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		<title><![CDATA[Keeping the Dream(cast) Alive - Kotaku Comments]]></title>
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			<title><![CDATA[Keeping the Dream(cast) Alive - Kotaku Comments]]></title>
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	    	<lastBuildDate>Wed, 12 Mar 2008 09:48:22 MDT</lastBuildDate>
	    	<pubDate>Wed, 12 Mar 2008 09:48:22 MDT</pubDate>
		<link>http://kotaku.com/365663/keeping-the-dreamcast-alive</link>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4659506</link>
		    <description><![CDATA[<p>so he blames the lack of success on marketing yet says that it couldn't do hardware so Sega shouldn't get back into the hardware market, HUH???? I'm confused</p> <p>freespeech</p>]]></description>
			<dc:creator><![CDATA[freespeech]]></dc:creator>
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		    <pubDate>Wed, 12 Mar 2008 09:48:22 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4654488</link>
		    <description><![CDATA[<p>@<a href="#c4614190">djgeki</a>: Congrats on a jorb well done, getting posted to Kotaku.</p>
<p>If everyone wants to keep the Dreamcast scene alive, I suggest buying a copy of Feet of Fury, or even Cool Herders, another fine DC game over at the GOAT Store.</p>
<p>Don't forget to pre-order your copy of Donk!</p> <p>juma</p>]]></description>
			<dc:creator><![CDATA[juma]]></dc:creator>
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		    <pubDate>Tue, 11 Mar 2008 23:45:23 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4629772</link>
		    <description><![CDATA[<p>@<a href="#c4613126">Doomstalk</a>: Sega had it's own library of development tools for the DC. The use of WinCE was optional and was mainly used in windows game ports where it made the conversion of direct-x games easy, very rarely was it used for games that were made exclusively for the console though.</p>
<p>Sega has a history of using the hitachi sh series of risc processors. The saturn had 2 sh2's. The sh4 was the most powerful processor during it's time and being that it was a risc processor capable of highly intensive floating point calculations it was definately made for demanding graphical applications in mind and had no relation to the x86 intel or amd cpu's which were still horrible bottlenecks for systems that were made for demanding graphical apps.</p>
<p>The gpu was from videologic/nec, which was the first gpu to detect and only render what was visible to the player onscreen, meaning for example in a fps game if you weren't viewing the backside of a person you were shooting; it wasn't being rendered so essentially they could get away with using half the bandwidth that a tradional gpu would have to use to render the same scene. This is what made it so efficient and possible to pull off games like quake3 which at the time pc gamers laughed when it was announced but when it was launched it actually had a higher polygon count on the dc. The only way for this gpu to work well was if games were specifically coded for it, so when the card was released for pc's it didn't do well because pc game developers weren't so willing to re-code thier games for this new gpu or release hefty patches so the videocard sucked in benchmarks.</p>
<p>Ati then started using a similar rendering technology with thier radeon cards called hyper z-buffer depth er something.</p> <p>escopr</p>]]></description>
			<dc:creator><![CDATA[escopr]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 18:03:47 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4629028</link>
		    <description><![CDATA[<p>@<a href="#c4612954">Sinnbox</a>: my dreamcast says right on the front "made for windows CE" so if thats a sign youll never see again (unless it makes a comeback on the Xbox5 in year 2023)</p> <p>elislider</p>]]></description>
			<dc:creator><![CDATA[elislider]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 17:10:27 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4624509</link>
		    <description><![CDATA[<p>Also, there's a ton of DC homebrew (some posted less than a week ago) here: <a href="http://dreamcast.dcemu.co.uk/dreamcastgames.php">[dreamcast.dcemu.co.uk]</a></p> <p>ragingmime</p>]]></description>
			<dc:creator><![CDATA[ragingmime]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 14:04:49 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4622895</link>
		    <description><![CDATA[<p>Sega's gone through a few strange stages. With the Deramcast, developers seemed to have free rein to develop all sorts of innovative, offbeat titles that were lots of fun but never mainstream successes. Now, marketing and business folks have much more say in what gets developed, and so you've got brain training knockoffs and mascot games.</p>
<p>What they need to do is what Nintendo has done: get a seasoned developer and put them in charge. Then instead of having developers do whatever they feel like or having the suits shove unoriginal ideas down their throats, Sega can develop original concepts that are appealing and accessible.</p>
<p>I miss the time when Sega was more-or-less Nintendo's equal (except a little cooler) and I hope they eventually get back on track.</p> <p>ragingmime</p>]]></description>
			<dc:creator><![CDATA[ragingmime]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 13:12:21 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4617123</link>
		    <description><![CDATA[<p>DC4LIFE!</p> <p>guy_jin</p>]]></description>
			<dc:creator><![CDATA[guy_jin]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 09:11:32 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614990</link>
		    <description><![CDATA[<p>Im not saying sega is not  good at creating systems, I just think everyone is content on the systems that are out now.</p>
<p>If they try to enter the race this generation, it would most likly be like the xbox release to the ps2.</p>
<p>Unless your heads are most likly to implode with it awsomeness.</p> <p>Jamaces</p>]]></description>
			<dc:creator><![CDATA[Jamaces]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 05:22:56 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614760</link>
		    <description><![CDATA[<p>"Sega is no good at marketing hardware anymore."</p>
<p>Really?  Never would've guessed, the surprise Saturn announcement being the massive success it was.  =P</p> <p>Peronthious</p>]]></description>
			<dc:creator><![CDATA[Peronthious]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4614760</guid>
		    <pubDate>Mon, 10 Mar 2008 04:13:02 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614747</link>
		    <description><![CDATA[<p>Perhaps if they *did* release a new Console, it would be more along the lines of some sort of Arcade-at-home deal.<br>
Dreamcast had a whole bunch of arcade releases and that's what i personally liked. So all they need is, arcade ports, good controllers, and perhaps some system of playing older arcade games etc.</p>
<p>Failing that, they could just release the NAOMI, 2, or whatever in a more user friendly form.</p>
<p>Keep the arcade stuff alive, that's surely a corner of the market?</p> <p>AllOfUsAreLost</p>]]></description>
			<dc:creator><![CDATA[AllOfUsAreLost]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 04:09:47 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614729</link>
		    <description><![CDATA[<p>@<a href="#c4614159">DigiMish</a>: <br>
agree'd.</p> <p><a href="http://www.seganerds.com">fruitsofherwomb</a></p>]]></description>
			<dc:creator><![CDATA[fruitsofherwomb]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 04:05:49 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614575</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614565">Jack Frost</A>: Ha Ha! True mate! Well I hope I didn't. I got a dreamcast on it's launch in Japan. I also got a PS2! I have love for them both, but I wish the dreamcast had lasted a little longer.</P> <p>GOD</p>]]></description>
			<dc:creator><![CDATA[GOD]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 03:00:21 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614565</link>
		    <description><![CDATA[<P>I remember the insane amount of Sega Fanboys bashing me endlessly for buying a PS2. (oh the PS2 sucks, it's weaker than the dreamcast, it has no good games, DVD sucks, it's made by sony so it sucks...sounds familiar?) so what happened to those sega fanboys? they became Xbots.</P> <p><a href="http://">Jack Frost</a></p>]]></description>
			<dc:creator><![CDATA[Jack Frost]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 02:55:33 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614556</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614190">djgeki</A>: I love what you have done! It kept my love for my dreamcast warm and fuzzy!</P>
<P>Also</P>
<P>@CAPCOM</P>
<P>NEW POWERSTONE! SORT IT OUT! NOW!</P> <p>GOD</p>]]></description>
			<dc:creator><![CDATA[GOD]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 02:47:55 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614527</link>
		    <description><![CDATA[<p>@<a href="#c4613126">Doomstalk</a>:</p>
<p>What you're saying is not true. The DC was the first pc-like console. The way it was designed is like the way a pc is designed and with off the shelf parts. That it uses another type of cpu is not relevant. Consoles before it had very different architectures. All consoles after DC except for PS2 have been pc-like. Note that they all use PPC chips that are also not meant for pc's even though Apple did so for years.</p>
<p>Win CE still exists and is not the same as windows mobile. WM uses a CE basis but there are many other implementations of CE. Whether or not CE is designed for embedded systems is not relevant since it allowed for easy pc ports.</p>
<p>The SH4 was not intended for embedded use in the first place, it was promoted as an ideal chip for a games console! There were embedded versions though.</p>
<p>The DC was not like a set-top box design but the Dreamcast-on-chip was integrated in some at the end of it's life.</p>
<p>In relation to the article: What is this guy talking about custom hardware and arcade boards these days being just consoles? Sega invented this. There was Dreamcast for home and Naomi for arcade, which was the same except for double ram and the ability to be "stacked".</p> <p>TrekVogel</p>]]></description>
			<dc:creator><![CDATA[TrekVogel]]></dc:creator>
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		    <pubDate>Mon, 10 Mar 2008 02:32:49 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614190</link>
		    <description><![CDATA[<p>@<a href="#c4614155">LucasKane</a>: We _did_ release the step editor for Feet of Fury.  It's how people made their own swap CDs.  The link is below (the binary is the first link in the forum post):<br>
 <a href="http://www.cagames.com/phpBB2/viewtopic.php?t=173">[www.cagames.com]</a> <br>
It never really got very far, but at least it's usable!  You'll have to tweak things a bit to get the steps timed correctly, and we did not support tempo changes, but there are ways around that stuff.</p> <p><a href="http://www.cagames.com">djgeki</a></p>]]></description>
			<dc:creator><![CDATA[djgeki]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 23:22:11 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614159</link>
		    <description><![CDATA[<p>I think SEGA should concentrate on making a Sonic game that doesn't suck, besides the new, delicious Sonic RPG game being developed by Bioware.</p> <p>DigiMish</p>]]></description>
			<dc:creator><![CDATA[DigiMish]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 23:13:39 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614155</link>
		    <description><![CDATA[<p>I wish they would've released the GUI for creating steps for Feet Of Fury...I'm pretty sure on their website it said they were going to. Jeeze, if they did, I would never leave my Dreamcast. But I suppose it's ok, because I've got Stepmania going...</p> <p>LucasKane</p>]]></description>
			<dc:creator><![CDATA[LucasKane]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 23:12:29 MDT</pubDate>
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		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4614004</link>
		    <description><![CDATA[<p>@<a href="#c4613528">Sinnbox</a>: Okay, I'ma get up and check on that.<br>
Yeah... for some stupid reason, probably having something to do with the fact that it's half four in the morning, I got Fusion Frenzy mixed up with Chuchu Rocket. That's probably sacrilege.</p>
<p>@<a href="#c4613528">Evil Tortie's Mom</a>: Absolutely!</p> <p><a href="http://synae.co.uk">Bernard McGraw</a></p>]]></description>
			<dc:creator><![CDATA[Bernard McGraw]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 22:35:39 MDT</pubDate>
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		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613814</link>
		    <description><![CDATA[<p>Holy crap why havent you warned people that the last DC story was a scam?</p> <p><a href="http://nobullet.deviantart.com">NoBullet</a></p>]]></description>
			<dc:creator><![CDATA[NoBullet]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 22:01:51 MDT</pubDate>
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		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613785</link>
		    <description><![CDATA[<p>Good read.  Not so odd that the PS2 was really the very last fully proprietary hardware.  Even arcade hardware was very customized in the 90's to the games it ran.  Even Namco's various PS based hardware was modified enough to cater for their games.</p> <p>SG79</p>]]></description>
			<dc:creator><![CDATA[SG79]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:56:39 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613767</link>
		    <description><![CDATA[<p>@<a href="#c4613309">yourenzyme</a>: <a href="http://www.gamerankings.com/htmlpages2/932137.asp?q=powerstone">[www.gamerankings.com]</a></p>
<p>Doesn't seem that spectacular. But I think I'll probably end up buying it now that I know it exists.</p> <p><a href="http://">bangbangblah</a></p>]]></description>
			<dc:creator><![CDATA[bangbangblah]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:53:47 MDT</pubDate>
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		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613723</link>
		    <description><![CDATA[<p>BARE KNUCKLE or as you yanks say it (STREETS OF RAGE) 4! Ive Been waiting for A Half Century or something. I home the homebrew SOR remake gets finished this year</p>
<p>yeah i've been playing powerstone on my PSP (does it matter if its downloaded or not) and IT F'N PWNS</p> <p>KaliKOtt</p>]]></description>
			<dc:creator><![CDATA[KaliKOtt]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:45:47 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613674</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613528">Sinnbox</A>: Ah, Sonic Shuffle... What a sad mistake.</P>
<P>In the rush to release a competitor to the Mario Party series, Sega simply forgot to notice their game was unplayable due to 30 seconds load times intersected with 15 seconds mini-games.</P>
<P>But the Dreamcast as a whole, was probably the best console I have played. I say that's because it mixed that time's best technology and still "kept it real" with an emphasis on FUN rather than the "omg KKCOOL cutscenes" that were the norm on the PS1.</P>
<P>I think the horrible games (with a few exceptions) we've been recieving from Sega since then is simply them trying to make us pay for not making the Dreamcast a success.</P> <p>Guizzy</p>]]></description>
			<dc:creator><![CDATA[Guizzy]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:38:23 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613590</link>
		    <description><![CDATA[<p>@<a href="#c4613517">Bernard McGraw</a>: I've saved 2 kittens too; does that make me great as well?</p> <p>Evil Tortie's Mom</p>]]></description>
			<dc:creator><![CDATA[Evil Tortie's Mom]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:23:29 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613528</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613517">Bernard McGraw</A>: Fusion Frenzy in made by Microsoft for Xbox if i remember right.</P>
<P>Are you thinking of Sonic Shuffle?</P> <p>Sinnbox</p>]]></description>
			<dc:creator><![CDATA[Sinnbox]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:09:30 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613517</link>
		    <description><![CDATA[<p>@<a href="#c4613240">fruitsofherwomb</a>: Hahaha, see?!? Psychic, me. Feline heroism is an adequate reason for great personhood.</p>
<p>So, I've gotta say, I've never played a Dreamcast. I can't seem to find a preowned one anywhere. I've got a copy of Fusion Frenzy that I found at a charity shop for like £1.50 but that#s it.</p> <p><a href="http://synae.co.uk">Bernard McGraw</a></p>]]></description>
			<dc:creator><![CDATA[Bernard McGraw]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:08:15 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613516</link>
		    <description><![CDATA[<P>sorry to repeat what i said in teh last dreamcast post, but SEGA needs to give thier Dev's teh freedom they had in the DC era if they ever want to raise to the peak in gaming excellence they knew durring the DC era.</P> <p>Sinnbox</p>]]></description>
			<dc:creator><![CDATA[Sinnbox]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 21:07:40 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613453</link>
		    <description><![CDATA[<p>I love the games that Sega made (past tense). I agree with Cryptic Allusions's statement partially, Sega should keep making great games like they used to that were unique in gameplay and in theme, in fact to me it made gaming more of an art than just another novelty. But if Sega made a console, all those games would be on one console, which would benefit the consumer who are looking for Sega games. It's like Nintendo, you want Nintendo type of games made by Nintendo, get a Nintendo platform. Now if you want all the Sega games, you have to go multiplatform and own almost all the platforms. Sonic came out on the PS3 and XBox360 in one type of game, and another different Sonic game on the Wii, that's a lot of money to spend if you want to play the Sega games.</p> <p>SDreamer</p>]]></description>
			<dc:creator><![CDATA[SDreamer]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613453</guid>
		    <pubDate>Sun, 09 Mar 2008 20:56:41 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613371</link>
		    <description><![CDATA[<p>@<a href="#c4613342">Nickatiah</a>: Nah, probably not...but it was/is a wonderful little machine.  Keep playing it and (re)living great days in gaming!</p> <p>djgeki</p>]]></description>
			<dc:creator><![CDATA[djgeki]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613371</guid>
		    <pubDate>Sun, 09 Mar 2008 20:40:05 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613367</link>
		    <description><![CDATA[<P>Dear Sega, IF you make just 1 more console I will pledge a holy allegiance to your brand and promise to not only never acknowledge another console I promise to not even LOOK at another console's games in fear of the hot garbage eminating from the box art alone.</P> 
<P>Yours truly,</P> 
<P>mfOhio</P> 
<P>P.S.</P> 
<P>I could also construct a church/effigy/statue of some kind if this wish is granted.</P> <p><a href="http://kotaku.com">globones</a></p>]]></description>
			<dc:creator><![CDATA[globones]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613367</guid>
		    <pubDate>Sun, 09 Mar 2008 20:39:44 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613342</link>
		    <description><![CDATA[<p>I have been playing my DC a lot over the last few months for no reason. I wonder if thats a sign?</p> <p>Nickatiah</p>]]></description>
			<dc:creator><![CDATA[Nickatiah]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613342</guid>
		    <pubDate>Sun, 09 Mar 2008 20:35:13 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613309</link>
		    <description><![CDATA[<p>@<a href="#c4613250">Doomstalk</a>: How did I not know about this!? No one ever tells me things. I still stick to my suggestion about the XBL/PSN version though.</p> <p>yourenzyme</p>]]></description>
			<dc:creator><![CDATA[yourenzyme]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613309</guid>
		    <pubDate>Sun, 09 Mar 2008 20:29:43 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613295</link>
		    <description><![CDATA[<p>@<a href="#c4613233">Bernard McGraw</a>: haha!  Thank you...I'm sure I'm not worthy of the praise, but Dan certainly is.   <br>
@<a href="#c4613240">fruitsofherwomb</a>: I did save a couple of kittens, as a matter of fact.  Adopted one from our local animal shelter, and another from a random cat with a litter whose family could not support all of them.</p>
<p>And I forgot to mention this -   @<a href="#c4612904">JeffPaine</a>: we didn't ever finish the 2nd game we were working on (Tryptonite), but we are exceedingly close to finishing our 2nd game for the DC: "Donk - Samurai Duck".  That will be our last foray on the platform, because it's just not that profitable to release a game made by 2 guys (plus a few interns) in their spare time.</p>
<p>You can keep up with us on our website if you get curious! <a href="http://www.cagames.com">[www.cagames.com]</a></p>
<p>We love fielding questions from gamers.</p> <p>djgeki</p>]]></description>
			<dc:creator><![CDATA[djgeki]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613295</guid>
		    <pubDate>Sun, 09 Mar 2008 20:27:58 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613274</link>
		    <description><![CDATA[<p>@<a href="#c4613240">fruitsofherwomb</a>: YES.</p> <p><a href="http://synae.co.uk">Bernard McGraw</a></p>]]></description>
			<dc:creator><![CDATA[Bernard McGraw]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613274</guid>
		    <pubDate>Sun, 09 Mar 2008 20:25:13 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613250</link>
		    <description><![CDATA[<p>@<a href="#c4613075">yourenzyme</a>: There was a PSP port, I think.</p> <p><a href="http://">Doomstalk</a></p>]]></description>
			<dc:creator><![CDATA[Doomstalk]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613250</guid>
		    <pubDate>Sun, 09 Mar 2008 20:21:25 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613240</link>
		    <description><![CDATA[<p>@<a href="#c4613233">Bernard McGraw</a>: <br>
What did he do? Did he save a kitten?</p>
<p>:)</p> <p><a href="http://www.seganerds.com">fruitsofherwomb</a></p>]]></description>
			<dc:creator><![CDATA[fruitsofherwomb]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 20:18:57 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613233</link>
		    <description><![CDATA[<p>@<a href="#c4613209">djgeki</a>: You are a great person.</p> <p><a href="http://synae.co.uk">Bernard McGraw</a></p>]]></description>
			<dc:creator><![CDATA[Bernard McGraw]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613233</guid>
		    <pubDate>Sun, 09 Mar 2008 20:17:45 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613209</link>
		    <description><![CDATA[<p>W00t!  We got posted on Kotaku!  Thanks, Maggie.</p>
<p>Cheers,<br>
-Roddy</p> <p>djgeki</p>]]></description>
			<dc:creator><![CDATA[djgeki]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613209</guid>
		    <pubDate>Sun, 09 Mar 2008 20:13:22 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613186</link>
		    <description><![CDATA[<p>The Dreamcast was awesome. I wish it all boiled down to games in the industry, but it doesn't. I mean Dreamcast had games and everyone was so caught up on fake Sony propaganda.</p>
<p>Its alot differnt now, what with gamers 'not caring' about graphics and how many 'pixels' a game pushes.</p>
<p>Alot of problems accord around the Dreamcast era that led it to its demise. Its sad, but better to have had the console then never having it at all.</p> <p><a href="http://www.seganerds.com">fruitsofherwomb</a></p>]]></description>
			<dc:creator><![CDATA[fruitsofherwomb]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613186</guid>
		    <pubDate>Sun, 09 Mar 2008 20:09:16 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613126</link>
		    <description><![CDATA[<p>@<a href="#c4612954">Sinnbox</a>: Not really. The CPU was a Hitachi SH4 which was designed pretty much exclusively for embedded systems. The operating system was Windows CE (recently re-christened Windows Mobile) which, again, is designed for the embedded environment. The Dreamcast has more in common with a set-top box than it does with a PC.</p> <p><a href="http://">Doomstalk</a></p>]]></description>
			<dc:creator><![CDATA[Doomstalk]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 19:56:14 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613075</link>
		    <description><![CDATA[<p>Even a XBL/PSN port. Compilation of the two games. SOMETHING!!! 4 player online fighter. It has such potential on 360/PS3 platform.</p> <p>yourenzyme</p>]]></description>
			<dc:creator><![CDATA[yourenzyme]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613075</guid>
		    <pubDate>Sun, 09 Mar 2008 19:44:48 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613072</link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613011">yourenzyme</A>: I have been thinking the same thing. Powerstone is my fave fighter, I had a SSBM party once and we decided to fire up a game of Powerstone at the end of the night, and we ended up playing several more hours...</P> <p>Sinnbox</p>]]></description>
			<dc:creator><![CDATA[Sinnbox]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613072</guid>
		    <pubDate>Sun, 09 Mar 2008 19:44:31 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613067</link>
		    <description><![CDATA[<p>@<a href="#c4613038">hansamurai</a>: Especially considering there's no DS Smash Bros.</p> <p><a href="http://">Torgen got his apology faceplate but not his fixed GH3 disc</a></p>]]></description>
			<dc:creator><![CDATA[Torgen got his apology faceplate but not his fixed GH3 disc]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613067</guid>
		    <pubDate>Sun, 09 Mar 2008 19:43:39 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613038</link>
		    <description><![CDATA[<p>Powerstone would make sense on the DS.</p> <p><a href="http://www.thefirsthourblog.com">hansamurai</a></p>]]></description>
			<dc:creator><![CDATA[hansamurai]]></dc:creator>
		    <guid isPermaLink="false">9:365663:c4613038</guid>
		    <pubDate>Sun, 09 Mar 2008 19:37:46 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613024</link>
		    <description><![CDATA[<p>@<a href="#c4613011">yourenzyme</a>: You're not the only one.</p> <p><a href="http://">bangbangblah</a></p>]]></description>
			<dc:creator><![CDATA[bangbangblah]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 19:34:52 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4613011</link>
		    <description><![CDATA[<p>I know this is off topic, but I just want to express my desire for a new Powerstone game. Someone tell me that its happening, please.</p> <p>yourenzyme</p>]]></description>
			<dc:creator><![CDATA[yourenzyme]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 19:33:19 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4612954</link>
		    <description><![CDATA[<P>If i remember right the Dreamcast was the first Console That contained mostly PC guts, Some games even ran on a windows kernal.</P> <p>Sinnbox</p>]]></description>
			<dc:creator><![CDATA[Sinnbox]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 19:19:59 MDT</pubDate>
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		    <title><![CDATA[Keeping the Dream(cast) Alive]]></title>
		    <link>http://kotaku.com/365663/keeping-the-dreamcast-alive#c4612904</link>
		    <description><![CDATA[<p>I remember playing Feet of Fury <i>years</i> ago (just the demo though)</p>
<p>Did they ever come out with that second game they were making?</p> <p>Jeff Paine</p>]]></description>
			<dc:creator><![CDATA[Jeff Paine]]></dc:creator>
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		    <pubDate>Sun, 09 Mar 2008 19:10:34 MDT</pubDate>
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