![CDATA[<p>i love the game! way better than i thought it was gonna be. i was worried i was buying another lame spin-off.</p> <p>number_77</p>]]></description>
			<dc:creator><![CDATA[number_77]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:30:55 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995188</link>
		    <description><![CDATA[<p>@<a href="#c4994627">Magic Emperor Anima</a>: <br>
Don't get me wrong, just because the main character isn't Cloud isn't my issue, my issue is that they've added in so much.  Honestly, my idea version of a Prequel to VII would have been the war between Wutai and Shira with Sephiroth as the main character.  When you get to play s him before he went bat-shit insane and see he was actually a decent guy.  That's totally cool, it gives him a bit more depth than your typical, say, Captain Planet villians who's only goal is to dump stuff in the ocean.  Seeing some of Zack's history is pretty cool too, but the Buster Sword thing?  I think adding in that whole 'passed down from hero to hero' thing was a little BS. Just felt like they were trying to put way too much symbolism in a weapon already made iconic by the fans.</p>
<p>You ARE correct in assuming that is a remake of VII were to be made I would think it is crap, and it WOULD be.  Dialogue would be changed to fit with the prequels they added, characters would be altered based on their (newly added) history with eachother, the whole G/Genisis plotline as well as Geostigma would have their introductions throw in just so the game will flow smoothly between installments. Oh yeah...and they'd all fly too.  I will admit though that it would be handy.  Because after watching Advent Children and Crisis Core it occurred to me that if Cloud and Co. can leap thousands of feet into the air or run up the side of skyscrapers, then it would be nice if they could do that instead of climbing up the 60 freaking flights of stairs when they infiltrate the Shinra building.</p>
<p>But I digress...</p>
<p>They already HAVE altered the storyline in VII.  Direct example, the scene with Zack and Sephiroth in the Nibelheim reactor in Crisis Core is *almost* accurate with the scene in FFVII.  In FFVII they have their dialogue, then that  container opens up and the monster falls out.  Fade to black and we're back in Nibelheim.  in Crisis Core the dialogue and everything happens pretty much the same and then right where it's supposed to face to black they INSERT AN ENTIRE NEW SCENE WITH GENISIS!  I'm promising you that in FFVII that scene was never even thought of, intended or imagined...Crisis Core took a camera change as an  opprotunity to insert their entire new contiuity.  Not cool.</p>
<p>What is this, Star Wars?  Are we changing the story every 5-10 years now claiming that it's "not what you intended?"  I hope not Square... :(</p> <p>PathRifter</p>]]></description>
			<dc:creator><![CDATA[PathRifter]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:30:05 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995186</link>
		    <description><![CDATA[<p>@<a href="#c4994744">Seruza</a>:</p>
<p>No, my hangnail was though. It also has spikier hair, a bigger sword, and robot rocket boots and can shoot its fists. And it is a prince from outer space simultaneously and has a power level of six million. And is the second coming of Christ.</p>
<p>Now go idolize my hangnail, put wallscrolls up, cosplay as it and read slash fanfic.</p> <p><a href="http://">Koztah</a></p>]]></description>
			<dc:creator><![CDATA[Koztah]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:29:53 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995136</link>
		    <description><![CDATA[<P><I>Loved<BR>
Combat System</I></P>
<P>You're crazy, Mike. Or have terrible taste. Or both.</P>
<P>I liked FFVII well enough a decade ago, and while Crisis Core has plenty of fanservice (which hurts FFVII proper, really) and fantastic cutscenes (and very good in-game graphics), it plays horribly, just as the Kingdom Hearts games did before it.</P>
<P>Let's face it: if it weren't for the cutscenes and the tie-in, this wouldn't even rise to the lows of mediocrity. It's so bad it makes Dynasty Warriors look good.</P></BR> <p>emag</p>]]></description>
			<dc:creator><![CDATA[emag]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:28:04 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995122</link>
		    <description><![CDATA[<p>I can understand why some people do not like this game, but please, don't tread on the scientific method! I know the motivation may not make sense to some of you, but scientists such as myself need to perform multiple experiments in order to test a theory, optimise the experiment, and then run the experiment, perhaps ad infinitum.</p>
<p>I can understand why someone may not like Genesis or the creation of a bit more back story for Sephiroth, but do not say that it makes no sense for a scientist, albeit a fictional one, to perform more than one experiment. As a resident lab-rat I actually enjoyed the fleshing out of some of the pseudo-science of the FFVII world. Please hate Genesis for whatever reason you have, but don't tread on good science!</p>
<p>Science rocks!</p> <p><a href="n/a">GothPunk</a></p>]]></description>
			<dc:creator><![CDATA[GothPunk]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:27:11 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4995062</link>
		    <description><![CDATA[<p>I'd hardley call it an evolution of the KH system. More like a really basic version of the KH system.</p> <p>Ryu Kazama</p>]]></description>
			<dc:creator><![CDATA[Ryu Kazama]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:25:02 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994971</link>
		    <description><![CDATA[<p>Wow, this review disagrees alot with other reviews i have been see'ing. and the others seem more spot on...</p> <p><a href="n/a">D Mitsuki</a></p>]]></description>
			<dc:creator><![CDATA[D Mitsuki]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 15:21:47 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994893</link>
		    <description><![CDATA[<p>first, i am enjoying the game.  i am happy i bought it and i wouldnt be surprised if i took the time to 100% it.</p>
<p>now that i have said that, i am also aware of its shortcomings.  i loved FFVII, but i think i would have been content without any of the additions.  i dont really feel like this adds all that much to the whole FFVII story, nor do i believe the battle system is that great.  once i realized jamming on attack would win me the game, i boosted my attack like mad and now i just hit X furiously and win.  the side missions get tedious pretty fast, and with 300 of them, you're eventually going to have to just grind through them to get the benefits, ensuring that you'll be tired of them.  i probably would have enjoyed a more classic RPG approach, but apparently thats really taboo now or something.  sure is a pretty game though.</p>
<p>i think a lot of people have said these things before me in these comments, but a lot of them seem to be people who werent big on FFVII.  i was (still am), so i figured why not.</p> <p><a href="n/a">Flashfire</a></p>]]></description>
			<dc:creator><![CDATA[Flashfire]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994893</guid>
		    <pubDate>Wed, 02 Apr 2008 15:19:08 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994880</link>
		    <description><![CDATA[<p>The DMW kinda killed it for me. (but still playing the game mind you)</p>
<p>It feels like it has its "Kingdom Hearts" moments on how you attack, use magic... ect, but when it comes to level up/summons/"limit breaks" feels like the game is based on Cait Siths limit break.</p>
<p>I would understand if the DMW was used for limit breaks and the character limit verges (am I right about this? Octaslash=Sephiroth, Lucky Stars=Ceccini[sp]... ect.) but it being used for actual level up for both materia and character level up? It's not really good imo.</p> <p><a href="http://keanuweb.com/">Keanu</a></p>]]></description>
			<dc:creator><![CDATA[Keanu]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994880</guid>
		    <pubDate>Wed, 02 Apr 2008 15:18:52 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994795</link>
		    <description><![CDATA[<p>@<a href="#c4994290">memaro</a>: I'm sorry.  I didn't quite get that.  You wrote in all caps and used poor grammar.  I will give you the grammar.  You're probably from Japan, the only place that anime was released.  Also, when I write Nihongo, my sensei only shakes her head.  Nonetheless, EVERYBODY FORGETS LAST ORDER because we haven't been exposed to it.  Thanks for educating me, though.  I shamefully had to look it up.</p> <p><a href="http://www.drunkagain.net">vanderblade</a></p>]]></description>
			<dc:creator><![CDATA[vanderblade]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994795</guid>
		    <pubDate>Wed, 02 Apr 2008 15:16:48 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994744</link>
		    <description><![CDATA[<p>@<a href="#c4994366">Koztah</a>: Oh really? Were you captured and experimented on genetically than left to believe you were someone else for years before realizing most of what you thought your life was a lie? And then go on a quest to save the planet itself from destruction at the hands of half-alien super soldier madman who has learned to harness the power of creation itself?</p>
<p>Yea. Try again hoss.</p> <p>Seruza</p>]]></description>
			<dc:creator><![CDATA[Seruza]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994744</guid>
		    <pubDate>Wed, 02 Apr 2008 15:15:26 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994667</link>
		    <description><![CDATA[<p>Order: Before Crisis(cell phone game in japan) Crisis core(psp) Final Fantasy 7 (PS1) Final Fantasy 7 Advent children(movie) Then Final Fantasy 7 Dirge of Cerberus(ps2)</p>
<p>To be honest I have played all except the cell phone game. I just recently played crisis core and I am amazed by this game so much. I am so addicted to that game that I end up playing 3 hours or more without knowing it. It is by far one of the best games on PSP and also has the best graphics(that and god of war)</p>
<p>Also the combat system was SOOO easy to get into I don't understand how some people find it difficult. I like the story even tho I already knew the out come of it. The voice acting was great and so was the cut scenes (the battle between angeal ,genisis, and sephiroth was awesome!!)</p>
<p>This game pretty much got me into Final Fantasy mode again!! I can't wait for FF13 and Versus now!</p> <p><a href="n/a">CQC_NastyN8</a></p>]]></description>
			<dc:creator><![CDATA[CQC_NastyN8]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994667</guid>
		    <pubDate>Wed, 02 Apr 2008 15:13:04 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994654</link>
		    <description><![CDATA[<p>I'd get this but I sold my fat PSP a while ago, and I really want a better designed PSP, too bad. I'm sure the PSP 2 will have backwards compatibility, and rumble, and 2 thumbsticks, and it'll be a phone.</p>
<p>Besides I drive, I don't usually take buses and the only chance I get to play any portable games is about once a year on some random trip, that doesn't warrant me getting a PSP, yet. If it was a phone I'd already have one.</p> <p><a href="http://youtube.com/profile?user=artofwar420">artofwar420</a></p>]]></description>
			<dc:creator><![CDATA[artofwar420]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994654</guid>
		    <pubDate>Wed, 02 Apr 2008 15:12:24 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994648</link>
		    <description><![CDATA[<p>This is a great game!</p>
<p>This game is a must buy for anyone who likes RPGs and has a PSP. Regardless if you have ever played a final fantasy game.<br>
(Unskippable cutscenes are annoying, but it is still very worth playing this game)</p>
<p>I started the game on Hard mode, and this game is very HARD on Hard mode! Especially if you have a tendency like me to avoid the random encounters.<br>
I asked a question on forums if on Hard mode, things get easier or harder after Wutai. Thankfully, you have more of a chance to customize your character after Wutai, which makes the difficulty more manageable.</p>
<p>And thank you Fahey for reporting how much you playing the game!</p> <p>challen</p>]]></description>
			<dc:creator><![CDATA[challen]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994648</guid>
		    <pubDate>Wed, 02 Apr 2008 15:12:08 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994642</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994412">PathRifter</A>: <BR>Wait for the next Ultimania guide if you want explanations :P</P></BR> <p>Garo</p>]]></description>
			<dc:creator><![CDATA[Garo]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994642</guid>
		    <pubDate>Wed, 02 Apr 2008 15:12:01 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994627</link>
		    <description><![CDATA[<p>@<a href="#c4992423">PathRifter</a>: "Everyone involved in the original game is gone."</p>
<p>Nomura is there. Frankly, FFVII is his baby. Also, as outlandish and crazy Advent Children was, it was made for the fans, and they gobbled it up.</p>
<p>Crisis Core IS faithful to the original. Sure, there are characters introduced to fit into the universe, but it doesn't hurt the original game at all. This game is told from Zack's point of view. In your case, in order for it to be faithful, it would have to be a one hour game that covered Cloud's short flashbacks of Zack in the original.</p>
<p>Not only does it do THAT, but it tells how Zack met Aerith, how he gets the Buster Sword, and other details. What, just because Sephiroth was once a decent guy who had two good friends that weren't mentioned in the original makes this unfaithful and bad? Guess what, the story expanded, it didn't get worse. We have an honest excuse as to why we don't know Angeal, Genesis, Lazard, etc. Cloud didn't really know any of them.</p>
<p>You'll probably bitch even louder if a remake is made. Too bad. Blame Nomura and Square Enix. Oh yeah, and the FFVII fans.</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994627</guid>
		    <pubDate>Wed, 02 Apr 2008 15:11:13 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994514</link>
		    <description><![CDATA[<p>I agree with this review. It's a great game. I was a little worried it wouldn't turn out good but i'm glad it did. Once I finish the game I think I'll want to play through FFVII all the way though again.</p> <p>FrogJon</p>]]></description>
			<dc:creator><![CDATA[FrogJon]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994514</guid>
		    <pubDate>Wed, 02 Apr 2008 15:06:55 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994439</link>
		    <description><![CDATA[<p>"Loved or Loveless? Activating combat mode..."<br>
That sounds a lot like a reference to the shounen-ai anime/manga LOVELESS... What with the combat mode and all. But I havn't played Dirge, so maybe you meant something else...</p>
<p>@<a href="#c4991670">Word Man</a>: <a href="http://www.amazon.com/Loveless-1-Yun-Kouga/dp/1598162217/ref=pd_bbs_sr_2?ie=UTF8&amp;s=books&amp;qid=1207169824&amp;sr=1-2">[www.amazon.com]</a> there you go :P</p> <p><a href="http://www.aclearsky.net">Yin</a></p>]]></description>
			<dc:creator><![CDATA[Yin]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994439</guid>
		    <pubDate>Wed, 02 Apr 2008 15:04:11 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994421</link>
		    <description><![CDATA[<P>I think it took me all of 45 minutes of trying to play this, remembering why I don't bother with this type of game, and heading straight back to Disgaea. You begin to despise Zack immediately, and all you end up with is a bunch of cutscenes with a bit of button mashing in between. Granted, I never played FFVII before, but when you get sick of a game before you even reach the first boss, that's generally not a good sign.</P> <p><a href="http://thesledgehammer.wordpress.com">Vexorg</a></p>]]></description>
			<dc:creator><![CDATA[Vexorg]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994421</guid>
		    <pubDate>Wed, 02 Apr 2008 15:03:26 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994418</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994290">memaro</A>: <BR>Hey I didn't!<BR>see: @<A href="http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994226">Garo</A>:</P></BR></BR> <p>Garo</p>]]></description>
			<dc:creator><![CDATA[Garo]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994418</guid>
		    <pubDate>Wed, 02 Apr 2008 15:03:17 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994412</link>
		    <description><![CDATA[<p>@<a href="#c4993706">vizual3y3z</a>:  Well first I'd like to state that I'm not one of those fanboys who think FFVII is "teh best game evar."  Far from it, and if I had to pick my favorite Final Fantasy it would be FFVI.</p>
<p>My beef with the Compilation Project is that it has added completely unnecessary conflict to the world of FFVII.  At the end of Final Fantasy VII every single major plot points were resolved (with the possible exception of TWO issues)  Then there's Advent Children, Dirge of Cerberus, Crisis Core, Before Crisis...I mean how many times can this world face certain destruction that has to be averted by the same group of 30 characters?</p>
<p>Look at the plots of the games/movies. Every one of them has done nothing but negate the work that the heroes did in the original.  Advent Children introduced three...GUYS with no apparent background or explanation who are searching for Jenova for unexplained reasons, Cloud is still upset over Aeris's death two years after the fact, despite the fact he was WELL over it at the end of VII, Rufus who had a dignified and badass death was resurrected for REASONS.  Geostigma is introduced and never explained, then vanishes...Advent Children was simply a story that did NOT NEED TO BE TOLD.  It added nothing but bad things to the series.</p>
<p>Fast forward to Dirge of Cerberus which then negates Hojo's death by having him downloaded into some never before  introduced and unexplained "network" some giant city under Midgar that had remained "hidden" until then.  more badguys, useless characters, and just...random CRAP to give the world MORE conflict.  And let's not forget the introduction of G/Genesis.  The "test of the Sephiroth test to see if the test could be done, and he's like...a hojillion times more powerful" or whatever the HELL his explanation is...  Again, a story that didn't need to be told.</p>
<p>And while ALL of this is going on, they're ret-conning, re-ret-conning, un-ret-conning, re-writing, adding, changing everything about the original storyline just to make it fit into their new twisted chronology.</p>
<p>Crisis Core should have been about the War of Wutai and Shinra's rise to power, a nice political drama between two nations, FF Tactics of FFXII style.  Instead we get more mandurain cinema wire/flying stunts that Advent Children  introduced and we will never ever get away from, and your  Clone/project/creation storyline we can't get away from.  Seriously how MANY people in this universe were made by Hojo?  It's stupid.</p>
<p>In my long ranting closing, Final Fantasy VII Compilation Project has done nothing but smear an otherwise very  high quality game's universe and characters.  It reintroduces conflict after pointless conflict with things that don't need to be told.  FFVII, by itself tells you all you need to know about the world, and everything they've added after this has only hurt my love of the game and what the  game creators were going for.</p>
<p>And now, I need a drink... :p</p> <p>PathRifter</p>]]></description>
			<dc:creator><![CDATA[PathRifter]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994412</guid>
		    <pubDate>Wed, 02 Apr 2008 15:02:55 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994371</link>
		    <description><![CDATA[<p>@<a href="#c4993625">Rebelphoenix83</a>: I don't think a PS2 port will be happening on this game.  It's sold like hotcakes in Japan and the United States.</p> <p><a href="n/a">Wreckoner</a></p>]]></description>
			<dc:creator><![CDATA[Wreckoner]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994371</guid>
		    <pubDate>Wed, 02 Apr 2008 15:01:30 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994366</link>
		    <description><![CDATA[<p>@<a href="#c4994347">Pombar</a>:</p>
<p>I have hangnails more interesting than Cloud.</p> <p><a href="http://">Koztah</a></p>]]></description>
			<dc:creator><![CDATA[Koztah]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994366</guid>
		    <pubDate>Wed, 02 Apr 2008 15:01:22 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994357</link>
		    <description><![CDATA[<P>Agreed.</P>
<P>This is the first PSP game that makes me forget I'm playing a handheld.</P>
<P>It's got that Squeenix charm all over it.</P> <p>sascha23</p>]]></description>
			<dc:creator><![CDATA[sascha23]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994357</guid>
		    <pubDate>Wed, 02 Apr 2008 15:00:56 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994352</link>
		    <description><![CDATA[<p>@<a href="#c4994241">jeffx</a>:</p>
<p>I'm sorry, but I have to disagree there. Crisis Core's soundtrack isn't quite fit to stand among Chrono Trigger (Yasunori Mitsuda), FFVI (Nobuo Uematsu), Secret of Mana (Hiroki Kikuta) and Xenogears (Yasunori Mitsuda).</p> <p><a href="http://">Koztah</a></p>]]></description>
			<dc:creator><![CDATA[Koztah]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994352</guid>
		    <pubDate>Wed, 02 Apr 2008 15:00:42 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994347</link>
		    <description><![CDATA[<P>Zack always was more interesting than Cloud.<BR>
And I'm in full agreement with all the others who've thus far sung the praises of this reviewing system, it's bleddy brillian.t</P></BR> <p><a href="http://gamechomp.wordpress.com">Pombar</a></p>]]></description>
			<dc:creator><![CDATA[Pombar]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994347</guid>
		    <pubDate>Wed, 02 Apr 2008 15:00:36 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994293</link>
		    <description><![CDATA[<P>honestly i was hoping it wouldn't be all that great, because now that i've read good reviews and seen some good stuff on it i have to buy it :(</P> <p>Zaos</p>]]></description>
			<dc:creator><![CDATA[Zaos]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994293</guid>
		    <pubDate>Wed, 02 Apr 2008 14:58:56 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994290</link>
		    <description><![CDATA[<p>WHY EVERYBODY FORGETS LAST ORDER!</p> <p>memaro</p>]]></description>
			<dc:creator><![CDATA[memaro]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994290</guid>
		    <pubDate>Wed, 02 Apr 2008 14:58:55 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994287</link>
		    <description><![CDATA[<p>Lemme give my "innacurate by all viewpoints and soon to be bloody massacred for not complying with yours" opinion.</p>
<p>Gameplay's the blandest "repeatedly press X and sometimes press square to dodge" bullshit I've seen, surpassing Kingdom Hearts, the Graphics are beautiful in cutscenes, but the sceneries themselves in the game are bland and repetitive, not to mention the game is INCREDIBLY straightforward/linear, if not for the side-missions which basically deliver the same "kill the only monster you can see from afar" objective over and over. Story's basic FFVII fan-stuff, but it has the merit of having a good main character, which instead of sobbing all the damn time like Cloud, knows how to do his darn job, has a good sense of humor, and is able to die in the end in an incredibly badass way, which makes us sorry that Square definetly gave the wrong character the main role in the actual game. Antagonist's annoying enough to be blurting lines of some novel nobody read all the time, which is probably S-E's latest excuse to make their characters spew out bullshit whenever they want. Game's basically a huge interactive movie with unable-to-skip cutscenes, and the most ANNOYING combat gimmick of all time. A roulette which spins consistingly, giving you special attacks and levelling you up once in awhile. Although this might be good for story drama situation thingies, it's not good to face it EVERY SIINGLE TIME I step into a battle in the damn game.</p>
<p>Crisis Core is a pretty movie with a few bland gameplay elements in between. It's true blue fanservice, something which might either be good, or bad. I say get some of the other incredibly good RPGs available for the console, such as Disgaea, FF Tactics, or Jeanne D' Arc.</p> <p><a href="n/a">Ashurahori</a></p>]]></description>
			<dc:creator><![CDATA[Ashurahori]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994287</guid>
		    <pubDate>Wed, 02 Apr 2008 14:58:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994268</link>
		    <description><![CDATA[<p>One of my issues with FFVII is that I found Cloud to be unlikeable, but at the same time we were half-introduced to a bunch of seemingly interesting secondary characters who were never properly developed and even Shinra wasn't properly described. I also felt Aeris was not made likeable enough to make me mourn her death much more than missing her limit break heals.</p>
<p>Zack was one of these underdeveloped characters. He got maybe two minutes of screen time and half a page worth of dialogue.</p>
<p>Crisis Core fixes all that. All of it. It adds a tremendous amount of depth to the otherwise interesting world of FFVII. It adds the brains to the hot chick, as it were.</p>
<p>Also: Angeal's character design was originally supposed to be Cloud's. If they had gone through with that, my opinion of FFVII would have been much higher.</p>
<p>Bottom line: Crisis Core = awesome. But don't play the story missons in noisy transit, such as the subway, because that ruins the cut scenes. Subways are for side missions only.</p> <p><a href="http://">Koztah</a></p>]]></description>
			<dc:creator><![CDATA[Koztah]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994268</guid>
		    <pubDate>Wed, 02 Apr 2008 14:58:17 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994241</link>
		    <description><![CDATA[<p>I don't see a lot of people praising the SOUNDTRACK. I have the 2 disc Japanese OST and it is absolutely MIND BLOWING. Square's best musical work yet.</p> <p>jeffx</p>]]></description>
			<dc:creator><![CDATA[jeffx]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994241</guid>
		    <pubDate>Wed, 02 Apr 2008 14:57:30 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994226</link>
		    <description><![CDATA[<P>One question: Is the ending the same as it was in "Last Order"?</P> <p>Garo</p>]]></description>
			<dc:creator><![CDATA[Garo]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994226</guid>
		    <pubDate>Wed, 02 Apr 2008 14:57:03 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994155</link>
		    <description><![CDATA[<p>About to head into a certain reactor in a certain mountain town lol. Took a break right before two days ago to beat the crap out of Chains of Olympus and now its time to tackle the rest of this monster.</p>
<p>Got 3-4 hours left of story im guessing and only 40% done with missions...this is 29 hours in. Looking at over 50 easily.</p> <p>Seruza</p>]]></description>
			<dc:creator><![CDATA[Seruza]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994155</guid>
		    <pubDate>Wed, 02 Apr 2008 14:55:04 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4994102</link>
		    <description><![CDATA[<p>Good game. Bought it at launch and still havn't put the thing down...except when my PSP runs outta juice...darn battery.</p> <p><a href="http://">bethel1614</a></p>]]></description>
			<dc:creator><![CDATA[bethel1614]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4994102</guid>
		    <pubDate>Wed, 02 Apr 2008 14:53:35 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993860</link>
		    <description><![CDATA[<p>I'm really digging this new review system. Kotaku love +1</p>
<p>I know it's only a minor detail, but I really liked the fact that Fahey states how much of the game he has completed; this should be something that everyone features in their reviews.</p> <p><a href="n/a">GothPunk</a></p>]]></description>
			<dc:creator><![CDATA[GothPunk]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993860</guid>
		    <pubDate>Wed, 02 Apr 2008 14:46:01 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993846</link>
		    <description><![CDATA[<p>A better review then I've seen for this game. It makes me want to play it even more.</p> <p>hoopesk2</p>]]></description>
			<dc:creator><![CDATA[hoopesk2]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993846</guid>
		    <pubDate>Wed, 02 Apr 2008 14:45:39 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993785</link>
		    <description><![CDATA[<p>@<a href="#c4993287">rob2112</a>: qft</p>
<p>I've only played through for a few hours, and I think it's a decent game so far. The Kingdom Hearts like battle is interesting, the wave/wheel not so much. I agree with <a href="#c4992149">Fonic</a> as I think Tales of Eternia had great real-time battle, as well as Star Ocean 2.</p>
<p>The unskippable cutscenes are a nuisance, especially since I hate the voice acting. It's awful. Voice acting in most video games is awful. Especially in American ports of Japanese games. The same studios have a grasp on the market and they send the same people to do the voices over and over again. They're more stock actors than anything else.</p>
<p>"OK, we have a character here that needs a deep voice. You can do it. Cheery protagonist? You can do it."</p>
<p>They tend to speak their roles more than act them.</p> <p><a href="n/a">TwoSetBonus</a></p>]]></description>
			<dc:creator><![CDATA[TwoSetBonus]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993785</guid>
		    <pubDate>Wed, 02 Apr 2008 14:43:42 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993755</link>
		    <description><![CDATA[<P>I forgot to mention: Kotaku is doing a great job on reviews lately. Keep up the quality work guys, some of the best reviews on the Web. :)</P> <p>Luv2Hate</p>]]></description>
			<dc:creator><![CDATA[Luv2Hate]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993755</guid>
		    <pubDate>Wed, 02 Apr 2008 14:42:20 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993718</link>
		    <description><![CDATA[<p>I have it, and though I generally don't like the "interactive movie" aka the japanese super linear RPG... I'm enjoying this one, the music and the cut scenes are superb and fortunately the character are not baby mangas with big heads (which for me kill the immersion of the general japanese RPGs)...</p>
<p>Strong points: <br>
+ beautiful story<br>
+ epic music<br>
+ Dynamic Combat interface very intuitive<br>
+ impressive cut scenes<br>
+ likable characters<br>
+ impressive graphics for the PSP</p>
<p>Bad points:<br>
- Linearity !!! much like an INTERACTIVE MOVIE (generic with common Japan RPG)<br>
- no character personalization (generic with common Japan RPG)<br>
- no outfits, armor and weapons visible (apart the buster sword) <br>
- too much linear dialogs (generic with common Japan RPG)<br>
- Too easy at the beginning (look like we already have a Super super hero), and very hard at the end (some ennemy attacks can kill you in ONE time... bit too much random)<br>
- No f-ckin'ways to skip the cut scenes when replaying after  having been killed !!!</p>
<p>Since Oblivion will be very butchered if ever it is released and apart of a miracle to see one day FABLE ported to the PSP... FF7CC is the best we can get on this machine at the moment if we like RPGs...</p> <p><a href="http://www.nicolas-grignon.com">Dude27</a></p>]]></description>
			<dc:creator><![CDATA[Dude27]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993718</guid>
		    <pubDate>Wed, 02 Apr 2008 14:41:05 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993706</link>
		    <description><![CDATA[<p>For those of you who say they won't play this because it's not true to the original, what would you do to make it so? I'm just interested in hearing your ideas.</p>
<p>I view Crisis Core as a game set in the FFVII universe, but is its own game and tells its own story. I am very fascinated in learning more about the guy who Cloud modeled himself after. In the original, he was just a mysterious, black-haired, Cloud look-alike without a back story. Learning more about Zack is reason enough for me to play this game. And so far, it seems Squeenix has stayed true to the spirit of the original. It may even be more emotional than the original.</p> <p><a href="http://www.iankedesign.com">vizual3y3z</a></p>]]></description>
			<dc:creator><![CDATA[vizual3y3z]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993706</guid>
		    <pubDate>Wed, 02 Apr 2008 14:40:46 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993691</link>
		    <description><![CDATA[<p>I can safely say that this is one of the best games for the PSP with GOW following right behind.</p> <p><a href="n/a">xarchsagex</a></p>]]></description>
			<dc:creator><![CDATA[xarchsagex]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993691</guid>
		    <pubDate>Wed, 02 Apr 2008 14:40:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993640</link>
		    <description><![CDATA[<p>Anyone want to buy me a PSP?  Please?</p> <p>phnord</p>]]></description>
			<dc:creator><![CDATA[phnord]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993640</guid>
		    <pubDate>Wed, 02 Apr 2008 14:38:44 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993625</link>
		    <description><![CDATA[<P>I'll wait for the PS2 port.</P> <p><a href="http://pissedoffgaming.blogspot.com/">Rebelphoenix83</a></p>]]></description>
			<dc:creator><![CDATA[Rebelphoenix83]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993625</guid>
		    <pubDate>Wed, 02 Apr 2008 14:38:15 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993512</link>
		    <description><![CDATA[<P>I bought a PSP for this game, and I'm not sorry I did so. Incredible RPG.</P> <p>Luv2Hate</p>]]></description>
			<dc:creator><![CDATA[Luv2Hate]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993512</guid>
		    <pubDate>Wed, 02 Apr 2008 14:34:11 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993374</link>
		    <description><![CDATA[<p>Great game...I just bought my PSP and it was one of the first games I played on it...</p> <p>JohnD212</p>]]></description>
			<dc:creator><![CDATA[JohnD212]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993374</guid>
		    <pubDate>Wed, 02 Apr 2008 14:29:56 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993362</link>
		    <description><![CDATA[<P>I just beat this last night... another thing I loved about it was the ability to buy potions and ethers at any time (as long as you're not in combat, of course), which gives you the ability to keep yourself well stocked before boss fights</P> <p>kathartik</p>]]></description>
			<dc:creator><![CDATA[kathartik]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993362</guid>
		    <pubDate>Wed, 02 Apr 2008 14:29:39 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993293</link>
		    <description><![CDATA[<p>Wii conversion, please Squenix. Thank you.</p> <p><a href="http://shir.no.sapo.pt/swd/">Shiryu</a></p>]]></description>
			<dc:creator><![CDATA[Shiryu]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993293</guid>
		    <pubDate>Wed, 02 Apr 2008 14:27:43 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993287</link>
		    <description><![CDATA[<p>FF6 &gt; FF7; No prequel/sequel necessary + Opera + Bi-Pedal magic tanks with laser beams.  Also, Kefka.</p> <p>rob2112</p>]]></description>
			<dc:creator><![CDATA[rob2112]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993287</guid>
		    <pubDate>Wed, 02 Apr 2008 14:27:26 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993150</link>
		    <description><![CDATA[<p>@<a href="#c4992898">tme2nsb</a>: please dont you will be missing out on a great game with an excellent way of delivering an epic story that will keep you hooked<br>
im begging you to reconsider<br>
(i love this game to much lol)</p> <p><a href="http://">Goron2000</a></p>]]></description>
			<dc:creator><![CDATA[Goron2000]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993150</guid>
		    <pubDate>Wed, 02 Apr 2008 14:22:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4993057</link>
		    <description><![CDATA[<p>DMW is boring... I can fight 100 battles, but unless I roll 7 7 7 I don't level up? Screw you. I'm about half way through the game after pre-ordering it, but it has some serious flaws that could have been easily fixed... but once again squeenix tries to prove they can make something other than an RPG, or usher in the new generation of RPG.</p>
<p>When I get sick of the DMW? I waste all my MP, because the second I do, I roll nothing but modulating phases as the game attempts to give me a chance to get back into the fight.</p> <p><a href="n/a">aveneyer</a></p>]]></description>
			<dc:creator><![CDATA[aveneyer]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4993057</guid>
		    <pubDate>Wed, 02 Apr 2008 14:19:28 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992898</link>
		    <description><![CDATA[<P>I too agree that anything after FF7 is not true to the original. I will avoid this.</P> <p>tme2nsb</p>]]></description>
			<dc:creator><![CDATA[tme2nsb]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992898</guid>
		    <pubDate>Wed, 02 Apr 2008 14:14:50 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992883</link>
		    <description><![CDATA[<p>@<a href="#c4991017">Kyle81</a>: i was thinking the same, i completed it a few days ago and i can tell you that its pretty much a stand alone game you dont need any knowledge of ff7 to enjoy it.<br>
but i do think it enhances the game greatly if you have at least played through half of ff7.<br>
 the ending is awesome, never had a game bring tears flowing like that.<br>
 I LOVE THIS GAME!!!!</p> <p><a href="http://">Goron2000</a></p>]]></description>
			<dc:creator><![CDATA[Goron2000]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992883</guid>
		    <pubDate>Wed, 02 Apr 2008 14:14:23 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992800</link>
		    <description><![CDATA[<p>I bought Crisis Core a few days ago and i can't put it down. It is SO good. The only thing that stops me from playing is having to recharge the PSP.</p> <p>TONX</p>]]></description>
			<dc:creator><![CDATA[TONX]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992800</guid>
		    <pubDate>Wed, 02 Apr 2008 14:11:45 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992570</link>
		    <description><![CDATA[<p>I do like what I've played of this game so far.  It's a good prequel to Final Fantasy 7.  My sister has beaten it(She just played straight through barely any missions.)  I'm about halfway through..in my own do a dozen missions in the little breaks at work and play a chapter or so at home way.  The fact that you can run around almost every random encounter is a little weird.(You should NOT run around even most of them if you want to level, but the fact that you can is weird.) and I can not for the life of me figure out the materia fusion to my satisfaction...</p>
<p>The stores in the menu = GOOD IDEA.</p>
<p>Having Save in a seperate button from the main menu = bad idea.</p>
<p>Tonberry summon = AWESOME.</p>
<p>@<a href="#c4992240">fuchikoma</a>:  On top of not being able to skip them...they really ARE that long.  I lost a boss fight once and checked my email during the repeat cutscene.</p> <p>Ajh</p>]]></description>
			<dc:creator><![CDATA[Ajh]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992570</guid>
		    <pubDate>Wed, 02 Apr 2008 14:03:34 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992547</link>
		    <description><![CDATA[<P>I just bought this a few minutes ago. pure awesomeness.</P> <p><a href="n/a">Sweet Tooth</a></p>]]></description>
			<dc:creator><![CDATA[Sweet Tooth]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992547</guid>
		    <pubDate>Wed, 02 Apr 2008 14:02:50 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992494</link>
		    <description><![CDATA[<p>I wish the DMW system wouldn't bother me so much in battles, as in just deploying whatever skill or telling me I leveled up instead of making me watch the slots spin.</p> <p>Benzak</p>]]></description>
			<dc:creator><![CDATA[Benzak]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992494</guid>
		    <pubDate>Wed, 02 Apr 2008 14:01:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992492</link>
		    <description><![CDATA[<p>The game is great in chunks. I feel this need to do all the missions, but they get old when trying to do a ton in a row.</p>
<p>I think the combat system is over all pretty average.  While it does work it's nothing to write home about.  In my opinion it's like dumbed down version of the Kingdom Hearts battle system.  The lack of party members is also a bit of a bummer.</p>
<p>I think a battle system with more emphasis on hack and slash, something similar to Devil May Cry or God of War, would have been better. To each his own though.</p> <p><a href="http://">RichMeisterMan</a></p>]]></description>
			<dc:creator><![CDATA[RichMeisterMan]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992492</guid>
		    <pubDate>Wed, 02 Apr 2008 14:01:15 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992460</link>
		    <description><![CDATA[<P>This is not enough to make me buy a PSP. I don't buy handhelds or consoles for one game alone.</P> <p><a href="n/a">KM91</a></p>]]></description>
			<dc:creator><![CDATA[KM91]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992460</guid>
		    <pubDate>Wed, 02 Apr 2008 14:00:26 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992423</link>
		    <description><![CDATA[<p>I think I've said it before, but I'll say it again, if you are an actual fan of everything FFVII did as far as characters, story, setting, and plot...then you should be egregiously offended at everything the "Compilation" project has ever done when it molested the world if FFVII.  Advent Children ALONE was god awful in terms of staying true to the original.  And there's good reason for this people: EVERYONE INVOLVED IN THE ORIGINAL GAME IS GONE.</p>
<p>Advent Children was an insult to FFVII and honestly, knowing what they've done kind of makes me hate the original a little bit, and that's sad. I feel guilty for playing it...sequels and prequels aren't supposed to make you do that.</p>
<p>I can go into an in depth list of failings of Advent Children as well as how this prequel has added NOTHING good to the story, an in fact only made it worse with this Genesis and "Testing of a testing of a project for Sephiroth" bullshit.</p>
<p>If you LIKE Final Fantasy VII please do yourselves a favor and stay AWAY from anything after the first game...</p> <p>PathRifter</p>]]></description>
			<dc:creator><![CDATA[PathRifter]]></dc:creator>
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		    <pubDate>Wed, 02 Apr 2008 13:59:18 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992365</link>
		    <description><![CDATA[<p>Great review!  I've been singing the praises of the mission system to all my friends.  It does perfectly what few psp games are able to pull off - breaking gameplay into bitesize chunks.  I'm not always able to sit down and play for an hour at a time, but i can certainly find 10-15 minutes throughout my day to squeeze in a mission or two.</p> <p>s2sxiii</p>]]></description>
			<dc:creator><![CDATA[s2sxiii]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992365</guid>
		    <pubDate>Wed, 02 Apr 2008 13:57:38 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992240</link>
		    <description><![CDATA[<P>Overlong unskippable cutscene replays? That has to be the cardinal sin of game design. It goes beyond broken controls and into the realm of no controls. A DVD player is more interactive, and those allowed authors to break controls at will!</P>
<P>Sadly I REALLY want to see this game so I'll probably buy it. But in most cases that would be a no-buy right there though.</P> <p><a href="n/a">fuchikoma</a></p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992240</guid>
		    <pubDate>Wed, 02 Apr 2008 13:53:58 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992149</link>
		    <description><![CDATA[<p>Play the Tales series or various tri-Ace titles if, like me, you find the battle system in this lacking but enjoy real-time combat in RPGs overall. <br>
On that note, I really hope Square announces the two PSP Star Ocean ports for localization soon. They just announced FF4 DS after all.</p> <p>Fonic</p>]]></description>
			<dc:creator><![CDATA[Fonic]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992149</guid>
		    <pubDate>Wed, 02 Apr 2008 13:51:14 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992137</link>
		    <description><![CDATA[<p>i am playing "mission first" so basically i clear all the missions up to "very hard" and then play the story which makes the main story a breeze - 1 hit kill normal enemies and bosses goes down after couple of spells. I hate the "random" encounters frequency that I always "hug" the edge when walking so i can avoid them....</p> <p>shaselai</p>]]></description>
			<dc:creator><![CDATA[shaselai]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992137</guid>
		    <pubDate>Wed, 02 Apr 2008 13:50:52 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992127</link>
		    <description><![CDATA[<P>IMO, the DMW is one of the most annoying aspects of Crisis Core.  It makes battles feel way too random and out of the player's control.  Since it spins on its own, you can even stand still and it will unleash special attacks and level-ups by itself.  It gets a bit obnoxious to have it constantly interrupt battles with bells and whistles.</P>
<P>I do think it's neat to go back to the beloved FF7 world remade with new graphics.  That being said, I'm getting tired of the current Square style, where EVERYBODY is designed to be a beautiful man, often with blue or green eyes.  I liked it better when Sephiroth was the only one like that.</P> <p>burpingcat</p>]]></description>
			<dc:creator><![CDATA[burpingcat]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992127</guid>
		    <pubDate>Wed, 02 Apr 2008 13:50:36 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992098</link>
		    <description><![CDATA[<p>Currently playing this game as well. I loved seeing the subtle change when Zack got a little older. Longer hair, scar, and a slightly deeper voice. Very well done. I also like how they've fixed Aerith's name in the Compliation of FFVII series. I just wonder now why they didn't fix Zack's name, which should be something more like Zax (if I'm not mistaken).</p> <p><a href="http://www.iankedesign.com">vizual3y3z</a></p>]]></description>
			<dc:creator><![CDATA[vizual3y3z]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992098</guid>
		    <pubDate>Wed, 02 Apr 2008 13:49:32 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4992047</link>
		    <description><![CDATA[<p>@<a href="#c4991893">jjpember</a>: It actually doesn't matter which you play first, but you may enjoy the references to 7 from CC by playing FF7 first, but when you go from CC to FF7, some of the story elements in FF7 are blown off.</p>
<p>I'd actually recommend FF7 before Crisis Core, but it's a matter of preference, as only some things don't add up if you go from CC to FF7.</p>
<p>Just flip a coin in my opinion.</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4992047</guid>
		    <pubDate>Wed, 02 Apr 2008 13:48:10 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991955</link>
		    <description><![CDATA[<p>@<a href="#c4991547">Amuro1X</a>:</p>
<p>A remake seems likely, judging by the ending's FMV and a few minor facts don't make sense in FF7's story after playing CC.</p>
<p>It's just a question of how they'll make the Remake, I hear some people are hoping for PS3 with 4~5 active party members at once.</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991955</guid>
		    <pubDate>Wed, 02 Apr 2008 13:45:37 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991912</link>
		    <description><![CDATA[<p>Unskippable Cutscenes</p>
<p>I kind of wanted to play this game until I found about that. What the hell is wrong with game developers?</p> <p><a href="http://jpad.biz">James in Dupont</a></p>]]></description>
			<dc:creator><![CDATA[James in Dupont]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991912</guid>
		    <pubDate>Wed, 02 Apr 2008 13:44:20 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991893</link>
		    <description><![CDATA[<p>Let's say that I've never played FF7, but I'm going to (as soon as I can find a copy for the PS for less than $30). Would it be better to play FF7 or FF7: Crisis Core first?</p> <p><a href="http://">jjpember</a></p>]]></description>
			<dc:creator><![CDATA[jjpember]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991893</guid>
		    <pubDate>Wed, 02 Apr 2008 13:43:54 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991842</link>
		    <description><![CDATA[<p>damn my copy is still selaed in my drawer! (gasp) i been so hooked on wipeout pulse. i think its time to cry again. thx Fahey</p>
<p>Note: if you are planning on playing this, with out ever playing the greatest rpg of all time....FF7 where have you been? yes greatest is a big stretch, but i have it close to chrono trigger</p> <p><a href="http://">zanzibarlegend</a></p>]]></description>
			<dc:creator><![CDATA[zanzibarlegend]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991842</guid>
		    <pubDate>Wed, 02 Apr 2008 13:42:10 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991821</link>
		    <description><![CDATA[<p>I'm currently playing Crisis Core along with God of War 2. For the most part, I genuinely like the game. It has a few aspects of what I'd expect from a Final Fantasy game, just portable. It's actually more fun than I expected (Dirge left a VERY bitter aftertaste).</p>
<p>The battle system is alright. I like the fact that you can use the top buttons to cycle through your command list, but hate how restrictive the amount of your in-battle actions are. I like the DMW system, but good lord, sometimes you just want a move to come out without basically being forced into using a special you don't want.</p>
<p>I despise the repetitiveness of the missions. They seldom change in diversity; they're very bland looking and have nothing special about them other than being a necessary evil in the hunt for better items. Oh, and the fact that the difficulty description for missions being extremely vague doesn't help matters (honestly didn't know I was beating down enemies 20 levels higher than me, until I checked an outside source).</p>
<p>This game may seem like a mediocre experience, but it's no Dirge of Cerberus. Every time it seems like an average game, it does something to make itself shine. This, and God of War 2, are some of the best games for the PSP hands down.</p>
<p>Now excuse me while I go back to my sad Lv.44 Zack with a 36% mission completion rating.</p> <p><a href="http://www.fightersgeneration.com/main.htm">KeroseneClimax</a></p>]]></description>
			<dc:creator><![CDATA[KeroseneClimax]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991821</guid>
		    <pubDate>Wed, 02 Apr 2008 13:41:38 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991741</link>
		    <description><![CDATA[<P>Since I never played FF VII (never owned a PS2; since the 80gb BC seems pretty good with it, I'll probably pick it up sometime soon), will I be missing out on too much backstory to make sense of Crisis Core?</P> <p>Everard</p>]]></description>
			<dc:creator><![CDATA[Everard]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991741</guid>
		    <pubDate>Wed, 02 Apr 2008 13:38:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991694</link>
		    <description><![CDATA[<p>even though im not a final fantasy fan [spoony put that dream to rest] i will pick this up because i need a RPG for my psp...thanks for the right to business review</p> <p><a href="http://www.youtube.com/profile?user=Reddringas">NocturnOwl357</a></p>]]></description>
			<dc:creator><![CDATA[NocturnOwl357]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991694</guid>
		    <pubDate>Wed, 02 Apr 2008 13:37:30 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991670</link>
		    <description><![CDATA[<P>Playing this game has made me want more games from this universe, but not spin offs. At least one. They need to publish LOVELESS, I'd read it</P> <p>Word Man</p>]]></description>
			<dc:creator><![CDATA[Word Man]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991670</guid>
		    <pubDate>Wed, 02 Apr 2008 13:36:57 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991635</link>
		    <description><![CDATA[<P>Let's make it easy -- if you love FFVII you should probably play this.</P> <p>GhaleonUnlimited</p>]]></description>
			<dc:creator><![CDATA[GhaleonUnlimited]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991635</guid>
		    <pubDate>Wed, 02 Apr 2008 13:35:46 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991617</link>
		    <description><![CDATA[<p>@<a href="#c4991160">mashuren</a>: Seeing as psps were sold out in a lot of stores last December I don't think the userbase is as small as you might think. Sucks you don't have one.</p> <p>greeble</p>]]></description>
			<dc:creator><![CDATA[greeble]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991617</guid>
		    <pubDate>Wed, 02 Apr 2008 13:35:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991573</link>
		    <description><![CDATA[<p>@<a href="#c4991197">Magic Emperor Anima</a>:</p>
<p>Yes, this game was great. They may have made it PSP for the want of putting a great game out on PSP and also, the mission modes fit well for portability. <br>
Hard mode is great for players wanting to challenge themselves.</p>
<p>The ending likely won't fit what most fans will expect and its so emotional, it rivals FFX's ending. <br>
I cried as well... ;-;</p> <p><a href="n/a">超外人</a></p>]]></description>
			<dc:creator><![CDATA[超外人]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991573</guid>
		    <pubDate>Wed, 02 Apr 2008 13:34:01 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991547</link>
		    <description><![CDATA[<p>@<a href="#c4991160">mashuren</a>: Handful? You greatly underestimate just how many people own PSPs.</p>
<p>I have the game, and I love it. I guess it's not saying much as I loved the original and even Advent Children, but it really is a great game. It looks gorgeous, and one can only hope that Square would remake VII in this graphic style. (the hyper realism of AC was bit much imo.</p> <p><a href="http://animekatsu.com">Amuro1X</a></p>]]></description>
			<dc:creator><![CDATA[Amuro1X]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991547</guid>
		    <pubDate>Wed, 02 Apr 2008 13:33:15 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991526</link>
		    <description><![CDATA[<p>Dirge of Cerebus CG Movie was alright... hated the game though.</p> <p><a href="http://kdaph15h.googlepages.com">ph15h HATES ph15h</a></p>]]></description>
			<dc:creator><![CDATA[ph15h HATES ph15h]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991526</guid>
		    <pubDate>Wed, 02 Apr 2008 13:32:38 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991510</link>
		    <description><![CDATA[<p>@<a href="#c4991351">Foggynotion</a>: Probably nothing in there but dried up tears.  -_-</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991510</guid>
		    <pubDate>Wed, 02 Apr 2008 13:31:48 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991493</link>
		    <description><![CDATA[<p>@<a href="#c4991376">The Wreckard</a>: You could, but the fan service won't have much effect. Still a good story by itself, though it'll have more effect if you know the characters and are familiar with the locations and familiar music.</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991493</guid>
		    <pubDate>Wed, 02 Apr 2008 13:31:10 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991477</link>
		    <description><![CDATA[<P>@
<A href="#c4991053">Chaoticevl</A>: The enemy pop ups are harder (slightly) and deal loads of damage</P> <p>Word Man</p>]]></description>
			<dc:creator><![CDATA[Word Man]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991477</guid>
		    <pubDate>Wed, 02 Apr 2008 13:30:33 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991452</link>
		    <description><![CDATA[<p>@<a href="#c4991388">Menolly</a>: He'll love it. (or else!)</p> <p>McBonk</p>]]></description>
			<dc:creator><![CDATA[McBonk]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991452</guid>
		    <pubDate>Wed, 02 Apr 2008 13:29:42 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991449</link>
		    <description><![CDATA[<P>Yeah. I'm really digging the fact it's quite challenging on hard, but i pretty much abhor unskippeable cutscenes and the level design is pretty meh.</P> <p>Fabrice</p>]]></description>
			<dc:creator><![CDATA[Fabrice]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991449</guid>
		    <pubDate>Wed, 02 Apr 2008 13:29:36 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991401</link>
		    <description><![CDATA[<p>The only problem I see with the game so far is their encounter system.<br>
"Random" encounters aren't random at all. They're area encounters. If you step into a certain area, you will fight an enemy. If you step out and step back into this threshold, you will immediately fight an enemy again.<br>
Then, to top it off, the collision detection is really bad. The edge of the wall is often several inches away from where the texture is.<br>
Then to top it all off, the encounter hotspots are often easily avoidable by just hugging the wall all the way to the boss. You can run through an entire mission only fighting one battle, the one you're required to fight to pass the mission (which is easily visible due to it being the only encounter on the map that is visible prior to engaging).<br>
Since mission levels repeat themselves so often, you quickly become familiar with the encounter hotspots.</p> <p>Milihpen</p>]]></description>
			<dc:creator><![CDATA[Milihpen]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991401</guid>
		    <pubDate>Wed, 02 Apr 2008 13:28:12 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991397</link>
		    <description><![CDATA[<p>Me hate unskippable Cutscenes too. Me hate watching movie 2 times in a row because Me unequipped. Me want Start/+ button to skip.</p> <p><a href="http://kdaph15h.googlepages.com">ph15h HATES ph15h</a></p>]]></description>
			<dc:creator><![CDATA[ph15h HATES ph15h]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991397</guid>
		    <pubDate>Wed, 02 Apr 2008 13:28:03 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991388</link>
		    <description><![CDATA[<P>I got Crisis Core for my bf for his birthday last week. He better like it, lol. :-p</P> <p><a href="http://myspace.com/bucscheerstar">Menolly</a></p>]]></description>
			<dc:creator><![CDATA[Menolly]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991388</guid>
		    <pubDate>Wed, 02 Apr 2008 13:27:50 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991387</link>
		    <description><![CDATA[<p>Good review, Mike. I definitely agree that unskippable cutscenes are creations of the devil!!!  Especially when playing on hard mode. And when FFCC says "hard," it means... HARD!</p> <p>McBonk</p>]]></description>
			<dc:creator><![CDATA[McBonk]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991387</guid>
		    <pubDate>Wed, 02 Apr 2008 13:27:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991376</link>
		    <description><![CDATA[<p>@<a href="#c4991160">mashuren</a>:</p>
<p>You must have <i>really</i> big hands if 25 million is a handful.  I've little doubt that this title will sell in the millions and will be considered a success by anyone of the non-fanboy variety.</p>
<p>On a less troll-driven note, a question: would someone who's never played FFVII be able to follow and enjoy the game?</p> <p>The Wreckard</p>]]></description>
			<dc:creator><![CDATA[The Wreckard]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991376</guid>
		    <pubDate>Wed, 02 Apr 2008 13:27:32 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991356</link>
		    <description><![CDATA[<P>this is why i bought a PSP just for this game..and it truly delivers. now i need to go grab a tissue.</P> <p><a href="http://www.local407.com">solidsquirrel</a></p>]]></description>
			<dc:creator><![CDATA[solidsquirrel]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991356</guid>
		    <pubDate>Wed, 02 Apr 2008 13:26:45 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991351</link>
		    <description><![CDATA[<p>@<a href="#c4991197">Magic Emperor Anima</a>: *Hugs*....There, there.  It's ok....*steals wallet from back pocket*</p> <p><a href="http://www.zombo.com">Foggynotion</a></p>]]></description>
			<dc:creator><![CDATA[Foggynotion]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991351</guid>
		    <pubDate>Wed, 02 Apr 2008 13:26:38 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991346</link>
		    <description><![CDATA[<P>This has been a great purchase for me so far. Nice to be back in the FFVII universe, and a great overall game to boot.</P> <p><a href="http://www.comewalktheedge.com">-EDGE-</a></p>]]></description>
			<dc:creator><![CDATA[-EDGE-]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991346</guid>
		    <pubDate>Wed, 02 Apr 2008 13:26:24 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991336</link>
		    <description><![CDATA[<p>@<a href="#c4991160">mashuren</a>: What are you talking about? PSP has been doing extremely well in sales. Theres alot more PSP's out there than you obviously know about.</p> <p>Scott3D</p>]]></description>
			<dc:creator><![CDATA[Scott3D]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991336</guid>
		    <pubDate>Wed, 02 Apr 2008 13:26:07 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991333</link>
		    <description><![CDATA[<p>@<a href="#c4991160">mashuren</a>: 25 million isn't a handful. That is seven million more than the 360.</p> <p><a href="http://jonchoo.blogspot.com">JonC</a></p>]]></description>
			<dc:creator><![CDATA[JonC]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991333</guid>
		    <pubDate>Wed, 02 Apr 2008 13:25:53 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991296</link>
		    <description><![CDATA[<p>I would definitely buy this if I had a PSP...oh well...I'm still on the first disk in FFVII :oP</p> <p><a href="http://">Kj719</a></p>]]></description>
			<dc:creator><![CDATA[Kj719]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991296</guid>
		    <pubDate>Wed, 02 Apr 2008 13:24:47 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991294</link>
		    <description><![CDATA[<p>i really couldnt stand the game. I hate the randomness of the DMW. It did look amazing though, so crisp and clear.</p> <p>Gadzooks149</p>]]></description>
			<dc:creator><![CDATA[Gadzooks149]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991294</guid>
		    <pubDate>Wed, 02 Apr 2008 13:24:43 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991275</link>
		    <description><![CDATA[<p>This is a lovely game. Beautifully made, acted, written, and presented, with kickass gameplay to boot.</p>
<p>It's turning me into a Zack fan, which is a big feat for a Cloud fanboy like myself. You just can't dislike the guy.</p> <p><a href="http://www.mattlaskodi.com">Machete_Bear</a></p>]]></description>
			<dc:creator><![CDATA[Machete_Bear]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991275</guid>
		    <pubDate>Wed, 02 Apr 2008 13:24:06 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991241</link>
		    <description><![CDATA[<p>I really love the new review system it's really making it easier for me to tell what worth my hard earned dollars and what's worth the price of a rental.  That said if I can borrow a PSP I'll have to track down this game and give it a shot.</p> <p><a href="http://shitshooters.wordpress.com/">Deltakiral</a></p>]]></description>
			<dc:creator><![CDATA[Deltakiral]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991241</guid>
		    <pubDate>Wed, 02 Apr 2008 13:22:48 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991197</link>
		    <description><![CDATA[<p>I beat it already, and I'm playing it a second time. Didn't get to beat all of the side missions I wanted, and I wanna fight the supposed hardcore secret boss.</p>
<p>The game is beautiful. Soundtrack is excellent, and the graphics are pretty. Gameplay also works well and it's really fluid for being on a portable.</p>
<p>Also, yes, I cried at the end. I mean, <b>cried</b>. That's right, I'm a big emotional baby. I just get too into storylines of both movies and games, it seems.</p>
<p>Now I need a hug.   -_-</p> <p><a href="http://myspace.com/poeticmassacre">Saint Anima</a></p>]]></description>
			<dc:creator><![CDATA[Saint Anima]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991197</guid>
		    <pubDate>Wed, 02 Apr 2008 13:21:05 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991160</link>
		    <description><![CDATA[<p>Yay for the handful of PSP owners out there, I guess. Why SE would choose to release this game for a handheld with such a small user base is beyond me. I'm sure if they released it for the PS2 it would have been successful.</p>
<p>Here's hoping for a PS2 port, à la GTA:LCS.</p> <p><a href="http://dukeofthebump.livejournal.com">mashuren</a></p>]]></description>
			<dc:creator><![CDATA[mashuren]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991160</guid>
		    <pubDate>Wed, 02 Apr 2008 13:19:40 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991091</link>
		    <description><![CDATA[<p>Like I said before, the stages are repetitive as hell but the storyline what makes this game good.</p> <p>djricekcn</p>]]></description>
			<dc:creator><![CDATA[djricekcn]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991091</guid>
		    <pubDate>Wed, 02 Apr 2008 13:17:50 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991068</link>
		    <description><![CDATA[<p>I'm playing this on hard right now. Unskippable cut scenes may be a reason to NOT challenge yourself with this one. I've just been in a habit lately of feeling patronized by default difficulties and continued when leaping into this title.</p> <p>Mavwick</p>]]></description>
			<dc:creator><![CDATA[Mavwick]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991068</guid>
		    <pubDate>Wed, 02 Apr 2008 13:17:03 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991060</link>
		    <description><![CDATA[<p>Love that you describe the extent of your play at the end. More reviews should do that, stellar idea.</p> <p><a href="n/a">kennyd1</a></p>]]></description>
			<dc:creator><![CDATA[kennyd1]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991060</guid>
		    <pubDate>Wed, 02 Apr 2008 13:16:46 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991053</link>
		    <description><![CDATA[<p>So far I'm enjoying the game but I can't tell what the difficulties for the missions mean, normal and hard are about the same to me and zack is level 9.</p> <p>Chaoticevl</p>]]></description>
			<dc:creator><![CDATA[Chaoticevl]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991053</guid>
		    <pubDate>Wed, 02 Apr 2008 13:16:39 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991048</link>
		    <description><![CDATA[<p>I was a big fan of Zack and his whole storyline from the original game and I thought that the Last Order ova was awesome (except for sephiroth jumping into the lifestream and the gravity rape).</p>
<p>So I am really happy to hear such universally positive reviews on this game. I don't have a PSP so deep down I hope this gets a PS2 port, but if I ever do get a PSP this will be my first purchase.</p> <p><a href="http://lackshmana.deviantart.com">Lackshmana</a></p>]]></description>
			<dc:creator><![CDATA[Lackshmana]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991048</guid>
		    <pubDate>Wed, 02 Apr 2008 13:16:31 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991042</link>
		    <description><![CDATA[<p>Sounds good! I'll pick it up while I'm in the US this summer. 'Cause it'll be half as expensive as buying it in Norway when it does get out here.</p> <p>MrPerson</p>]]></description>
			<dc:creator><![CDATA[MrPerson]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991042</guid>
		    <pubDate>Wed, 02 Apr 2008 13:16:19 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4991017</link>
		    <description><![CDATA[<p>I never could bring myself to beat the original FF7, though I know most of what happens in it.  Would a person be fine just playing Crisis Core without having played through all of 7?  CC looks real good</p> <p>Kyle81</p>]]></description>
			<dc:creator><![CDATA[Kyle81]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4991017</guid>
		    <pubDate>Wed, 02 Apr 2008 13:15:17 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990957</link>
		    <description><![CDATA[<p>Ty for your review, definitely more insightful than other reviews out there.</p> <p>Unstop</p>]]></description>
			<dc:creator><![CDATA[Unstop]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990957</guid>
		    <pubDate>Wed, 02 Apr 2008 13:13:49 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990937</link>
		    <description><![CDATA[<P>The not being able to skip the cutscene was pretty annoying, but it was all worth it because the ending to this game is one of the most epic I have seen.</P> <p>Striker118</p>]]></description>
			<dc:creator><![CDATA[Striker118]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990937</guid>
		    <pubDate>Wed, 02 Apr 2008 13:13:23 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990903</link>
		    <description><![CDATA[<p>I agree totally with the review,amazing and wonderful game,the "final-fan service" that everyone that loves the franchise could dream,maybe it's time to think in the remake-continuation of FF VII? Remember that the secret end of Dirge of Cerberus points that,SE needs to close this loved franchise with a masterpiece.</p> <p>OT79</p>]]></description>
			<dc:creator><![CDATA[OT79]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990903</guid>
		    <pubDate>Wed, 02 Apr 2008 13:12:35 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990850</link>
		    <description><![CDATA[<p>This game reminds me of Tales of the World: Radiant Mythology. I dislike the side missions but I can't stop doing them.</p> <p>M</p>]]></description>
			<dc:creator><![CDATA[M]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990850</guid>
		    <pubDate>Wed, 02 Apr 2008 13:10:46 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990848</link>
		    <description><![CDATA[<P>sweet! thnx mike!</P> <p><a href="http://www.myspace.com/darthearl">Darthearl</a></p>]]></description>
			<dc:creator><![CDATA[Darthearl]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990848</guid>
		    <pubDate>Wed, 02 Apr 2008 13:10:39 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990846</link>
		    <description><![CDATA[<p>I have not fully played through the game yet, but i must say this review is spot on. The DMW is weird since its entirely random it seems, (i even leveled up two spins in a row), but it still works great, the limit breaks are not really something you must rely on to beat an enemy, its more of a bonus.</p>
<p>The mission mode, god, its very solid but they sure could have spiced it up abit more.</p> <p><a href="n/a">pangbulle</a></p>]]></description>
			<dc:creator><![CDATA[pangbulle]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990846</guid>
		    <pubDate>Wed, 02 Apr 2008 13:10:37 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990836</link>
		    <description><![CDATA[<P>im loving this game so far...but i agree with the lack of skiping cut scenes...but other then that this is the best psp game to date(well...possible tie with GoW:CoO)</P> <p>Rastaman4200</p>]]></description>
			<dc:creator><![CDATA[Rastaman4200]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990836</guid>
		    <pubDate>Wed, 02 Apr 2008 13:10:25 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990820</link>
		    <description><![CDATA[<p>Sounds awesome; now if I could just find a PSOne memory card that doesn't cost as much as or more than a new PS2 game so I can play the original D:</p> <p>Norellicus</p>]]></description>
			<dc:creator><![CDATA[Norellicus]]></dc:creator>
		    <guid isPermaLink="false">9:375015:c4990820</guid>
		    <pubDate>Wed, 02 Apr 2008 13:10:01 MDT</pubDate>
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		    <title><![CDATA[Crisis Core Review: Zack Fair In Love And War]]></title>
		    <link>http://kotaku.com/375015/crisis-core-review-zack-fair-in-love-and-war#c4990812</link>
		    <description><![CDATA[<P>Have it and love it. Thanks for your thoughts Fahey.</P>
<P>Again, one of the best parts of the new review system is telling us how much of the game was played before the review. Very helpful.</P> <p>Slint</p>]]></description>
			<dc:creator><![CDATA[Slint]]></dc:creator>
		   