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		<title><![CDATA[Dragon Ball Z: Burst Limit In Action - Kotaku Comments]]></title>
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			<title><![CDATA[Dragon Ball Z: Burst Limit In Action - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Tue, 17 Jun 2008 12:45:07 MDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 17 Jun 2008 12:45:07 MDT]]></pubDate>
		<link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action]]></link>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c6244654]]></link>
		    <description><![CDATA[<P>Does not have online co-op, yet the box says it does, anger mixed with depression.</P> <p><a href="http://www.politicalgamer.com">CapnSpank</a></p>]]></description>
			<dc:creator><![CDATA[CapnSpank]]></dc:creator>
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		    <pubDate><![CDATA[Tue, 17 Jun 2008 12:45:07 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c5013726]]></link>
		    <description><![CDATA[<p>that's a damn PRETTY looking game, dAMN PRETTY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p> <p>freespeech</p>]]></description>
			<dc:creator><![CDATA[freespeech]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 03 Apr 2008 14:16:29 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4826330]]></link>
		    <description><![CDATA[<p>I LOOKS good, have never played one of these games thought, I guess it'll just stay that way, I mean I used to love the tv show, but a game? It seems a little kiddy.</p> <p><a href="http://youtube.com/profile?user=artofwar420">artofwar420</a></p>]]></description>
			<dc:creator><![CDATA[artofwar420]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 22 Mar 2008 17:49:34 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4803714]]></link>
		    <description><![CDATA[<p>@<a href="#c4797130">KaliKOtt</a>: You wanted the characters to look like real people or something?</p> <p><a href="http://myspace.com/eastx">eastx</a></p>]]></description>
			<dc:creator><![CDATA[eastx]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 22:48:15 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4803603]]></link>
		    <description><![CDATA[<p>I would buy this game but it's basically a redone version of the first DBZ: Budokai with Budokai 3 controls and shinier graphics. I'll pass.</p> <p>Chupakun</p>]]></description>
			<dc:creator><![CDATA[Chupakun]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 22:33:24 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4802857]]></link>
		    <description><![CDATA[<p>@<a href="#c4793210">Communist_Gamer</a>: I don't get it... Fighting looks as good as the wii both versions of it, and all the other many ps2 versions. Graphics are crisp though, and I like that, OOOOOO Shiny.</p> <p><a href="n/a">ThatsMrOffDutyNinja</a></p>]]></description>
			<dc:creator><![CDATA[ThatsMrOffDutyNinja]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 21:13:25 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4802434]]></link>
		    <description><![CDATA[<p>This game actually looks very, very good at this point.</p>
<p>Having grown up with DB, it's a fucking shame that Funimation degraded it to a point where every supposed "anime aficionado" prods the series with a stick and laughs at it.</p> <p><a href="http://kusory.seesaa.net">muu</a></p>]]></description>
			<dc:creator><![CDATA[muu]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 20:35:21 MDT]]></pubDate>
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		<item>
		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4801701]]></link>
		    <description><![CDATA[<p>@<a href="#c4793137">Stormrider</a>: In example:</p>
<p>"KAMEHAMEHA!!!"(really reallllllllly fast)<br>
like they do in the new ones when you just tap uhhh forward and circle...</p>
<p>and it just goes *PEW*kamehameha*PEW* in about .5 seconds</p>
<p>Have you never played a DBZ game? pish posh... &gt;,&gt;</p> <p>MySoul7</p>]]></description>
			<dc:creator><![CDATA[MySoul7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 19:35:34 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4800261]]></link>
		    <description><![CDATA[<p>Graphics look very good. Though the controls could be problematic...Here's hoping the game adapts well to the PS controller.</p> <p>B33</p>]]></description>
			<dc:creator><![CDATA[B33]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 17:40:20 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4800243]]></link>
		    <description><![CDATA[<p>Looks. Fucking. Awesome.</p> <p>ebheble</p>]]></description>
			<dc:creator><![CDATA[ebheble]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 17:38:54 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4798646]]></link>
		    <description><![CDATA[<p>@<a href="#c4795014">Ryumeka</a>: one bit looked like the end of the cell fight. So i guess that far at least.</p>
<p>The best dbz fighting game imo is hyper dimension, I played the rom of that one for hours.</p> <p>wizardofoz85</p>]]></description>
			<dc:creator><![CDATA[wizardofoz85]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 15:59:01 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4797809]]></link>
		    <description><![CDATA[<p>@<a href="#c4797130">KaliKOtt</a>: I'm surprised it took so long for someone to point this out. Maybe the lines are better defined and the coloring looks nicer, but it still looks a lot like the Budokai games.</p>
<p>However, I liked those games, and I still like DBZ, so I'm willing to stay interested in this for now.</p> <p><a href="n/a">ghettosmurf</a></p>]]></description>
			<dc:creator><![CDATA[ghettosmurf]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 15:16:15 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4797227]]></link>
		    <description><![CDATA[<p>Actually good usage of cel shading.</p> <p><a href="http://www.thesupersoldiers.com">Papa Midnight</a></p>]]></description>
			<dc:creator><![CDATA[Papa Midnight]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:49:46 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4797193]]></link>
		    <description><![CDATA[<p>That actually looked like fun, I may just pick it up. Though of course it probably won't be better than legends.</p> <p>Word Man</p>]]></description>
			<dc:creator><![CDATA[Word Man]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:48:57 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4797130]]></link>
		    <description><![CDATA[<p>Meh, other than slightly improved shading it still looks like the PS2/Wii DBZs</p>
<p>Budokai 3 is still the best for me although it has that awful guesswork combo thing</p> <p>KaliKOtt</p>]]></description>
			<dc:creator><![CDATA[KaliKOtt]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:46:07 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4796730]]></link>
		    <description><![CDATA[<p>@<a href="#c4796003">kidko</a>: A sped up/hyper Rumble Fish engine would do the trick. This game looks a little better, although capturing the wildly hyperbolic fights DBZ has (after managing to sit through the dialogue and screaming) seems difficult. Marvel VS Capcom 2 has the speed and the flashy system and would also make for an interesting DBZ adaptation.</p> <p><a href="n/a">Shalashaska</a></p>]]></description>
			<dc:creator><![CDATA[Shalashaska]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:29:34 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4796710]]></link>
		    <description><![CDATA[<P>Wow, I'm honestly impressed by the graphics</P> <p>Ragarnok</p>]]></description>
			<dc:creator><![CDATA[Ragarnok]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:28:44 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4796249]]></link>
		    <description><![CDATA[<p>Looks promising... Atari should focus on their strengths (good dragon ball games and... other stuffs)</p> <p>reptile168</p>]]></description>
			<dc:creator><![CDATA[reptile168]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:13:32 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4796003]]></link>
		    <description><![CDATA[<p>The controls are awesome, no worries. The crew at Dimps did a fine job</p> <p><a href="http://www.okratron5000.com/">kidko</a></p>]]></description>
			<dc:creator><![CDATA[kidko]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 14:06:33 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4795721]]></link>
		    <description><![CDATA[<P>The game is looking great, i've been a big fan of DBZ for a long time. Hopefully the controls get better, which is wishful thinking, but hell watching that trailer got me excited about the game again</P> <p><a href="n/a">Dizzle</a></p>]]></description>
			<dc:creator><![CDATA[Dizzle]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:57:12 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4795042]]></link>
		    <description><![CDATA[<p>Only Thing That I'm Thinking Is The Dlc.</p> <p>Wait</p>]]></description>
			<dc:creator><![CDATA[Wait]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:33:54 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4795014]]></link>
		    <description><![CDATA[<p>Any word on how far in the storyline it goes?</p>
<p>I saw Freiza, and I know it goes past the Vegeta/Nappa fight.</p> <p>Ryumeka</p>]]></description>
			<dc:creator><![CDATA[Ryumeka]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:32:47 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794379]]></link>
		    <description><![CDATA[<p>It's looking really good. How much is a 360 in Europe? :P</p> <p><a href="http://carapauscomchantilly.blogspot.com">Mr.Garcia</a></p>]]></description>
			<dc:creator><![CDATA[Mr.Garcia]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:12:51 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794319]]></link>
		    <description><![CDATA[<p>So is this still going to have the open area fights of the recent games?</p>
<p>That was really the only thing that sold me on them.</p>
<p>The actual battle mechanics have always been mediocre in all the 3D DBZ fighters, but at least with the Tenkaichi games you could move around the large areas and what not.</p> <p><a href="http://lackshmana.deviantart.com">Lackshmana</a></p>]]></description>
			<dc:creator><![CDATA[Lackshmana]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:11:11 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794281]]></link>
		    <description><![CDATA[<p>Wow, this could be the first DBZ game ever that I might buy.</p> <p><a href="http://n/a">Candlejack</a></p>]]></description>
			<dc:creator><![CDATA[Candlejack]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:10:06 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794197]]></link>
		    <description><![CDATA[<p>Woohoo! DBZ in HD!</p> <p><a href="http://avalonstar.com">Bryan</a></p>]]></description>
			<dc:creator><![CDATA[Bryan]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:07:33 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794143]]></link>
		    <description><![CDATA[<p>"Of course there won't be a truly accurate DBZ fighter until matches actually take 90 minutes and are comprised of 75% nonsensical dialogue.."</p>
<p>very, very true</p> <p>hotgarbage</p>]]></description>
			<dc:creator><![CDATA[hotgarbage]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:05:43 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794035]]></link>
		    <description><![CDATA[<p>How many goddamn dbz games are there now?</p> <p>kyosuke9999</p>]]></description>
			<dc:creator><![CDATA[kyosuke9999]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:02:26 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4794004]]></link>
		    <description><![CDATA[<P>Will the game include a Japanese voice option?</P> <p>GamerGuyX</p>]]></description>
			<dc:creator><![CDATA[GamerGuyX]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 13:01:44 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793942]]></link>
		    <description><![CDATA[<p>oh and...DRAGON DRAGON ROCK THE DRAGON DRAGON BALL Z (yell) hahaha, i remember me and my friend wore all our dragon ball z shirts from the 5th grade one week in high-school. i have pics some where...</p> <p>pandafresh</p>]]></description>
			<dc:creator><![CDATA[pandafresh]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:59:56 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793922]]></link>
		    <description><![CDATA[<p>I haven't played a Dragonball Z game years, so I will probably pick this one up for the 360.</p> <p>RockstarLlama</p>]]></description>
			<dc:creator><![CDATA[RockstarLlama]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:59:31 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793888]]></link>
		    <description><![CDATA[<P>I enjoyed playing the Wii version of DBZ, and think this one looks promising simply for nostalgia factor. My question is why do we have to keep playing the same saga's over and over and over. It's worse than Star Wars games the way they keep doing the same scenario over and over. Aren't there years of episodes to pull from post-Cell Saga that never aired here?</P> <p>runner73</p>]]></description>
			<dc:creator><![CDATA[runner73]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:58:42 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793814]]></link>
		    <description><![CDATA[<p>Actually Mr. Fahey, ALL martial arts fights take 90 min with incomprehensible dialogue.</p> <p><a href="http://">Angryrider</a></p>]]></description>
			<dc:creator><![CDATA[Angryrider]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:56:40 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793736]]></link>
		    <description><![CDATA[<p>I liked all the budokai and tenkaihici series but Burst Limit might only be a rent for me since there is only going to be 21 characters and 5 stages.</p>
<p>Also they are stopping at the Cell sega, I really liked Mystic Gohan or Ultimate Gohan whatever name you prefer.</p> <p>WolfGod</p>]]></description>
			<dc:creator><![CDATA[WolfGod]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:54:46 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793666]]></link>
		    <description><![CDATA[<p>@<a href="#c4793137">Stormrider</a>: <br>
You want a new system? Try the Tenkaichi games. Trust me, you'll be yearning for the old system in no time.</p>
<p>Hell, I shouldn't have even replied to this... calling it a console port of Shin Budokai is just plain ignorance.</p> <p>The Fatass of Kickassness</p>]]></description>
			<dc:creator><![CDATA[The Fatass of Kickassness]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:52:35 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793533]]></link>
		    <description><![CDATA[<p>Ohhh yes.  This is looking damn fine.</p> <p>Hollowcow</p>]]></description>
			<dc:creator><![CDATA[Hollowcow]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:48:34 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793475]]></link>
		    <description><![CDATA[<p>So? Lots of series are over and live on through video games and novels. As long as the game is fun I can play.</p> <p>FrigidAir44</p>]]></description>
			<dc:creator><![CDATA[FrigidAir44]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:46:19 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793423]]></link>
		    <description><![CDATA[<p>@<a href="#c4793210">Communist_Gamer</a>: Tool... why must you add to the pylons. :P</p>
<p>Either way... Why hasn't Atari croaked yet?</p> <p><a href="http://www.graphicspectrum.com">LionheartAce</a></p>]]></description>
			<dc:creator><![CDATA[LionheartAce]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:44:46 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793411]]></link>
		    <description><![CDATA[<p>Next time on ctuck... *ending theme song*</p>
<p>But seriously... who's buying all these DBZ games?</p> <p><a href="http://codysramblings.com">ctuck</a></p>]]></description>
			<dc:creator><![CDATA[ctuck]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:44:19 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793410]]></link>
		    <description><![CDATA[<P>Doesn't look like a bad buy, might look in to this one.</P> <p>Balmung576</p>]]></description>
			<dc:creator><![CDATA[Balmung576]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:44:16 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793398]]></link>
		    <description><![CDATA[<p>@<a href="#c4793190">huginn - No I will not give you a hug!</a>:</p>
<p>Well you have to think this Anime has trancended normality.  It is a pulp culture icon on both Japan, and the United States.</p>
<p>I would compare it to Comic Book type status.  People love to play Batman, Superman, and other games of those characters.  The only thing with Anime is that it is one long soap opera.  There is a true end.  Unlike American animation where it is just segments of events many of times.</p>
<p>So I am not surprised people still have high interest in DBZ.  Heck I still do, and it has been years since I have seen an episode.  I enjoyed the simplicity of it all.  Good guys fight bad guys...bad guys lose at last minute push by good guys.  Nothing fancy, but what it did was to be a nice simple escape.  I think some people just take the show to seriously.</p> <p><a href="n/a">Figcoinc</a></p>]]></description>
			<dc:creator><![CDATA[Figcoinc]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:43:38 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793387]]></link>
		    <description><![CDATA[<p>@<a href="#c4793210">Communist_Gamer</a>: Death.</p> <p><a href="n/a">Aethyr</a></p>]]></description>
			<dc:creator><![CDATA[Aethyr]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:43:15 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793351]]></link>
		    <description><![CDATA[<P>@<A href="#c4793210">Communist_Gamer</A>:</P>
<P>I apologise for my comment. 4Chan has given me much love over the years :P</P> <p><a href="http://n/a">Communist_Gamer</a></p>]]></description>
			<dc:creator><![CDATA[Communist_Gamer]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:41:58 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793324]]></link>
		    <description><![CDATA[<p>@<a href="#c4793121">ProfWho</a>: Maybe in the next re-release of the show on DVD, they'll recreate everything using the game's engine.</p>
<p>Actually, that sounds pretty cool.</p>
<p>@<a href="#c4793137">Stormrider</a>: It's either "whooooosh!!!" or a high-pitched "fwiiiiing!!!", I think.</p> <p><a href="http://">Gospel X</a></p>]]></description>
			<dc:creator><![CDATA[Gospel X]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:41:01 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793300]]></link>
		    <description><![CDATA[<P>oh the memories of being  in love with DBZ when i was a teenager.</P>
<P>i was seriously addicted to it.</P>
<P>i had shirts and everything</P>
<P>now not so much, but this game may get me back into it for nostailga purposes.</P> <p><a href="http://">Dakobah</a></p>]]></description>
			<dc:creator><![CDATA[Dakobah]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:40:09 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793210]]></link>
		    <description><![CDATA[<P>NO ONES SAID IT YET! YES!</P>
<P>You know that DBZ's balls are OVER 9000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1</P> <p><a href="http://n/a">Communist_Gamer</a></p>]]></description>
			<dc:creator><![CDATA[Communist_Gamer]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:37:22 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793190]]></link>
		    <description><![CDATA[<p>In before the meme.</p>
<p>Seriously, didn't this series end years ago? I've never ever heard of anything of this before. Games being made so regularly after the series has officially ended year after year.</p> <p><a href="http://pawcraft.blogspot.com">huginn</a></p>]]></description>
			<dc:creator><![CDATA[huginn]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:36:33 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793185]]></link>
		    <description><![CDATA[<p>Wow, that's honestly really nice looking. I wish there was a One Piece game with those visuals. Nothing against Toriyama or Toei, but I've been over DBZ since Naruto was a up and coming anime.</p> <p><a href="http://lokno.backrowcrew.com">Lokno</a></p>]]></description>
			<dc:creator><![CDATA[Lokno]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:36:24 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793173]]></link>
		    <description><![CDATA[<p>Isnt there like 200 characters in this game? ridiculous haha. Rhythm-based DBZ game would be the best, why? because you could make your characters talk for 40 minutes about some shit or something before throwing one punch. Parappa The DBZ Fighter.</p> <p>pandafresh</p>]]></description>
			<dc:creator><![CDATA[pandafresh]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:36:02 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793137]]></link>
		    <description><![CDATA[<p>I'm assuming there's supposed to be a comma between "guys yelling" and "speed lines". Otherwise, I want to know what the hell a speed line sounds like.</p> <p>Stormrider</p>]]></description>
			<dc:creator><![CDATA[Stormrider]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:35:08 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793130]]></link>
		    <description><![CDATA[<p>75% nonsensical dialog? You surely meant 90 minute fights with 89 minutes spent yelling at the camera.</p>
<p>It will sell like it was FF or Pokemon though, so it doesn't matter how good/bad it is.</p> <p><a href="http://drkside.net/forums">myrlin</a></p>]]></description>
			<dc:creator><![CDATA[myrlin]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:34:51 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793121]]></link>
		    <description><![CDATA[<p>I think we are now at the point where the games look better animated than the show.</p> <p><a href="n/a">ProfWho</a></p>]]></description>
			<dc:creator><![CDATA[ProfWho]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:34:37 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793122]]></link>
		    <description><![CDATA[<p>Console port of Shin Budokai.  I might pass on this.  I was really hoping they would use a new system.</p> <p>Demonbird</p>]]></description>
			<dc:creator><![CDATA[Demonbird]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:34:37 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793108]]></link>
		    <description><![CDATA[<p>"Of course there won't be a truly accurate DBZ fighter until matches actually take 90 minutes and are comprised of 75% nonsensical dialogue..."</p>
<p>Damn, that's some edgy humor. I hope someone makes some Duke Nukem Forever jokes!</p> <p>Antlio</p>]]></description>
			<dc:creator><![CDATA[Antlio]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:34:22 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4793003]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4792987">4Degrees</A>: Yeah, I know what you mean. DBZ was one if the first animes I ever saw (on Toonami)</P> <p><a href="http://www.gibixonline.com">gibwar</a></p>]]></description>
			<dc:creator><![CDATA[gibwar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:31:11 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4792990]]></link>
		    <description><![CDATA[<P>I wonder how the controls will do?</P> <p><a href="http://www.gibixonline.com">gibwar</a></p>]]></description>
			<dc:creator><![CDATA[gibwar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:30:31 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4792987]]></link>
		    <description><![CDATA[<p>That actually looked awesome. Revived some of my childhood memories.</p> <p><a href="http://www.guitarviking.tk">4Degrees</a></p>]]></description>
			<dc:creator><![CDATA[4Degrees]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:30:25 MDT]]></pubDate>
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		    <title><![CDATA[Dragon Ball Z: Burst Limit In Action]]></title>
		    <link><![CDATA[http://kotaku.com/370260/dragon-ball-z-burst-limit-in-action#c4792935]]></link>
		    <description><![CDATA[<p>Yes! I loved the older Budokai games before they fucked the controls and this looks like they have gone back to the good system.</p> <p><a href="http://www.digg.com">Malidictus</a></p>]]></description>
			<dc:creator><![CDATA[Malidictus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 20 Mar 2008 12:28:47 MDT]]></pubDate>
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