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		<title><![CDATA[Havok Goes Free In May - Kotaku Comments]]></title>
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			<title><![CDATA[Havok Goes Free In May - Kotaku Comments]]></title>
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	    	<lastBuildDate><![CDATA[Fri, 22 Feb 2008 16:48:33 MST]]></lastBuildDate>
	    	<pubDate><![CDATA[Fri, 22 Feb 2008 16:48:33 MST]]></pubDate>
		<link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may]]></link>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4359352]]></link>
		    <description><![CDATA[<p>So does this mean Havok for Mac??</p> <p>navstar</p>]]></description>
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		    <pubDate><![CDATA[Fri, 22 Feb 2008 16:48:33 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4346160]]></link>
		    <description><![CDATA[<p>@<a href="#c4335496">skrame</a>: Some of us went to HS before the whole Columbine idiocy, when most schools didn't have ID badges, metal detectors, security guards, etc. When we talked about doing this map and "shooting up the school" it wasn't to go after bullies, teachers, jocks, etc, it was (and this was never fully realized) simply to enjoy blowing up an environment we all spent many tedious hours in, and possibly each other, in a virtual setting.</p>
<p>I don't see any big deal with the joke or, honestly, the concept of such a map/game in reality as long as the intent is good and its all in fun, rather than a way to practice a planned raid or some such. We can't all go around reacting the same way to this stuff as idiots like JT, or he has already won :(</p> <p><a href="http://www.darkheavenisle.com">DaiMacculate</a></p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 22 Feb 2008 08:12:56 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4343593]]></link>
		    <description><![CDATA[<p>The joke was funny because it was obvious that only dickheads would take it seriously. Lighten up dickheads.</p> <p>dnzperson</p>]]></description>
			<dc:creator><![CDATA[dnzperson]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 22 Feb 2008 00:06:17 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4342421]]></link>
		    <description><![CDATA[<P>@Sparkamus: Of course I do. I am a subscriber to that site. I try not to bitch much, but the above just pissed me off. It was like asking for trouble for no reason. People should be allowed to make whatever the heck they want as long as no one is victimized. However given the current climate in the U.S., making light, or even appearing to make light of school shootings is providing ammunition to the friends of gaming censorship. I would hope that a gaming journo would be concious of the current perception of "gamers" by the general public, and not write anything that would unfairly skew said perception for the sake of mere humor. Like it or not, Kotaku is quickly becoming one of the primary sources for the gaming press. Writers for this site would do well to remember this.</P> <p>AlreadyDead</p>]]></description>
			<dc:creator><![CDATA[AlreadyDead]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 21:11:49 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4341593]]></link>
		    <description><![CDATA[<P>LOL this sounds too good to be true(not that I'm complaining) We'll be having our 3d animation classes in just a couple of months and this release from Havok is one helluva gift for us haha</P> <p><a href="http://liquid-skin.deviantart.com">Cheese</a></p>]]></description>
			<dc:creator><![CDATA[Cheese]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 20:03:15 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4341484]]></link>
		    <description><![CDATA[<p>@<a href="#c4337592">meltyman</a>: Yeah... drive bys are pretty bad too.</p>
<p>I suppose for me I worry about where gaming is heading. Everyone seems so quick to ignite the nerd rage when someone, even in passing, snubs gaming. Authors that infer games are for children get flamed to bits. Politicians proclaiming gamers lazy get attacked. A bookwriter goes after Mass Effect and the rage machine attacks Amazon rating system. All this is incited and fueled by the directing force of popular bloggers pointing to the hardcore sheepwolves to go murderdeathkill the enemy.</p>
<p>It seems, if nothing else, extremely hypocritical to attack anything that portrays gaming in a negative light while making a comment like that about such a subject. If we dont want to be associated like this we should not invite such associations! The line that opens the article is so fucktarded it hurts.</p>
<p>Gaming is heading down the same path as big tobacco. For years denying what anyone with common sense already knew, they have been decimated. The hardcore has an obsession with pushing the envelope and there WILL be a backlash. I think gamers will get what they deserve and what they invite-censorship, AO ratings galore, and demonization. It seems that everyones favorite whipping boy is painting a target on its chest.</p>
<p>This went way longer than I intended. But this is what I think on the subject. And yeah, I saw what you did you cheeky monkey. :p</p> <p>mizzle</p>]]></description>
			<dc:creator><![CDATA[mizzle]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 19:55:22 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4340320]]></link>
		    <description><![CDATA[<p>Everyone is releasing their Dev tools for free...<br><br>
&nbsp;<br><br>
And I love how Havok is used for most games from Portal to Super Smash Bros. Brawl to Looney Tunes: Acme Arsenal...</p> <p><a href="http://n/a">Hopanoe</a></p>]]></description>
			<dc:creator><![CDATA[Hopanoe]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 16:33:12 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4338989]]></link>
		    <description><![CDATA[<p>Thats cool, but PhysX is a faster engine and is actually free for commercial use, so why bother with Havok?</p> <p>cybereality</p>]]></description>
			<dc:creator><![CDATA[cybereality]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 15:31:13 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4338805]]></link>
		    <description><![CDATA[<p>@<a href="#c4334472">AlreadyDead</a>: You don't remember this? <a href="http://arstechnica.com/news.ars/post/20070502-student-creates-counter-strike-map-gets-kicked-out-of-school.html">[arstechnica.com]</a></p> <p><a href="http://">Sparkamus</a></p>]]></description>
			<dc:creator><![CDATA[Sparkamus]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 15:23:30 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4337592]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/359091/havok-goes-free-in-may#c4336796">mizzle</A>: <BR>maybe its cuz i'm not originally from the US, but school shooting carry as much weight for me as people caught in a drive-by shooting, so the joke was funny to me. I just dont get why people get up in arms about such things. <BR>/gets off mini soap box</P>
<P>pretty cool to release havok for free, now the terrorists can simulate attacks and bombings but at least the cape/burka tech isnt free<BR>...see what i did there</P></BR></BR></BR> <p>meltyman</p>]]></description>
			<dc:creator><![CDATA[meltyman]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 14:39:48 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336796]]></link>
		    <description><![CDATA[<p>@<a href="#c4334472">AlreadyDead</a>: I agree. As if gaming didn't already have enough issues tagging along with it. Why add fuel to the fire? Page hits?</p>
<p>Especially when it's something as hideously tragic as a school shooting, I think it is in very poor taste to make light of these things. It is the internet though, I guess anything goes.</p> <p>mizzle</p>]]></description>
			<dc:creator><![CDATA[mizzle]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 14:15:00 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336680]]></link>
		    <description><![CDATA[<P>I think if nothing else, Fahey was just trying to beat the media types who feed off crap like this to the punch. He wasn't serious, and subsequently it was pretty funny.</P>
<P>Of course if he were serious, I'd probably still chuckle.</P> <p>amazinglarry</p>]]></description>
			<dc:creator><![CDATA[amazinglarry]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 14:11:39 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336540]]></link>
		    <description><![CDATA[<p>@<a href="#c4336271">JGab</a>: And that's going to be my next project. :D <br>
Hmm, I'd make IE fat and I'd use havok behavior suite to make firefox attack everything.</p> <p><a href="http://n/a">KuromanKuro Live and PSN</a></p>]]></description>
			<dc:creator><![CDATA[KuromanKuro Live and PSN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 14:07:24 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336271]]></link>
		    <description><![CDATA[<p>sorry Fahey, but gonna have to go with bad tastes on that joke...considering the whole NIU thing recently...oh wait, I forgot- that was like, last week- the media and everyone has already forgotten about it so it's funny now...</p>
<p>...I wish I was able to use havok for something...but I don't develop games so there's no use of me downloading it...unless I can somehow get it to make my desktop icons float around and collide realistically...that'd be awesome...</p> <p><a href="http://thereviewdigest.blogspot.com/">JGab</a></p>]]></description>
			<dc:creator><![CDATA[JGab]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:58:46 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336236]]></link>
		    <description><![CDATA[<P>Not funny, especially the timing. This industry is trying so hard to get of the bad rep they're know for, same could be said about us gamers. But yet, now you have a journalist in the same industry fitting into the annoying stereotype, that we're are mindless homicidal freaks, that don't have a care in the world, Thanks Fahey!</P> <p><a href="http://">ShinobiFist(PSN-XBL)</a></p>]]></description>
			<dc:creator><![CDATA[ShinobiFist(PSN-XBL)]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:57:49 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336092]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/359091/havok-goes-free-in-may#c4334179">Cruithne</A>:</P>
<P>Nice one.</P>
<P>Now if only they would make SpeedTree free for all my on-the-fly foliage needs...</P> <p><a href="http://www.youtube.com/profile?user=Billkwando">Billkwando</a></p>]]></description>
			<dc:creator><![CDATA[Billkwando]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:53:25 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4336065]]></link>
		    <description><![CDATA[<p>3rd Paragraph</p>
<p>...Available for non-commercial use, Havok Complete for the PC will be freely downloadable in May 2008....</p> <p>JayTapp</p>]]></description>
			<dc:creator><![CDATA[JayTapp]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:52:44 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335962]]></link>
		    <description><![CDATA[<p>@<a href="#c4335943">Kuromankuro</a>: That was the extent of havok.</p> <p><a href="http://n/a">KuromanKuro Live and PSN</a></p>]]></description>
			<dc:creator><![CDATA[KuromanKuro Live and PSN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:49:30 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335943]]></link>
		    <description><![CDATA[<p>@<a href="#c4335848">Nissan288</a>: HAIR AND BOOBIES!!!</p> <p><a href="http://n/a">KuromanKuro Live and PSN</a></p>]]></description>
			<dc:creator><![CDATA[KuromanKuro Live and PSN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:49:07 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335880]]></link>
		    <description><![CDATA[<p>@<a href="#c4335496">skrame</a>: <br>
So you get to decide what's funny now? I laughed at it, because i could clearly see it was sarcasm.</p> <p>Stefanten</p>]]></description>
			<dc:creator><![CDATA[Stefanten]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:47:50 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335862]]></link>
		    <description><![CDATA[<p>@<a href="#c4335496">skrame</a>: ? Are you the humor police?</p> <p><a href="http://www.irogamia.com">kyosen</a></p>]]></description>
			<dc:creator><![CDATA[kyosen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:47:24 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335848]]></link>
		    <description><![CDATA[<P>Anyone know the extent of Havok being used in GH 3?</P> <p>Nissan288</p>]]></description>
			<dc:creator><![CDATA[Nissan288]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:47:01 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335827]]></link>
		    <description><![CDATA[<p>@<a href="#c4335496">skrame</a>: Perhaps it would only be a fun game if all the wicked teachers mutated into mindless beasts in the chemistry lab and it was up to the students to take them down. All while saving innocent students along the way of course.</p> <p>Nintenboy01</p>]]></description>
			<dc:creator><![CDATA[Nintenboy01]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:46:17 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335746]]></link>
		    <description><![CDATA[<p>@<a href="#c4335243">DaiMacculate</a>: Thanks. HOW COULD I HAVE MISSED IT RIGHT THERE AT THE START?!? [Flushes head in toilet]</p> <p>Nintenboy01</p>]]></description>
			<dc:creator><![CDATA[Nintenboy01]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:44:13 MST]]></pubDate>
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		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335496]]></link>
		    <description><![CDATA[<p>@<a href="#c4335243">DaiMacculate</a>: That's because it's not humor. It's stupid to say something like that.</p>
<p>Oh wait. School shooting simulations. Haha.</p>
<p>Nope, it's still not funny.</p> <p><a href="http://www.skrame.com">skrame ☆</a></p>]]></description>
			<dc:creator><![CDATA[skrame ☆]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:37:14 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335243]]></link>
		    <description><![CDATA[<p>@<a href="#c4335023">Nintenboy01</a>: Still there, right at the beginning of the post:</p>
<p><i>Trying to create your own PC game of you and your friends shooting up your high school but lacking the physics and animation technology to bring the whole project together?</i></p>
<p>We spent many hours trying to create an effective mod of our physics classroom in Marathon when I was in HS, so I can relate to the joke, but yeah others may not see the humor ;)</p> <p><a href="http://www.darkheavenisle.com">DaiMacculate</a></p>]]></description>
			<dc:creator><![CDATA[DaiMacculate]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:30:16 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335107]]></link>
		    <description><![CDATA[<p>PC version only and its a non-commercial license.  To me that reads as "demo version".  Anyone else?</p> <p>Shayne</p>]]></description>
			<dc:creator><![CDATA[Shayne]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:25:49 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335103]]></link>
		    <description><![CDATA[<p>@<a href="#c4334824">Kuromankuro</a>: Got a link with a good description of PHYRE?  The first few hits in google are less then helpful, the best I could find is this joystiq article:<br>
<a href="http://www.joystiq.com/2008/02/21/gdc08-phyreengine-sonys-new-free-cross-platform-engine/">[www.joystiq.com]</a></p> <p>NateN</p>]]></description>
			<dc:creator><![CDATA[NateN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:25:39 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4335023]]></link>
		    <description><![CDATA[<p>@<a href="#c4334472">AlreadyDead</a>: I don't see that now. Was it edited out?</p> <p>Nintenboy01</p>]]></description>
			<dc:creator><![CDATA[Nintenboy01]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:22:35 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334941]]></link>
		    <description><![CDATA[<P>Ah. You can't use it for comercial games. I was wondering how it would make sense giving something away for free when everyone was paying for it anyway.</P>
<P>This could truly revolutionise homebrew and indie games. I remember when [comercial] games first started using Havok, and it just increased even the lowliest attempt into something genuinely fun to muck around with. Half-Life 2 anyone? [It's not a lowly game, it's awesome- just clarifying]</P>
<P>Again, does anyone know how accessible it is to use?</P> <p><a href="http://">Krondonian</a></p>]]></description>
			<dc:creator><![CDATA[Krondonian]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:19:34 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334824]]></link>
		    <description><![CDATA[<p>compined with sony's now free PHYRE engine. this could be a very good time to be a basement game developer.</p> <p><a href="http://n/a">KuromanKuro Live and PSN</a></p>]]></description>
			<dc:creator><![CDATA[KuromanKuro Live and PSN]]></dc:creator>
		    <guid isPermaLink="false"><![CDATA[9:359091:c4334824]]></guid>
		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:15:30 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334773]]></link>
		    <description><![CDATA[<p>@<a href="#c4334472">AlreadyDead</a>:</p>
<p>Yeah, I agree... that wasn't a real smart move...</p> <p>D_DubDSU</p>]]></description>
			<dc:creator><![CDATA[D_DubDSU]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:13:49 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334724]]></link>
		    <description><![CDATA[<p>Oh sorry, it was a false alarm... @!?!*%&amp;! Dagnabit</p> <p>Nintenboy01</p>]]></description>
			<dc:creator><![CDATA[Nintenboy01]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:11:48 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334708]]></link>
		    <description><![CDATA[<p>@<a href="#c4334464">Krondonian</a>: From what it says in my quick read through, it's free for free games and select game developers, but it will still cost cash money for consoles and such.</p>
<p>It's not a bad idea, get new developers using Havok off the bat, and when they are making bigger titles for consoles down the road they'll want to use it because they are used to it.  Same basic idea as XNA and the free Visual Studio really.</p> <p>NateN</p>]]></description>
			<dc:creator><![CDATA[NateN]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:10:56 MST]]></pubDate>
		</item>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334698]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/359091/havok-goes-free-in-may#c4334554">NKato</A>: Of course! In thier press release, it states that the free Havok core is a commercial free license, which means you have to go through an "agreement" with Intel to sell your game. That applies for releasing the game on consoles, too, more "fees" will be required. The guy who said give away the razor and sell the blades was dead on.</P> <p>4sparta</p>]]></description>
			<dc:creator><![CDATA[4sparta]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:10:29 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334685]]></link>
		    <description><![CDATA[<p>SOMEONE JUST TOLD ME THE FFVII REMAKE HAS BEEN CONFIRMED!!! LEMME JUST FIND THE SITE...</p> <p>Nintenboy01</p>]]></description>
			<dc:creator><![CDATA[Nintenboy01]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:10:13 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334669]]></link>
		    <description><![CDATA[<p>@<a href="#c4334464">Krondonian</a>: I believe they'll be charging mucho cash for the cloth and destruction simulators. This free stuff is the "core" physics engine. Model weight and collision. You know... basic stuff.</p> <p><a href="http://www.dragoncoast.org">Krackatoa</a></p>]]></description>
			<dc:creator><![CDATA[Krackatoa]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:09:33 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334663]]></link>
		    <description><![CDATA[<P>@<A href="http://kotaku.com/359091/havok-goes-free-in-may#c4334464">Krondonian</A>: They will make money via add-on applications, such as the previously mentioned Cloth and Destructions apps. It is a similar move taken by lots of free-to-play MMOs where premium content requires a fee but the basics are free. It will at least encourage more entry-level designers to create games using the Havok engine and therefore have more games supporting their technology. Basically it is free advertising for their engine while the technical add-ons will still cost a licensing fee.</P> <p><a href="http://">Hiero Glyph</a></p>]]></description>
			<dc:creator><![CDATA[Hiero Glyph]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:09:25 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334603]]></link>
		    <description><![CDATA[<p>@<a href="#c4334472">AlreadyDead</a>:</p>
<p>YES FAEYH! HOEW COALD YOU???!11111111one GAEMS AER NOES JOKARS WITH SRS ISSUES!111111111111</p> <p>BlackDove</p>]]></description>
			<dc:creator><![CDATA[BlackDove]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:07:10 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334554]]></link>
		    <description><![CDATA[<p>@<a href="#c4334428">HurricaneDave</a>: Not a great business model. A PERFECT business model! They've already developed and perfected the core model of Havok, and now all they have to work on from this point forward, is its peripheral features such as the cloth animation.</p>
<p>Personally, I think it's an excellent move...I wonder if it can work seamlessly with the Torque engine?</p> <p><a href="http://www.fantasia-arks.com">NKato</a></p>]]></description>
			<dc:creator><![CDATA[NKato]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:04:30 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334507]]></link>
		    <description><![CDATA[<p>wow the potential  HAVOK + XNA= Community games...people will combine these to create fire games</p> <p>musicgangATL</p>]]></description>
			<dc:creator><![CDATA[musicgangATL]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:02:48 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334472]]></link>
		    <description><![CDATA[<P>As if gaming doesn't get a bad enough rap, Fahey finds it prudent to quip about making school shooting games. Good move Fahey.</P> <p>AlreadyDead</p>]]></description>
			<dc:creator><![CDATA[AlreadyDead]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:01:38 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334464]]></link>
		    <description><![CDATA[<P>I'll admit I didn't read the long press release, but I'm struggling to understand how they'll make money by this move. Do they get royalties for comercial game sales using it, or are they just going to rely on other apps?</P>
<P>And has anyone here used it, and if so, how easy is it for indie devs and modders to use?</P> <p><a href="http://">Krondonian</a></p>]]></description>
			<dc:creator><![CDATA[Krondonian]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:01:26 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334462]]></link>
		    <description><![CDATA[<p>@<a href="#c4334124">deathsyth8888</a>: 3ds max still has it. It's called reactor.</p> <p><a href="http://en.wikipedia.org/wiki/Grim_Fandango">Manny</a></p>]]></description>
			<dc:creator><![CDATA[Manny]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:01:24 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334453]]></link>
		    <description><![CDATA[<p>I hope that it will be easy to use.</p> <p>Kimchi</p>]]></description>
			<dc:creator><![CDATA[Kimchi]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:01:15 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334452]]></link>
		    <description><![CDATA[<p>that was nice of them.  I hope it works out for both consumers and the company.</p> <p>magic_envelope</p>]]></description>
			<dc:creator><![CDATA[magic_envelope]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:01:10 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334428]]></link>
		    <description><![CDATA[<P>Great business model. Give the razor away and sell the blades.</P> <p><a href="http://">HurricaneDave</a></p>]]></description>
			<dc:creator><![CDATA[HurricaneDave]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 13:00:05 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334411]]></link>
		    <description><![CDATA[<p>Cool about the news, but was it just me or was the joke about shooting up your school a little off color?</p> <p>RigorVK</p>]]></description>
			<dc:creator><![CDATA[RigorVK]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:59:29 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334410]]></link>
		    <description><![CDATA[<P>*salivates*<BR>I really like how the industry is suddenly going so homebrew. What with M$'s XNA Community and now Havok going free, maybe it won't be so hard to get into the game business a few years down the road.</P></BR> <p>4sparta</p>]]></description>
			<dc:creator><![CDATA[4sparta]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:59:28 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334391]]></link>
		    <description><![CDATA[<p>@<a href="#c4334175">Koztah</a>: Autodesk licensed Havok for use in 3ds Max.</p> <p>revender</p>]]></description>
			<dc:creator><![CDATA[revender]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:59:08 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334364]]></link>
		    <description><![CDATA[<P>Its only a matter of time before there is an apology statment for the opening sentence of this article.</P> <p>Snadzies</p>]]></description>
			<dc:creator><![CDATA[Snadzies]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:57:58 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334352]]></link>
		    <description><![CDATA[<p>if it works like Endorphin for the PC (only for the Mac) I'm game....</p> <p>AntiZERØ</p>]]></description>
			<dc:creator><![CDATA[AntiZERØ]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:57:31 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334319]]></link>
		    <description><![CDATA[<P>Wow, thats real big of them, nice stuff guys :) I always get a tear in my eye when I hear news like this.</P> <p><a href="http://www.michaelmoore.com/sicko/index.html">Irenicus-the one and only</a></p>]]></description>
			<dc:creator><![CDATA[Irenicus-the one and only]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:56:17 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334291]]></link>
		    <description><![CDATA[<P>oh...wait...it was Intel...</P>
<P>that's so nice of them...</P>
<P>hopefully we'll see lots and lots of user created games with physics built-in....</P> <p><a href="http://icepick314.dvdaf.com/">icepick314</a></p>]]></description>
			<dc:creator><![CDATA[icepick314]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:55:21 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334254]]></link>
		    <description><![CDATA[<P>wasn't Havok bought by MS?</P> <p><a href="http://icepick314.dvdaf.com/">icepick314</a></p>]]></description>
			<dc:creator><![CDATA[icepick314]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:53:54 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334221]]></link>
		    <description><![CDATA[<p>@<a href="#c4334124">deathsyth8888</a>:</p>
<p>One might say you could cause much havoc with Havok.</p> <p>BlackDove</p>]]></description>
			<dc:creator><![CDATA[BlackDove]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:53:00 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334197]]></link>
		    <description><![CDATA[<p>Our good old uddy Jack Thompson is going to love this...Game Companies giving away "Free Murder Simulator Creating programs".</p> <p>kcm117</p>]]></description>
			<dc:creator><![CDATA[kcm117]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:52:00 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334185]]></link>
		    <description><![CDATA[<p>I'm really excited to see the opening of so much gaming technology we're seeing these days, it could prove to be amazing!</p> <p><a href="http://yesiampredictable.blogspot.com/">JohnnytheFuture</a></p>]]></description>
			<dc:creator><![CDATA[JohnnytheFuture]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:51:17 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334179]]></link>
		    <description><![CDATA[<p>Cry Havok!, and let slip the Mods of war.</p> <p>Cruithne</p>]]></description>
			<dc:creator><![CDATA[Cruithne]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:51:09 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334175]]></link>
		    <description><![CDATA[<P>You know, Havok (for 3dsmax) USED to be free, about eight or so years ago. Then it went commercial...and now it's free again.</P>
<P>Wheeeeee..</P> <p><a href="http://">Koztah</a></p>]]></description>
			<dc:creator><![CDATA[Koztah]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:51:01 MST]]></pubDate>
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		    <title><![CDATA[Havok Goes Free In May]]></title>
		    <link><![CDATA[http://kotaku.com/359091/havok-goes-free-in-may#c4334124]]></link>
		    <description><![CDATA[<p>Oh what mayhem can be created with the use of Havok.</p> <p>deathsyth8888</p>]]></description>
			<dc:creator><![CDATA[deathsyth8888]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 21 Feb 2008 12:49:04 MST]]></pubDate>
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