<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls - Kotaku Comments]]></title>
		<image>
			<url><![CDATA[http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png]]></url>
			<title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls - Kotaku Comments]]></title>
			<link><![CDATA[http://kotaku.com]]></link>
		</image>
	    	<lastBuildDate><![CDATA[Tue, 04 Mar 2008 04:40:41 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Tue, 04 Mar 2008 04:40:41 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls]]></link>
		<description><![CDATA[]]></description>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4517683]]></link>
		    <description><![CDATA[<p>@<a href="#c4455280">parad0x360</a>: "As a parent I like being proactive instead of reactive. The 360's controls allow me to ensure my rules will be follows. The Wii's just set a child up for failure because we all know kids being kids they will play what they want...sometimes just to spite you."</p>
<p>Really? Aren't you afraid of the affect your lazy, authoritarian parenting style will have on your child's development? I guess not.</p> <p>strathmeyer</p>]]></description>
			<dc:creator><![CDATA[strathmeyer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4517683]]></guid>
		    <pubDate><![CDATA[Tue, 04 Mar 2008 04:40:41 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4503116]]></link>
		    <description><![CDATA[<p>@<a href="#c4455346">gamadaya</a>: Totally agreed.  That was my initial response- why one or the other?  Be proactive to your style of parenting, but also have the ability to be reactive and relax restrictions as you see a pattern developing in the child's playtime.</p> <p>wraith808</p>]]></description>
			<dc:creator><![CDATA[wraith808]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4503116]]></guid>
		    <pubDate><![CDATA[Mon, 03 Mar 2008 11:10:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4497217]]></link>
		    <description><![CDATA[<p>@<a href="#c4477252">Puhgete</a>: I'm not sure, but I don't think they're deleted at all.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4497217]]></guid>
		    <pubDate><![CDATA[Mon, 03 Mar 2008 01:13:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4497216]]></link>
		    <description><![CDATA[<p>@<a href="#c4477190">Puhgete</a>: Yes; if there are Miis involved. Generally, it just records how long what game was played.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4497216]]></guid>
		    <pubDate><![CDATA[Mon, 03 Mar 2008 01:13:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4491584]]></link>
		    <description><![CDATA[<p>I personally like the nintendo solution. This is largely because our NES was given away because it was "too violent" when in reality my mother was logging fifteen hours a day playing tetris. Her addiction to those falling blocks was second only to her addictions to caffine free diet coke. I would come home from school to see her with bloodshot eyes and a pile of cans next to her. To be fair, she did find the copy of Contra we borrowed from the neighbor.</p>
<p>But it all seriousness, a solution which makes the child accountable for their time is much better. If they take advantage they lose the privilege. the game system gets locked up.</p> <p>Uglyshoe</p>]]></description>
			<dc:creator><![CDATA[Uglyshoe]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4491584]]></guid>
		    <pubDate><![CDATA[Sun, 02 Mar 2008 00:23:45 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4489244]]></link>
		    <description><![CDATA[<P>If Nintendo wanted the Play History to be an effective parental control, they wouldn't have made the list stop after a few games and just say "More games: 35 hours" or whatever.</P>
<P>If little Timmy doesn't want his mom to know he played Manhunt 2, all he has to do is open the Mii Channel 15 times for less than a minute each and then it won't list what else was played after that, just how long that crap was played.</P>
<P>It would be better if everything was listed on there with total time played, and if it was played multiple times for multiple amounts of time, you can select it for full information on when it was played, how long it was played, and how many times.</P> <p>Deozaan</p>]]></description>
			<dc:creator><![CDATA[Deozaan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4489244]]></guid>
		    <pubDate><![CDATA[Sat, 01 Mar 2008 15:21:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4477252]]></link>
		    <description><![CDATA[<P>Are the records deleted after so much time? Stored on the console or online?</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4477252]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 13:56:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4477190]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls?cpage=2#c4474912">L_K_M</A>: So it records everygame played, how long that game was played and by what Mii?</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4477190]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 13:54:48 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4474912]]></link>
		    <description><![CDATA[<p>@<a href="#c4468209">Puhgete</a>: Stats are tied to the console.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4474912]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 12:40:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4472939]]></link>
		    <description><![CDATA[<P>Tip to the kiddies: I hear that putting the Wii into maintenance mode disables the timer (Hold - &amp; + buttons while the safety screen shows after powering on the console.)</P>
<P>Can somebody test that out?</P> <p>RotBot</p>]]></description>
			<dc:creator><![CDATA[RotBot]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4472939]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 11:34:32 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4469257]]></link>
		    <description><![CDATA[<p>@<a href="#c4460911">misterthou</a>: Thou art the wisest.</p> <p><a href="http://">vizual3y3z</a></p>]]></description>
			<dc:creator><![CDATA[vizual3y3z]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4469257]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 09:28:20 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4468309]]></link>
		    <description><![CDATA[<P>I was looking into the 360 parental timer some more, since I don't use it, and it looks like you can see how long they've been playing before it shuts them down. "the Guide blade has a real-time countdown so a user can check the Timer status at any time."</P>
<P>I would assume then that you could set a daily limit, for like 8hrs and then while your kid is playing, you can just ask to them to bring up the guide so you can see how long they've played that day.</P>
<P>Ofcourse you could also just ask them if they've finished their chores/homework at that time, if not off goes the game/system.</P>
<P>Also, having the timer doesn't keep you from setting a shorter time limit. Set the timer to 8hrs a day and ask the kid to only play for like 4.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4468309]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 08:47:22 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4468209]]></link>
		    <description><![CDATA[<P>So how are the stats tied to you? Are they just tied to the console then?</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4468209]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 08:43:11 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4468168]]></link>
		    <description><![CDATA[<p>@<a href="#c4467935">Puhgete</a>: There's no such thing as a profile on the Wii. You have avatars (Miis), but no profiles. Deleting the Mii does not delete its statistics.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4468168]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 08:41:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4467935]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls?cpage=2#c4466136">Ptolemy</A>: I dont' have a wii so I don't know, but can't you just setup another user profile? If so, just setup a new one, play Madden for as long as you can and then delete the profile. Rinse repeat as necessary.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4467935]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 08:32:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4467696]]></link>
		    <description><![CDATA[<p>I'd bet that around 99% of all parents don't even know how to set the time limit on the 360. They're more likely to turn on the Wii to play a bit of bowling and stumble upon the list.</p>
<p>Apart from that, I find it interesting that parents would use something like the timer (or things like Internet filters or Internet timers). Whatever happened to actually interacting with your children? Telling them to stop playing and go to bed is too fucking hard, or what?</p>
<p>While I know my parents wouldn't have used these child control features, I'm glad I grew up before they became so commonplace.</p> <p><a href="http://lkm.watashi.ch">L_K_M</a></p>]]></description>
			<dc:creator><![CDATA[L_K_M]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4467696]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 08:20:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4466682]]></link>
		    <description><![CDATA[<P>I imagine it is a lot better to just have a box make sure that your children aren't playing too much. After all, parenting is <B>hard</B>. Who wants to do more than is absolutely required by law, like talking to them and making sure they understand why they shouldn't be playing so much?</P>
<P>No, it's far easier to just have the box tell them when to stop playing.</P> <p><a href="http://gizmodo.com/">Sqube</a></p>]]></description>
			<dc:creator><![CDATA[Sqube]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4466682]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 07:32:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4466136]]></link>
		    <description><![CDATA[<p>I wish I could delete those play histories on the Wii sometimes, I don't like the wife knowing I played madden for 8 hours straight on a saturday while shes bustin' her hump at the hospital.</p> <p>Ptolemy</p>]]></description>
			<dc:creator><![CDATA[Ptolemy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4466136]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 06:49:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4464931]]></link>
		    <description><![CDATA[<p>well, to be fair, the xbox actually has some games that people under eighty wouldn't mind being caught dead playing</p>
<p>OH!</p>
<p>it is to <b>BURN</b>!</p>
<p>you guys should seriously pay me to comment</p>
<p>i'll leave a work of <i>art</i> like this on <b>every</b> story you post</p> <p><a href="http://www.actionbutton.net">108</a></p>]]></description>
			<dc:creator><![CDATA[108]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4464931]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 01:19:48 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4464877]]></link>
		    <description><![CDATA[<p>I believe it's the job of the parents to raise their children. I mean, what's stopping them from telling the children to turn off and do their homework? Are parents getting lazy these days? Did the NES has a timer built-in? I remember having an egg-timer next to the TV to remind me when my two hours were up. Was I the only one?<br>
When you guys was growing up with video games, did your parents ask you to leave the game alone and then just walk away, shrugging? I mean, c'mon.</p> <p><a href="http://www.thanius.com">thanius</a></p>]]></description>
			<dc:creator><![CDATA[thanius]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4464877]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 01:03:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4464824]]></link>
		    <description><![CDATA[<p>By allowing a child to disobey but providing the tools to see that they have, it gives the opportunity to teach the child discipline.</p>
<p>If the child <b>cannot</b> disobey by design, there is no opportunity to mess up, and no opportunity to learn self control, because that self control has been taken away, in my opinion.</p> <p>Zunnoab</p>]]></description>
			<dc:creator><![CDATA[Zunnoab]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4464824]]></guid>
		    <pubDate><![CDATA[Fri, 29 Feb 2008 00:41:38 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4464464]]></link>
		    <description><![CDATA[<p>soft determinism &gt; hard determinism, no?</p> <p>Herc</p>]]></description>
			<dc:creator><![CDATA[Herc]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4464464]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 23:16:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4463746]]></link>
		    <description><![CDATA[<p>@<a href="#c4456178">Tull</a>: But as I already stated: the timer is made irrelevant by the fact that the kid will just figure out how to turn it off.  Seriously I had a friend who used to go into his parents' BIOS to change the date/time just to play Red Alert when they weren't around.  Kids will always be more tech savvy than their parents.</p>
<p>As it stands, I think the Wii is the only console that has a <i>working</i> way for the parents to regulate gaming time.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4463746]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 21:30:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4463150]]></link>
		    <description><![CDATA[<p>I think MS' way is more practical but Nintendo's is just better philosophy. That said they both support content restriction, but implementing a timer has to be done better than it is on the 360.</p> <p><a href="http://homepage.mac.com/cyberskull/">CyberSkull</a></p>]]></description>
			<dc:creator><![CDATA[CyberSkull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4463150]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 20:32:50 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4463105]]></link>
		    <description><![CDATA[<p>@<a href="#c4460911">misterthou</a>:</p>
<p>wow, that post clicked on so many levels.</p>
<p>*applauds*</p>
<p>very good comment and you sound like an amazing parent.</p> <p><a href="http://">NeoAkira</a></p>]]></description>
			<dc:creator><![CDATA[NeoAkira]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4463105]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 20:28:44 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4462764]]></link>
		    <description><![CDATA[<p>@<a href="#c4455312">ph15h</a>:<br>
@<a href="#c4461541">AzureDrag0n1</a>:</p>
<p>You're aware that Microsoft has a history of the most recently played games profiles gives you more information and is like a catalog of any game that's ever been run on the 360.<br>
...<br>
I honestly don't even believe the idea that parents cant use the parental tools; parents are just fucking lazy these days. When I have kids and I can't use electronics... I damn well wont be handing it to my kids to use.</p> <p>okenny :)</p>]]></description>
			<dc:creator><![CDATA[okenny :)]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4462764]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 19:59:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4462409]]></link>
		    <description><![CDATA[<p>Doesn't the Wii have parental controls as well, as far as the rating goes. I know there is an option called 'Parental Controls,' I've just never looked at them. I believe this controls the ratings of titles children are allowed to play.</p>
<p>As far as the two methods, neither work. Passwords are meant to block, but they only work to deter. Every password can be cracked, even if it's near impossible. The Wii Play history is not very user friendly. You've gotta know to go to the messages and read these things.</p>
<p>A timer wouldn't stop a resourceful kid. A play history wouldn't stop a resourceful kid. Taking away controllers wouldn't stop a resourceful kid.</p>
<p>As mentioned time and time again, this kind of thing just whittles down to trust and maturity. Parents need to instill these values in a child. The Microsoft controls don't teach this to children, it just makes them pissed because they can't play anymore. The Nintendo way teaches kids to make their own choices, but it doesn't stop the kids from doing anything. Both consoles can't teach your kids and can't stop your kids. A parent is the one who needs to step in and teach their children it's not okay to play certain types of games, it's not okay to play excessively, and play only comes after work.</p>
<p>No amount of parental controls can help this, only parent to child communication.</p> <p>blackcanoflysol</p>]]></description>
			<dc:creator><![CDATA[blackcanoflysol]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4462409]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 19:29:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4462160]]></link>
		    <description><![CDATA[<P>The Wii is an enemy in my household. Everday I walk up to it and say something along the lines of 'Hey, make with the games before I drop kick you.' Then as I disconnect the wires and ready the console for a mighty blow it pleads for it's pseudo-life and says "But... but but... Brawl is coming out in just a few weeks." Then I tend to look at and say, 'I've heard that at least four other times, but I'll let you live for now. Sleep well, for I'll most likely kill you in the morning.' And here we are just a few days away from Brawl. I suppose that once it comes out I'll retire my ways and allow my Wii to carry on the name of the Dread Pirate Roberts.<BR>Oh and the play history thing is great. It's one of the things that impressed me the most about the Wii.</P></BR> <p><a href="http://">Anemone</a></p>]]></description>
			<dc:creator><![CDATA[Anemone]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4462160]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 19:08:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4461766]]></link>
		    <description><![CDATA[<p>@<a href="#c4460911">misterthou</a>: Very very well said.</p> <p><a href="http://yesiampredictable.blogspot.com/">JohnnytheFuture</a></p>]]></description>
			<dc:creator><![CDATA[JohnnytheFuture]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4461766]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 18:37:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4461745]]></link>
		    <description><![CDATA[<p>@<a href="#c4455552">tei</a>: I truly agree with that concept, though I think the varied routes that each company took has to do with the cultural differences in the nations that each product was produced in.</p>
<p>It's very much like an American product to do a job "for the parent", whereas in the case of the Wii, the assumption is that parents should A) be unaware and therefore apathetic, B) be aware/knowledgeable yet still not care, or C) be technologically well-versed and enforce limits on their children.</p>
<p>The assumption of the creators of the Wii was that parents are responsible enough to monitor their children. This is an assumption that (in an ideal world) should be made by all critics of the video game industry.</p> <p><a href="http://yesiampredictable.blogspot.com/">JohnnytheFuture</a></p>]]></description>
			<dc:creator><![CDATA[JohnnytheFuture]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4461745]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 18:35:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4461541]]></link>
		    <description><![CDATA[<p>Nintendo method is more effective in the broad sense. It caters to both customers. Also strict time limits do not work well with every game type. If I could only play 2 hours a day on my Xbox I would sell it. It would be unplayable.</p>
<p>I usually play once a week and spend 8 hours playing a game all in one day. It is hard for me to pick up a game and then put it down. I can not play games for such short periods very well. Imagine playing WoW for 2 hours a day only. You could get nothing done. I would rather play less in a week for a longer period than to play more in short bursts day by day.</p>
<p>Nintendo method also lets you check if the kid was playing a game he was not allowed to.</p> <p>AzureDrag0n1</p>]]></description>
			<dc:creator><![CDATA[AzureDrag0n1]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4461541]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 18:19:32 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4461439]]></link>
		    <description><![CDATA[<p>@<a href="#c4460911">misterthou</a>: You sound like an awesome dad. I wish more parents were like you.</p> <p>Evil Tortie's Mom</p>]]></description>
			<dc:creator><![CDATA[Evil Tortie's Mom]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4461439]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 18:11:40 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4461370]]></link>
		    <description><![CDATA[<p>I don't understand why they can't have both, an undeletable play record would allow parents to check it and try to encourage their kids to play less but if the kid won't listen and keeps sneaking in 6 hour play sessions while the parents are asleep they have the ability to institute hard limits.</p>
<p>These ideas are not contradictory, I think it would be much better if we gave parents a little more choice.</p> <p>Morberis</p>]]></description>
			<dc:creator><![CDATA[Morberis]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4461370]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 18:07:43 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460911]]></link>
		    <description><![CDATA[<p>I really dislike the Microsoft approach as it really isn't parenting, in my opinion. It doesn't teach the kid to have self control or to realize the consequences of "gaming his life away" -- it simply prevents him from making the mistake in the first place. There's nothing noble about someone following a rule they can't break if he wanted.</p>
<p>I don't make rules for them to be followed -- for my kids to obey me "because I said so" or "because I'm their parent". After 18 years, they don't have to obey me, and there's no relationship in adult life that requires obedience for the sake of obedience. The point of my rules is to highlite bad habits/behavior. The point is that my kids will break the rules, see the consequences off breaking those rules, and realize that "Dad was right...again". As the cycle repeats time and time again, my kids internalize my wisdom and "my rules" become "their rules" -- things they'll actually follow as an adult because it's logical, not because "Dad said so".</p>
<p>I'd rather my kids game too much as children and realize the consequences of bad grades when they don't really matter than do well in K-12 and then fail college because they're too busy playing WoW and didn't setup a timer to kick them off after a few hours.</p>
<p>Having the best kids in the world is pointless if they turn out to be terrible adults. K-12 grades don't matter after college. The fact that your kids cleaned their rooms every weekend for 18 years doesn't matter in 30 years, etc. The wisdom behind the rules are the key, not the mechanical act of following them.</p> <p>misterthou</p>]]></description>
			<dc:creator><![CDATA[misterthou]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460911]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 17:30:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460852]]></link>
		    <description><![CDATA[<p>What's wrong with "turn that thing off now or you're getting a slap"...?</p> <p>cheeseboybeans</p>]]></description>
			<dc:creator><![CDATA[cheeseboybeans]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460852]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 17:25:48 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460722]]></link>
		    <description><![CDATA[<p>@<a href="#c4459520">Strangelove</a>: Exactly.  The best thing to do ISN'T to limit their playtime, but to take an interest in what they're doing and show that you actually give a damn about their opinions.  Putting the hammer down should be a punishment for bad behavior, not the norm.  That's how it worked in my house: I got to play as much as I liked as long as my grades were good, but when they slipped, the NES was put in the attic.</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460722]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 17:16:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460686]]></link>
		    <description><![CDATA[<p>The problem is that most American parents aren't reading the manuals, aren't looking at the updates, and by and large don't give a crap because they're using the Xbox 360 as a baby sitter.  If they limited play time, they'd have to then deal with the kid, and you can't have that.</p> <p>RawSteelUT</p>]]></description>
			<dc:creator><![CDATA[RawSteelUT]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460686]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 17:14:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460568]]></link>
		    <description><![CDATA[<p>My answer is: Both.<br>
I mean, they are not that much complex or expensive to built, so you just put both.<br>
Try the Nintendo way first. If that doesn't work, the kids get the Microsoft way.</p> <p>Bokusatsu_Tenshi</p>]]></description>
			<dc:creator><![CDATA[Bokusatsu_Tenshi]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460568]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 17:06:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460301]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459244">Ampillion lives a life much like No More Heroes.</A>: I kind of like the idea about the IM, or the text. But wouldn't it be nice to be able to set a play limit that wouldn't necessarily turn off the game, but would simply send an email to a preset address alerting you of the overage. This way the game wouldn't turn off on your kid, they would still be responsible for the management of their time, and a parent would be able to monitor them without having to check the console daily. I know this isn't possible on either system, but it just seems like a happy medium between the two.</P> <p>Gregumm</p>]]></description>
			<dc:creator><![CDATA[Gregumm]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460301]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:51:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4460130]]></link>
		    <description><![CDATA[<P>@<A href="#c4455327">Sonic_and_Tails</A>: I don't know how to say this without insulting your mother, but I don't actually know any mothers that would fall for that.</P>
<P>My opinion on this is that a play-timer treats the symptoms, but not the disease. I believe it yields great short-term results, but I would rather teach my children responsibility than to bend them to my will (although, I suppose there's little difference between the two, for some). Not that it's the best way to raise children, just the one I prefer.</P>
<P>The play-history is something that I might actually use, but I would never bother with a timer.</P> <p>shimage</p>]]></description>
			<dc:creator><![CDATA[shimage]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4460130]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:41:07 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459572]]></link>
		    <description><![CDATA[<p>I'm sure someone has said this but the play history fails big time because of its inability to record Gamecube times.</p>
<p>Another sort of related thing. Why can't they have the little image that popped up on the cube system menu pop up when you stick a cube game in?</p> <p>Mrobinson587</p>]]></description>
			<dc:creator><![CDATA[Mrobinson587]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459572]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:12:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459520]]></link>
		    <description><![CDATA[<P>Here's a tip for parents: You don't need a "play history" option if you're actually paying attention to your kids and take an interest in their hobbies.</P> <p>Strangelove</p>]]></description>
			<dc:creator><![CDATA[Strangelove]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459520]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:10:03 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459383]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459360">Puhgete</A>: looks like irnchriz beat me to it, but like I said they have to be able to read to understand the warning.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459383]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:02:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459360]]></link>
		    <description><![CDATA[<P>I just looked into the timer some more and it looks like it gives a warning before turning the system off. "Helpful notifications will appear to warn the gamer that the session is nearing the end" Ofcourse the kid has to be able to read in order to know the end is nigh.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459360]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 16:01:46 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459314]]></link>
		    <description><![CDATA[<p>Play history is stupid.  Its history..  as in its happened already...  as in there's sod all you can do to prevent it because it happened already.</p>
<p>A timer, as in the 360, show the child how long they have to play and warns them when the time is runing out and gives them the opportunity to ask a parent/guardian to allow them more time to finish their level or whatever.</p> <p>irnchriz</p>]]></description>
			<dc:creator><![CDATA[irnchriz]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459314]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:59:31 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459251]]></link>
		    <description><![CDATA[<P>I like the log. As a kid it would be the bane of my existence as I used to be limited to 1hr of NES per day (meaning I got basically nowhere in games ever) but it is much less coldhearted and tragic than having the console just shut off on a timer. That would be brutal.</P> <p>fuchikoma</p>]]></description>
			<dc:creator><![CDATA[fuchikoma]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459251]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:56:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459244]]></link>
		    <description><![CDATA[<p>@<a href="#c4458840">Puhgete</a>: I'm not saying putting a cap on playtime ISN'T, but that might not be your chosen method of regulating their playtime. Both are useful, it's all inherently dependent on your style of parenting. I myself would prefer them being able to manage their own time once they hit the age I need to worry about such things, and setting a hard cap isn't the way I feel would best encourage them to do that. If I had my choice of options? I'd probably have some option that would send me an IM to the computer or text message to my phone to tell me my kid's been playing X game or system for a certain set number of hours, so I could go and make sure he's not neglecting things he needs to do. If he's got that done, then I can move on. Unless it's a nice day outside, then his or her ass is outdoors.</p>
<p>@<a href="#c4458870">vizual3y3z</a>: Right. I think you really have to change as your child does. And I know several parents who could probably use a refresher in what being a good parent is. I think if you manage to instill some of that responsibility into them at a younger age, they won't be as radical once they hit their teenage years. Sure, they're going to do stuff you probably don't want them to, but at the very least they'll do those things with a bit of personal restraint.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459244]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:55:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4459149]]></link>
		    <description><![CDATA[<p>I doubt most parents even take the time to find out how to set any of these controls. I know my parents don't.</p> <p>CarbonatedWater</p>]]></description>
			<dc:creator><![CDATA[CarbonatedWater]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4459149]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:50:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458870]]></link>
		    <description><![CDATA[<p>@<a href="#c4458498">Ampillion lives a life much like No More Heroes.</a>: Agreed. Every parent has their own style. As kids get older, none of the built in protection is going to mean anything. Parents just have to be parents until their children are responsible enough. Then they can play hours upon hours of games when they get to college. Seriously though, both systems have their positives and negatives, but in any case, parents just have to be actively involved somehow. Not just setting a timer or reading a list, but also making sure their are consequences for breaking the rules. Interested to hear about the kinds of consequences children would face for playing too long.</p> <p><a href="http://">vizual3y3z</a></p>]]></description>
			<dc:creator><![CDATA[vizual3y3z]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458870]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:36:45 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458840]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458498">Ampillion lives a life much like No More Heroes.</A>: As far as I can remember, no, it doesn't have the amount of time the recent games have been played but I'm not sure how that having a history of time spent playing is helpful and putting a cap on time isn't.</P>
<P>If you look at that the gamer's history and see that they've spent too much time playing you have a talk with them.</P>
<P>If you set a reasonable time limit and the gamer hits it, they'll come to you and you have a talk with them.</P>
<P>Either way you help them build good habits.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458840]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:35:00 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458825]]></link>
		    <description><![CDATA[<P>All games should have the feature of telling me how long I've played it. Then at the end of a bad game, you can ask yourself 'why did I spend X hours on this bad game?'</P>
<P>I like the Wii's Play History because I don't have to DO ANYTHING. The simplest answer always involves doing nothing.</P> <p>KingBroly</p>]]></description>
			<dc:creator><![CDATA[KingBroly]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458825]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:34:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458622]]></link>
		    <description><![CDATA[<p>The advantage I see to Microsoft's method is that you can "set it and forget it", with the hope that your child doesn't find a way around it.  But is that really the behavior that parents should be encouraged to follow?  If the child ends up having a problem due to the game system (like playing games too much instead of studying), the Microsoft solution simply encourages the parents to blame the automated parental controls.  Maybe they were too difficult to setup, or too easy to find a way around?.  How many parents will really pick a difficult pass code, considering they won't want to forget it themselves?!</p>
<p>I like the idea inherent in the Nintendo system that the proper way to handle regulating your child's gaming time is to keep an active, two-way dialog open about it.  Parents should be interested in their child's activities at least to the point of knowing when a certain hobby is becoming a bad habit.</p>
<p>With either system, a parent can take away the game disk, the console itself, and maybe even the television it gets played on if it proves too distracting.  I'm sure some parents have had to do this before!  But in my opinion, it's better to allow a game system to also be a lesson in responsibility.  Time must be managed between chores, studying and play as a child (and some of that play should be the healthy, "active" kind--and I'm not talking Wii Fit!).  Similar time management decisions will exist all through that child's life, so why not use the video game console as a starting point for an important life lesson?</p> <p>DZeroStar</p>]]></description>
			<dc:creator><![CDATA[DZeroStar]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458622]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:24:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458532]]></link>
		    <description><![CDATA[<p>I'm still a fan of the good old take the controllers away option with a back up plan of flipping the circuit breaker.</p> <p><a href="http://robosheep.tumblr.com/">RoboSheep</a></p>]]></description>
			<dc:creator><![CDATA[RoboSheep]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458532]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:19:36 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458498]]></link>
		    <description><![CDATA[<p>@<a href="#c4458125">Puhgete</a>: I don't really own either system myself, the only reason I know about the history page is because my brother owns a Wii. Does the 360 have the time played beside those titles?</p>
<p>Content of said games should never really be an issue, most likely you're the one as the parent buying or renting it for them, so you already have control over that. Just having the game in a common room of the house, and your risk of them bringing in something you don't want them to play is reduced.</p>
<p>Again, I think a hard lock on the system would be more for the younger kids than the older ones. I'd much rather instill some personal responsibility in them to watch their game time than merely have a killswitch that does it for them. Not to mention if it locked me out at a bad time, I'd be a bit put out, why would I want to do that to my kid?</p>
<p>As I said prior though, every parent has their own style, and every parent's kid is not the same. So what might work best for one might not work at all for another.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458498]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:17:48 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458308]]></link>
		    <description><![CDATA[<p>@<a href="#c4456084">TheHun</a>: Ah, well then that's a good point, I'm sorry for the misunderstanding.</p> <p>PriorMarcus</p>]]></description>
			<dc:creator><![CDATA[PriorMarcus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458308]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:09:31 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458201]]></link>
		    <description><![CDATA[<p>But...<br>
We knew this ages ago!!  It was in the original Iwata Asks features.</p>
<p>In fact, when MS first announced the "Parental Timer" thing, people thought they'd nicked the idea from there!!</p> <p><a href="http://socoder.net">Jayenkai</a></p>]]></description>
			<dc:creator><![CDATA[Jayenkai]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458201]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:04:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4458125]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457711">Ampillion lives a life much like No More Heroes.</A>: I agree that parents should keep a watch on what their kids are doing that videogaming isn't really a problem unless they aren't doing whatever else it is that they should be doing or experiencing (like you said, sun and some fresh air).</P>
<P>But I really don't see what the 360 is missing:</P>
<P>They have the played games list if you want to see what games they're playing, if your worried about them playing violent or explicit stuff. They even let you limit access to these games if you desire.</P>
<P>They have a daily or weekly time limit if you want to use it plus you don't even have to set it to a small amount of time if you want. If you want you could set it to 40hrs a week that way you can just prevent major gaming marathons and tell them that they've had enough for the day like you normally would.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4458125]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 15:01:31 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457902]]></link>
		    <description><![CDATA[<p>@<a href="#c4457344">Setzer IIDX</a>: C'mon. That's what everyone's been taught since grade school. First you're telling little white lies to your parents, and before you know it, you're banging hookers and gunning down families as they head home from church to feed your heroin habits.</p>
<p>My original comment was more along the lines of, while that's alright for small things, I don't think it's wise to actually encourage those sorts of things in any way, else they might do that with things you wouldn't want them getting into at all.</p>
<p>So long as you aren't a bad parent though, most likely you'd figure those things out before they did become a real problem.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457902]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:54:00 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457806]]></link>
		    <description><![CDATA[<p>As mentioned above, there is no right or wrong answer, just people with different opinions on how to monitor children.  Do you teach discipline by perpetuating a cycle of responsibility, trust, and ultimate shame that will haunt your children for the rest of their lives?  Or do you paddle them red with the merciless and mistrusting iron fist of technology, leaving them callous husks?  That's the essential beauty of parental control schemes on competing video game consoles.</p> <p>Sustenance</p>]]></description>
			<dc:creator><![CDATA[Sustenance]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457806]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:51:24 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457717]]></link>
		    <description><![CDATA[<p>I'm all for the play history thing, but can't they at least not mark it as a new message? I know it makes me feel important and all to always have "1" marked down there, but it strikes me as pointless. Sorta.</p> <p>IrisMR</p>]]></description>
			<dc:creator><![CDATA[IrisMR]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457717]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:48:18 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457711]]></link>
		    <description><![CDATA[<p>@<a href="#c4457332">Puhgete</a>: I think both would be fairly good tools, too bad they're not on the same system. I think younger kids would probably benefit more from a hard-timer option, where as older kids could probably be more inclined to follow something that relies more on personal responsibility. Of course, everyone's parenting methods vary, and none of these tools are at all necessary if you're at least keeping an eye on them enough to make sure they're still doing what they need to do. Not to mention, so long as you're kicking them out of the house when it's a nice day outside! Key rule of parenting there!</p>
<p>Now, once they hit teenage years, well, good luck with anything at that point.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457711]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:48:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457561]]></link>
		    <description><![CDATA[<p>@<a href="#c4455312">ph15h</a>: <br>
LMFAO!!</p> <p>MysticDragon8907</p>]]></description>
			<dc:creator><![CDATA[MysticDragon8907]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457561]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:43:04 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457344]]></link>
		    <description><![CDATA[<p>@<a href="#c4457108">Ampillion lives a life much like No More Heroes.</a>: Because we all know the slippery slope that is sneaking video games behind your parents back is a treacherous one.<br>
First it's the Game Boy on the shitter. Before you know it, you're resorting to Tiger Handhelds! And of course, the only logical step after that is crack.</p> <p>Setzer IIDX</p>]]></description>
			<dc:creator><![CDATA[Setzer IIDX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457344]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:36:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457339]]></link>
		    <description><![CDATA[<p>@<a href="#c4456347">parad0x360</a>: Really? I was under the assumption that a history page, by default, was pretty much used exclusively as a monitoring device, regardless if it's on your Wii, your web browser, or any other device that has such things.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457339]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:36:09 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457332]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456904">vizual3y3z</A>: I would have to argue that having a weekly time limit would also teach self control. Use up all your weekly time in one day and they're outta luck for the rest of the week.</P>
<P>Also, having a timer a weekly timer helps parents fairly judge the amount of time jr spends gaming. Sometimes parents can get the impression that their kids are playing all day everday but an honest kid could always show that they haven't spent all of their time because they haven't been locked out for the day or week.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457332]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:35:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457291]]></link>
		    <description><![CDATA[<p>I don't see a reason why both shouldn't be included on the consoles. It would increase their functionality greatly. If a parent could check the amount of time their child was playing and decided it was too much they could tell them to cut down on it or they would put the timer in place.</p> <p><a href="http://">Deus Ex Machina</a></p>]]></description>
			<dc:creator><![CDATA[Deus Ex Machina]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457291]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:34:32 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457264]]></link>
		    <description><![CDATA[<P>I prefer Nintendo's method. Microsoft's method is just gestapo bullshit. If I were kid, I would make sure that my parents had no clue how to use the 360's parental timer, or I'd simply just not even ask for one and go for a Wii or a PS3 or a fancy computer instead. I'd hate for my game to cut off and I'd lose my progress. If I had kids, I would certainly not be using that featuer. It's cruel &amp; unusual punishment!</P> <p>baked ham</p>]]></description>
			<dc:creator><![CDATA[baked ham]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457264]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:33:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457108]]></link>
		    <description><![CDATA[<p>@<a href="#c4456937">Setzer IIDX</a>: You say that, until your kid starts doing crack cocaine.</p> <p><a href="http://agamergoon.livejournal.com">Ampillion = That Man.</a></p>]]></description>
			<dc:creator><![CDATA[Ampillion = That Man.]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457108]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:28:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4457100]]></link>
		    <description><![CDATA[<p>The parental controls for the Wii sound more supportive to the family.  With Xbox's approach the parents have some responsibility, but not as much as with the Wii.  And most American parents these days seem not to be able to handle their kids very well.</p> <p>TheTea</p>]]></description>
			<dc:creator><![CDATA[TheTea]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4457100]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:28:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456961]]></link>
		    <description><![CDATA[<p>@<a href="#c4456347">parad0x360</a>:</p>
<p>I think its pretty obvious that they put it in there for monitoring purposes.  Thats the very first thing I thought when I started looking at the play history page.</p> <p>DimensionWarped</p>]]></description>
			<dc:creator><![CDATA[DimensionWarped]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456961]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:23:12 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456937]]></link>
		    <description><![CDATA[<p>@<a href="#c4456835">seishino</a>: Personally, I'm of the opinion that if you're smart enough to not get caught, I'm doing SOMETHING right as a parent. It shows you're responsible enough to realize what you're doing is wrong, thus the not wanting to get caught, and you're smart enough to outwit me, so go for it.</p> <p>Setzer IIDX</p>]]></description>
			<dc:creator><![CDATA[Setzer IIDX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456937]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:22:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456925]]></link>
		    <description><![CDATA[<p>@<a href="#c4456311">parad0x360</a>:</p>
<p>As much as it might seem "above and beyond normal deceit", the kid could easily deny it and if the parents were ignorant of the methods you mentioned, they'd have no reason not to believe it.  The fact is, they aren't going to know about that unless they are again, already willing and involved in what their children are doing or at the very least, knowledgable about modern child protection systems... which usually means they are probably gamers to start with.</p> <p>DimensionWarped</p>]]></description>
			<dc:creator><![CDATA[DimensionWarped]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456925]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:21:57 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456904]]></link>
		    <description><![CDATA[<p>If a kid is automatically shut out from his xbox after a set period of time, it probably doesn't change the fact that he would've kept playing if he could. The Wii method on the other hand would teach self control, as was said in a previous comment. It would also make parents more actively participate in monitoring what their children are playing, rather than setting a timer and just leaving. I know parents may be busy during the day, so setting a timer would be easiest, but I believe parents can never be too busy for their children. It's just like how it's up to the parents to look at game ratings before buying a game for their children.</p> <p>vizual3y3z</p>]]></description>
			<dc:creator><![CDATA[vizual3y3z]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456904]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:21:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456857]]></link>
		    <description><![CDATA[<p>I'm not a parent, but letting the kids play the wii all day long seems like a get babysitting tool. =}</p> <p>hdovesn</p>]]></description>
			<dc:creator><![CDATA[hdovesn]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456857]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:19:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456835]]></link>
		    <description><![CDATA[<P>@<A href="#c4456311">parad0x360</A>: You could also just watch the parent input the code, or spend a few hours trying to brute force it.  And being able to set it back before the parent sees it ensures that the deception goes undiscovered.</P>
<P>360 passcodes really aren't all that secure.</P> <p>seishino</p>]]></description>
			<dc:creator><![CDATA[seishino]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456835]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:18:53 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456833]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455952">hungry_for_worms</A>: Thanks, I was trying to remember how you could check the played games list. So, it looks like the 360 has the timer, the game rating filter and a list of played games (even if it doesn't tell you how long they played).</P>
<P>My daughter is too young to play right now but I have to say that the 360 seems to have the best controls. If I just want to see what she's been playing I can. If I want to limit access to mature games I can. If I want to limit the amount of time she plays per day or per week, I can.</P> <p>Puhgete</p>]]></description>
			<dc:creator><![CDATA[Puhgete]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456833]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:18:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456775]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456412">deathbunny</A>: <I>Seems like this is just a tool for a creepy overbearing parent to get even more overbearing and creepy.</I></P>
<P>You call it creepy and overbearing, I call it parents doing their job.</P>
<P>The automatic shutdown thing is just another means of helping parents seat the kid in front of something for X-amount of time.</P>
<P>"Okay jr, you can play XBox until it turns itself off. Then go to bed."</P>
<P>vs.</P>
<P>"Okay jr, you can play XBox for an hour and then it's time for bed."</P>
<P>While some aspects of parental controls are nice...parents these days seem to be leaning on them more and more as further means of raising their kids. Now the machine will control what they can see, read, and do, so you don't have to worry about providing guidance and (god forbid) enforcement.</P> <p>TRT-X</p>]]></description>
			<dc:creator><![CDATA[TRT-X]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456775]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:16:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456436]]></link>
		    <description><![CDATA[<P>Sorry if this was already posted, but I noticed the other day that the Wii doesn't log time played for GC games only Wii and VC games.</P> <p>The_Analyst</p>]]></description>
			<dc:creator><![CDATA[The_Analyst]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456436]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:06:47 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456412]]></link>
		    <description><![CDATA[<P>Seems like this is just a tool for a creepy overbearing parent to get even more overbearing and creepy. Like the frontline report with the obnoxious mom from hell who ratted out her son's entire class, basically. It's in one ear and out the other with space cadets like that, and anyone who's going to be ridiculously negligent is going to be negligent *with* a tool, as they would without it.</P>
<P>Good parents don't need a log to figure out how much their kids play. My parents could tell when I was lying about something and knew what I was up to with nothing more complicated than knowing me well and basic logic about how kids would rather do something they like than homework or whatever. They talked to me in an era without parental controls, and, against all possible odds, I turned out ok. Though, to be fair, I was lucky, because if I'd ever played counterstrike, I'd be a into double digit serial killer territory.</P>
<P>To go on ad nauseum, companies aren't your friends. Nintendo doesn't care about you, it is not trying to make your life better. It is selling a product, and if it happens to be good for you, then that's a coincidence. The whole Wii Fit doesn't make you fit thing is a great reminder of that. They include these features because parents who *don't* need, them, who are, in fact, armpit deep up their kid's asses monitoring what they do and trying to figure out how they can have their brains transferred into their young, supple bodies, crave any suggestion that there might be an aspect of their childs life over which they do not have an absolute death-grip. There's two phases to your kid's development. The phase where he's in the living room doing stuff where you can see, and tell him to stop and do homework or go outside, and the phase where you decide he's old enough to be in his room with his own phone, computer, tv, internet connection, and whatever else. You make that decision when you buy the thing and put it in his room, not afterwards, when it's 4 am, and you can hear him bitching about how hard it is to get an epic mount.</P> <p>deathbunny</p>]]></description>
			<dc:creator><![CDATA[deathbunny]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456412]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:06:16 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456384]]></link>
		    <description><![CDATA[<p>Who is to say that parents who use the MS rigid parental control system are lazy because they won't take the time to talk to their kids about their gaming habits. I know parents who work long hours who will try to be more active in their child's parenting but at times they need all the help from whatever parental control will give them a semblance of freedom.</p>
<p>I'm not saying the Nintendo way is bad. I just think when it comes to enforcing the rules a parent sets down the MS model does it better.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456384]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:05:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456376]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456085">Setzer IIDX</A>: XD i c wut u did dere</P> <p>P-Sheddy</p>]]></description>
			<dc:creator><![CDATA[P-Sheddy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456376]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:05:22 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456347]]></link>
		    <description><![CDATA[<p>Also I dont think for a second that Nintendo put this feature in as a parent control or monitor, it just sounds good now that the question was asked.</p>
<p>They never mentioned that it was suppose to be or also used for this purpose in any of their parent information fliers on the Wii, nor was it mentioned in any marketing information.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456347]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:04:28 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456311]]></link>
		    <description><![CDATA[<p>@<a href="#c4456053">dowingba</a>: Thats not how it works.  You need a passcode to shut the timer off.  Im sure there is a generic passcode MS put on the system in case you forgot.  If the kid did enter this code it would clear the parents and all the parent would need to do is turn the system on and their code would no longer work...meaning the child would be caught.</p>
<p>Not only did they break whatever rule you had in place, they went above and beyond normal deceit to do it.  At that point the system stays hooked up but the controllers come with me to work.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456311]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:03:13 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456272]]></link>
		    <description><![CDATA[<p>In theory I think Nintendo's solution is better. It forces parents to be, well, parents. You actually have to -gasp- be involved in the upbringing of your child. You have to discuss and make sure your kid understands why too much gaming is bad.</p>
<p>In practice though Microsoft's solution is probably better. Many parents out there would probably be too lazy or not care enough to check up on their kid's play history and discuss their playtime. Microsoft's solution is the easy way out.</p> <p>kojirodensetsu</p>]]></description>
			<dc:creator><![CDATA[kojirodensetsu]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456272]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:02:04 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456242]]></link>
		    <description><![CDATA[<p>@<a href="#c4455682">Setzer IIDX</a>: Exactly.  I cant remember being a kid and having my video games taken away and you know what I did?  Any chance I got I would find where they hid them, hook it up and play then put it all away before anyone got home.  Even if they could check if it was used they wouldnt have because they would just assume I didnt find it.  Then when i got it back i would act all happy like I hadnt played since it was taken away.</p>
<p>If they had true controls I wouldnt have been able to do anything on it.</p>
<p>Im not saying either method is wrong or bad.  Im saying from my point of view, which is the view for a 20+ year gamer and a parent of a 7 year old boy who is quickly turning into a gamer, that having controls that can quickly and easily lock out not only content but time spent playing is a great idea.</p>
<p>@<a href="#c4455952">hungry_for_worms</a>: You are right on that one.  You can also check on those 360 blog sites that say what you played that day and I think it also sometimes mentions how long you played.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456242]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:01:05 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456228]]></link>
		    <description><![CDATA[<p>encouraging communication between family members about  games being played?  Preposterous!  I mean some adults may ask what the point is if they see games as infantile and just for kids.  And heck it's a lot easier to just set a timer and walk away.  People do it for cooking and baking and the food usually turns out fine...</p>
<p>Ok seriously now, I think Nintendo came up with a good solution as long as parents really look at it and communicate with their kids about what they're playing.</p> <p>kryzhal</p>]]></description>
			<dc:creator><![CDATA[kryzhal]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456228]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:00:45 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456222]]></link>
		    <description><![CDATA[<p>For the people who care enough to get involved with parental controls in the first place, I'd say the method done with the Wii is superior, if only because it allows the parents to be more conscious of what their children are doing and why it is that they limit playtime in the first place.  Frankly, if you aren't willing to take an interest in what your child is doing, you probably aren't going to be setting child protection measures in the first place.</p> <p>DimensionWarped</p>]]></description>
			<dc:creator><![CDATA[DimensionWarped]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456222]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 14:00:26 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456178]]></link>
		    <description><![CDATA[<p>@<a href="#c4456103">dowingba</a>: If the issue is about how long the kid has played then the MS way makes it easy to know. They amount of time played is already regulated by how long the parent sets the timer for.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456178]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:59:23 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456154]]></link>
		    <description><![CDATA[<p>Whatever it takes for parents NOT to get involved in their children's interests and hobbies, rather having some program do their job of parenting for them.</p> <p>Indrajit</p>]]></description>
			<dc:creator><![CDATA[Indrajit]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456154]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:58:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456120]]></link>
		    <description><![CDATA[<p>@<a href="#c4455952">hungry_for_worms</a>: Ahh, someone seem to have figured that out. I was wondering if MS had something similar.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456120]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:57:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456103]]></link>
		    <description><![CDATA[<p>@<a href="#c4455952">hungry_for_worms</a>: But you can't see how long they played the game.  THat's the point of this article: the timer.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456103]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:57:30 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456086]]></link>
		    <description><![CDATA[<p>I would think that parents nowadays who actually buy consoles for their younger children in the age range of 8-12 grew up playing video games themselves. So, people using the argument that parents wouldn't know where the timer was located or how to set the parental controls is a tad of a crock. Now for those like myself in their 30's then our parents probably wouldn't know how to set such controls.</p>
<p>I think parents of my age of even just slightly older know enough about gadgets they buy for their homes more than what people here give them credit for.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456086]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:56:57 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456085]]></link>
		    <description><![CDATA[<p>@<a href="#c4455787">P-Sheddy</a>: Putting the price high enough that no child will ever own one?</p> <p>Setzer IIDX</p>]]></description>
			<dc:creator><![CDATA[Setzer IIDX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456085]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:56:56 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456084]]></link>
		    <description><![CDATA[<p>@<a href="#c4455637">PriorMarcus</a>:  I was referring to the maturity of the parents (no offense)  as it is better in my opinion to communicate with the child rather then flipping an off button. I guess I am heavily biased though as I never had my websites blocked or have time constricted consoles. It just seems like the easy way out to me, without actually solving anything.</p>
<p>Then again i would have hated to have my parents look at my webhistory too lol. So I'm just on the side with the least control.</p> <p>TheHun</p>]]></description>
			<dc:creator><![CDATA[TheHun]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456084]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:56:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456053]]></link>
		    <description><![CDATA[<p>Nintendo's thing is better, because with theirs, the child can't screw with it.  On the Xbox, I'm sure any child could figure out how to turn off the timer thing.  On the Wii, I don't believe there is a way to delete the history.</p>
<p>So kids with an Xbox are just turning off the timer and then turning it back on before Mom and Dad come home, whereas Wii kids are screwed if they play longer than they're supposed to.</p> <p><a href="http://www.dowingba.com">dowingba</a></p>]]></description>
			<dc:creator><![CDATA[dowingba]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456053]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:56:11 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4456011]]></link>
		    <description><![CDATA[<p>I love the play history. Me and my brother actually clocked 18 hours accedentally. Which stemmed from me being awake all night and him always waking up early.</p> <p>Spiderbait</p>]]></description>
			<dc:creator><![CDATA[Spiderbait]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4456011]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:55:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455952]]></link>
		    <description><![CDATA[<P>microsoft has both rememebr?</P>
<P>just go to ther achievement list and oyu can see which games theyve played.</P> <p>hungry_for_worms</p>]]></description>
			<dc:creator><![CDATA[hungry_for_worms]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455952]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:53:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455924]]></link>
		    <description><![CDATA[<p>I'm curious whether any but an infinitesimally small portion of homes actually use parental controls, or if they're just a bullet point for box sides and political debates.</p>
<p>The Nintendo interface is cumbersome and difficult to use, even for me, someone who works with computers for a living.  I think that any parent who would use it is involved enough that limiting play time isn't an issue.  Parental controls are for when you have a child who regularly circumvents your will.  Of course, I'm not a parent, so this is wild conjecture.</p>
<p>Minor grammar quibble, Mark: "lest child-trusting approach" should be "less hild trusting approach."</p> <p><a href="http://beeporama.livejournal.com">beeporama (brian.j.parker)</a></p>]]></description>
			<dc:creator><![CDATA[beeporama (brian.j.parker)]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455924]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:52:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455885]]></link>
		    <description><![CDATA[<p>I think both are effective but truely the most powerful tool is effective parenting.</p>
<p>If a parent has the ability to set the timer then they will be able to check up on the play list (which i'm assuming that the 360 doesn't have). If the parent has the technical ability to do neither then both controls are ineffective.</p>
<p>The real solution is to not let the child have a console in a place where it cannot be monitored. When i was young, my consoles were always in the living room and (i'm perhaps lucky in this respect) my mum was there in the house to monitor my activities after school. If i played too much she would stop me.</p>
<p>I think i prefer the play list as, the child knows they can play any time but chooses to agree not to. This places more responsibility on the child and as a result will make the child grow to respect decisions surrounding their life to some extent.</p>
<p>Having a blanket 'NO!' response by setting a timer (though in some cases it is definitely needed - even though i would say <i>remove the console!</i> instead) doesn't teach the child anything except that you stomped your foot down and didn't really explain it so well.... Plus, kids are smart. They might be able to circumvent your tiemr and the parent would never know if they didn't take the time to monitor them - which i presume they wouldn't be doing (perhaps through no fault of the parents) if they believed that the timer was set....</p>
<p>There's no right or wrong answer.</p> <p>Duoae</p>]]></description>
			<dc:creator><![CDATA[Duoae]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455885]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:52:00 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455864]]></link>
		    <description><![CDATA[<p>Maybe Nintendo should have at least followed MS style of voice communication for Mario Kart!</p> <p><a href="http://">exkon</a></p>]]></description>
			<dc:creator><![CDATA[exkon]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455864]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:51:22 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455834]]></link>
		    <description><![CDATA[<p>While not a parent I do babysit my younger nieces and nephews who like to play with their Wii and/or 360. While not their parent they will try to convince me to let them play longer than the proscribed time their parents will usually set for them. Children are not dumb and like someone else said earlier they will find a way to convince parents to let them play longer to the point saying what they know the parent wants to hear.</p>
<p>Too many things now make it seem like its a bad thing for a parent to enforce the rules. Instead making everything become a sit-down and talk. Those are great ways to teach a child responsibility but also enforcing the rules shouldn't be seen as a bad thing.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455834]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:50:31 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455826]]></link>
		    <description><![CDATA[<p>i like nintendo's style because it puts the oweness on the parents to be involved.</p>
<p>my parents were always aware of how much time i logged in front of the tv and on video games and if i exceeded their predetermined limits, it was taken away.</p>
<p>my kids, if and when i have them, will have the same rules. i hate the idea of there not being enough trust between parent and child (and the idea of the game just switching off when they're in the middle of something).</p>
<p>as always though, if kid doesn't listen, xbox goes away or you can always use that fall back threat that <i>my</i> dad popularized.</p>
<p>"if you don't stop playing games <i>right</i> now i'm going to throw the whole damn thing out the window."</p>
<p>it never came to that but it was way scarier than taking away dessert or sending me to my room;).</p> <p><a href="http://lamesttitleever.blogspot.com">PGGB</a></p>]]></description>
			<dc:creator><![CDATA[PGGB]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455826]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:50:20 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455787]]></link>
		    <description><![CDATA[<P>I personally like the PS3's parental controls best.</P> <p>P-Sheddy</p>]]></description>
			<dc:creator><![CDATA[P-Sheddy]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455787]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:49:15 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455779]]></link>
		    <description><![CDATA[<P>I doubt that parents are even going to know where to look for the play history. Even if they did most parents are too lazy to figure out just how long their kids were playing.</P> <p>JustJake</p>]]></description>
			<dc:creator><![CDATA[JustJake]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455779]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:48:39 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455762]]></link>
		    <description><![CDATA[<p>@<a href="#c4455276">NeoAkira</a>: "<i>Yeah, for the most part parents do not know how to use a console, much less read the play log and understand what it means. For the majority of parents it is probably more effective to have some kind of time-limiting function.</i>"</p>
<p>If parents are aware of the parental controls on Xbox360 and are able to use the time limiter, it shouldn't be any harder to check the Wii play list. At least they see if the kid borrowed Manhunt from his friends. : P But I guess both are useless in majority of the cases as you stated parents rarely read the manuals for kids toys that deeply.</p> <p><a href="http://terohuttunen.com/">ara</a></p>]]></description>
			<dc:creator><![CDATA[ara]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455762]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:48:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455758]]></link>
		    <description><![CDATA[<P>Being a nintendo fan for a much longer time than enjoying microsoft on the gameing front i would whole heartedly agree with nintendo's methods.</P>
<P>being the eastern philosophical ideals that nintendo trries to expose everyone too, they are a company of new ideas and even crazy ones that sometimes go too far, (waluigi, serisouly why)</P>
<P>this company has always sought in the ways of creating an over all gameing world.</P>
<P>in the end i kind of think that nintendo makes games because they love games and microsoft makes games because they love money.</P> <p><a href="http://">Go Team Venture</a></p>]]></description>
			<dc:creator><![CDATA[Go Team Venture]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455758]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:47:59 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455694]]></link>
		    <description><![CDATA[<p>@<a href="#c4455602">Sandbox_Emperor</a>: As someone who has worked with children I believe parents will welcome any help they can get. Microsoft isn't replacing parental control with a clock, it's merely offering said clock as an aid.</p> <p>PriorMarcus</p>]]></description>
			<dc:creator><![CDATA[PriorMarcus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455694]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:45:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455692]]></link>
		    <description><![CDATA[<P>If the power button isn't enough parental control then you suck as a parent.  Period.  End of story.</P> <p><a href="http://">otakucode</a></p>]]></description>
			<dc:creator><![CDATA[otakucode]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455692]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:45:18 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455682]]></link>
		    <description><![CDATA[<p>@<a href="#c4455580">parad0x360</a>: To back up their point, an example:</p>
<p>My brother bombed his report card. So he's grounded from playing the 360 on weekdays, since CoD4 led to his bombing.<br>
We have a split family. So when he gets home from school, he goes to my father's house as opposed to my mother's where the XBox is locked up. Upon getting home, with myself and all the other adults at home, he goes downstairs to my room and plays PS3 CoD4.</p>
<p>I've since removed saving my password. Mostly because the little shit changed my premade classes. But this goes to show you, kids sneak. I did it. You did it. We all did it.</p> <p>Setzer IIDX</p>]]></description>
			<dc:creator><![CDATA[Setzer IIDX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455682]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:44:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455637]]></link>
		    <description><![CDATA[<p>@<a href="#c4455527">TheHun</a>: I'm not sure how it's a more mature idea - in fact I'm not really sure how an idea can be mature.</p>
<p>Rather they are different views, Microsoft is looking to prevent children from playing too much or playing games their parents don't want them too, Nintendo is looking simply to monitor it.</p>
<p>I personally prefer Microsoft's method - prevention is greater than cure.</p> <p>PriorMarcus</p>]]></description>
			<dc:creator><![CDATA[PriorMarcus]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455637]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:43:21 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455602]]></link>
		    <description><![CDATA[<p>@<a href="#c4455451">qasimodo</a>: I agree, Nintendo and Microsoft shouldn't be stressing out coming up with new ways of parental control on consoles simply because that sort of "time limiting or monitoring what kids play" thing is more the personal responsibility of the parents to enforce.</p> <p><a href="http://">Sandbox_Emperor</a></p>]]></description>
			<dc:creator><![CDATA[Sandbox_Emperor]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455602]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:42:08 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455580]]></link>
		    <description><![CDATA[<p>@<a href="#c4455299">Shanesan</a>: I disagree.  You must not be a parent.</p>
<p>If you were you would understand that sometimes you need to trust your kids but at the same time make sure the rules are enforced.  You would also understand that sometimes you need some alone time, or maybe you are sick and cant watch...or cooking dinner, or they come home from school when you are at work.</p>
<p>Nintendo's method would let them play their hearts out and take advantage, while Microsofts would not.  Children are smart, they would know damn well that you wont check everyday and they will use that to their advantage.</p>
<p>Im a very active parent but I dont feel the need nor do I want to watch what my child is doing every second of the day.  I see parents doing that and it drives me crazy.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455580]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:41:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455561]]></link>
		    <description><![CDATA[<p>Nintendo's idea is like Communism. Fantastic in theory. Not so much in practice.</p>
<p>Long live MS's dictatorship approach.</p> <p>Setzer IIDX</p>]]></description>
			<dc:creator><![CDATA[Setzer IIDX]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455561]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:40:17 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455552]]></link>
		    <description><![CDATA[<p>The nintendo idea is better. Because move the accounting to the parent, not a machine. You can't replace parents by a clock Microsoft, *me nods*.</p> <p><a href="http://zerror.com">Tei</a></p>]]></description>
			<dc:creator><![CDATA[Tei]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455552]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:39:49 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455533]]></link>
		    <description><![CDATA[<P>My play history on the Wii.</P>
<P>February 26...<BR>
27...<BR>
28...I think he's playing COD4. Just wait till Brawl comes out, you graphicaly amazing and online addictive bastard....</P></BR></BR> <p>TheSonicGamer</p>]]></description>
			<dc:creator><![CDATA[TheSonicGamer]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455533]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:38:54 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455527]]></link>
		    <description><![CDATA[<p>Nintendo's method is more mature imo. Is locking out kids really the answer? I doubt it is effective (as in encouraging studying and homework etc.)</p> <p>TheHun</p>]]></description>
			<dc:creator><![CDATA[TheHun]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455527]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:38:48 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455506]]></link>
		    <description><![CDATA[<p>The play log is a good way for parents who actually play games to make fun of their kids when the kid still can't beat Mario Galaxy 200 hrs later.</p> <p>ceilingFANBOY</p>]]></description>
			<dc:creator><![CDATA[ceilingFANBOY]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455506]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:38:14 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455499]]></link>
		    <description><![CDATA[<p>@<a href="#c4455451">qasimodo</a>: "responsibilities"</p>
<p>ResponsAbilities don't mean crap, apparently ):</p> <p>qasimodo</p>]]></description>
			<dc:creator><![CDATA[qasimodo]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455499]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:37:55 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455458]]></link>
		    <description><![CDATA[<P>Why di I always check mu play history before turning off the console? I know what I did :S</P> <p>Wolf_Dog</p>]]></description>
			<dc:creator><![CDATA[Wolf_Dog]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455458]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:36:51 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455452]]></link>
		    <description><![CDATA[<p>Ah, the play list. It shames me constantly.</p> <p>Maldron</p>]]></description>
			<dc:creator><![CDATA[Maldron]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455452]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:36:35 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455451]]></link>
		    <description><![CDATA[<p>When a kid whose console shut down in the middle of the final boss fight goes on a rampage and breaks his mom's china, you'll have your answer (:</p>
<p>All kidding aside, I love the idea behind the parent-child dialogue scenario, and if the kid keeps using the console to play when he shouldn't, then the parents have a more basic solution: take the console away and lock it up until the kid learns what "enough" and "responsabilities" mean.</p>
<p>If you just get the console to lock down after some designated time has passed, then the kid's not really learning about self-control, is he?</p> <p>qasimodo</p>]]></description>
			<dc:creator><![CDATA[qasimodo]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455451]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:36:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455448]]></link>
		    <description><![CDATA[<P>I think both methods of parental control will not be used, so which one is the best does not matter.</P> <p><a href="http://">HurricaneDave</a></p>]]></description>
			<dc:creator><![CDATA[HurricaneDave]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455448]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:36:33 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455427]]></link>
		    <description><![CDATA[<p>I think both should have been incorported, but being able to look months back and see what's been played and how much is nice not only from a parenting perspective, but as a gamer wondering just how long I've spent playing tecmo bowl.</p> <p>t0yrobo</p>]]></description>
			<dc:creator><![CDATA[t0yrobo]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455427]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:36:06 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455415]]></link>
		    <description><![CDATA[<p>If I had a child and his or her responsibilities were being neglected over videogames, I'd prefer the timer approach. However, if the little noob was doing fine in school and in the household, I wouldn't even put a limit on playtime. I would cross my fingers and hope that he or she became the new lil poison.</p> <p>qbix</p>]]></description>
			<dc:creator><![CDATA[qbix]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455415]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:35:41 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455356]]></link>
		    <description><![CDATA[<p>If I was a parent I would prefer the Microsoft model of parental controls. It's pretty straightforward. If the child wants to play longer than they will have to convince the parent that they deserve to play longer (finish the homework, chores, etc...). While the Nintendo model is more forgiving and trusting that the child will do what is right it's also one that gives the parent a loophole to give in to the child. Sometimes a prent needs to be tough and not cave in and the MS model gives that.</p> <p>Tull</p>]]></description>
			<dc:creator><![CDATA[Tull]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455356]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:33:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455346]]></link>
		    <description><![CDATA[<P>You're right, Microsoft's are more flat out and effective. But why not just give both options? Non deletable history and auto shut off?</P> <p><a href="http://n/a">gamadaya</a></p>]]></description>
			<dc:creator><![CDATA[gamadaya]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455346]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:33:02 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455327]]></link>
		    <description><![CDATA[<p>Well considering very few kids in America actually listen to their parents anymore and have such a sense of entitlement, I gotta love MS's approach. Let's face it, if my mom had told me to stop  playing, I would have given her a controller, said I couldn't play, and whip  out the spare. Better yet, give her an old console and then whip out the new one again.</p>
<p>Not that I've ever done this...</p> <p>Sonic_and_Tails</p>]]></description>
			<dc:creator><![CDATA[Sonic_and_Tails]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455327]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:32:27 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455312]]></link>
		    <description><![CDATA[<p>I kind of like Nintendo's idea better. That way we can sneak in play when they aren't around if they don't know how to check playtime... But then again, most gamers are old enough to be the people actually owning the consoles and are mature enough to set their own times. Heck, if parents actually check playtimes, do you think we would have grown into the current industry with the 15 mins then break then study then play that the manuals/ doctors recommend?</p> <p><a href="http://kdaph15h.googlepages.com">FP ph15h</a></p>]]></description>
			<dc:creator><![CDATA[FP ph15h]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455312]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:31:58 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455299]]></link>
		    <description><![CDATA[<p>My thoughts on it is that the Nintendo way gives parents and kids more freedom to, A) play, and B) analyze play time. What if your kid did extra good on a test and wanted to give them an extra hour of play time? Take 15 minutes to change the timer for that day?</p>
<p>Nintendo grants freedom and an active part for parents to actually know what their kids are up to. Microsoft's method screams more along the liness of "don't pay attention to your kids  during game time".</p> <p>Shanesan</p>]]></description>
			<dc:creator><![CDATA[Shanesan]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455299]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:31:34 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455280]]></link>
		    <description><![CDATA[<p>Both are good ideas but who is really going to check it everyday and even if you did the damage (so to speak) is already done.  They have already played the game you dont want them to play and they played it for as long as they wanted to.</p>
<p>On the 360 you can set it so they cant play a certain rating, or you can limit overall play time.</p>
<p>As a parent I like being proactive instead of reactive.  The 360's controls allow me to ensure my rules will be follows.  The Wii's just set a child up for failure because we all know kids being kids they will play what they want...sometimes just to spite you.</p> <p>parad0x360</p>]]></description>
			<dc:creator><![CDATA[parad0x360]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455280]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:30:37 MST]]></pubDate>
		</item>
		<item>
		    <title><![CDATA[Nintendo Almost Used Microsoft-Style Parental Controls]]></title>
		    <link><![CDATA[http://kotaku.com/361911/nintendo-almost-used-microsoft+style-parental-controls#c4455276]]></link>
		    <description><![CDATA[<p>Yeah, for the most part parents do not know how to use a console, much less read the play log and understand what it means. For the majority of parents it is probably more effective to have some kind of time-limiting function.</p> <p><a href="http://">NeoAkira</a></p>]]></description>
			<dc:creator><![CDATA[NeoAkira]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:361911:c4455276]]></guid>
		    <pubDate><![CDATA[Thu, 28 Feb 2008 13:30:26 MST]]></pubDate>
		</item>
	</channel>
</rss>